Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Top 3 biggest hype fail mmo-s

245

Comments

  • DevilSephDevilSeph Member UncommonPosts: 147
    Originally posted by reeereee
    Originally posted by Jean-Luc_Picard

    I knew it before I clicked this "thread" (not sure it deserves the name), but as usual, people tend to confuse "failed game" with "a game I didn't like but which is still a massive success".

    For instance, I viscerally HATE movies like "Twilight" or "Transformers". To me (and just to me, opinion you know) there are piles of stinking crap. Yet I can't call them a failure, considering the box offices scores they have.

    3 MMORPGs with big names, big hype, which failed and ended being shut down?

    - Vanguard

    - Warhammer

    - SWG

    There are a few more, but those are the most obvious ones.

    Those listing games like SW:TOR, Rift, GW2 or even WoW (seriously?) didn't understand the question, or conveniently ignored it so they could once again climb on their little soapbox and post about their personal hatred of specific games which are in no way failures.

    If you don't see how gw2 should be on the list then you might want to reread the question again yourself.  The hype surrounding gw2 was insane.  I've never seen anything like it before, gw2 was not only going to kill WoW it was going to kill the subscription model itself, it's combat would kill the trinity, and the events would be so deep the game wouldn't even need raiding as we would all just be doing events over and over to see the hundreds of possible outcomes.  People lined up to gush over how mindblowingly innovative gw2 was going to be and how it would change absolutely everything.  Do you remember the can we can we count to 10,000 before gw2 launches thread?

     

    Going from the most hyped MMO release of all time to a game that is getting by but not doing great where most people who were out of their minds about how good gw2 was going to be can't even be bothered to log in anymore.

     

    As compared to games that launched with small fraction of gw2's hype then died or did really poorly.

    Thank You Sir :D this is what i fucking hate, fake super overhyped games, actually i quit playing mmorpg-s in 2012 after i tried out gw2 for 5 hours. I started to enjoy mobas like dota 2 and i was thinking now to get back into mmorpg-s but no luck at the moment to find any.

  • obiiobii Member UncommonPosts: 804

    Sims Online

    Warhammer

    Maybe Matrix?

     

  • MoiraeMoirae Member RarePosts: 3,318

    I really want to say "everything released in the last five years". But for me? The worst are GW2, STO, and the WoD with the WoD being the biggest disappointment I've had in a very very long time. Mostly because it had such promise and ended up not even being released because the developers are a bunch of idiots. STO would be second because they could have done much better, it is Star Trek after all. One of the most famous IP's in the last 50 years, and they totally and utterly screwed it up so that its cookie cutter to every other game but with different graphics. There is literally nothing else different. GW2 because everything in the game is autogrouping, autoreceiving quests. Boring. 

  • ReizlaReizla Member RarePosts: 4,092
    Originally posted by Tamanous
    Originally posted by Skooma2

    1.  Chronicles of Spellborn

    Man I almost forgot about that game. I too was disappointed. I didn't feel there was much hype with it compared to other recent hype trains but I had my hopes.

    Pretty much what you say about recent hype trains. Though TCoS had quite some hype for the time...

    My hype failure list:

    Guild Wars 2 (like for so many, over hyped and totally NOT Guild Wars)

    Final Fantasy XIV (the initial release - damn that one really sucked balls)

    Star Citizen

  • MagdaerMagdaer Member Posts: 10

    GW2 failed in a lot of ways but it was successful for reasons I don't understand

    SWTOR is the biggest fail cuz they spent so much money on that piece of crap

    Wildstar I think they knew what would happen if they catered to the hardcore niche so idk if that's a fail exactly.

  • NilenyaNilenya Member UncommonPosts: 364

    My top 3 are

    1) Vanguard. - Not only did I play early alpha for this baby, but I kinda dragged alot of people from my EQ days to play it, and then it just didnt play well on pretty much anyones pc's - it was horrid. I returned later and liked it alot. But it didnt change the fact it had completely bombed on release.

    2) Warhammer. - The first mmo I ever played where I reached max level and just stopped playing. I cant remember why anymore. I think it was boring.

