Then why the hell are they calling it a release, and why can people not play before said date? It's like they're playing favoritism and saying f-u to everyone else.
Agree with your point if this game is a mmorpg, but is not, is a single player game with some co-op features, so if you start a month ago or a month after don't matter at all.
Originally posted by daveospice Then why the hell are they calling it a release, and why can people not play before said date? It's like they're playing favoritism and saying f-u to everyone else.
Have you never played an MMO with a head start for pre-orders? It's pretty common practice and has been for years.
Originally posted by daveospice Then why the hell are they calling it a release, and why can people not play before said date? It's like they're playing favoritism and saying f-u to everyone else.
Have you never played an MMO with a head start for pre-orders? It's pretty common practice and has been for years.
Yeah, but the problem here is that it was never advertised as a head-start, nor was it made clear that it was until the last few days.
Originally posted by daveospice Then why the hell are they calling it a release, and why can people not play before said date? It's like they're playing favoritism and saying f-u to everyone else.
Have you never played an MMO with a head start for pre-orders? It's pretty common practice and has been for years.
Yeah, but the problem here is that it was never advertised as a head-start, nor was it made clear that it was until the last few days.
That's the part that suck.
Yes it was, it was always going to be a head start. I posted that information already. It was only just confirmed that a wipe that was not planned was not needed. FD never intended to have a wipe, but left it open just in case it was needed, this is very different to all the other stages were FD planned wipes.
Who even cares? Why do some people like to complain about every single thing? It's not gonna affect anyone. The war in-game is also starting on the 16th so people who started didn't even get anything early. Everyone has to earn money the same way and with the number of systems in-game no one is gonna be affected by what others are doing as long as you dont open shop in a system which is commonly used and that again affects the players who started early. There is literally nothing to complain about here.
The games build makes it fun for about a week. After that you realize there is no point to any of this because there is no form of group play, or PvP, so why play.
And dont say yes there is PvP. The PvP in the game is groups of 5 roaming around looking for 1. It is purely gankfest PvP.
After the fun of landing wears off, the game is pretty bland and bad.
If you're looking for a good space sim I'd have to say stick to Star Citizen. At least they are trying to put some depth and a slew of activ's into their game to keep you busy. Although I hear its not going to be a full launch until 2016.....so....pretty long wait ahead lol.
Hopefully EQN or Black Desert end up decent until then.
The games build makes it fun for about a week. After that you realize there is no point to any of this because there is no form of group play, or PvP, so why play.
And dont say yes there is PvP. The PvP in the game is groups of 5 roaming around looking for 1. It is purely gankfest PvP.
After the fun of landing wears off, the game is pretty bland and bad.
If you're looking for a good space sim I'd have to say stick to Star Citizen. At least they are trying to put some depth and a slew of activ's into their game to keep you busy. Although I hear its not going to be a full launch until 2016.....so....pretty long wait ahead lol.
Hopefully EQN or Black Desert end up decent until then.
Black Desert will take a P2W nose dive, then grind it in like the Korean game it is.
At this rate, Star Cit will be out before EQN.
Elite does need more meat in the sauce, but we shall see how it goes. At least it is out, or will be in just a few more days.
If you're looking for a good space sim I'd have to say stick to Star Citizen. At least they are trying to put some depth and a slew of activ's into their game to keep you busy.
Star Citizen:
"you have been invited for the beta!!!!!!!! -just buy a ship package for xxxxxxxx$ now and you can play!"
"we have a new ship hull in the hangars!!! Just $1000!!!!!"
"Ship hull #500 is now available for pre-purchase, get it for only $300!!!!"
"buy these ship packages and pwn everyone else with them.....only $3000"
Star Citizen.
milking the customers before relase and
P
2
W
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Originally posted by The.agG Who even cares? Why do some people like to complain about every single thing? It's not gonna affect anyone. The war in-game is also starting on the 16th so people who started didn't even get anything early. Everyone has to earn money the same way and with the number of systems in-game no one is gonna be affected by what others are doing as long as you dont open shop in a system which is commonly used and that again affects the players who started early. There is literally nothing to complain about here.
