One more point is that I have *so* many games I have not finished yet (just look at my steam library) that i have little reason to buy new games on release day.
One more point is that I have *so* many games I have not finished yet (just look at my steam library) that i have little reason to buy new games on release day.
Its almost becoming a truism, that regardless of whether a game is an MMO or an off or online single player game, your better off waiting a few months or weeks at least before buying, not just for the price point issues, but for post launch patching and bug fixes. Personally i'll wait till it hits the bargain shelves, the best game in the Dragon age 'saga' still looks to be Origins, which, i might just get around to completing one of these days, perhaps while i am waiting for the latest addition to the series to drop to a more reasonable price
With the gaming distribution changing into a more digital medium companies can now release games unfinished. Just drop $59.99 and beta test it for a few weeks while developers hammer out patches that make it somewhat playable. Combine this with gamers who are impatient and can't wait you get free testers. After a few months when the game is a little more stable then the companies start marking it down and/or bundling it with all the DLC everyone payed full price for a few months earlier.
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
Why do people buy games at launch prices when you pretty much can get them all for the same prices a couple weeks or a month later?
Because they want to play them and the money doesn't matter.
30 dollars is what? Two lunches during the work week? I suppose I could wait but I don't really feel the need.
oh gawd these lunch analogies are so disgusting I always throw up a little in my mouth.
Glorious western world were virtual entertainment products are compared to FOOD, when at the same time other countries die from hunger thanks to the evil Illuminati powermongering gangster Elite
Why do people buy games at launch prices when you pretty much can get them all for the same prices a couple weeks or a month later?
Because they want to play them and the money doesn't matter.
30 dollars is what? Two lunches during the work week? I suppose I could wait but I don't really feel the need.
Well put it into perspective, you buy 10 games at 60 bucks. 600 dollars, if you had waited a few weeks/month you could buy this by simply waiting a little before buying your games.
So many people play on low budget computers, I believe a lot of people could afford a whole new PC if they were more patient buying their games.
Many people don't lack for disposable income, so the price simply doesn't matter that much. The only difference is when you play it.
Glorious western world were virtual entertainment products are compared to FOOD, when at the same time other countries die from hunger thanks to the evil Illuminati powermongering gangster Elite
hmm ... i think we are comparing entertainment products to fine dining, which is also an entertaining experience on top of that it is food.
Well if you are already busy enough and no time to buy the newest,then sure wait for the sale,i have done this.
However remember that they have already got in months of game play while you have not ,so value wise they might consider it a fair trade off.It makes more sense to wait for single player games but MMO's it does not because you if playing with friends will be left behind and even if solo you will be left behind the main crowd when grouping comes into effect.
Never forget 3 mile Island and never trust a government official or company spokesman.
1) Most people are stupid. With very few exceptions, most countries (the United States included) have a national average for intelligence / education that is below what you would expect. It's a sobering fact, but a fact nonetheless.
Let me guess, you would be the guy who complains that half of the people are below average in their talents ?
Also, why would the USA be special ? The USA and Germany are the current leaders in the discipline of having the most powerful economies, but the worst educational systems.
Countries with a good educational system, thats for example Sweden or, to a lesser degree, Japan (*).
(*) Japan in special, as well as asia in general, seem to have a knack for overly restrictive education systems that put a ton of knowledge into their children, but do not exactly work on improving creativity, independent thought, and initiative.
Originally posted by AlBQuirky
In one word: Impatience.
Not anymore. Many people WILL wait in this situation.
As I already said, the error is on the other side of the counter.
If games would keep their price for a longer time, it wouldnt be rational to wait this long before you buy the game.
But if a game loses over 30% of its price in the course of two weeks, quite frankly most people arent THAT bored that they wouldnt be able to wait.
And as I said, for MMOs this would actually be rational. Sell the game for 50% more in the first two weeks, then drop price and keep it at that level. Because for early buyers, that extra price is rational, because they get an early intro.
Ok, ok, ok. Let's not ever buy any games until they hit the value racks. By doing that we can shut down high-priced, high-talent dev houses, forcing publishers to turn to offshore dev agencies who will most definitely produce high quality entertainment products (See Archeage).
I for one am all in favor of outsourcing all dev efforts to offshore companies. I mean it hurts the US economy AND has the added bonus of injecting waaaaaay more Engrish into games, which is sorely lacking these days. Man, I yearn for the days when all our bases are belong to them.
Never pre-order, that system is a chief cause of the rubbish that often passes as a decent game these days.
Gaming houses have pushed the social aspect to sell games, we like to play with friends. So if some friends are going to play the game you buy it, if friends pre-order, you pre-order. The social set up of everything from Steam to Origin is there to encourage this behaviour. MMOs which have linked forum names to real names have that as a reason as well.
Create a community to sell your games.
So you have a choice, buy and play with mates or don't. I don't and I meet a lot of new people online that way. The only disadvantage is that because most of the gaming community are butterflies or locusts most have already flittered on or devoured and swarmed elsewhere.
But at least that way you don't pay full price for the sub standard fare which is becoming the norm.
One more point is that I have *so* many games I have not finished yet (just look at my steam library) that i have little reason to buy new games on release day.
Same here. I think I own 1 game (USF4) that's newer than a year old.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
Originally posted by ReallyNow10 The real question is why do we pay both box price and monthly sub price for MMO's that are really single player RPG's? (In effect, due to phased, isolated play style)
Who are "we"? I don't do that. I don't play sub games anymore.
Isolated play style is great (for me). And even greater when it is free.
Yep, last time I pre-ordered and paid full price for any game was X Rebirth *spit*.
Prior to that, I would say I paid full price and pre-ordered for games that I really believed would be fun, and that usually means they came from a company with a proven track record. Egosoft did the public service of showing me that history means nothing, and even a once great studio that is only working on a single project at a time can STILL churn out nonsense.
