I dont get it.. or people didn't read the features list of this game on the website.
This game right here will be sandbox of 2014..
Everyone on these forums talking about how boring and the same all the AAA mmorpgs are, talking about sandbox games and the need of a good sandbox..
Now this indie company making new SWG sandbox of 2014 and none is talking about it? what is wrong here?
Dont you like the SCFI settings of the repopulation?
Didn't you read features lists of this game?
Or you do think that this game needs to have more or better marketing ?
Why are you not hyped about this game?
Keep buying games like eso and AA or wildstar while this project with blow away those generetic mmorpgs...
first of all this game cannot be a AAA game.. cause its not a company we know and 2nd the quailty of the game does not even meet the standard.. or even close to AAA need..
Have you played it?
I doubt the game even has a 'partially' playable alpha at the moment, so i really doubt anyone has. Once they manage to get the game to a stage where it has a working Beta version, then perhaps we'll be able to judge how well, or not, they have managed to implement the things they claim to be able to do. The game is pretty much an 'indie' title though, not a AAA game, but maybe by the time they manage to finish it, if they ever do, they will be a bit more well known. AAA though kind of assumes they have already released a popular game and have a solid history of making games, its a bit like a credit rating
I dont get it.. or people didn't read the features list of this game on the website.
This game right here will be sandbox of 2014..
Everyone on these forums talking about how boring and the same all the AAA mmorpgs are, talking about sandbox games and the need of a good sandbox..
Now this indie company making new SWG sandbox of 2014 and none is talking about it? what is wrong here?
Dont you like the SCFI settings of the repopulation?
Didn't you read features lists of this game?
Or you do think that this game needs to have more or better marketing ?
Why are you not hyped about this game?
Keep buying games like eso and AA or wildstar while this project with blow away those generetic mmorpgs...
first of all this game cannot be a AAA game.. cause its not a company we know and 2nd the quailty of the game does not even meet the standard.. or even close to AAA need..
Have you played it?
I doubt the game even has a 'partially' playable alpha at the moment, so i really doubt anyone has. Once they manage to get the game to a stage where it has a working Beta version, then perhaps we'll be able to judge how well, or not, they have managed to implement the things they claim to be able to do. The game is pretty much an 'indie' title though, not a AAA game, but maybe by the time they manage to finish it, if they ever do, they will be a bit more well known. AAA though kind of assumes they have already released a popular game and have a solid history of making games, its a bit like a credit rating
I was asking if he played it because its currently in closed alpha 3 and going as smooth as a real alpha can be expected.
I dont get it.. or people didn't read the features list of this game on the website.
This game right here will be sandbox of 2014..
Everyone on these forums talking about how boring and the same all the AAA mmorpgs are, talking about sandbox games and the need of a good sandbox..
Now this indie company making new SWG sandbox of 2014 and none is talking about it? what is wrong here?
Dont you like the SCFI settings of the repopulation?
Didn't you read features lists of this game?
Or you do think that this game needs to have more or better marketing ?
Why are you not hyped about this game?
Keep buying games like eso and AA or wildstar while this project with blow away those generetic mmorpgs...
Every single MMO since 2010 has been claimed to be a sandbox game, yea most of them flopped. THis game has a very, god damn, old engine. And it looks just like all the other failed indie SciFi MMOs how is this different?
yes i played the game only for 2 hours tho.. it was an a friends account..
but ive been in alot others beta's and encountered more buggs during 2 hours then during my time in alpha..
Alot of people that are not involved with this game or repop forum are having their fail assumptions about nichy companies.. and to some degree i actually argee about those statements..
But if you take some time to read the info on the website and on their forum you will see that the crew of the repopulation are 1:1 communitation on daily basis so if you any questions ask them..
This is not some nichy company like divergence online for example.. which is being runned by 1 person..
this is a developers team with good knowhow about succesfull sandbox elemants of past games..
besides that they already have a working game(alpha stage)
Too much promises with 0 gameplay vids to prove it, except for some boring generic combat that looked really awful
Black Desert looks way better
Not to go off topic, but I can't wait for black desert as well lol.
Me too, I'm more interested in Black Desert than the Repopulation. Sci-Fi doesn't interest me at all for an Mmo. I'd rather wait to see when a game is close to release and decide to try it out though. I've been burned too many times to get excited for an upcoming mmo's these days, so I don't see me buying into anything until it's close to release or been out a few months with reviews on it. Too many mmo's have came out over a bit more than a decade that haven't lived up to the hype so I don't pay attention to hype anymore, it leads to disappointment. I'm not a fan of Free to play games either, so that gives any mmo that is Free to Play a negative for me in wanting to try it out too. On a side note, I'm not a big fan of Kickstarter projects, as I've not seen one Mmo that has came out from a Kickstarter funding to become successful. I did however fund one project from a well known person who had a successful mmo already and knows how to create one that could possibly be as successful.