Because people love to complain about anything. ANYTHING! Certain people have something against this game and make an effort to complain about it every chance they get.
my issue is i wanted to try it on my days off but after buying it i realised they don't give you access to the game... just was a little peeved. Honestly from watching the trailers elite dangerous looks like a shitty game but I try to support all the space games... don't want my favorite genre to die out.
my issue is i wanted to try it on my days off but after buying it i realised they don't give you access to the game... just was a little peeved. Honestly from watching the trailers elite dangerous looks like a shitty game but I try to support all the space games... don't want my favorite genre to die out.
Maybe try to read then? Everything is clearly mentioned when buying it. If you couldn't look up on what you were buying then the fault is yours. The game is still in Gamma and bugs still pop up. If they let impatient people loose on it who don't even bother to read what they buy then it would just be a headache for the Devs. For people who wanted to really join the Beta testing there were packages already which served to supplement the Kickstarter.
And please, don't come up with lame excuses like "I only purchased it to support my genre even though i feel that the game is shitty". Anyone can see through that.
Originally posted by daveospice Then why the hell are they calling it a release, and why can people not play before said date? It's like they're playing favoritism and saying f-u to everyone else.
Have you never played an MMO with a head start for pre-orders? It's pretty common practice and has been for years.
Yeah, but the problem here is that it was never advertised as a head-start, nor was it made clear that it was until the last few days.
That's the part that suck.
Yes it was, it was always going to be a head start. I posted that information already. It was only just confirmed that a wipe that was not planned was not needed. FD never intended to have a wipe, but left it open just in case it was needed, this is very different to all the other stages were FD planned wipes.
In this case, it is not about what they intended to do, it is about what they communicated, or what was being perceived. What you posted weren't clear announcements, they were some threads buried on a forum and a fansite. You cannot expect your average customer (or even much less than average but who just doesn't have time to check all the forums!) to read the forums before they make a decision to buy a game or not.
Good communication would have been to make it so on the "buy into beta" and the "buy into release" that it was clear what you were getting, stating clearly that there was a headstart or possible headstart.
Originally posted by luclinraiderReally doesnt matter.The games build makes it fun for about a week. After that you realize there is no point to any of this because there is no form of group play, or PvP, so why play.And dont say yes there is PvP. The PvP in the game is groups of 5 roaming around looking for 1. It is purely gankfest PvP.After the fun of landing wears off, the game is pretty bland and bad.If you're looking for a good space sim I'd have to say stick to Star Citizen. At least they are trying to put some depth and a slew of activ's into their game to keep you busy. Although I hear its not going to be a full launch until 2016.....so....pretty long wait ahead lol.Hopefully EQN or Black Desert end up decent until then.
The problem with Star Citizen is too much money thrown at something that has shown very little so far. And the slow, incredibly painful milking of customers. There is going to be a painful wake up at some point for that game. Too much money, too many promises, too much hype...
At least E:D had the courage to go out there, make a feature set and release it. But that's far from the end of the road; development continues. There's no guarantee there either, but at least a good basis that I can enjoy and be a part of TOMORROW (literally, lol :P)
Originally posted by luclinraiderReally doesnt matter.The games build makes it fun for about a week. After that you realize there is no point to any of this because there is no form of group play, or PvP, so why play.And dont say yes there is PvP. The PvP in the game is groups of 5 roaming around looking for 1. It is purely gankfest PvP.After the fun of landing wears off, the game is pretty bland and bad.If you're looking for a good space sim I'd have to say stick to Star Citizen. At least they are trying to put some depth and a slew of activ's into their game to keep you busy. Although I hear its not going to be a full launch until 2016.....so....pretty long wait ahead lol.Hopefully EQN or Black Desert end up decent until then.
The problem with Star Citizen is too much money thrown at something that has shown very little so far. And the slow, incredibly painful milking of customers. There is going to be a painful wake up at some point for that game. Too much money, too many promises, too much hype...
