I am talking about games like Starcraft. Imagine the entire world is on a table, like a holographic table. You are starring down at the table controlling your soldiers in the same manner that Tony Stark controls his computer.
Yes you can, but there is not much point of using VR for it. I will take a real holographic table (in fact, there is a prototype of "floating" manipulable images .. http://en.wikipedia.org/wiki/Displair) instead.
That is like a gamer saying "I will take a real baseball field over a virtual baseball field."
There are many reasons why you would want to use VR instead of an actual holographic table.
1. VR can play more than just those type of games. A holographic table is limited to holographic table games.
2. VR is likely to be a whole lot cheaper.
3. VR is likely to look and work better.
4. VR takes less room. You don't need an actual table or large device.
5. VR likely takes less electricity.
In my opinion, holographic tables are more pointless since you can replicate the same thing in a much smaller device more effectively and cheaper that can also do a whole lot more of other things.
I am talking about games like Starcraft. Imagine the entire world is on a table, like a holographic table. You are starring down at the table controlling your soldiers in the same manner that Tony Stark controls his computer.
Yes you can, but there is not much point of using VR for it. I will take a real holographic table (in fact, there is a prototype of "floating" manipulable images .. http://en.wikipedia.org/wiki/Displair) instead.
That is like a gamer saying "I will take a real baseball field over a virtual baseball field."
There are many reasons why you would want to use VR instead of an actual holographic table.
1. VR can play more than just those type of games. A holographic table is limited to holographic table games.
2. VR is likely to be a whole lot cheaper.
3. VR is likely to look and work better.
4. VR takes less room. You don't need an actual table or large device.
5. VR likely takes less electricity.
In my opinion, holographic tables are more pointless since you can replicate the same thing in a much smaller device more effectively and cheaper that can also do a whole lot more of other things.
But ...
1) You have to wear some stuff over your head ...
2) You can't also watch 2 other screens (like a tablet and a tv, and at least not now) ...
3) You can turn your head and see what you wife wants ....
.. it will be a long time before VR can recreate a real world and do everything .. right now you are limited to be in ONE game.
Plus, most 2D/isometric games are not supported by current VR.
if any vr headset is able to control the 5 senses then i'd most defenitly want to have one.. But if its just maybe a headset to see something closer and beable to move my head around or something then no way.
Just another distraction from good game play and more money, time and energy wasted on eye candy.. Grrrrr.. Good game play is what keeps me coming back and playing ALL my computer games, rather it be EQ1, Diablo 2 or 3, Civ V, or Sim City.. lol
I am talking about games like Starcraft. Imagine the entire world is on a table, like a holographic table. You are starring down at the table controlling your soldiers in the same manner that Tony Stark controls his computer.
Yes you can, but there is not much point of using VR for it. I will take a real holographic table (in fact, there is a prototype of "floating" manipulable images .. http://en.wikipedia.org/wiki/Displair) instead.
That is like a gamer saying "I will take a real baseball field over a virtual baseball field."
There are many reasons why you would want to use VR instead of an actual holographic table.
1. VR can play more than just those type of games. A holographic table is limited to holographic table games.
2. VR is likely to be a whole lot cheaper.
3. VR is likely to look and work better.
4. VR takes less room. You don't need an actual table or large device.
5. VR likely takes less electricity.
In my opinion, holographic tables are more pointless since you can replicate the same thing in a much smaller device more effectively and cheaper that can also do a whole lot more of other things.
But ...
1) You have to wear some stuff over your head ...
A whole lot of no fucks where given here. Why would anyone give two shits about that?
2) You can't also watch 2 other screens (like a tablet and a tv, and at least not now) ...
Agumentation is coming because its insanely easy..how? attach a fucking camera to the usb port on the front which is design specifically with this in mind.
3) You can turn your head and see what you wife wants ....
What hunny I am .....reading a book.....its the same level of disruption.
.. it will be a long time before VR can recreate a real world and do everything .. right now you are limited to be in ONE game.
