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what if there was a mmorpg with no npcs.

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Comments

  • iixviiiixiixviiiix Member RarePosts: 2,256
    Originally posted by TotoyDonut

    If there are no NPCs, who will guide you on your quests? XD Who will give you rewards and items. Where can you buy pots, the beginner equipments, where can you manage your treasury?

    Oh, I forgot, The only thing i want to say is "F*CK THAT GAME IF THERE WILL BE LIKE THAT!"

    You can craft stuff like pots or beginner equipments , then build house to manage your treasury .

    But the problem is no one online 24/7 to play bad guy.

    In this case he even count mobs as "NPC" it mean the game become pure crafting and building sandbox.

     

    If you add pvp and allow player to "destroy" other player's building then it become worst kind of game that most people want to play (though i sure some will play it)

     

    I can say there are design that make this kind of game work , but it will be far away from MMORPG and close to battle arena .

    Simply because the environment is lacking

  • ozmonoozmono Member UncommonPosts: 1,211

    Rather than get rid of NPCs I'd prefer to see more of them. That said I'd like them to be more like humans than NPCs are in MMOs. I'd like to see entire villages of NPCs that go about doing their daily lives, eating, working, sleeping and socializing. I'd also like to seem them react to the players actions.

     

    NPCs to me have the potential to flesh out the world and make it believable in a way in which the players would consider too mundane but I think in a way in which the players would still appreciate.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    This kind of design depends too much on other players to have fun.
  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by Battlerock
    What would that be like, if everything that moved and was in game was controlled by a real player? You want to be a cat out in the wilderness have at it, you want to be a merchant, go for it, need a warrior log in as one, want to wreak havoc questions up as a world boss. What would a game like this be like? Do you think it could work?

    asheron call 2 was like this there was npc but very few of them most all your stuff was from player base.

  • Cramit845Cramit845 Member UncommonPosts: 395

       I think I have to disagree with most in this post.  I think a game without NPCs could work but you wouldn't be able to follow typical themepark/sandbox game design as we see it today.  It would require a lot of out of the box thinking.  Personally I would bet that there would be more "bad" guys than anything else.

        Although I will also agree that with many posters on this site, being so solo centric, I doubt many here would even give it a time of day but I think it could work even without "true rp'er's" being the only people in game.  It all depends on how it's setup.  It could work for casuals even but then again they would be gone in a month or two anyway so what would it matter.

  • DaikuruDaikuru Member RarePosts: 797

    A game where every camp, every village, every city, every item, every mount, almost everything is player made, sounds good, but can it work? im not sure it can in a mmorpg form.

    Why dont just test it? Create a world with environment, put some mobs in it and give the players ultimate freedom to create everything they like and be everything they like, lets see what will happen. Just see it as a study about mmorpg players.

    Insanity: doing the same thing over and over again and expecting different results.

    - Albert Einstein


  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Daikuru

    A game where every camp, every village, every city, every item, every mount, almost everything is player made, sounds good, but can it work? im not sure it can in a mmorpg form.

    Why dont just test it? Create a world with environment, put some mobs in it and give the players ultimate freedom to create everything they like and be everything they like, lets see what will happen. Just see it as a study about mmorpg players.

    actually it sounds really bad ... most players don't know how to make interesting fun content. I would much rather rely on professionals.

     

  • ArtificeVenatusArtificeVenatus Member UncommonPosts: 1,236
     
  • RynetRynet Member UncommonPosts: 114
    Face Of Mankind has no NPCS.
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