At least E:D had the courage to go out there, make a feature set and release it. But that's far from the end of the road; development continues. There's no guarantee there either, but at least a good basis that I can enjoy and be a part of TOMORROW (literally, lol :P)
SC went the route of only have "modules" that can be played like ac and racing while they work on other areas of the game. This way they can get feedback and test the different mechanic of the game while no one really plays the "whole" of it. Downside is they will go live much further down the road than ED BUT when it does go live I would wager there will be hellalot more polish than ED.
Meanwhile they are indeed milking some hardcore fans for more cash.
ED:
~ you play in the verse but not much to do, many mechanics missing till Expack..like walking around ship and landings etc
~ you can trade, explore, piracy/bounty hunting
~ not a huge amount of ship in the sense that you will be able to own them all fairly easily unless they start adding more and quick
SC:
~ you can't play now, verse isn't ready but you can mess around a little in "modules"
~ when it does go live, many ships available, trading, exploration, piracy/bounty hunting, ship boarding and theft
~ avatar deaths/permanent damage via "unique" health system
~ if I remember right landing will not be in live release but sometime down the road.
Thing is the mechanics of the game will be much more involved from healing to being able to fight a la FPS when boarding ships etc etc
SC is making us wait but when it does finally go live it will be much more complete or rounded than ED is at live release.
ED is releasing much earlier but game is far from complete and very very barebones and I think it will take quite awhile before they add more via xpacks and whatnot.
SC is not vaporware anymore than ED is, they just are taking different routes and understandably SC should be longer in development due to a much larger budget and ambitious mix of gameplay elements.
Personally I can't blame ED for releasing now to avoid releasing at same time or near enough as SC so they do not have to "compete" against it.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
I have recently gone back to playing X Rebirth. Just recently it was updated to 3.0 with new "free" DLC. While I know that it was to many a mess at launch, Egosoft has put in a lot of work to fix many things. Not all will be happy with it as it is still missing some things that were in previous X games, but it is much closer is to me is fun.
The only reason I mention this is that after putting in about 20 hours with X Rebirth and having played ED in the recent Gamma, Rebirth has a lot of things that ED does not. Certainly, not having the ability to play with (or against) other players might be a downside in Rebirth for some. To me, it does not matter. So, I am not even sure IF I will be playing ED anytime soon. I will but I just have too much I can do elsewhere and get into space.
I would have preferred they wiped Gamma. Even besides people abusing exploits, it annoys me a little that some people are going to be kitted out before I even get into the game.
I'm guessing they're doing it for PR reasons. More Alpha/Beta backers will be playing if there's no wipe, which means more publicity on places such as YouTube and Twitch.
I would have preferred they wiped Gamma. Even besides people abusing exploits, it annoys me a little that some people are going to be kitted out before I even get into the game.
I'm guessing they're doing it for PR reasons. More Alpha/Beta backers will be playing if there's no wipe, which means more publicity on places such as YouTube and Twitch.
The "Early Access" carrot is usually used to lure a few undecided and/or impulsive players into a purchase before a game launches. It often also costs a little more "real" money than the plain post-launch game, so it contributes some extra revenue in exchange for a few digital trinkets.
In the case of E:D, it's also a very justified reward for Kickstarter and Alpha backers (I'm neither).
The advantages of starting earlier in E:D are debatable, given that even PVP'ers can grind new ships/equipment in solo-mode until they're fully geared. So starting late carries no penalty. There's no limited resources or land rights that can be "gone" before the game launches for everyone.
"you have been invited for the beta!!!!!!!! -just buy a ship package for xxxxxxxx$ now and you can play!"
"we have a new ship hull in the hangars!!! Just $1000!!!!!"
"Ship hull #500 is now available for pre-purchase, get it for only $300!!!!"
"buy these ship packages and pwn everyone else with them.....only $3000"
Star Citizen.
milking the customers before relase and
P
2
W
You don't know a lot about Star Citizen, do you ?
I backed both E:D and S:C from the start. Two great games, with a completely different scope at launch. Hopefully some years down the road both games will have vibrant persistent universes where players shape the content.