Plus, most 2D/isometric games are not supported by current VR.
of course. VR MMOs make everything so real. I think a good MMO will found a world and make me fell like I live in its real world instead of playing a game.
A lot of people around here seem to think something either has to be explosively successful or a failure, nothing in between.
Pretty much .. if you are a dev, would you develop specific for a hardware that only 5% of the market will have? Without dev support. you cannot sell hardware.
A lot of people around here seem to think something either has to be explosively successful or a failure, nothing in between.
Pretty much .. if you are a dev, would you develop specific for a hardware that only 5% of the market will have? Without dev support. you cannot sell hardware.
The first attempts will probably be very limited and quite possibly terrible, but things will rapidly settle out into clear directions of what works and what doesn't work. The potential is massive, and the different design directions that will emerge should be very interesting indeed.
Hell, the first experimental MMOs turned out to be the best ones. VR is probably going to be at its best when it's aimed at the hardcore enthusiast.
The current virtual reality device success or failure will depend on if there are enough people who can get past the disconnect between their eyes and their ears. This is what causes motion sickness. It is also one cause for helicopter and fighter pilots to be washed out of their respective programs.
"I used to think the worst thing in life was to be all alone. It's not. The worst thing in life is to end up with people who make you feel all alone." Robin Williams
They're going to need casual content more than anything. Things to keep you hooked up while waiting to do {cool thing}. Minigames, pets, housing...all the things a lot of us routinely ask for today. Of course, given the failure rate of providing those things today, I'm not real hopeful someone will figure out how to do it in VR. The Japanese will probably do it first, though...oh gods I can already envision the VR petpets!
Lissyl encounters a wild Cute Petpet! It's super effective!
Hell, the first experimental MMOs turned out to be the best ones. VR is probably going to be at its best when it's aimed at the hardcore enthusiast.
For you may be .. certainly not for me, nor the market.
Funny how you consistently avoid arguments that show that you may not be as correct and in tune as you'd like to think you are
WillowFuxxy has given an example that clearly defies your definitive conclusion, yet you "somehow" completely dance over his posts. Funny that.
Perhaps you're using an extremely small monitor on whatever machine you're running and are not keeping up with all of the posts?
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Hell, the first experimental MMOs turned out to be the best ones. VR is probably going to be at its best when it's aimed at the hardcore enthusiast.
For you may be .. certainly not for me, nor the market.
I think its already too late for your 'not for the market' theory.
Facebook, Samsung, Sony and now Marvel are now all in on VR. More than the game steering wheel industry ever could have hope for and yet game steering wheels made it ok.
If you're talking something like Sword Art Online or Log Horizons then I'm in! Make it require more player skill while the stats enhance what skills the player already has while active skills would be something that would go beyond any skills anyone could possibly have such as dashing forward faster than anyone could possibly run and hacking away at every mob in your path for melee based classes. Obviously casters will have their spells.
I think I would have to experience it. I love mmos and virtual worlds...but I love to just sit and chill when I play after a long day at work....too much movement and I'll probably pass.
Originally posted by Brisky29 I think I would have to experience it. I love mmos and virtual worlds...but I love to just sit and chill when I play after a long day at work....too much movement and I'll probably pass.
I have tried VR on the Oculus and my feeling is that when it comes to games it would not be great for long term play but great for short term play. This is why I see the future of MMO with VR is a hybrid. For example, you only use the VR when you are in a dog fight.
Movies on the other hand if the resolution gets better could be really nice, just lay on the couch and watch a movie like reading a book.
It's absolutely insane how many people talk about VR as if it's going to be a gimmick or DOA. Yet, it is pretty clear they have no clue what they are talking about when they explain their reasons. It's face palm worthy.
It's sort of like some people discussing about cars, and those who don't know the first thing about them tell others how a specific car is total garbage and will not do well. When in fact those who know about the car know it's a good car.
