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Dear Players, Partners and Friends,
Today, we are pleased to announce that we have been acquired by Columbus Nova, an investment management firm well known for its success with its existing portfolio of technology, media and entertainment focused companies. This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multi-platform gaming company. Yes, that means PlayStation and Xbox, mobile and more!
As part of this transition, SOE will now become Daybreak Game Company. This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward.
So what exactly does this mean for you? It will be business as usual and all SOE games will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition. It also means new exciting developments for our existing IP and games as we can now fully embrace the multi-platform world we are living in.
Our games and players are the heart and soul of our organization, and we are committed to maintaining our portfolio of online games and pushing the limits of where we can take online gaming together.
Thank you for your continued support. See you in game!
The Team at Daybreak
Comments
Daybreak Games?
So... DBG?
As in D-Bag?
Uh oh...
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire:
Start with a billion dollars and make an MMO.
......
I'll admit it. I laughed.
no changes yet - beyond the rename
http://www.forbes.com/sites/erikkain/2015/02/02/sony-online-entertainment-sold-to-investment-firm-now-daybreak-game-company/
SOE president John Smedley will remain president at Daybreak.
https://twitter.com/j_smedley/status/562307057529810944
All of our games are still here and will continue to be
tweeted by Smed
answering a few questions people have emailed me
1) All our games are still up and will continue to be despite our new name.
2) Yes, we want to bring our games to Xbox One in addition to PS4.
3) Station Cash doesn't change at all (though we will be rebranding it soon here).
4) We're still making Everquest Next nothing has changed.
EQ2 fan sites
this site shows other tech they own:
http://www.cntp.com
dang and i was thinking they might change stuff around...
then i read they kept smeadly...
ah well same old crappy bussiness as usual then
Day Break Games? Yeah explains them 100%...off to lunch about 23 of 24 hours in a day.
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
Asbo
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Press F1 to continue......
Would be funny if your acronym was right, its Daybreak Gaming Company, DGC.
That would be nice.
I always loved how studios changed server status to "low, medium, high and full".. These were always soft labels depending what the game studio wanted to promote.. This month a server could have 1,000 people on it and be called "low" because all the other servers have 2,000.. Next week you could run into mass exodus, where 1,000 is considered "high".. I remember when game companies actually TOLD YOU with a "number" how many are logged on to a particular server such as "3,584 playing at this time"..
Everquest used to -- until DAOC launched
EQ2 fan sites
Daybreak layoff
http://eq2wire.com/2015/02/11/daybreak-games-layoffs-begin-with-linda-brasse-carlson/
Linda “Brasse” Carlson, long the public face of Sony Online Entertainment as its Global Community Relations lead, and emcee of the annual SOE Live convention for the last five years
From Linda Carlson‘s Facebook:
Good morning, my friends. Almost exactly six years ago today, I had just lost my job, I posted then, “So, if anyone needs a proper Dwarf…” and my adventure with SOE began.
Today I post again… so, if anyone needs a proper Dwarf…
I have been released from the best and most challenging job I have ever had. I thank you all for being part of that incredible experience. Too many people to thank personally, but know that I am extraordinarily grateful and very curious where life takes me now.
many more layoffs
http://www.reddit.com/r/EQNext/comments/2vkvji/ventinglayoffs_discussion_thread/
The unofficial list thus far (in no particular order):
Dave "Smokejumper" Georgeson (Director of Development for the EverQuest brand, @DaveGeorgeson)
Jeff Butler (Creative Director for the EverQuest brand, @JButlerDaybreak)
Linda “Brasse” Carlson (Community Manager, @Brasse)
Akil “Lyndro” Hooper (Everquest II developer, @akilh)
Aaron “Gnobrin” Bisnett (Weapon and Armor designer for 12 years, @Gnobrin)
Douglas “Endymion” VanDerveer (Everquest II game designer, @douglastweets)
Aimee “Ashlanne” Rekoske (Community Relations Project Manager, @Ashlanne)
Eric "Felgon" Smith (Associate Producer for EverQuest Next and Landmark, @F4Felgon)
Steve "Moorgard" Danuser (Lead Content Designer and Head of Story, @Moorgard)
Tiffany "Amnerys" Spence (Social Media, @JustTiffy)
Kyle "Hats" Manchester (Community Manager, @Hats)
Racheal "Afista" McKenny ( Everquest II community Manager, @Afista)
Noah Watkins (Graphic designer, @noahwatkins)
Kelduum Revaan (Programmer for H1Z1, @Kelduum)
Katharine Anderson (Build master for PlanetSide 2, @katharinelilly)
Xander Clauss (Base designer for PlanetSide 2, @XanderClauss)
Taylor Dowell (Systems designer for PlanetSide 2, @Tayradactyl)
David Carey (Systems designer for PlanetSide 2, @dcarey7761)
Aimee "Ashlanne" Rekoske (Community Relations Project Manager, @Ashlanne)
Michael “Xelgad” Ganz (Systems designer for EQII, @Xelgad)
Jeffrey Bard (Everquest II development)
Possibly all contracted employees - Not confirmed
(source1, source2, source3)
Confirmed safe:
John Smedley (President, Daybreak Game Company, @j_smedley)
Terry "Fairan" Michaels (Senior Producer on EQN and Landmark, @terryjmichaels)
Josh Augistine (Game designer EQN/LM, @jaugistine)
Justin "Mourde" Dazet (Designer EQN/LM, @justindazet)
Ken Murfitt (Developer EQN, @scopesofter)
Ben Burnett (Senior Programmer EQN/LM, @RtugokDaybreak)
Steve Klug (Technical Director, @StevenKlug)
Emily "Domino" Taylor (Producer for Producer, @pentapod)
Colette Murphy (Content/Social Media Manager, @ThatColette)
Kander, TTobey, Gninja, Windstalker, Covic, Phatkins, Caith, Bunji, Maevianiu,and Kaitheel.
EQ2 fan sites
I don't think Smedley is involved in this.