If you are a backer, both games are cheaper than comparative boxed titles. 30 (for SC) or 50 bucks (for E:D) and you are in. These two being crowdfunding games you CAN pledge more money, because you WANT TO support the project. But no one forces you to pay more than the 30ish $. You DONT have to pay "300, 1000 or 3000" bucks unless YOU want to FREELY give it. As you are allowed to because its YOUR money.
If you consider this milking you have a serious misunderstanding about the nature of crowdfunding in general.
"you have been invited for the beta!!!!!!!! -just buy a ship package for xxxxxxxx$ now and you can play!"
"we have a new ship hull in the hangars!!! Just $1000!!!!!"
"Ship hull #500 is now available for pre-purchase, get it for only $300!!!!"
"buy these ship packages and pwn everyone else with them.....only $3000"
Star Citizen.
milking the customers before relase and
P
2
W
You don't know a lot about Star Citizen, do you ?
I backed both E:D and S:C from the start. Two great games, with a completely different scope at launch. Hopefully some years down the road both games will have vibrant persistent universes where players shape the content.
If you are a backer, both games are cheaper than comparative boxed titles. 30 (for SC) or 50 bucks (for E:D) and you are in. These two being crowdfunding games you CAN pledge more money, because you WANT TO support the project. But no one forces you to pay more than the 30ish $. You DONT have to pay "300, 1000 or 3000" bucks unless YOU want to FREELY give it. As you are allowed to because its YOUR money.
If you consider this milking you have a serious misunderstanding about the nature of crowdfunding in general.
Have fun
mail spam from SC "buy this buy that" and watching the beta next door gave me a good insight tuvm.
It's been a cashcow game even waaaaay beyond the crowdfunding idea....but hey, if it is your game, great.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Firefall never wiped character progression during it's development. Heck, people even got to keep all their stuff they had collected during Beta when the game released. Except stuff that got removed/altered during development.
Some people had everything unlocked and was ready for endgame when Firefall released.
I'm actually of a different breed of gamer. I enjoy the thrill/rush of a brand new MMORPG. I buy them all pretty much and play them until i get bored. Nothing is more fun than doing the early rush to compete for top dog. At least, for me. Most MMORPG's are crap, boring, stale, the same-o the only thing I enjoy about them is the start where everyone is on equal footing I see it like a race.
I get my buddies on teamspeak and we try to iron out a solid gameplan to reach end game. It's part of the gaming experience for me. Taking that away makes no sense from multiple standpoints...
1. Reset means people play longer, because they have to restart.
2. Imbalance in beta doesn't transfer over to launch.
3. Fresh feeling for new players joining and immediately wanting to pvp. No sense of "impossible odds" Or "bullying from elite"
4. means more people playing in the starting areas when you start, easier to find people your level and establish new friends/enemies.
Originally posted by daveospice Then why the hell are they calling it a release, and why can people not play before said date? It's like they're playing favoritism and saying f-u to everyone else.
Have you never played an MMO with a head start for pre-orders? It's pretty common practice and has been for years.
Yeah, but the problem here is that it was never advertised as a head-start, nor was it made clear that it was until the last few days.
That's the part that suck.
It was always 99% guaranteed to be a head start, going all the way back to the very beginning of the Kickstarter. There was quite an outcry about it at the start of gamma when it looked like there was going to be a wipe.
Comments
Agree with your point if this game is a mmorpg, but is not, is a single player game with some co-op features, so if you start a month ago or a month after don't matter at all.
Have you never played an MMO with a head start for pre-orders? It's pretty common practice and has been for years.
Yeah, but the problem here is that it was never advertised as a head-start, nor was it made clear that it was until the last few days.
That's the part that suck.
Yes it was, it was always going to be a head start. I posted that information already. It was only just confirmed that a wipe that was not planned was not needed. FD never intended to have a wipe, but left it open just in case it was needed, this is very different to all the other stages were FD planned wipes.
