Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

As a pre-cu SWG vet, sell me on Archeage.

D_TOXD_TOX Member UncommonPosts: 269

Or is there no comparison?

I get that its a sandbox. But from everything i've seen, the game looks like a mess, as if it doesn't know what direction it wants to take so it says ''lets just let them do everything and be anything''. But does it do any of them well, or all of them 'so so'?

It seems like it has every single feature i could dream of in a sandbox, but something tells me its not all as good as it seems.

I've also heard it's got some juicy pay-to-win features which is a big red flag.

«1

Comments

  • DaxamarDaxamar Member UncommonPosts: 593

    On this very site they will be handing out beta keys, probably today. Trion said they would start on Tuesday the 12th.

     

  • manaekmanaek Member Posts: 33

    It has persistent housing features, including house decoration, that are similar in shape and scope to SWG. Also has very usefull crafting system, probably one of the first MMO's in years where crafted gear is superior to gear looted from even the hardest raid bosses, in every way, shape and form.

    On the other hand, If you live in UK you better hope they introduce servers located in UK, since game has no ability que, which means that your latency is added to your GCD. I.e with GCD of 1 second, and 100ms latency, your effective GCD will be 1.1 seconds. However, if you are not interested in solo/group PVP aspect of the game, then you should definately check it out.

  • MagikrorriMMagikrorriM Member UncommonPosts: 223
  • NevulusNevulus Member UncommonPosts: 1,288
    Originally posted by D_TOX

    I've also heard it's got some juicy pay-to-win features which is a big red flag.

    I've also heard that Sweden has nothing but hot chicks, I too was misinformed.

     

    If you need someone to sell you a game via a public forum, then maybe the game isn't for you.

  • neodean19neodean19 Member UncommonPosts: 2
    I've always hated people who say "sell me this game" all the info you need is obtainable, live streams, forums, videos, blog post. How about you get off your lazy ass and find out for yourself if this game was made for you. Rather then coming here telling people why you should play this game. Who the hell are you?
  • lathaanlathaan Member UncommonPosts: 476

    why would anyone want to sell a game to you? stay away, no one cares ;)

  • EvelknievelEvelknievel Member UncommonPosts: 2,964

    to OP,

    Speaking as a PreCu player from Chilastra I am going so say try out their Beta or wait for it to release since it is a f2p game.

    I played for a good day and though unique, it is nothing like a Galaxy Far Far Away. The setting can be beautiful at times if your into that Asian type mmo feel, but the mechanics play more like what SWG NGE wanted to achieve, but nothing like SWG PreCu unless you think housing and wandering aimlessly was what your SWG PreCU was all about.

  • CopperfieldCopperfield Member RarePosts: 654
    Originally posted by D_TOX

    Or is there no comparison?

    I get that its a sandbox. But from everything i've seen, the game looks like a mess, as if it doesn't know what direction it wants to take so it says ''lets just let them do everything and be anything''. But does it do any of them well, or all of them 'so so'?

    It seems like it has every single feature i could dream of in a sandbox, but something tells me its not all as good as it seems.

    I've also heard it's got some juicy pay-to-win features which is a big red flag.

    right aa is a sandbox..

     

    People are so lost here..

     

    check out the beta and see for yourself i guess..

     

    Free tip: your new SWG is coming tho.. might wanne check repopulation and back that up

  • AngztAngzt Member Posts: 230

    there is a reason they are selling their beta for the third time now.

    real companies sell games, not betas.

    "believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid… and i did it anyway!"

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    I ll doubt  anyone will ever rehash what PRE CU SWG had to offer to the shlightest ever.  It was the golden age of MMORPG's and SWG PRE CU was the best part of it.

    Even if  Koster makes a MMORPG i ll doubt it will come close.  But from what the market of mediocrity has to offer  nowadays Archage could be a good choice for a SWG vet.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • MMOredfalconMMOredfalcon Member UncommonPosts: 167
    Originally posted by Nevulus
    Originally posted by D_TOX

    I've also heard it's got some juicy pay-to-win features which is a big red flag.

    I've also heard that Sweden has nothing but hot chicks, I too was misinformed.

     

    If you need someone to sell you a game via a public forum, then maybe the game isn't for you.

     This.

     Do some research, watch some YouTube videos. Why should other people need to make the decision for you? It will be free to play, so try it out when it is released. Decide then if it is worth it to you.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by Angzt

    there is a reason they are selling their beta for the third time now.

    real companies sell games, not betas.

    The primary aim of "real companies" is to provide some goods/services for profit. XLGames are simply doing what real companies do.

