Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

New raid content incomming?

ellobo29ellobo29 Member UncommonPosts: 423

Oh I hope so..... GW2 could definitely use raid content reminiscent to urgos warren or the deep, or my favorite.....underworld.

One problem I forsee thou..... the rewards...... 2 blues and a green.....

Comments

  • RingsideRingside Member UncommonPosts: 249

    What matters is not how much fun you could get but the rewards you could get........

    Because god knows how important getting fat epic loot matters right?

     

    lolll seriously I dont care if the rewards are not going to make my character faceroll the content because I like it when it is challenging and getting fat loot means im getting much stronger making the game much easier which is in my opinion counter productive if I wanna just have fun.

  • BladestromBladestrom Member UncommonPosts: 5,001
    I would love it as well, really GW1 style, 10 peeps or so.  Re rewards a new raid only skin and perhaps 3 gold for killing the boss would be eneough imo to make it enticing :)

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • PaRoXiTiCPaRoXiTiC Member UncommonPosts: 603

    This game could use some extremely difficult content.

    Here is to hoping the content is very very hard.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by PaRoXiTiC

    This game could use some extremely difficult content.

    Here is to hoping the content is very very hard.

    the amount of people who cried at the dungeon difficulty was astonishing because the trinityless mechanics meant they couldnt faceroll rush the dungeon leaving everyone else behind, and they didnt want to do proper teamwork to be successful so they cried instead.

     

    I do agree that more difficult content is needed, and also bring more risks as well. I love the game but it does reward me even for farting and i have nothing to lose.... i could use more risk vs reward.





  • ronpaulroxronpaulrox Member UncommonPosts: 7

    id like to see a progression system, even if it goes against the GW meta.

     

    raid one no resistance needed - gives fire resist

    raid 2 - requires fire res - rewards ice resist

    raid 3 requires ice resist - rewards lightning resist

    etc.

     

    these would all b useless in pvp of course

  • Mackaveli44Mackaveli44 Member RarePosts: 717
    Without any group structure in GW2, I see raids being at best, a clusterfuck of epic proportions...  Until they implement any structure, raids will be sucha  mess.
  • PaRoXiTiCPaRoXiTiC Member UncommonPosts: 603

    There are good mechanics in this game such as waterfields, fire blasts, guardian shields, ect ect

     

    They need ot put these to use. Make the classes actually work together. It doesn't have to be a trinity, but I would like to see content where you need an Ele or you need a Guardian in your party or else there is just a small to no chance of conquering it. We need more group content.

Sign In or Register to comment.