Then when you try to tell them how they are wrong, or misinformed ... they act like you are the one who is stupid. -.-
Oculus Rift isn't just putting a screen in front of your face with head tracking. It simulates eye sight. Meaning if you take a look around at this very moment in real life and reach out and touch your computer screen ... you have a sense of presence, and you are capable of experiencing depth. You can estimate how far that screen is in front of you. You can look around and see physical objects.
Oculus Rift makes it feel exactly like that. It's as if you are actually in the game world. It simulates it so well, that you end up feeling weird when you can't see your hands in the game. It feels weird if someone talks to you while wearing the headset only to turn around an no one is there. Objects you look at you are able to tell how far they are and you really feel like you can grab them with your two hands.
I am sorry, I do agree that having other senses are important for a full VR experience. However, this is still to the point that it's pretty amazing. Sometimes it's to hard to understand with words alone. For many people, it's going to actually require trying it out.
Anyone who thinks it's a gimmick or is not going to go do well, obviously has no clue what they are talking about. You would have to be pretty crazy to think something this amazing is just no going to do well.
Also to compare it to 3D glasses is ridiculous. That not even similar experiences. 3D glasses makes things pop out of a screen. It's purely visual and offer absolutely nothing to gameplay. VR is indeed also visual, but it adds to gameplay since the experience is so different that you have to change the way you play. Just the head tracking alone makes it vastly different let alone the feeling of presence.
Being on a high cliff was never a big deal in a video game. But in VR, it will be. Some people may even be to scared to progress further due to fear of heights. People may close their eyes where normally in a game they wouldn't.
It adds a whole bunch of new gameplay elements that can really get your adrenalin going. It can actually make you feel nervous.
Comments
That is like a gamer saying "I will take a real baseball field over a virtual baseball field."
There are many reasons why you would want to use VR instead of an actual holographic table.
1. VR can play more than just those type of games. A holographic table is limited to holographic table games.
2. VR is likely to be a whole lot cheaper.
3. VR is likely to look and work better.
4. VR takes less room. You don't need an actual table or large device.
5. VR likely takes less electricity.
In my opinion, holographic tables are more pointless since you can replicate the same thing in a much smaller device more effectively and cheaper that can also do a whole lot more of other things.
But ...
1) You have to wear some stuff over your head ...
2) You can't also watch 2 other screens (like a tablet and a tv, and at least not now) ...
3) You can turn your head and see what you wife wants ....
.. it will be a long time before VR can recreate a real world and do everything .. right now you are limited to be in ONE game.
Plus, most 2D/isometric games are not supported by current VR.
^this, with a TSW feel. Maybe a google Glass project in the future?
NOOOOOOOOO.. oh HELL NOOOOOOOOOOOOOOOOOOOO..
Just another distraction from good game play and more money, time and energy wasted on eye candy.. Grrrrr.. Good game play is what keeps me coming back and playing ALL my computer games, rather it be EQ1, Diablo 2 or 3, Civ V, or Sim City.. lol
Given that gamers are becoming more casual, i agree ... i highly doubt there will be enough who want to go through all the hassle to do VR.
At least not until the day that it is conveniently already plug into your optical nerves and you don't have to do a thing but to switch it on.
ok a few things...
1. There is a market for Gaming Steering Wheels which has been around for decades and they cost as much as a VR headset.
2. 3d glasses and VR are very different. VR tracks your head movement so that you are actually in the space unlike VR which does not affect presence.
I can see how VR will not be a hugely massive disruptive success like cell phones but that does not mean it will fail either.
A lot of people around here seem to think something either has to be explosively successful or a failure, nothing in between.
of course. VR MMOs make everything so real. I think a good MMO will found a world and make me fell like I live in its real world instead of playing a game.
VR MMO sounds awesome....
It really depends on how pricey and comfortable the VR headset would be.
I'm pretty iffy about putting some bulky thing on my head to play a game.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Pretty much .. if you are a dev, would you develop specific for a hardware that only 5% of the market will have? Without dev support. you cannot sell hardware.
GAME STEERING WHEELS??????