Why does it make a difference? I thought the world is procedural and they will not have advantage they just play longer. OR do i miss something?
Really doesnt matter.
The games build makes it fun for about a week. After that you realize there is no point to any of this because there is no form of group play, or PvP, so why play.
And dont say yes there is PvP. The PvP in the game is groups of 5 roaming around looking for 1. It is purely gankfest PvP.
After the fun of landing wears off, the game is pretty bland and bad.
If you're looking for a good space sim I'd have to say stick to Star Citizen. At least they are trying to put some depth and a slew of activ's into their game to keep you busy. Although I hear its not going to be a full launch until 2016.....so....pretty long wait ahead lol.
Hopefully EQN or Black Desert end up decent until then.
Black Desert will take a P2W nose dive, then grind it in like the Korean game it is.
At this rate, Star Cit will be out before EQN.
Elite does need more meat in the sauce, but we shall see how it goes. At least it is out, or will be in just a few more days.
Star Citizen:
"you have been invited for the beta!!!!!!!! -just buy a ship package for xxxxxxxx$ now and you can play!"
"we have a new ship hull in the hangars!!! Just $1000!!!!!"
"Ship hull #500 is now available for pre-purchase, get it for only $300!!!!"
"buy these ship packages and pwn everyone else with them.....only $3000"
Star Citizen.
milking the customers before relase and
P
2
W
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Because people love to complain about anything. ANYTHING! Certain people have something against this game and make an effort to complain about it every chance they get.
my issue is i wanted to try it on my days off but after buying it i realised they don't give you access to the game... just was a little peeved. Honestly from watching the trailers elite dangerous looks like a shitty game but I try to support all the space games... don't want my favorite genre to die out.
Maybe try to read then? Everything is clearly mentioned when buying it. If you couldn't look up on what you were buying then the fault is yours. The game is still in Gamma and bugs still pop up. If they let impatient people loose on it who don't even bother to read what they buy then it would just be a headache for the Devs. For people who wanted to really join the Beta testing there were packages already which served to supplement the Kickstarter.
And please, don't come up with lame excuses like "I only purchased it to support my genre even though i feel that the game is shitty". Anyone can see through that.
In this case, it is not about what they intended to do, it is about what they communicated, or what was being perceived. What you posted weren't clear announcements, they were some threads buried on a forum and a fansite. You cannot expect your average customer (or even much less than average but who just doesn't have time to check all the forums!) to read the forums before they make a decision to buy a game or not.
Good communication would have been to make it so on the "buy into beta" and the "buy into release" that it was clear what you were getting, stating clearly that there was a headstart or possible headstart.
At least E:D had the courage to go out there, make a feature set and release it. But that's far from the end of the road; development continues. There's no guarantee there either, but at least a good basis that I can enjoy and be a part of TOMORROW (literally, lol :P)
SC went the route of only have "modules" that can be played like ac and racing while they work on other areas of the game. This way they can get feedback and test the different mechanic of the game while no one really plays the "whole" of it. Downside is they will go live much further down the road than ED BUT when it does go live I would wager there will be hellalot more polish than ED.
Meanwhile they are indeed milking some hardcore fans for more cash.
ED:
~ you play in the verse but not much to do, many mechanics missing till Expack..like walking around ship and landings etc
~ you can trade, explore, piracy/bounty hunting
~ not a huge amount of ship in the sense that you will be able to own them all fairly easily unless they start adding more and quick
SC:
~ you can't play now, verse isn't ready but you can mess around a little in "modules"
~ when it does go live, many ships available, trading, exploration, piracy/bounty hunting, ship boarding and theft
~ avatar deaths/permanent damage via "unique" health system
~ if I remember right landing will not be in live release but sometime down the road.
Thing is the mechanics of the game will be much more involved from healing to being able to fight a la FPS when boarding ships etc etc
SC is making us wait but when it does finally go live it will be much more complete or rounded than ED is at live release.
ED is releasing much earlier but game is far from complete and very very barebones and I think it will take quite awhile before they add more via xpacks and whatnot.
