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To have games like Rift, FF and GW2 rated above ESO in the "released" section, when ESO is second behind the failing AA in the most popular section, something is just wrong with this websites rating system.
In my humble opinion, ESO is the best game since DAoC.
When I said i had "time", i meant virtual time, i got no RL "time" for you.
Comments
Opinions are like arseholes and all that.
But seriously all reviews and the associated rating are subjective. The only rating that counts with the games you play is the one you would give it.
Apparently your humble opinion is only shared by few.
Well, I think you have to keep in mind that most reviews are being conducted around the time when a MMO is released. TESO was not that great a game back then. Since then Zenimax has worked on improving several areas and that may have helped in the current popularity of the game.
And as someone else stated, opinions and reviews are done by humans and thus are per definition subjective.
Glad to read that you enjoy TESO, although there are (possibly) 'only' a few hundred thousand subscribers who will agree with you, there are many more that think otherwise. Just enjoy it .
Whether it is the best game since DAoC, well.. there are many 'best games' since Meridian 59.. it is all relative to ones experience (in my opinion!).
Arawulf speaks the truth.
The ratings are an aggregate and the popularity is all based on site traffic.
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Time to learn that your opinion, even humble, is not global, its just yours.
I never go by ratings on a website. They are complete garbage.
One thing I'd say about mmorpg.com is that there are far too many people that want to see projects fail rather than succeed whether they are good or not. I'm looking at all the bitter gamers that can't let go.
Well... If ESO wasn't based on the Elder Scrolls lore and was done by a smaller developer it would of scored much higher. But since it is an elder scrolls game and was done by a large developer, costing tens of millions expectations were very high. More so when you consider that the the cost of the "all but needed" imperial edition cost $70 on release AND it being a subscription game. Add all these things together the ESO was facing a huge uphill battle before it was even released.
But Zenimax didn't deliver. When it was released it was buggy and many of the basic elements of the Elder Scrolls series was missing from the game. There was no stealing, no thieves guild and no assassins guild. It was not the open world exploration game that many people wanted, You can explore the map, but you are limited to your level and quests do not take you all over the map.
Music and graphics are all top notch, although I wished they followed the more realistic approach that Skyrim took. Combat is mediocre, but there are a lot of options if you are prepared to experiment. But combat is far, far better on the the controller rather than the dysfunctional keyboard and mouse setup us PC gamers have to put up with. Overall it's a above average MMO especially when you play the fun PVP game.
What stops it from becoming a great game are the multitude of questionable design choices, mostly around grouping and social functions and UI. Although I understand that they wanted to remove the clutter of the UI but there is information that players want straight away. No name plates, no mini map hidden hotbars etc. etc. has the result of players continually opening the menus when before it was there in front of you.
Why would you expect that the opinions expressed by the tens, hundreds or thousands of people on this website would match your own opinions?
I can not remember winning or losing a single debate on the internet.
Only you can decide if you enjoy a game. Ratings are only a marketing tool and won't tell you much about what you enjoy or don't enjoy.
Just because you like it, that doesn't mean millions of other people will as well.
To me, ESO had too much of a grind. It did not live up to the franchise. They could have used another name to change expectations, but the name they chose developed itself around an open-world playing experience. ESO is far too linear and forced (when I played) players to either grind repetitively on mobs or do EVERY SINGLE quest in the game just to level up.
well thats yor opinion....
in my opinion its a pile of garbage.. but we all like different things.
In my humble opinion the best MMO ever (not even since DAOC/EQ or whatever) is WoW. Apparently my humble opinion is shared by more than 50% of the subscription based MMO market
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
Makes me wonder how many times Ive killed you in warfronts and cqs 3:)
There Is Always Hope!
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?
ESO is bad please bring the next elders scrolls game for some redemption.
its not just about making money its about making a great game to all you rich investers.
ESO isnt a MMO in my opinion, so it shouldnt be rated or discussed here at all. Still my opinion. If you want a single player Elder scrolls experience, then Skyrim is the best choice.
I played this so called Elder scrolls game from the start, and wasted money and time on it. The list of bad design and choices is far to long and if you want a fun gaming experience choose another game than this.
Regarding ratings, my opinion is that this game is far to high rated. The only reason that its even discussed is because the ES name. Take that away and this game is zero.
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Expanding sub market is more accurate, all the latest games are subbed games after all, even if some of them have failed, Archeage even is a subbed game, it just has a F2P option, although until players in that game sub they have a 'reduced' or 'limited' access to the games features, SW;TOR is in the same category after all. P2P games make up the majority of the successful MMO's, at least outside of the Asian market although how things are done there leaves even that open to interpretation.
It would not surprise me in the least to discover that MMO's that incorporate a P2P/F2P + cash shop hybrid, are more financially viable, and by inference attractive to developers/publishers than a strictly F2P + cash shop game, i think we can expect to see more games using this option in the future.
I think ESO's lack of popularity really stems from the design decisions, which were contested fairly loudly and often during development even, here on these forums, these are still issues that have not been addressed in game, and probably never will be, imo the fact that the developers chased after both the DAoC and the TES players in designing the game, is what caused a lot of the problems they are facing now, the two are not really compatible and probably left them with a game that appealed to neither demographic.
Personally i think ESO will be held up as a lesson in game design, much the same way as SWG's NGE was in terms of why you should never redesign a game after release, although FFXIV and FFXIV;ARR are also an example of how to turn a failed game into a successful one, though whether Zenimax could redesign ESO is a huge question, personally i would like to see them rip out the current magic system and replace it with something more in line with TES, what they have at the moment is, imo at least, a complete mess and totally not in line with the magical combat and magic systems that are usually associated with TES games, nor with DAoC for that matter.
Some games are found to be more enjoyable than ESO? Who woulda thunk.
The only thing really wrong with the system, tbh, is that it doesn't agree with you apparently.
Is it shrinking in reality though DM? How many games in the West are released without a sub option?
Pretty much every game is a hybrid payment model really, and that means sub as much as freeb.
The impression seems to be misleading I think because hybrid games are sold and counted as 'F2P', because that looks better on an advert, where the truth is really that even in those titles the sub model is very strong.
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