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https://twitter.com/hartsman/status/565620187408633856
Snatching up the EQN team for Trove already? Check.
Experience working with many at SOE? Check.
Head of Trion and plenty of EQ experience? Check.
Despite the major hate of late with ArcheAge, EQ falling into Trion's hands could be the best possible outcome for all parties involved.
Comments
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
I have a hard time believing people accustomed to the quick buck of the mobile market will be up for the headache of running an MMO. I suppose the opportunity to make EQ themed mobile games will be of some value but having to buy the actual MMOs with it would probably not be appealing to them.
They can sell MMO rights to highestr bidder anytime they want but the things is this IP,old school IP,its wet dream for these folks.
Like "hey man wanna do WoW games for mobiles ? who the heck would refuse ? sure its not same caliber IP as WoW but its huge IP nonetheless.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
Why would those companies be interested in running an MMO ? Specially one that is most likely barely turning a profit ?
If Supercell or Zynga bought the IP, the MMO version would be shut down instantly.
I don't know that the EQ brand is that strong outside of MMO circles (10 years of irrelevance is a long time.), though in the sea of mobile games anything to make yours stand out could be valuable. EQ 1&2 are both real games so much easier to farm out, but you're probably stuck buying EQN as well, and that could be much harder to unload.
Why would anyone buy SOE just to sell off their IPs?
Why would anyone sell SOE in the first place,they sold it because its was doing amazingly good?
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
I think I read somewhere that sony wants to focus on it's main brands... electronics and such
Why would anyone buy SOE if it wasn't for the IP's ?
And then proceed to fire all the best-known people associated with the major IP of the studio ?
Perhaps the board members of Columbus are all EQ1 fans and decided to take matters into their own hands ?
Not sure if you just arrived on Planet Earth or if you been away for the last 50 years. That is exactly what investment Firms do. They buy up companies in financial trouble, cut them up and sell the pieces. Be it IP's, Producst, Buildings (after reducing staff) or any other assets.
Selling off the IPs is just a bonus. CN is likely betting once they get the employees worth keeping working on mobile games rather than MMOs that are bleeding money the bottom line will turn around in a hurry.
Would it not have been cheaper just to set up a new studio and hire them if that were the case? I mean not everyone wants to work on mobile games so the people they just bought the company to get could quit...
SOE lost 60 million last year and Sony is desperate for money, I doubt SOE cost them a fortune. Quit and go where pray tell? There are no big budget MMOs under development (outside of Asia) that could absorb a large amount of people who just quit from SOE. They'll also likely have to compete with ex-wildstar employees as well.
Indeed, between the rapidly failing Wildstar and the carnage at SOE/Daybreak, there's probably enough experienced developers/managers/Customer Support people being dumped into the market to make a whole new studio from scratch !
All they'd need is a new game concept... How about an open-world MMO that uses Storybricks and voxel tech ?
Most Investment Firms actually do not buy to strips, they buy to grow to make money on the long term. Of course, you never hear about these because it's not sensationalist garbage nor bad news. Columbus Nova have yet to depart themselves of one of their acquisitions might I add and from what ex-employees (Brasse and a PlanetSide 2 producer) have said, they were very generous (aka nice severance package), so these layoff were not about salving scrap of money laying around to put inside of their own pockets.
SoE wasn't doing amazingly good, they cost Sony millions of dollars in writeoffs in 2014.
Quite the opposite, Sony is going to focus less on TVs and Phones and more on Playstation.
Their main focus now is the Playstation brand, no surprise since that is the only division that is doing extremely well.
They also plan to keep their image sensors going, since their cameras are doing ok, and Nikon uses the Sony image sensors in their camera.
source: http://ps4daily.com/2014/11/sony-focus-on-playstation/
Agreed! As long as they do it in-house I don't think you'll see the mess that Archeage was.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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OMg, id play the hell out of that game...If only there was one
No matter how cynical you become, its never enough to keep up - Lily Tomlin
Was posting in another thread and the thought struck me: have Sony sold the IP? Can't find any actual details on the deal. Reasons:
stock manipulation