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Cyrodil is ghost town . . . where is the pvp i been hearing about?

Hi folks, hoping to get some info on where the pvp is in this game.  I spent an hour in cyrodil and only fought NPCs, didnt see a single player anywhere.  I'm sure I'm missing something here.  Finally gave up with intention of trying during the daytime hours which i guess should have more players.  

Comments

  • markyturnipmarkyturnip Member UncommonPosts: 837

    Wait - there weren't vast amounts of people playing at 3am on a Monday morning? What craziness is this?

    There is loads of PVP in Cyrodiil. Actually, the problem to my mind is too much zerg, not enough small group pvp. 

  • asmkm22asmkm22 Member Posts: 1,788
    During a blood moon lunar eclipse with mars really close by, no less.

    You make me like charity

  • greene75greene75 Member Posts: 39
    Originally posted by markyturnip

    Wait - there weren't vast amounts of people playing at 3am on a Monday morning? What craziness is this?

    There is loads of PVP in Cyrodiil. Actually, the problem to my mind is too much zerg, not enough small group pvp. 

    Actually not 3 am everywhere :) was between midnight and 1 am when i tried.  My other mmorpgs let me pvp 24 hours a day.   Ah well.  

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Since it seems to not have been obvious enough in game... You can see the current populations of each campaign when picking one. If you're picking a campaign that has either every faction at low pop, or you're joining a campaign where your own faction has high pop and the rest are low, then I'm not sure why you would expect to have a bunch of people to fight. Switch to a different campaign, find more people to fight. Auriel's Bow campaign for example is currently maxed out for Aldmeri Dominion, so if you are either DC or EP and join there youll have plenty of AD people to fight.
  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365

    A lot of people are still leveling their characters up.

    Since we have to choose between getting levels and pvp the levels seem to win out more often than not.  Its like pulling teeth to get my friends who usually PVP into Cyrodiil and away from their XP gains.

    Maybe when more people are 50+ the zones will be a bit more full.  Although I doubt it will actually work that way but we'll see.

  • IkifalesIkifales Member UncommonPosts: 305
    Time of day is an obvious factor but also it depends on the campaign. Some are much busier than others.
  • zeus3715zeus3715 Member UncommonPosts: 27

    People are mostly on Auriels Bows late night and in the morning.

    Most groups and guilds advise their members to set a home server to the one they play on and guest unto another, which I would recommend setting guest as Auriels Bow because that is the main server off hours.

     

  • Nebulizer87Nebulizer87 Member UncommonPosts: 29
    Yes it's very discouraging coming from GW2 and seeing a much smaller population care about the pvp in this game. AB is the only campaign that is alive rest are dominated by 1 guild farming up emperor status. Though i can't say im surprised expecting a lot more PVE players, every campaign is low pop and ghost town feel at launch is odd. Guess is doesn't help the pvp is just basically 1 shot 1 shot 2 shot for most.
  • ChicagoCubChicagoCub Member UncommonPosts: 381
    Its not very new player friendly.  It assumes a familiarity with the PvP system that most people find daunting and immediately head out.  They need to create a way get new players into the action immediately, maybe a beginner castle siege or something, then they can graduate to the bigger map.
  • GoldenArrowGoldenArrow Member UncommonPosts: 1,186

    The incentives to run PvP are non-existant at the moment (really basic MMORPG failure).

    No experience points, no veteran points, no gear, no small scale objectives, no constant rewards for participating.

    Only people doing Cyrodil are huge PvP guilds from other games such as DaOC, WAR and GW2. (Because they 'enjoy' it)

     

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Originally posted by GoldenArrow

    The incentives to run PvP are non-existant at the moment (really basic MMORPG failure).

    No experience points, no veteran points, no gear, no small scale objectives, no constant rewards for participating.

    Only people doing Cyrodil are huge PvP guilds from other games such as DaOC, WAR and GW2. (Because they 'enjoy' it)

     

    It sounds like youve never even played the game tbh. Most of those things are there.

  • greene75greene75 Member Posts: 39
    Originally posted by kaiser3282
    Since it seems to not have been obvious enough in game... You can see the current populations of each campaign when picking one. If you're picking a campaign that has either every faction at low pop, or you're joining a campaign where your own faction has high pop and the rest are low, then I'm not sure why you would expect to have a bunch of people to fight. Switch to a different campaign, find more people to fight. Auriel's Bow campaign for example is currently maxed out for Aldmeri Dominion, so if you are either DC or EP and join there youll have plenty of AD people to fight.

    First off, you can't just switch to a different campaign.  Second of all, i did consider the information available when i attempted the pvp.  It didnt matter since every campaign was one bar but one and as i said, i could not switch my home campaign.  I did it this morning and it put me on a 12 hour timer, which is fine.  But seriously, no PVP during late nights is a disappointment.  Still a fan of this game, but it is not going to be the pvp game some say it is.  It's a pve quest game.  And a fun one to be honest.

  • azzamasinazzamasin Member UncommonPosts: 3,105

    Sorry but this post is 100% of what is wrong with today's modern MMO.

