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The game feels like a giant gimmick now. It's not even F2P but more like an extended trial since you can't even get to max level let alone AA up enough to be relevant without paying. When I logged in the Heroic character I mostly saw people multiboxing a bunch of free healer/buffer accounts while they pay for their main.
Any semblance of immersion is gone and you have to pay for an experience [mod edit]. Seems like 90% of modern EQ is paying for the false hope of nostalgia and not feeling like you wasted 10 years by quitting. Help me out here, why the hell are you guys throwing money away on this game? Friends and family playing is the only legitimate reason i can think of and it's a bad one since you can all move somewhere else.
mod edit: Please don't mention unofficial servers.
Comments
It still has, by an enormous margin, the best group mechanics of any MMORPG. nothing else is even in the same league as it. [mod edit]. Paladins and Rangers still used cleric and druid spells for instance.
Yes lots of people box, and that has its own charm to it too. And part of it comes back to why the grouping is so good, its the way the classes complement each other. The people that enjoy solo can still enjoy the wonderful class system.
And it still can be a very rewarding game.
Bottom line though is no game on the market has better developed classes. Some people may prefer more choice (Rift) or a different style combat (GW2), but no game has the depth that EQ does when it comes to classes.
Wait...I thought I was in an ESO thread....
/me exits stage left!!!
"This may hurt a little, but it's something you'll get used to. Relax....."
This too.
A Ranger walked into a bar
LOADING....PLEASE WAIT
I lol'd
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Better than FFXI ,you obviously never played FFXI but no problem many have not.Thing is FFXI is no longer the same game basically took a NGE but for those that played vanilla know that FFXI is THE group mechanic game that will never be surpassed when comes to grouping.
As to why on this game,i had several accounts and paid for friends and family as well but SOE greed turned me away.SO yes the OP's theory of friends/family is correct.Playing solo proves why solo game design is just really really stupid,it is boring and eventually people get tired of it and quit.
The other logical reason is the same reason players stick with most games such as Wow and that is they are afraid to let go of all their hard work so they just keep coming back.
Playing games that are questing hubs or i mean triggered errands because they do not resemble an actual quest what so ever have been well over done and are extremely boring.
I will be perfectly honest,i have been playing FFXIV because i enjoy the graphics and FF LORE but even that game has become boring.My point is that as of right now ,NONE of these games are very fun,nothing new on the table most if not all difficulty levels have been nerfed just really boring and bad game design.
IMO ALL devs right now are ONLY surviving because everyone is doing game design poorly so there is no outside competition ,so it is a race of marketing and good release timing,survive a year,make some money move on to the next game release.
Never forget 3 mile Island and never trust a government official or company spokesman.
You just nailed it
Yes, I have played FFXI. Its not in EQ's league 9with respect to group mechanics), sorry.
FFXI required coordination and timing from your group, but it didnt have the depth of EQ. Not even close.
Perhaps some just have fun, still. The class system is fantastic, as is the grouping and raid content. I can't play at all on my Ranger, though, which is a shame. The client doesn't like my processor or motherboard which leaves me out in the cold, Otherwise I'd be on there right now. Our only real hope for a future MMO is perhaps EQN, but it's entirely possible they ruin it. Just because of the casual nature, spin WoW has put into the genre. But, I hope that $0E will stick to principle and deliver, Even though for the most part, they're greedy, uncaring dickheads. For a good example look at how much EQ2's engine Crushed it's playerbase, ruining the entire game, though content wise it's fantastic. It'll probably do well, being free at start Justifies giving it a go regardless of preconceived notions. The voxel system appears to be dynamic, which will allow us all The kind of gameplay we're looking for in an MMO, previously only possible given hardcore, grinding mechanics.
Regardless, since giving up MMO's I've got 1999 problems and a bitch ain't one.
I just find EQ1 to be more challenging, I have tried many many MMO's and In some cases I find them to be well shallow, some look good, but dear lord they be shallow.
So I end up going back again and again, its really as simple as that.
EQ1 would be challenging and fun once again if the removed all the mercenaries which would force people to group. But then again, are there enough players left in the game to keep it alive if they did remove the mercenaries?
"The game feels like a giant gimmick now. It's not even F2P but more like an extended trial since you can't even get to max level let alone AA up enough to be relevant without paying. When I logged in the Heroic character I mostly saw people multiboxing a bunch of free healer/buffer accounts while they pay for their main.
Any semblance of immersion is gone and you have to pay for an experience [mod edit]. Seems like 90% of modern EQ is paying for the false hope of nostalgia and not feeling like you wasted 10 years by quitting. Help me out here, why the hell are you guys throwing money away on this game? Friends and family playing is the only legitimate reason i can think of and it's a bad one since you can all move somewhere else."
"The game feels like a giant gimmick now."- All games that have been played for years upon years feel gimmicky, the reason being is technology has advanced while the game hasn't. What the hell you expect its old.
"It's not even F2P but more like an extended trial since you can't even get to max level let alone AA up enough to be relevant without paying."- You sir are lazy. You don't need to be max level let alone high AA's to enjoy the world of Norath, or the content which comes along with this memorable game.