    3) Swtor - I played swg, and I loved that game though it got royally fucked in the end. I wanted to believe that swtor would be good as well. My fault. Last game I preordered. I will never preorder a game again.

     

    Honorable mention: Gw2 - I return to play it once in a while, but the grind for materials, just became too stupid to live with, and without goals to persue, there was only the events. They got old, eventually :)

  • SithosSithos Member UncommonPosts: 315

    In no particular order

    Warhammer: It was amazing fun for a bit. But then suddenly PvP, with massively overpowered classes that could literally be unkillable and decimate an entire team, St00pid wizards! It took the team nearly a year to fix this and by then it was to late.I do miss my squig herder something fierce though.

    Age of Conan: This game was hyped like none before it. It had so many players the first month or so that they had to make new servers. But once you left the starter area of Tortage....the game just got worse and worse and the fun wore off. Even now as a F2P game, it is barely holding on due to the F2P restrictions they have in place such as the "Buy the expansion and get all sorts of cool stuff..oh we forgot to mention that if you do buy the expansion, you'll have to pay the monthly fee to make use of it"

    Wildstar: Super hyped again, was a good amount of fun but then the mind numbing endgame began to get access to everything. Turned folks off. As much as it may have worked in the days of EQ, it has no real place in this age of MMOS.

     

     

  • AbdiellAbdiell Member UncommonPosts: 102

    1. Wildstar - Not even close. This game was supposed to be the return of the glory of Vanilla WoW, but without all the drawbacks. Instead, it was like playing Earthworm Jim: Revenge of the Ability Spam. Total waste of time and money .

     

    2. Warhammer: My raiding guild in Vanilla WoW was so hyped for this game. We would be clearing BWL, and talking about War the whole time time on vent. The game came out and we all quit WoW for it.....worst decision ever. 

     

    3. Every WoW expansion after TBC. With every xpac comes the hype machine, but everyone knows every step Blizz takes grinds the once great game further into the dust. Cata, Panda, and WoD contained some of the worst content and game mechanics released by any AAA mmo.

  • reeereeereeereee Member UncommonPosts: 1,636
    Originally posted by Jean-Luc_Picard
    Originally posted by DevilSeph
    Originally posted by reeereee
    Originally posted by Jean-Luc_Picard

    I knew it before I clicked this "thread" (not sure it deserves the name), but as usual, people tend to confuse "failed game" with "a game I didn't like but which is still a massive success".

    For instance, I viscerally HATE movies like "Twilight" or "Transformers". To me (and just to me, opinion you know) there are piles of stinking crap. Yet I can't call them a failure, considering the box offices scores they have.

    3 MMORPGs with big names, big hype, which failed and ended being shut down?

    - Vanguard

    - Warhammer

    - SWG

    There are a few more, but those are the most obvious ones.

    Those listing games like SW:TOR, Rift, GW2 or even WoW (seriously?) didn't understand the question, or conveniently ignored it so they could once again climb on their little soapbox and post about their personal hatred of specific games which are in no way failures.

    If you don't see how gw2 should be on the list then you might want to reread the question again yourself.  The hype surrounding gw2 was insane.  I've never seen anything like it before, gw2 was not only going to kill WoW it was going to kill the subscription model itself, it's combat would kill the trinity, and the events would be so deep the game wouldn't even need raiding as we would all just be doing events over and over to see the hundreds of possible outcomes.  People lined up to gush over how mindblowingly innovative gw2 was going to be and how it would change absolutely everything.  Do you remember the can we can we count to 10,000 before gw2 launches thread?

     

    Going from the most hyped MMO release of all time to a game that is getting by but not doing great where most people who were out of their minds about how good gw2 was going to be can't even be bothered to log in anymore.

     

    As compared to games that launched with small fraction of gw2's hype then died or did really poorly.

    Thank You Sir :D this is what i fucking hate, fake super overhyped games, actually i quit playing mmorpg-s in 2012 after i tried out gw2 for 5 hours. I started to enjoy mobas like dota 2 and i was thinking now to get back into mmorpg-s but no luck at the moment to find any.

    Drumroll!...

