Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Not sure

LerxstLerxst Member UncommonPosts: 648

I've been playing the game for a couple of days now. Let me tell you how I decided upon this one, in particular.

 

I was looking for a game that hadn't been released for, oh... say 5 years; ran with relative ease; was F2P but not with outrageous Pay-to-Win gear. So I settled on this one, having been released at the end of 2013 and now being May of 2014, I thought it would give them time to work out some bugs and issues with the game.

 

So far, 2 days in and this is what I have to say....

 

It's fun. But "fun" is a rather generic term, so let me elaborate. This game is fun for a single-player game. The quests have some nice stories behind them, there's a sense of humor present in a lot of the areas - like a Goblin that greets you saying, "Bah-weep-graaaaagnah wheep nini bong"  and there's always that desire to see how far you can advance your character, get better gear and better skills.

 

Unfortunately, this is a multi-player game and that's where this one seems to have flaws. The population is fairly low, but not so much that you are always alone. Players, however, don't seem to talk to anyone about anything! I mean, seriously, you might as well be playing with a bunch of NPCs with the amount of human interaction you have with fellow humans. People pass you in the street, people smelt metal in a furnace and people mine ore, but Hell, if they ever say a single word to anyone else!

 

It's also a F2P game, so you would think the population would be higher, right? The game is very reminiscent of Runescape, only with better graphics, however, it has barely a fraction of that player base. It has me constantly wondering "what's the catch?" What is it about this game that drives people away and keeps the population down? People haven't really commented about the P2W aspect, other than on one or two occasions, so that's not a huge issue with this game. There must be something, but so far, i haven't seen it yet.

 

For now, the intrigue of seeing what the next skill does, or what the next piece of gear looks like, is enough to keep me occupied. I have some reservations, however, about what the future holds, so I'm proceeding with cautious optimism. Maybe I'll come back to this thread once I've figured out what skeletons this game is hiding in its closet!

Comments

  • farfanugonfarfanugon Member Posts: 419

    I can tell you why very few that play stay, Hunted Cow !

    They bend over for there core , the group of 20-25 players that have player forever . you have a dispute with a member of the core , your at fault . A member of the core wants your Grind/farm spot you move or you find your account suspended the next day .

    Hunted Cow has let this small group of players twist the game so far in there favor no one else will play. The really sad part , without this small group hunted cow is losing there game to please, this game would be hit .

    Your two days in it will take you about two to three weeks before your in the spot light of there core 20-25 , If your still enjoying the game at that point do what ever they say , If one of them calls out your name and says your blocked your done they all block you and you never get to run another mission . your over with.


    If your selling materials and one of the core says your charging to much even know you have been selling steady the same price all day , Sell them your materials at the price they want or your done , they will switch to world chat inform the rest of the core your blocked and , your over with .

    See a small group of players being able to decide who can play and who cant , how and when those allowed to play can do what , where you " not part of the core " can grind,farm, work, play. What you can say and what you cant say . what you can take offense to and what you cant.

    The straw that broke the camels back for me was there little core leader called me a slave and told me to go pick his wool for my betters , While the MOD for the game was standing in town telling everyone about a glitch in the socketing system , And making sure no one socketed anything till the update. Reasonable i was very mad as a black man to be called a slave and told to go pick wool for my betters , a argument broke out The MOD informed me the core member was only playing and if i say 1 more word im banned . that was enough .

    image

  • BrienzerseeBrienzersee Member Posts: 13

    I played the game for some good two weeks in March. While it's amazing for a browser game, two major points discouraged me from playing:

     

    1. As you stated: I also had VERY often the feeling of playing alone. I am not a MMORPG soloer; I usually try to group up and my role is usually healer or tank. In Eldevin, I found very few people to do the first 6 dungeons and as a healer it broke my motivation... Everywhere seems empty and the LFG tool very rarely finds someone to group with. Prognose for finding someone was never below 30 min. It really felt like a single player game.

     

    2. It bothered me quite a lot that I could not change the angle of the camera. After a 2 hour session, even with max out zoom setting, I just could not stand not beeing able to lower the camera angle and beeing stuck with the small viewable area. Don't get me wrong: I love fixed cameras MMORPGs. Played UO for several years and I enjoy very much the retro MMOs that are showing up nowadays (NEStalgia, Realm of the Mad God, 8-bit MMO, etc...). But those are meant to be 2D games. Eldevin is meant to be a 3D game but the camera feels so bloody fixed that I could not stand it anymore. This was a major flaw in design. Not as bad as the first point, but still...

     

    Everything else was done nicely. As a grouper, however, I did not enjoy Eldevin's low population. The servers never seemed to have more than 100~150 folks.

    How is it these days? More people around or the usuall two digit figure?

Sign In or Register to comment.