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Over 10 million subscribers are fighting against the Iron Horde with the launch of World of Warcraft: Warlords of Draenor, the fifth expansion to the worlds #1 subscription-based massively multiplayer online role-playing game. Blizzard Entertainment today announced that as of the first 24 hours of the expansions availability, more than 3.3 million copies had sold-through and the games global subscriber base had passed 10 million, with growth across all major regions.The release last week in North America, Latin America, Europe, Australia, New Zealand, and Southeast Asia brought some technical and demand-related issues that made the first few days especially challenging for many players. To address the issues, Blizzard worked around the clock to roll out a series of updates and increase realm capacity across the board, and performance has remained solid since then. The expansion launched today (November 20 local time) in South Korea, mainland China, Taiwan, Hong Kong, and Macau.
Were thrilled that so many players jumped in to play Warlords of Draenor on day one and are having a great time with the new content, said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. We poured a lot of hard work and passion into this expansion, and we appreciate all the kind words from players and the overwhelming support they continue to show for World of Warcraft.
10 years later and still kicking ass.
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"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
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Not in general discussion.