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When I read posts from angry EQ vets (and for some reason they are almost always angry), they seem to be longing for an mmo where they can once again experience communal suffering. They reminisce fondly about forced grouping, corpse runs, grinding for months, camping a single mob for days, getting griefed by other guilds ie trained, out tagged on mobs etc.
All of those things sound pretty awful to me. Now I know EQ is famous for having one of the most blatant skinner box style game designs of any mmo. Do you think that warped these folks into thinking this was all good? The rat that pushed the button knowing that a treat could come out if they kept at it. All the while starving itself to death.
That type of psychological impact is quite powerful. We see it everyday in threads popping up by generally bitter people who cant stand the way it is now and just want their skinner box back.
SHould we be more understanding of this condition? I know when I see those threads my kneejerk reaction is to shake my head and plan a counter. But is that really the right thing to do? Maybe we should help these folks the same way we'd help anyone suffering from a psychological condition.
But maybe thats incredibly offensive and I am really sorry if anyone takes this in the wrong way. It just seems there are people out there who are impossible to please and at what point do we realize its not some game thats going to fix them. Because I think that game broke them in the first place.
Comments
LOLOLOLOLOLOL
Are the bitter MMO-vet masses the equivalent of BDSMers who just can't find a dominatrix?
I myself yearn for things from the early days of MMOs, but I damn sure don't lament the progress that has been made.
No floggings for me, please!
I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath.
Everyone has an opinion, and everyone differs from their likes and dislikes.. One could easily turn this around and contest that all the new gamers are still attached by the umbilical cord, and need to be spoon fed 24/7, compared to games in the past that didn't babysit you.. However, to keep this post from going south, and to explain once again why some old gamers such as myself like EQ (or similar) vs. most of the modern games, I'll cover a few areas you brought up..
I don't think that's true, is it? Your OP is clearly an effort to offend a set group of players, in both content and and tone.
I don't even care about that tbh, but at least be honest about it. You're not 'sorry', if an EQ vet is offended it's clearly objective achieved.
EQ didn't try to rip off your money like some of today's MMO do.
Vindictus MMO:
Real Casino:
Some psychologist, I don't remember who, did experiments few decades ago with three groups of puppies. In short, one group was treated nicely by his staff, one badly and the third one got both randomly. At the end of the experiment the group of puppies that was the most attached and most eager to please the staff was not the first group as you would expect, but the third one.
Obviously there is no chance such tests could be approved to be made with human subjects, even these tests were deemed unethical, but I don't doubt for a second that the these tests would give the same results if done with humans.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Now is the time to mention endless camping of bosses and miniscule drop rates and long spawn times. Oh yeah, they did it a bit differently, by letting you in a casino at 15/month but gave you very limited "spins". Also those spins required huge amount of time in addition for just one spin and you HAD to hang out in casion ALL the time, and that is deemed as "awesome" feature.
Its sooooo ironic.
Isn't it offensive when the "EQ vets" (huge generalization, I know) bash the players of modern games day in day out?
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Stockholm syndrome, its so obvious, the pattern fits perfectly lol. awesome OP.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Suffering from it? No. The EQ flagellates relish every moment of it.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I suppose the fixation we EQ vets feel can be similar to those ppl who love riding the old steam trains, or the vintage car collector, or someone who finds black and white movies more fulfilling than your modern Hollywood blockbuster.
nothing wrong with that either. Where it does go wrong is where the fan of the black and white film swears films are not as good as they used to be.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
This is cute... Look i love Space Harrier as much as the next guy/gal... But that does not make it by default a good game...
In the same way both UO and EQ were not good games... ground breaking.. Yes... but in the end a victim of the limits of their time.
That does not invalidate that you can enjoy the gameplay, but i would be very careful about trying to slam mobile/FB games down when they both can replicate those games that people hold up as "the golden age"
Old games where difficult to mask the lack of content and to make progression slower... Traits they had inherited from their "fathers" the arcade games. Because you know.. those original micro-transaction games that where designed to suck your wallet dry and have you asking to put in more...
This have been a good conversation
The fact people feel the need to attack a 16 year old game and their playerbase, in 2015, says everything you need to know about the current state of MMO.
There are thousands of new MMO, because your experience is so disappointing, that you barely manage to play the same MMO for more than a year. Meanwhile EQ is celebrating it's 16th year of existence.
Fail.
lol 'people' you should read : The Oslo Syndrome: Delusions of a People Under Siege
you see there nothing wrong with liking EQ, but when you start declaring its better than all new games...
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
I dunno Foom, nostalgia is a very powerful force.
Ask anyone over the age of 75 about anything.
I heard something that made me pause, I found it to be quite truthful and also quite sad. I was watching Meet the Press last Sunday, they were talking about cop vs. citizen violence and race, as well a homophobia and gay marriage, and one of the guest panel members said something like (only half-jokingly I'm sure):
"You know, if we kick everyone over the age of 60 out of this country, we won't be dealing with these social discrimination issues anymore."
Point is - it's really, really damn near impossible to change a person's long held beliefs.
Not really worth trying.
EQ will always be the best MMO ever made to some folks, they will always reflect joyfully on the gameplay and systems that today we would call tedious and arduous, and they'll never accept modern, progressive standards - often lashing out quite fiercely against any perceived threat to their long-held notions and beliefs.
Ohhh, if it was only that....
but when you start proclaiming that EQ was only "real" MMO and best thing since slice bread, and games suck because theyre not just like EQ....then you have a Stockholm Syndrome.
I didnt see anyone proclaiming that stuff about CCS lol And nobody is that delusional about CCS
people accept CCS for what it is. You dont accept EQ for what it was.
How do you suggest EQ players take today's MMO serious when the first person to the level cap in GW2 did it in 2 days in the headstart.
Really. Tell me how to take an MMO where you reach the level cap before the game is even out serious. Sorry, I can't
I don't know if I would call it a psychological disorder or anything. What's wrong with believing EQ did things better than MMORPGs today? Perhaps it did; maybe gamers these days are just more willing to eat up all the casual bullshit developers continue to deliver. Either way, I don't think it matters. Let the EQ players play EQ, and let the modern gamers hop to every new game that comes out. Because that's what I'll be doing.
I agree with the OP 100%. I can't stand the old-school players and their "But things were so much better back then" lamenting. No it wasn't . It was poor game design and being that games like EQ were the front runners of the MMO genre, no one knew any better.
But based on the responses here I can see that the Stockholm Syndrome is real.
Current Games: WOW, EVE Online
now go back and read OP again.
Suggest a better MMO then.
Huge difference in criticising a game and criticising a person or a group of people though.
I feel like the only feeling people will accept is happiness these days.
The other human emotions are all important and part of a fun game experience IMO.
Lets not forget this is just a simulation. You aren't actually having anything bad happening to you in a game. You are just having emotions triggered from things that are going on in it.