    And that was what the OP was looking for since the very first post of this "thread". For people to agree with him that GW2 "failed", despite it being one of the most successful MMORPG nowadays.

    Post histories are nasty things.

    And many adults here should really buy a dictionary and look up the true meaning of the verb "to fail".

     

    Spending money on a print dictionary in 2015...

     

    not sure if serious...

  • observerobserver Member RarePosts: 3,685
    Originally posted by obii

    Sims Online

    Warhammer

    Maybe Matrix?

     

    Lol. The Matrix Online.  I had forgotten about that mmo.  That failed really hard.  I wouldn't put it on a list though.  It wasn't that hyped.

  • scorpex-xscorpex-x Member RarePosts: 1,030

    Well, nothing beats FFXIV.   Square are a huge company with mass amounts of talented people and failed miserably, lots of people were fired from the company that were major figures previously over it and it caused horrible damage to the companies financials for years. 

     

    They made one of the worst mmo titles ever made in FFXIV v1, so bad that they had to remake it at great expense.  Then when they remade it they still only managed average subscriber numbers of around 600k at peak, numbers that forced quite a few titles to go free to play (swtor is a good example).

     

    To me that's one of the biggest failures of the entire genre.

  • DeSadeWhirlfistDeSadeWhirlfist Member UncommonPosts: 28
    Pretty Sure Everquest:Next takes at least top 3 for failed MMO Hype Meter hypes. EQ:N was suppose to be the next big thing, Was ranked #1 for weeks now has gone belly up it appears.
  • MardukkMardukk Member RarePosts: 2,222
    Originally posted by hallucigenocide

    i'm surprised there's no mention of Wildstar.d'oh! and just as i wrote it someone did mention it xD

     

    I wouldn't say WS was a big hype fail, as many were done with the linear quest hub themepark design by the time it was released.


    I would say:

    Conan and archeage tie for the first spot.

    SWTOR. Expected a virtual dangerous star wars universe to explore. Got a linear quest hub themepark. (Although I enjoyed the imperial agent story)


    ESO. More questing with zero open world danger or risk vs rewark. Terminally boring.

  • YashaXYashaX Member EpicPosts: 3,100
    Originally posted by DevilSeph
    Originally posted by Tamanous
    Originally posted by Jean-Luc_Picard

    I knew it before I clicked this "thread" (not sure it deserves the name), but as usual, people tend to confuse "failed game" with "a game I didn't like but which is still a massive success".

    For instance, I viscerally HATE movies like "Twilight" or "Transformers". To me (and just to me, opinion you know) there are piles of stinking crap. Yet I can't call them a failure, considering the box offices scores they have.

    3 MMORPGs with big names, big hype, which failed and ended being shut down?

    - Vanguard

    - Warhammer

    - SWG

    There are a few more, but those are the most obvious ones.

    Those listing games like SW:TOR, Rift, GW2 or even WoW (seriously?) didn't understand the question, or conveniently ignored it so they could once again climb on their little soapbox and post about their personal hatred of specific games which are in no way failures.

    The Op asked:

     

    "I'm curious what was your bad experience(?)"

     

    The Op therefore is asking about failure in relation to personal experience and not just bound by a game's commercial success. This begs the question:

     

    Did you understand the question?

     

    Now would you define the playing experience of Wow in vanilla and even BC the same as it is now? Does the original Wow even exist anymore? How does this differ in anyway than not being able to play SWG or any other cancelled game?

    Ofc I'm asking about your personal bad experience because I can't trust this comercial websites anymore so you got the question right.  I want to read all the annswers to know what to avoid lol

    So your question is actually "Which mmos do you hate/dislike and think I should avoid?" The title of your thread means something entirely different.

    ....
  • JonBonJawaJonBonJawa Member UncommonPosts: 489

    1. Greed Monger

    2. Elite Dangerous

    3. Line of Defense

     

     

  • VigilianceVigiliance Member UncommonPosts: 213

    I can only think of 1 MMO that I ever felt didn't live up to the hype I felt. It was the only MMO that got really me excited to play it before it was released. Hell I picked up WoW from a gamestop two days after its release without knowing what the hell it was or bothering to ask I just saw Warcraft so I bought it but that's that not the MMO that got me on a hype train.