I suspect the only valid reason to buy games on "day 1" these days is if they are multiplayer, and all your friends are playing it. If you have no friends (or they don't play the same kinds of games you do), then I can't think of a reason not to wait for it to go on sale in a few months.
Impulsivity may be one reason. Lack of patience another. Money not being an issue or perhaps the status of saying I have it. There are the other gamer reasons, looking forward to playing it, nothing else to play at the moment, other gamers word of mouth ect. There are lots of reasons and I am sure we are all influenced and have our own reasons for paying full price.
I usually don't pay full price as my last few purchases I wasn't happy with. That being said, I saw videos of Dragon Age inquisition a few days after it was released and wanted to play it after I saw them so in my case, I was impulsive. What is stupid for me is this not something I can afford to be doing and imagine this will the last game I will purchasing for awhile.
Comments
One more point is that I have *so* many games I have not finished yet (just look at my steam library) that i have little reason to buy new games on release day.
Its almost becoming a truism, that regardless of whether a game is an MMO or an off or online single player game, your better off waiting a few months or weeks at least before buying, not just for the price point issues, but for post launch patching and bug fixes. Personally i'll wait till it hits the bargain shelves, the best game in the Dragon age 'saga' still looks to be Origins, which, i might just get around to completing one of these days, perhaps while i am waiting for the latest addition to the series to drop to a more reasonable price
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
oh gawd these lunch analogies are so disgusting I always throw up a little in my mouth.
Glorious western world were virtual entertainment products are compared to FOOD, when at the same time other countries die from hunger thanks to the evil Illuminati powermongering gangster Elite
Many people don't lack for disposable income, so the price simply doesn't matter that much. The only difference is when you play it.
Who says you have to?!
/thread
hmm ... i think we are comparing entertainment products to fine dining, which is also an entertaining experience on top of that it is food.
Well if you are already busy enough and no time to buy the newest,then sure wait for the sale,i have done this.
However remember that they have already got in months of game play while you have not ,so value wise they might consider it a fair trade off.It makes more sense to wait for single player games but MMO's it does not because you if playing with friends will be left behind and even if solo you will be left behind the main crowd when grouping comes into effect.
Never forget 3 mile Island and never trust a government official or company spokesman.
Let me guess, you would be the guy who complains that half of the people are below average in their talents ?
Also, why would the USA be special ? The USA and Germany are the current leaders in the discipline of having the most powerful economies, but the worst educational systems.
Countries with a good educational system, thats for example Sweden or, to a lesser degree, Japan (*).
(*) Japan in special, as well as asia in general, seem to have a knack for overly restrictive education systems that put a ton of knowledge into their children, but do not exactly work on improving creativity, independent thought, and initiative.
Not anymore. Many people WILL wait in this situation.
As I already said, the error is on the other side of the counter.
If games would keep their price for a longer time, it wouldnt be rational to wait this long before you buy the game.
But if a game loses over 30% of its price in the course of two weeks, quite frankly most people arent THAT bored that they wouldnt be able to wait.
And as I said, for MMOs this would actually be rational. Sell the game for 50% more in the first two weeks, then drop price and keep it at that level. Because for early buyers, that extra price is rational, because they get an early intro.
Idea!!
Ok, ok, ok. Let's not ever buy any games until they hit the value racks. By doing that we can shut down high-priced, high-talent dev houses, forcing publishers to turn to offshore dev agencies who will most definitely produce high quality entertainment products (See Archeage).
I for one am all in favor of outsourcing all dev efforts to offshore companies. I mean it hurts the US economy AND has the added bonus of injecting waaaaaay more Engrish into games, which is sorely lacking these days. Man, I yearn for the days when all our bases are belong to them.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
I don't.
Never pre-order, that system is a chief cause of the rubbish that often passes as a decent game these days.
Gaming houses have pushed the social aspect to sell games, we like to play with friends. So if some friends are going to play the game you buy it, if friends pre-order, you pre-order. The social set up of everything from Steam to Origin is there to encourage this behaviour. MMOs which have linked forum names to real names have that as a reason as well.
Create a community to sell your games.
So you have a choice, buy and play with mates or don't. I don't and I meet a lot of new people online that way. The only disadvantage is that because most of the gaming community are butterflies or locusts most have already flittered on or devoured and swarmed elsewhere.
But at least that way you don't pay full price for the sub standard fare which is becoming the norm.
Same here. I think I own 1 game (USF4) that's newer than a year old.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
Who are "we"? I don't do that. I don't play sub games anymore.
Isolated play style is great (for me). And even greater when it is free.
Yep, last time I pre-ordered and paid full price for any game was X Rebirth *spit*.
Prior to that, I would say I paid full price and pre-ordered for games that I really believed would be fun, and that usually means they came from a company with a proven track record. Egosoft did the public service of showing me that history means nothing, and even a once great studio that is only working on a single project at a time can STILL churn out nonsense.
I suspect the only valid reason to buy games on "day 1" these days is if they are multiplayer, and all your friends are playing it. If you have no friends (or they don't play the same kinds of games you do), then I can't think of a reason not to wait for it to go on sale in a few months.
Impulsivity may be one reason. Lack of patience another. Money not being an issue or perhaps the status of saying I have it. There are the other gamer reasons, looking forward to playing it, nothing else to play at the moment, other gamers word of mouth ect. There are lots of reasons and I am sure we are all influenced and have our own reasons for paying full price.
I usually don't pay full price as my last few purchases I wasn't happy with. That being said, I saw videos of Dragon Age inquisition a few days after it was released and wanted to play it after I saw them so in my case, I was impulsive. What is stupid for me is this not something I can afford to be doing and imagine this will the last game I will purchasing for awhile.