"When I logged in the Heroic character I mostly saw people multiboxing a bunch of free healer/buffer accounts while they pay for their main."- Can you explain your point here? Every MMO out there has multiboxing bots. If you complaining about boxing, it means you don't have the means to box yourself.
"Any semblance of immersion is gone and you have to pay for an experience [mod edit]"- Dude go to college, get an education, have kids, but do yourself a favor. NEVER WRITE another damn forum post that makes you look so ignorant. You pay for an experience for EVERYTHING IN THIS LIFE. Pay for the experience of trying a cola, pay for the experience of screwing a girlfriend, pay for the experience of driving a car, pay for the experience of having a job, Hell you even pay for the experience of dying ( you just USUALLY dont pay in-advance ..)
Seems like 90% of modern EQ is paying for the false hope of nostalgia and not feeling like you wasted 10 years by quitting-
Once again wake up. People are paying to play the game. Their reasons are numerous and i'm sure many pages can be written on WHY people are still playing the game. When a game comes out that rivals Everquest you'll see the population of EQ decline until said product is released though people will play what they enjoy. I remember 1 very important reason EQ was always better then WoW in my opinion....That reason was at end game the amount of kids playing (under the age of 16) was very small, compared to WoW. This kept me playing a couple years after WoW came out.
Help me out here, why the hell are you guys throwing money away on this game? Friends and family playing is the only legitimate reason i can think of and it's a bad one since you can all move somewhere else."- What does it matter where people spend their money, if they perceive EQ to be worth the money who the hell are you to say they in the wrong. Let me guess you are some snot nosed kid that believes they know everything, or some adult that thinks they god. Either way dude, GROW UP and stop posting nonsense, which others read further propagating this need to talk out arses and blow smoke up asses.
If you are underage as in under the age of 18, best piece of advice I can give. Demand better gaming, by not purchasing crap. Don't ask for crap, ask for a gem.
The players still play EQ because they still like to play EQ. But I can see that you are so stressed about other people still loving EQ! Now now, there is not a need to be so vexed about other players spending their precious time and money on something they like. Just close your eyes, breathe gently, free your mind, and think of your perfect dream MMO while the universe collapses into a singularity...
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
I play (but not pay) because no other mmorpg (or game I can remember) has emulated the combat model successfully. So far EQ combat is the only model I can imagine that takes what was fun from pen and paper combat and, for example, Final Fantasy type combat, into the 3d live action realm.
The he combat is great in other mmos, notably WoW, but not even slightly rpg. So I play EQ when I am in the mood for an rpg.
Well, first off you have to realize that the game is clearly past it's prime. It does not resemble original EQ in any way, shape of form. As soon as you realize this, then you have to understand that despite the changes to make it easier, the game is still a grouping game. Once you get to a certain level and AA level, you will need to group to do the many expansions. Plus, the level range is all over the place. The newer the expansion, the harder the mobs hit. So a level 60 wolf from Serpent Spine will hit like a truck, while a level 60 from Kunark is a push over.
But you quickly find that the game still retains the mass boredom of grinding. There is no way around it, you HAVE to grind EXP and AA EXP in this game. This is where the community aspect of the game took hold way back when. It was boring as hell grinding EXP in a dungeon group in Sol B or Planes of Powers.....BORING. What made it fun was the fact that you only had to click a few buttons a minute, the rest was typing to guild mates or group mates. You do not find that in any MMO in the past 10 years. Find one game where you are not constantly monitoring some health bar, or clicking 50 buttons every minute. Original EQ was putting on auto attack, then just typing or whatever.
The only place you can still find that in EQ is within the guild structure, and that means Family Guilds (which is what they are called). There are a small handful, most are at max level which means you have nobody to group with....but if you DID manage to get to a point where you could group with them and not be a negative group member you will find that the old EQ still can be summoned up.....but you have to put in a LOT of work to get to that point.
The best situation would be if you and 5 friends wanted to start together. You would have to for a real group, and even then you are not going to raid on level content....but you can group all the way to max level and max AA.
As far as F2P....it's a SOE thing. They moved to an all F2P thing, so that is what it is. The reality is that they want you to get an all SOE access pass for whatever-dollars-a-month.
Honestly a lot of old games tend to lose its charm, not just from F2P. Everquest (big daddy of WoW) I thought managed to keep itself intact a lot longer then Wow did before it started ruining its charm. Ragnarok Online had its own "renewal" shift that tarnished itself for many players.
Old games just end up being reharshed to appeal to more, f2p or not, and sadly it seems to always hurt the game more then it ever helps. Everquest's attempt to be F2P ends up giving way to plenty of cheese (aka heal bots) but then again WoW has done a lot itself staying P2P to ruin its feel also.
On an MMORPG site, what is wrong with posting about unofficial servers? I've never played on one but aren't they still MMOs?
unofficial servers are pirated. Better not promote them IMO
Not entirely. One very popular game from back in the day is ONLY an unofficial server now, with the blessing of the ex-owners of said game so long as they aren't profiting except by donation. But even so, mentioning what it is gets wiped out and warned about on here.
It's illegal, dont you get it?
He that lives upon Hope dies farting.