     

    Guy gets upset because 2 weeks after release the majority of gamers aren't participating in endgame activities.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • greene75greene75 Member Posts: 39
    Originally posted by Ramanadjinn

    A lot of people are still leveling their characters up.

    Since we have to choose between getting levels and pvp the levels seem to win out more often than not.  Its like pulling teeth to get my friends who usually PVP into Cyrodiil and away from their XP gains.

    Maybe when more people are 50+ the zones will be a bit more full.  Although I doubt it will actually work that way but we'll see.

    That makes sense.    I will focus on leveling up and check out cyrodil during peak traffic times.  I remain disappointed but still willing to give it a chance.   The zone itself was beautiful though, and i liked having different crafting nodes than the pve zones. 

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by azzamasin

    Sorry but this post is 100% of what is wrong with today's modern MMO.

     

    Guy gets upset because 2 weeks after release the majority of gamers aren't participating in endgame activities.

    Cyrodil is not a end-game exclusive feature, it's available from level 10 forward everyone who goes there is boasted to 50. Granted many seem to be waiting til they actually hit 50, it's still surprising if there's not a lot of action going on.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • greene75greene75 Member Posts: 39
    Originally posted by zeus3715

    People are mostly on Auriels Bows late night and in the morning.

    Most groups and guilds advise their members to set a home server to the one they play on and guest unto another, which I would recommend setting guest as Auriels Bow because that is the main server off hours.

     

    Ty for the recommendation.  Will definitely switch to that late night campaign.  As a solo player it can be hard to get info so am very appreciative.  I typically pvp late night in games so Auriel's Bow it is.  :)

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by kaiser3282
    Originally posted by GoldenArrow

    The incentives to run PvP are non-existant at the moment (really basic MMORPG failure).

    No experience points, no veteran points, no gear, no small scale objectives, no constant rewards for participating.

    Only people doing Cyrodil are huge PvP guilds from other games such as DaOC, WAR and GW2. (Because they 'enjoy' it)

     

    It sounds like youve never even played the game tbh. Most of those things are there.

     

    The central point of his argument though that there is little to no incentives as far as progression goes is true.

    The gear is a little skimpy compared with PVE.  I personally don't care about that.  And the XP/Veteran points is so little it can be considered zero.   All that together though leads to a game where it feels as though Zenimax is actively trying to keep us from playing their PVP.  That is the effect it is having.

    As far as small scale objectives though, I personally consider ganking a small scale objective.  But I can see how many do not.

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by greene75
    Originally posted by azzamasin

    Sorry but this post is 100% of what is wrong with today's modern MMO.

     

    Guy gets upset because 2 weeks after release the majority of gamers aren't participating in endgame activities.

    [mod edit]

    [mod edit]  You asked a question and I delivered a courteous response on why I think this is wrong.  I hate to bring up the "in my day" speech but in my day folks didn't get to max level in 2 weeks.  It took them at minimum 2-3 months.  Hence this "Me-Now" & "Microwave-Ready" generation has spoiled kids and in turn ruined MMO's for the most part.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by Distopia
    Originally posted by azzamasin

    Sorry but this post is 100% of what is wrong with today's modern MMO.

     

    Guy gets upset because 2 weeks after release the majority of gamers aren't participating in endgame activities.

    Cyrodil is not a end-game exclusive feature, it's available from level 10 forward everyone who goes there is boasted to 50. Granted many seem to be waiting til they actually hit 50, it's still surprising if there's not a lot of action going on.

    Most people will PvP once they get to max level.  To do so earlier, even if able to is considered noobish.  Hence the majority will wait till max level and seeing as this game is only 2-3 weeks old.  Most people aren't going to be max level so soon.  And in turn is the reason why the PvP population isn't what it will be given a bit of time.  If the game manages to keep players hooked for that long is another question for another topic.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • strawhat0981strawhat0981 Member RarePosts: 1,223
    I pvp more than average and there is always people playing. Use that guest option, so you can at least play when your home is off prime time. 

    Originally posted by laokoko
    "if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".

  • ComafComaf Member UncommonPosts: 1,150
    Originally posted by ChicagoCub
    Its not very new player friendly.  It assumes a familiarity with the PvP system that most people find daunting and immediately head out.  They need to create a way get new players into the action immediately, maybe a beginner castle siege or something, then they can graduate to the bigger map.

    One would think that Matt Firor, who helped developed Realm vs Realm in Dark Age of Camelot, would have considered this.  Though, he may have been afraid of folks living forever in a lower BG - which happens often.

    image
  • SirBalinSirBalin Member UncommonPosts: 1,300
    Originally posted by greene75
    Hi folks, hoping to get some info on where the pvp is in this game.  I spent an hour in cyrodil and only fought NPCs, didnt see a single player anywhere.  I'm sure I'm missing something here.  Finally gave up with intention of trying during the daytime hours which i guess should have more players.  

    What are you talking about ?  Maybe you need to choose a different campaign, two campaigns are always locked to all factions because so many are pvping....

    Incognito
    www.incognito-gaming.us
    "You're either with us or against us"

  • tixylixtixylix Member UncommonPosts: 1,288
    They're probably all phased off.
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