     

    You seem to be implying that they're selling the same beta 3 times to the same audience ? If that were true, I think the problem is with the buyers, not the seller, lol

  • HolyAvengerOneHolyAvengerOne Member UncommonPosts: 708
    Originally posted by D_TOX

    Or is there no comparison?

    I get that its a sandbox. But from everything i've seen, the game looks like a mess, as if it doesn't know what direction it wants to take so it says ''lets just let them do everything and be anything''. But does it do any of them well, or all of them 'so so'?

    It seems like it has every single feature i could dream of in a sandbox, but something tells me its not all as good as it seems.

    I've also heard it's got some juicy pay-to-win features which is a big red flag.

    As a pre-CU SWG vet myself, I just can't sell you that game as a sandbox. It really is a themepark with some sandox elements, such as skilltree-based classes, non-instanced housing (on pre-defined, limited lots for paying customers), open-ended PVP (its RvR really, but you can attack your own faction) and a crime system (attacking your own faction or stealing from your own faction, etc.).

     

    There are so many limitating features, for example : Labour Points, limitating how much you can craft per hour/day and gating how much you can loot; artifical block on talking to the opposing faction; about 12 different types of currencies; one global worldwide market; no open-world harvesting (or very little.. most of it is grown in your farm.. on limited-availability plots).

     

    I was excited at first to get into an AAA sandbox medieval fantasy-type MMORPG... but ArcheAge just isn't that. Still fun to play meanwhile, but it isn't that, and it isn't anything like pre-CU SWG. Sorry.

  • RylahRylah Member UncommonPosts: 194

    Dear OP,

    if you couldn't be arsed to sacrifice 2 minutes of your precious, sanctified time to read up on the most easy to obtain information (being a sandbox "veteran" and all).... why should anyone bother to sacrifice their time to make up for your lazyness? More than writing these two sentences?

  • BarCrowBarCrow Member UncommonPosts: 2,195
    Fallen Earth seems more like a substitute ..if not a replacement for SWG imo. Although I really like Archeage and play it now...it is not anywhere near a full sandbox...but it mimics one pretty well imo,
  • dustyfellowdustyfellow Member UncommonPosts: 54
    i For one have played SWG for a long time. it was not the best mmo and people need to stop making it seem like it was. archeage is great in its own way and so are many other mmorpgs out there. so can we stop nitpicking please.
  • TyggsTyggs Member UncommonPosts: 456
    No one likes SWG vets. They tend to be bleak and off-putting. If you liked SWG (Pre or Post CU) then you should be playing The 4th Coming. Just my opinion of course.

    SWTOR Referral Link

    Free Goodies for new or returning players.

    See what it gets you Here

  • BinafusBinafus Member UncommonPosts: 230

    "These Driods are not the one you are looking for"

    "You will play and enjoy AA"

     

  • JackdogJackdog Member UncommonPosts: 6,321

    extensive crafting and economic system

    open world housing with no hooks decorating

    gameplay varies from safe PvE only zones to open PvP , 1 vs 1 to 100 player castle sieges

    varied transportation systems

    game will sell itself by word of mouth regardless of anything posted here by the MMORPG.com trolls and shills

     

     

     

     

     

    I miss DAoC

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by dustyfellow
    i For one have played SWG for a long time. it was not the best mmo and people need to stop making it seem like it was. archeage is great in its own way and so are many other mmorpgs out there. so can we stop nitpicking please.

    No offense, but maybe to you it wasn't the best mmorpg, to others, it could have been, bugs and all.

  • HolyAvengerOneHolyAvengerOne Member UncommonPosts: 708
    Originally posted by Jackdog

    extensive crafting and economic system

    --> Not really. There's no economic system to speak of, crafting system is gated (bunch of stuff is bind on craft or bind on pick up or bind on equip), and market is global and cross-server.

    open world housing with no hooks decorating

    --> Not really, you can only build houses in very specific, limited areas.

    gameplay varies from safe PvE only zones to open PvP , 1 vs 1 to 100 player castle sieges

    -->Agreed, although that doesn't compare with how SWG was pre-CU

    varied transportation systems

    -->Agreed, even moreso and better than anything SWG did.

    game will sell itself by word of mouth regardless of anything posted here by the MMORPG.com trolls and shills

    See comments in green.

  • HolyAvengerOneHolyAvengerOne Member UncommonPosts: 708
    Originally posted by IMPYRE
    Originally posted by dustyfellow
    i For one have played SWG for a long time. it was not the best mmo and people need to stop making it seem like it was. archeage is great in its own way and so are many other mmorpgs out there. so can we stop nitpicking please.

    No offense, but maybe to you it wasn't the best mmorpg, to others, it could have been, bugs and all.

    Absolutely right. That's gonna sound pretty obvious, but not every game is for everyone.

