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Hi everyone, i'm new in the MMORPG.com forums so be nice
I'm here to talk about Albion Online (http://albiononline.com/)
It looks verry promising and a lot of fun to play with friends! It's a sandbox game where everything is player driven, meaning that the buildings, economy, wars, items ,etc. are ALL created by the players!
You can build you little house first, invite some friends and go for a little villege! And try to compete with the other and you can even create you castel and city!
check it out guys, currently in Closed Alpha test, join the forums and ask anything! They have the best Community M that i've ever interacted.
GL and HF
Comments
Speak for yourself. There are plenty of us who enjoy this type of game because it is not a WoW cloned ezmode themepark on rails.
Albion online looks quite fun, I'm currently playing Darkfall UW (The best MMO on the market atm by a long shot).
You forgot to mention its not in open beta at the moment.
Full loot PvP, best PvP;
IF ONLY it was open beta though, I want to play so bad.
Sway all day, butterfly flaps all the way!
get your pink dress out, seems like you enjoy wearing those.
whats so wrong with losing stuff if you have 10 replacement sets...thats how those games work. on the other side they lose durability which gives reasons for crafters and to farm stuff. its a perfect circle....you dont want to lose something...dont wear it its that simple
Yeah Ultima Online was a huge failure due to what you state here ... ehh now was it? get real please!
There are ALOT mmo players out there, you're thoughts are what the majority wants, but just like any other product, there are people demanding niche products, not mainstream .
Hey, I read in the FAQ on their forum that this game has "no pvp" areas and "limited pvp areas".. so it's not really a open pvp game?
Also is it really an open world? it just seemed like the game is just split into many different areas.. not sure how you handle transition between areas/maps.. probably locked inside the map area if you are in combat? I mean if this is how it works then this is how mmo architecture worked like 20 years ago, only the most inexperienced devs create mmo architecture like this these days and these games are just not good unless you make it a theme park instanced/battleground mmorpg.
Also can you be killed while you are offline?
And I can't believe how expensive this game is.. $30 just for 1 month subscription???
Oh yeah, Roughly how many players are online in the game currently?
I thought it was with pledging/early access.
Still amuses me... Paying for testing, no thanks :'D. I'd love to play though.
Sway all day, butterfly flaps all the way!
There are also people who take no pleasure in taking something from someone that isn't theirs. Its not Elder Scrolls where your stealing from NPC's. These are real people that worked hard to earn something and spent time doing it, and there are people that find no pleasure in taking things from others.
Too bad it's another scam founders pack game lmao.
-1
I seriously wont mind the FFA PvP system and the loot, what I DO MIND
is that you pay 100$ if not more for some Founder Items and you can loose that also,
With that I DO NOT AGREE, thus for the game is definitly scratched for me !!!
I love the release of PvP games like these. They have failure written all over them and their release results only serve to drive the point that this type of game design is a bust. The only reason they are released in the first place is because you have indie game developers with the same skewed mindset of these hard core PvPers. They think they are significant but sane minded people know better. Its a sickness with these people. Enjoy your niche player base of 6 people.
This guy got PKed hard
butthurt ever since
Sway all day, butterfly flaps all the way!
Yea, because we need another WOW clone right?
Currently Playing: DAOC Uthgard
Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.
See how it works?