I dont get it.. or people didn't read the features list of this game on the website.
This game right here will be sandbox of 2014..
Everyone on these forums talking about how boring and the same all the AAA mmorpgs are, talking about sandbox games and the need of a good sandbox..
Now this indie company making new SWG sandbox of 2014 and none is talking about it? what is wrong here?
Dont you like the SCFI settings of the repopulation?
Didn't you read features lists of this game?
Or you do think that this game needs to have more or better marketing ?
Why are you not hyped about this game?
Keep buying games like eso and AA or wildstar while this project with blow away those generetic mmorpgs...
Because it is another low production quality, Forced PvP game.
What you need to understand is people want a high production quality...meaning decent graphics, nice art style, great gameplay with great animations and little issues. The things that make Triple-A Themeparks fun to play. But here's the kicker,,,,,they also don;t want to be forced to have to PvP. Non-Consensual PvP will always play second fiddle to good PvE. Oh and also we want nice action and a meaningful progression. This notion that everything must be crafted by the player is wrong. Dropped loot is and will always be better.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
I dont get it.. or people didn't read the features list of this game on the website.
This game right here will be sandbox of 2014..
Everyone on these forums talking about how boring and the same all the AAA mmorpgs are, talking about sandbox games and the need of a good sandbox..
Now this indie company making new SWG sandbox of 2014 and none is talking about it? what is wrong here?
Dont you like the SCFI settings of the repopulation?
Didn't you read features lists of this game?
Or you do think that this game needs to have more or better marketing ?
Why are you not hyped about this game?
Keep buying games like eso and AA or wildstar while this project with blow away those generetic mmorpgs...
Because it is another low production quality, Forced PvP game.
What you need to understand is people want a high production quality...meaning decent graphics, nice art style, great gameplay with great animations and little issues. The things that make Triple-A Themeparks fun to play. But here's the kicker,,,,,they also don;t want to be forced to have to PvP. Non-Consensual PvP will always play second fiddle to good PvE. Oh and also we want nice action and a meaningful progression. This notion that everything must be crafted by the player is wrong. Dropped loot is and will always be better.
There is no such thing as "no forced PvP" in multiplayer game where there are PLAYERS. Single player games are for that. You PvP vs players in MMO's all the time, either through combat, trading, wealth, crafting, roleplaying, recruiting, achieving, performing vs other players with your role in raid and so forth.
So, one last time the moment you step inside a MULTIPLAYER game there is no such thing as "NO PVP"
To answer OP question, there is no hype cuz probably people are fed up and exhausted on waiting for X game to come. They rather be busy, enjoying what's available. When the product comes on shelf and is fully tested and successful then it will gain hype. I personally, despite how much I love the concept of the game design behind it, the moment I saw the budget it started with I lost interest. Maeby now it's bigger, but it's still far from AAA product. Again, budget is not definite requirement for amazing MMORPG, cuz I've seen what MMORPG's can do with low budgets.
I dont get it.. or people didn't read the features list of this game on the website.
This game right here will be sandbox of 2014..
Everyone on these forums talking about how boring and the same all the AAA mmorpgs are, talking about sandbox games and the need of a good sandbox..
Now this indie company making new SWG sandbox of 2014 and none is talking about it? what is wrong here?
Dont you like the SCFI settings of the repopulation?
Didn't you read features lists of this game?
Or you do think that this game needs to have more or better marketing ?
Why are you not hyped about this game?
Keep buying games like eso and AA or wildstar while this project with blow away those generetic mmorpgs...
Because it is another low production quality, Forced PvP game.
What you need to understand is people want a high production quality...meaning decent graphics, nice art style, great gameplay with great animations and little issues. The things that make Triple-A Themeparks fun to play. But here's the kicker,,,,,they also don;t want to be forced to have to PvP. Non-Consensual PvP will always play second fiddle to good PvE. Oh and also we want nice action and a meaningful progression. This notion that everything must be crafted by the player is wrong. Dropped loot is and will always be better.
And what exactly is a dropped loot game? It is simply one long, endless, solo dungeon run, thats what it is. Is there crafting in your dropped loot game? What do crafters make ? potions? Is there an economy? What is there to do besides follow the train of loot droppers?