SC is not vaporware anymore than ED is, they just are taking different routes and understandably SC should be longer in development due to a much larger budget and ambitious mix of gameplay elements.
Personally I can't blame ED for releasing now to avoid releasing at same time or near enough as SC so they do not have to "compete" against it.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
I have recently gone back to playing X Rebirth. Just recently it was updated to 3.0 with new "free" DLC. While I know that it was to many a mess at launch, Egosoft has put in a lot of work to fix many things. Not all will be happy with it as it is still missing some things that were in previous X games, but it is much closer is to me is fun.
The only reason I mention this is that after putting in about 20 hours with X Rebirth and having played ED in the recent Gamma, Rebirth has a lot of things that ED does not. Certainly, not having the ability to play with (or against) other players might be a downside in Rebirth for some. To me, it does not matter. So, I am not even sure IF I will be playing ED anytime soon. I will but I just have too much I can do elsewhere and get into space.
Let's party like it is 1863!
I would have preferred they wiped Gamma. Even besides people abusing exploits, it annoys me a little that some people are going to be kitted out before I even get into the game.
I'm guessing they're doing it for PR reasons. More Alpha/Beta backers will be playing if there's no wipe, which means more publicity on places such as YouTube and Twitch.
The "Early Access" carrot is usually used to lure a few undecided and/or impulsive players into a purchase before a game launches. It often also costs a little more "real" money than the plain post-launch game, so it contributes some extra revenue in exchange for a few digital trinkets.
In the case of E:D, it's also a very justified reward for Kickstarter and Alpha backers (I'm neither).
The advantages of starting earlier in E:D are debatable, given that even PVP'ers can grind new ships/equipment in solo-mode until they're fully geared. So starting late carries no penalty. There's no limited resources or land rights that can be "gone" before the game launches for everyone.
You don't know a lot about Star Citizen, do you ?
I backed both E:D and S:C from the start. Two great games, with a completely different scope at launch. Hopefully some years down the road both games will have vibrant persistent universes where players shape the content.
If you are a backer, both games are cheaper than comparative boxed titles. 30 (for SC) or 50 bucks (for E:D) and you are in. These two being crowdfunding games you CAN pledge more money, because you WANT TO support the project. But no one forces you to pay more than the 30ish $. You DONT have to pay "300, 1000 or 3000" bucks unless YOU want to FREELY give it. As you are allowed to because its YOUR money.
If you consider this milking you have a serious misunderstanding about the nature of crowdfunding in general.
Have fun
mail spam from SC "buy this buy that" and watching the beta next door gave me a good insight tuvm.
It's been a cashcow game even waaaaay beyond the crowdfunding idea....but hey, if it is your game, great.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Firefall never wiped character progression during it's development. Heck, people even got to keep all their stuff they had collected during Beta when the game released. Except stuff that got removed/altered during development.
Some people had everything unlocked and was ready for endgame when Firefall released.
People will never get satisfied no matter what. It's a fact which has been proven over and over through history.
I'm actually of a different breed of gamer. I enjoy the thrill/rush of a brand new MMORPG. I buy them all pretty much and play them until i get bored. Nothing is more fun than doing the early rush to compete for top dog. At least, for me. Most MMORPG's are crap, boring, stale, the same-o the only thing I enjoy about them is the start where everyone is on equal footing I see it like a race.
I get my buddies on teamspeak and we try to iron out a solid gameplan to reach end game. It's part of the gaming experience for me. Taking that away makes no sense from multiple standpoints...
1. Reset means people play longer, because they have to restart.
2. Imbalance in beta doesn't transfer over to launch.
3. Fresh feeling for new players joining and immediately wanting to pvp. No sense of "impossible odds" Or "bullying from elite"
4. means more people playing in the starting areas when you start, easier to find people your level and establish new friends/enemies.
5. Markets aren't all messed up and complicated.
It was always 99% guaranteed to be a head start, going all the way back to the very beginning of the Kickstarter. There was quite an outcry about it at the start of gamma when it looked like there was going to be a wipe.