Originally posted by Mikikoto I fail to see how GW2 is beating ARR. ARR has been solid out the gates and still pumping content with little to no downfalls.
In the West GW2 is more popular.
Using LOL is like saying "my argument sucks but I still want to disagree".
IM going to venture to say that if any game can beat WOW it would be Destiny. Not because it has more people as i don't know, but because it is on 4 Consoles, which reaches a larger group of people, that WOW doesn't have(meaning they play destiny more than they would play WOW).
Originally posted by Mikikoto I fail to see how GW2 is beating ARR. ARR has been solid out the gates and still pumping content with little to no downfalls.
Exactly. For me personally GW2 is the best example of an MMO I don't want to play never again.
Wow, that certainly is very random. Poor Aion, having to stand up against a fan favorite like LotRO. A lot of my friends in Aion actually came from LotRO.
FFXIV has a hard fight ahead of itself, but I'm happy to see it's keeping up the steam against GW2. I'm just not a fan of the GW franchise.
ArcheAge is doing great against DarkFall... But honestly, I've never heard of DarkFall until now. It's good to see they've pit niche against niche in this case though, it seems.
Anyway, to the earlier debate between AA and DF about sandboxes... I think the term is horribly arbitrary. Both claim to be sandboxes, and both have players who either defend or dismiss those claims while they play the game. I think it's a simple buzzword to get people excited that the game might have many, many features, and unique bits of gameplay to them. Seems that all MMORPGs have some form of progression in them. Anyway, they weren't matched against each other because of degrees of sandboxiness. They were matched together because somebody pulled their names out of a hat.
My argument for ArcheAge against what I've seen of DarkFall thus far would be: Graphics and animation. I'm really picky about how my games look. If it's ugly and has amazing gameplay, I can't play it. If it's pretty and has its faults (but is still playable), I'm a long-term fan. This is why I could never get in to WoW. I didn't like the art style, and when it came out, I had been playing the (more aesthetically pleasing imo) FFXI. And, this is why I don't think I could ever play DarkFall. It's just... ugly looking to me.
It really is a shame DCUO is not on here. It's beats many of the big guys in character creation in both aesthetics and gameplay choices. And there are games like Marvel that really shouldn't be on here.
Why the hell is FFXI not on this list? Not only was it the first ever cross platform MMORPG but it actually surpassed Everquest's sub number before WoW came out and is still going to this day, on a subscription model no less. There's really no justification for leaving it off.
Originally posted by Zaphkiel42 Why the hell is FFXI not on this list? Not only was it the first ever cross platform MMORPG but it actually surpassed Everquest's sub number before WoW came out and is still going to this day, on a subscription model no less. There's really no justification for leaving it off.
I keep wondering if there was round before this one. If not then did a monkey choose names from a hat? Or maybe somebody who has no concept of the industry.
Originally posted by trancejeremy Darkfall is basically the hardcore MMORPG that sandbox and PVPers claim they want, but really don't.
Don't try to lump the two together. Just because I will only play an MMO with PvP doesn't mean that I want to spend my time playing Full Loot PvP, that just bums me out. Lots of PvPers are in the same camp as me I'm sure, since I have talked to a great deal of them in games I have played. I very much prefer EQ's old Zek ruleset, loot one item from your kills. I don't mind some sort of setback but I don't want to be severely punished because I got killed by a gank squad.
Just to question the philosophy. Army of Socrates.
Originally posted by Effin_Rabbit Why is Destiny and Marvel Heroes even on there, they arent even MMO's are they?
Don't know about Destiny. To me there are 2 main elements to an MMO: a persistent world and custom avatars, to a point where you have reasonable chance to create a unique identity. If you don't have those you can make an argument that almost any game with an online multi player element is an MMO. I'd like to know what their criteria is.
Comments
I'm surprised Wildstar was even remembered, let alone considered to be in a poll. lol.
It is what it is!
In the West GW2 is more popular.
Exactly. For me personally GW2 is the best example of an MMO I don't want to play never again.
Wow, that certainly is very random. Poor Aion, having to stand up against a fan favorite like LotRO. A lot of my friends in Aion actually came from LotRO.
FFXIV has a hard fight ahead of itself, but I'm happy to see it's keeping up the steam against GW2. I'm just not a fan of the GW franchise.
ArcheAge is doing great against DarkFall... But honestly, I've never heard of DarkFall until now. It's good to see they've pit niche against niche in this case though, it seems.
Anyway, to the earlier debate between AA and DF about sandboxes... I think the term is horribly arbitrary. Both claim to be sandboxes, and both have players who either defend or dismiss those claims while they play the game. I think it's a simple buzzword to get people excited that the game might have many, many features, and unique bits of gameplay to them. Seems that all MMORPGs have some form of progression in them. Anyway, they weren't matched against each other because of degrees of sandboxiness. They were matched together because somebody pulled their names out of a hat.
My argument for ArcheAge against what I've seen of DarkFall thus far would be: Graphics and animation. I'm really picky about how my games look. If it's ugly and has amazing gameplay, I can't play it. If it's pretty and has its faults (but is still playable), I'm a long-term fan. This is why I could never get in to WoW. I didn't like the art style, and when it came out, I had been playing the (more aesthetically pleasing imo) FFXI. And, this is why I don't think I could ever play DarkFall. It's just... ugly looking to me.
R.I.P. City of Heroes and my 17 characters there
GUILD WARS 2 BABY!!!!!!
Until we meet up with WoW
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
The toughest choice for me in that list was:
Aion vs LOTRO
But in the end I had to go LOTRO.
It really is a shame DCUO is not on here. It's beats many of the big guys in character creation in both aesthetics and gameplay choices. And there are games like Marvel that really shouldn't be on here.
It's also more active than many of these.
Put DCUO up!!!
I keep wondering if there was round before this one. If not then did a monkey choose names from a hat? Or maybe somebody who has no concept of the industry.
Don't try to lump the two together. Just because I will only play an MMO with PvP doesn't mean that I want to spend my time playing Full Loot PvP, that just bums me out. Lots of PvPers are in the same camp as me I'm sure, since I have talked to a great deal of them in games I have played. I very much prefer EQ's old Zek ruleset, loot one item from your kills. I don't mind some sort of setback but I don't want to be severely punished because I got killed by a gank squad.
Just to question the philosophy. Army of Socrates.
where is Ryzom?
Don't know about Destiny. To me there are 2 main elements to an MMO: a persistent world and custom avatars, to a point where you have reasonable chance to create a unique identity. If you don't have those you can make an argument that almost any game with an online multi player element is an MMO. I'd like to know what their criteria is.