Hell, the first experimental MMOs turned out to be the best ones. VR is probably going to be at its best when it's aimed at the hardcore enthusiast.
The current virtual reality device success or failure will depend on if there are enough people who can get past the disconnect between their eyes and their ears. This is what causes motion sickness. It is also one cause for helicopter and fighter pilots to be washed out of their respective programs.
They're going to need casual content more than anything. Things to keep you hooked up while waiting to do {cool thing}. Minigames, pets, housing...all the things a lot of us routinely ask for today. Of course, given the failure rate of providing those things today, I'm not real hopeful someone will figure out how to do it in VR. The Japanese will probably do it first, though...oh gods I can already envision the VR petpets!
Lissyl encounters a wild Cute Petpet! It's super effective!
Lissyl falls dormant!
For you may be .. certainly not for me, nor the market.
Funny how you consistently avoid arguments that show that you may not be as correct and in tune as you'd like to think you are
WillowFuxxy has given an example that clearly defies your definitive conclusion, yet you "somehow" completely dance over his posts. Funny that.
Perhaps you're using an extremely small monitor on whatever machine you're running and are not keeping up with all of the posts?
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
He's a blatant proud of it troll. The sooner everyone puts him on ignore, the sooner we can continue to have underailed discussions.
I think its already too late for your 'not for the market' theory.
Facebook, Samsung, Sony and now Marvel are now all in on VR. More than the game steering wheel industry ever could have hope for and yet game steering wheels made it ok.
I have tried VR on the Oculus and my feeling is that when it comes to games it would not be great for long term play but great for short term play. This is why I see the future of MMO with VR is a hybrid. For example, you only use the VR when you are in a dog fight.
Movies on the other hand if the resolution gets better could be really nice, just lay on the couch and watch a movie like reading a book.
VR mmo? No!
I watched total recall (original and remake), and I it is confusing. Plus I have RL to deal with, I dont want another VRL to deal with.
It's absolutely insane how many people talk about VR as if it's going to be a gimmick or DOA. Yet, it is pretty clear they have no clue what they are talking about when they explain their reasons. It's face palm worthy.
It's sort of like some people discussing about cars, and those who don't know the first thing about them tell others how a specific car is total garbage and will not do well. When in fact those who know about the car know it's a good car.
Then when you try to tell them how they are wrong, or misinformed ... they act like you are the one who is stupid. -.-
Oculus Rift isn't just putting a screen in front of your face with head tracking. It simulates eye sight. Meaning if you take a look around at this very moment in real life and reach out and touch your computer screen ... you have a sense of presence, and you are capable of experiencing depth. You can estimate how far that screen is in front of you. You can look around and see physical objects.
Oculus Rift makes it feel exactly like that. It's as if you are actually in the game world. It simulates it so well, that you end up feeling weird when you can't see your hands in the game. It feels weird if someone talks to you while wearing the headset only to turn around an no one is there. Objects you look at you are able to tell how far they are and you really feel like you can grab them with your two hands.
I am sorry, I do agree that having other senses are important for a full VR experience. However, this is still to the point that it's pretty amazing. Sometimes it's to hard to understand with words alone. For many people, it's going to actually require trying it out.
Anyone who thinks it's a gimmick or is not going to go do well, obviously has no clue what they are talking about. You would have to be pretty crazy to think something this amazing is just no going to do well.
Also to compare it to 3D glasses is ridiculous. That not even similar experiences. 3D glasses makes things pop out of a screen. It's purely visual and offer absolutely nothing to gameplay. VR is indeed also visual, but it adds to gameplay since the experience is so different that you have to change the way you play. Just the head tracking alone makes it vastly different let alone the feeling of presence.
Being on a high cliff was never a big deal in a video game. But in VR, it will be. Some people may even be to scared to progress further due to fear of heights. People may close their eyes where normally in a game they wouldn't.
It adds a whole bunch of new gameplay elements that can really get your adrenalin going. It can actually make you feel nervous.