Sorry if you don't like crafting, but at least it rquires some decision making in a game. What decisions do you make in a loot drop game? Do I kill monster X or monster Y? Thats about it. Its like playing pokemon or something . Run around killing things and collecting nice shiny armor. Kids game.
If that kinda game floats your boat, good on you. Frankly, I have played Diablo and I am done with that type of game. Even Non- consensual PvP is a better game than the loot drop game.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
The simple truth is that sand boxes are niche and AA is a sandbox at its heart. People are playing the game and expecting a long term themepark game, but that's just not going to be the case. My bet would be the pop is going to seltzer down to about 300k of so and the fame is going to follow a similar pattern to eve.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Triple A usually refers to the budget and as OP admitted this game is made by an indy company and as such, unless that indy company is very well funded, this is not a AAA game. And that is why I am not so hyped about this game because developing a solid MMO cost ALOT of money.
So if this game has a budget of atleast 50 million dollars, then I don't think it will be any better than say Darkfall.
I dont get it.. or people didn't read the features list of this game on the website.
This game right here will be sandbox of 2014..
Everyone on these forums talking about how boring and the same all the AAA mmorpgs are, talking about sandbox games and the need of a good sandbox..
Now this indie company making new SWG sandbox of 2014 and none is talking about it? what is wrong here?
Dont you like the SCFI settings of the repopulation?
Didn't you read features lists of this game?
Or you do think that this game needs to have more or better marketing ?
Why are you not hyped about this game?
Keep buying games like eso and AA or wildstar while this project with blow away those generetic mmorpgs...
Because it is another low production quality, Forced PvP game.
What you need to understand is people want a high production quality...meaning decent graphics, nice art style, great gameplay with great animations and little issues. The things that make Triple-A Themeparks fun to play. But here's the kicker,,,,,they also don;t want to be forced to have to PvP. Non-Consensual PvP will always play second fiddle to good PvE. Oh and also we want nice action and a meaningful progression. This notion that everything must be crafted by the player is wrong. Dropped loot is and will always be better.
And what exactly is a dropped loot game? It is simply one long, endless, solo dungeon run, thats what it is. Is there crafting in your dropped loot game? What do crafters make ? potions? Is there an economy? What is there to do besides follow the train of loot droppers?
Sorry if you don't like crafting, but at least it rquires some decision making in a game. What decisions do you make in a loot drop game? Do I kill monster X or monster Y? Thats about it. Its like playing pokemon or something . Run around killing things and collecting nice shiny armor. Kids game.
If that kinda game floats your boat, good on you. Frankly, I have played Diablo and I am done with that type of game. Even Non- consensual PvP is a better game than the loot drop game.
Crafting does not automatically make it an 'adult' game. I have yet to see an MMO crafting system which requires intelligence, usually it is just a different type of grind than killing mobs, although more boring.
Would there come a game with a crafting system which actually requires advanced thought, like chess or tetris, then I would concede that it is a more adult game. However Repopulation has not shown any signs of such.
I dont get it.. or people didn't read the features list of this game on the website.
This game right here will be sandbox of 2014..
Everyone on these forums talking about how boring and the same all the AAA mmorpgs are, talking about sandbox games and the need of a good sandbox..
Now this indie company making new SWG sandbox of 2014 and none is talking about it? what is wrong here?
Dont you like the SCFI settings of the repopulation?
Didn't you read features lists of this game?
Or you do think that this game needs to have more or better marketing ?
Why are you not hyped about this game?
Keep buying games like eso and AA or wildstar while this project with blow away those generetic mmorpgs...
It's another (yawn) open world, gank- and grief- fest. What's there to get excited about?
This may come as a shock, but that's not of interest to a lot of people.
Why game designers severly limit their potential customer base is baffling.
Because ThemePark games are so common place and done to death so they are trying to provide an alternative way of playing? Not everything have to be mainstream.
Originally posted by Bigboo Open world is always nice and better than closed closet games like Eso and Swtor. But a new "pew pew" game? I think I'll stick with Swtor.
Totally agree, i like games with huge open worlds with lots to do and explore, but, PVP focused too, nah, if i wanted that i would have played DF;UW more. For me if i want PVP, i play Planetside 2 and Eve Online, i don't really see the point of the PVP in Repop, but then, i didn't PVP in SWG either, i was always one of the 3 neutral factions and one of my favourite class combo's was Ranger/Pistoleer which was great for exploration.
Besides hard to hype a game as being some 'huge' thing for 2014 when the game is barely even in alpha, not even close to feature complete, and is probably not going to release before 2016.
@Phry: And what features are missing from Repop at this point? The games needs polish and content, but there isn't much in the ways of features remaining for it. Underground levels on player cities, underwater AI improvements, that's about it.