     

    What's undeniable though about SWG is that no game since then has packed the same features, and that many of those features, at the time, were original and new on the nascent MMO scene and even gaming scene at large.

     

    It is also true that SWG was released too early with many bugs/placeholders/missing features and didn't deliver on the promise/hype it built. It really fucked Raph Koster's careeer, too. Shame on SOE for how they handle it all, from the beginning to the end.

     

    Let's see if Smed makes up for that in H1Z1...

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Holyavenger1
    Originally posted by IMPYRE
    Originally posted by dustyfellow
    i For one have played SWG for a long time. it was not the best mmo and people need to stop making it seem like it was. archeage is great in its own way and so are many other mmorpgs out there. so can we stop nitpicking please.

    No offense, but maybe to you it wasn't the best mmorpg, to others, it could have been, bugs and all.

    Absolutely right. That's gonna sound pretty obvious, but not every game is for everyone.

     

    What's undeniable though about SWG is that no game since then has packed the same features, and that many of those features, at the time, were original and new on the nascent MMO scene and even gaming scene at large.

     

    It is also true that SWG was released too early with many bugs/placeholders/missing features and didn't deliver on the promise/hype it built. It really fucked Raph Koster's careeer, too. Shame on SOE for how they handle it all, from the beginning to the end.

     

    Let's see if Smed makes up for that in H1Z1...

    I agree. I still have my SWG beta 2 and beta 3 disks and the game was really a train wreck at release no matter how much it is glazed over now. The database was a bag of worms, items and entire bank accounts would go poof. The open world housing was poorly thought out and soon looked like Detroit with al the abandoned houses. Professions were unbalanced and some of which were never finished.

    Quite frankly the game was pretty boring and once I had cornered the weaponsmith trade on my server and grew bored of the prospecting game I moved on. The deal sealer for me was the abortion they made of the  jedi class. grinding up a single profession was like having a root canal , whoever thought grinding up a dozen or more just to enable your toon to go permadeath must have had brain damage. I hope they got  out of the MMO field and are now cleaning toilets at the bus station

    Thank god this game is nothing like SWG for the most part, Koster had great plans but in execution it just was not fun at all in my opinion. Part of that was Koster's fault, the majority was SOE's. AA  has some warts and blemishes but SWG was born with terminal cancer

     

    I miss DAoC

  • dandurindandurin Member UncommonPosts: 498
    Originally posted by Holyavenger1
    Originally posted by D_TOX

    Or is there no comparison?

    I get that its a sandbox. But from everything i've seen, the game looks like a mess, as if it doesn't know what direction it wants to take so it says ''lets just let them do everything and be anything''. But does it do any of them well, or all of them 'so so'?

    It seems like it has every single feature i could dream of in a sandbox, but something tells me its not all as good as it seems.

    I've also heard it's got some juicy pay-to-win features which is a big red flag.

    As a pre-CU SWG vet myself, I just can't sell you that game as a sandbox. It really is a themepark with some sandox elements, such as skilltree-based classes, non-instanced housing (on pre-defined, limited lots for paying customers), open-ended PVP (its RvR really, but you can attack your own faction) and a crime system (attacking your own faction or stealing from your own faction, etc.).

    I'd say it's just the opposite, a sandbox with themepark elements tacked on to make GuildWars players comfortable.  The quest chains, the dungeons, and the quick process of getting to 50 are clearly not where they put the investment.

     

    The massive farming, transportation, construction, and naval content are where the dollars went.

     

     

    There are so many limitating features, for example : Labour Points, limitating how much you can craft per hour/day and gating how much you can loot; artifical block on talking to the opposing faction; about 12 different types of currencies; one global worldwide market; no open-world harvesting (or very little.. most of it is grown in your farm.. on limited-availability plots).

     

    Making it take longer to do things doesn't make it not a sandbox. 

    As for open world harvesting, my character harevested all the ingredients for a clipper in beta off-farm.   Are you forgetting you can plant pretty much anywhere as long as you are willing to risk theft?

     

    I was excited at first to get into an AAA sandbox medieval fantasy-type MMORPG... but ArcheAge just isn't that. Still fun to play meanwhile, but it isn't that, and it isn't anything like pre-CU SWG. Sorry.

    There's no accounting for taste, sounds like it's just not for you.  It's clearly more sandboxy than 95% of the other AAA MMO's out there though.

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Originally posted by neodean19

    I've always hated people who say "sell me this game" all the info you need is obtainable, live streams, forums, videos, blog post. How about you get off your lazy ass and find out for yourself if this game was made for you. Rather then coming here telling people why you should play this game. Who the hell are you?

     

    Too lazy to think for himself. Plus, none of us are getting paid to act as salesmen.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




Sign In or Register to comment.