Well my guess is that it is a smaller developer...
So most people probably aren't classing it as a AAA game
The game is on my radar but I'm just going to wait until more details / reviews come through
This is soo true,if for example Blizzard had their name on this,millions would be gobbling it up without even looking at the game.
Personally i am not big on sci-fi it is a setting that needs too much effort to make it look great and do the game justice.A perfect example is SWTOR,they spent a ton of money on that game but after the initial honeymoon,the game began to look bland and the textures sort of ugly and low end.
Perhaps the most important part of gaming for me is the combat,which makes sense since it is the staple of both PVE and PVP and the reason you have a player.I mention this because what Sci-Fi ends up for combat is ALWAYS pew pew,probably why i still like Unreal Tournament after all these years,the weaponry is cool and the shock combo the coolest idea ever.
Miniguns and pew pew lasers always turn me off,sort of why i lost interest in Tabula Rasa very quickly,i guess i just like the effects and various ideas that Fantasy settings can come up with that Sci-Fi cannot.
I guess if they could create some cool combo effects from the weaponry ,it would interest me a lot more.I would also like to see a huge in depth crafting system,nothing automated or limited like SWTOR had which was a really lazy effort.
Never forget 3 mile Island and never trust a government official or company spokesman.
Hype is for people who need someone standing behind them with pom-poms shouting to make a decision. I'd rather the devs focus on getting the game to launch instead of trying to get all the sheeple moving in any one direction.
When a sci-fi MMO manages to create engaging combat where everyone isn't running around with a blaster or gun, then i'll be interested. Listen, i love sci-fi but it never translates as well as fantasy to an MMO environment because there's nothing romantic or "rp" about a gun.
Comments
I doubt the game even has a 'partially' playable alpha at the moment, so i really doubt anyone has. Once they manage to get the game to a stage where it has a working Beta version, then perhaps we'll be able to judge how well, or not, they have managed to implement the things they claim to be able to do. The game is pretty much an 'indie' title though, not a AAA game, but maybe by the time they manage to finish it, if they ever do, they will be a bit more well known. AAA though kind of assumes they have already released a popular game and have a solid history of making games, its a bit like a credit rating
I was asking if he played it because its currently in closed alpha 3 and going as smooth as a real alpha can be expected.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
Every single MMO since 2010 has been claimed to be a sandbox game, yea most of them flopped. THis game has a very, god damn, old engine. And it looks just like all the other failed indie SciFi MMOs how is this different?
yes i played the game only for 2 hours tho.. it was an a friends account..
but ive been in alot others beta's and encountered more buggs during 2 hours then during my time in alpha..
Alot of people that are not involved with this game or repop forum are having their fail assumptions about nichy companies.. and to some degree i actually argee about those statements..
But if you take some time to read the info on the website and on their forum you will see that the crew of the repopulation are 1:1 communitation on daily basis so if you any questions ask them..
This is not some nichy company like divergence online for example.. which is being runned by 1 person..
this is a developers team with good knowhow about succesfull sandbox elemants of past games..
besides that they already have a working game(alpha stage)
Why am i not hyped about this?
Well simply because of my track record with indie games and quality has been very awful.
I have my eye on it for sure but can't get hyped about it till i get a chance to play the game.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
You could also be in-game day -1 or before, if you back the game some and get a couple head start days
It's another (yawn) open world, gank- and grief- fest. What's there to get excited about?
This may come as a shock, but that's not of interest to a lot of people.
Why game designers severly limit their potential customer base is baffling.
Why do you feel it will be a gank/grief-fest?
Me too, I'm more interested in Black Desert than the Repopulation. Sci-Fi doesn't interest me at all for an Mmo. I'd rather wait to see when a game is close to release and decide to try it out though. I've been burned too many times to get excited for an upcoming mmo's these days, so I don't see me buying into anything until it's close to release or been out a few months with reviews on it. Too many mmo's have came out over a bit more than a decade that haven't lived up to the hype so I don't pay attention to hype anymore, it leads to disappointment. I'm not a fan of Free to play games either, so that gives any mmo that is Free to Play a negative for me in wanting to try it out too. On a side note, I'm not a big fan of Kickstarter projects, as I've not seen one Mmo that has came out from a Kickstarter funding to become successful. I did however fund one project from a well known person who had a successful mmo already and knows how to create one that could possibly be as successful.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Because it is another low production quality, Forced PvP game.
What you need to understand is people want a high production quality...meaning decent graphics, nice art style, great gameplay with great animations and little issues. The things that make Triple-A Themeparks fun to play. But here's the kicker,,,,,they also don;t want to be forced to have to PvP. Non-Consensual PvP will always play second fiddle to good PvE. Oh and also we want nice action and a meaningful progression. This notion that everything must be crafted by the player is wrong. Dropped loot is and will always be better.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
There is no such thing as "no forced PvP" in multiplayer game where there are PLAYERS. Single player games are for that. You PvP vs players in MMO's all the time, either through combat, trading, wealth, crafting, roleplaying, recruiting, achieving, performing vs other players with your role in raid and so forth.
So, one last time the moment you step inside a MULTIPLAYER game there is no such thing as "NO PVP"
To answer OP question, there is no hype cuz probably people are fed up and exhausted on waiting for X game to come. They rather be busy, enjoying what's available. When the product comes on shelf and is fully tested and successful then it will gain hype. I personally, despite how much I love the concept of the game design behind it, the moment I saw the budget it started with I lost interest. Maeby now it's bigger, but it's still far from AAA product. Again, budget is not definite requirement for amazing MMORPG, cuz I've seen what MMORPG's can do with low budgets.
And what exactly is a dropped loot game? It is simply one long, endless, solo dungeon run, thats what it is. Is there crafting in your dropped loot game? What do crafters make ? potions? Is there an economy? What is there to do besides follow the train of loot droppers?
Sorry if you don't like crafting, but at least it rquires some decision making in a game. What decisions do you make in a loot drop game? Do I kill monster X or monster Y? Thats about it. Its like playing pokemon or something . Run around killing things and collecting nice shiny armor. Kids game.
If that kinda game floats your boat, good on you. Frankly, I have played Diablo and I am done with that type of game. Even Non- consensual PvP is a better game than the loot drop game.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Triple A usually refers to the budget and as OP admitted this game is made by an indy company and as such, unless that indy company is very well funded, this is not a AAA game. And that is why I am not so hyped about this game because developing a solid MMO cost ALOT of money.
So if this game has a budget of atleast 50 million dollars, then I don't think it will be any better than say Darkfall.
My gaming blog
Crafting does not automatically make it an 'adult' game. I have yet to see an MMO crafting system which requires intelligence, usually it is just a different type of grind than killing mobs, although more boring.
Would there come a game with a crafting system which actually requires advanced thought, like chess or tetris, then I would concede that it is a more adult game. However Repopulation has not shown any signs of such.
My gaming blog
Because ThemePark games are so common place and done to death so they are trying to provide an alternative way of playing? Not everything have to be mainstream.
My gaming blog
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----
Totally agree, i like games with huge open worlds with lots to do and explore, but, PVP focused too, nah, if i wanted that i would have played DF;UW more. For me if i want PVP, i play Planetside 2 and Eve Online, i don't really see the point of the PVP in Repop, but then, i didn't PVP in SWG either, i was always one of the 3 neutral factions and one of my favourite class combo's was Ranger/Pistoleer which was great for exploration.
Besides hard to hype a game as being some 'huge' thing for 2014 when the game is barely even in alpha, not even close to feature complete, and is probably not going to release before 2016.
https://www.therepopulation.com - Sci Fi Sandbox.
This is soo true,if for example Blizzard had their name on this,millions would be gobbling it up without even looking at the game.
Personally i am not big on sci-fi it is a setting that needs too much effort to make it look great and do the game justice.A perfect example is SWTOR,they spent a ton of money on that game but after the initial honeymoon,the game began to look bland and the textures sort of ugly and low end.
Perhaps the most important part of gaming for me is the combat,which makes sense since it is the staple of both PVE and PVP and the reason you have a player.I mention this because what Sci-Fi ends up for combat is ALWAYS pew pew,probably why i still like Unreal Tournament after all these years,the weaponry is cool and the shock combo the coolest idea ever.
Miniguns and pew pew lasers always turn me off,sort of why i lost interest in Tabula Rasa very quickly,i guess i just like the effects and various ideas that Fantasy settings can come up with that Sci-Fi cannot.
I guess if they could create some cool combo effects from the weaponry ,it would interest me a lot more.I would also like to see a huge in depth crafting system,nothing automated or limited like SWTOR had which was a really lazy effort.
Never forget 3 mile Island and never trust a government official or company spokesman.
to OP, as of when was hype any measurement of qulity or success of a game....
Todays world....!
mmorpg junkie since 1999
Because it's not fantasy.
When a sci-fi MMO manages to create engaging combat where everyone isn't running around with a blaster or gun, then i'll be interested. Listen, i love sci-fi but it never translates as well as fantasy to an MMO environment because there's nothing romantic or "rp" about a gun.