     

    It was WarHammer Online. I loved the idea of the RvR campaign the multiple battlefronts all escalating towards an ultimate goal. A game with a heavy focus on PvP (also called RvR in War) and classes built with the idea of RvR in mind. I checked the official websites every day theory crafted abilities for our favorite classes in the forums that none us had even played yet. Every time I watched an Interview where one of the Developers would talk about the game design and why they were doing it... I was excited.

     

    Then the game released not because it was finished but because funding was cut and the game that was made by a team that allegedly made the fabeled DAOC was released. (Not sure if its true or not)  It was still a good game but far from the hype that brought me there. It was simplified down to cut the costs but to its credit it was a great game it just didn't have the legs to stand on for very long.

     

    The PVE content at max Level was scarce and mediocre. Class balance was definitely an issue and realm population was a major issue. Still it was fun for a time until the numbers dwindled down and the servers merged while the population got worse and worse. The game's greatest weakness was the fundamental need for healthy competition which required comparable forces between the two factions. It wasn't uncommon to see 3 or even 4 to 1 odds... favoring one side or another. It was just a game of who could bring more people and as time went on every server had a stark favorite. It eventually died even after going free to play. Sad days I quit before then but it wasn't too hard to see it coming.

     

    Still one of my favorite MMO's I ever played and it introduced quite a few new features to MMO's well before WoW did even though they often get the credit for it.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Nothing beats WARHAMMER, SWTOR, GW2 and Archage here.

    Philosophy of MMO Game Design

  • JonBonJawaJonBonJawa Member UncommonPosts: 489
    Originally posted by MMOExposed
    Nothing beats WARHAMMER, SWTOR, GW2 and Archage here.

    SWTOR just delivered what they said, a story driven theme park

    I wanted SWG 2.0 but it was clear SWTOR won´t be that but something else

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,050

    Hype Fail:

     

    1) Wildstar - a complete and utter bust.  They totally misread the market.

    2) Warhammer Online  - like AoC, released way too early to ever have a chance to be a WOW competitor

    3)   Age of Conan

     

    Complete IP Fails:

     

    These titles had amazing IPs to attract customers and still missed the mark:

     

    1) SWG - They had a chance to be HUGE and squandered it from the start.  SWTOR also totally botched it with a crap engine, linear leveling zones without alternatives and no group finders.  The hype got them respectable sales but a low retention rate.

    2) LOTRO - Limited to one faction, half hearted PVP and boring combat.  Just another WOW clone.  They masde so many design mistakes you could get a pretty interesting case study out of it.

    3) EQ2/AC2 - Not the juggernaut IPs of the first two.  But they carried the names

  • IridescentJoeIridescentJoe Member Posts: 89
    the unforgivable, the one and only: Warhammer Online: Age of Reckoning image
  • daltaniousdaltanious Member UncommonPosts: 2,381
    Originally posted by Tamanous

    My  biggest disappointments were:

    3. Wow. Odd choice I know because of it's overall success but Blizzard showed early on it had no intention of building upon the game but instead rewriting and reshaping it toward greater manageability and industry trends. Recently it appears they simply want to throw it into maintenance mode as best they can with separate and automated systems like a true fairground and throw the vast majority of it's earnings into new gaming trends. It is what Blizzard does and always will do but it is still a shame what has become of a once proud game.

     

    Title is "Top 3 biggest hype fail mmo-s". Under no circumstance Wow can fit here. Success was far beyond most wildest hype immaginable.

  • MalaboogaMalabooga Member UncommonPosts: 2,977

    1. EQ2

    2. Vanguard

    3. Wildstar

    Memorbale metions:

    Tabula Rasa, AoC.

  • herculeshercules Member UncommonPosts: 4,925

    1)dark and light.at one point  there were 3 "big" games to look forward to D&L,WOW and EQ2.yes thats right it was so hyped that it was up there in hype with  2 other big guns !

    people paid for lifetime membership and it sold  well.i was lucky and as i had a ATI card i had a member of this site inform me he could not even launch it with his and never bothered.then the reviews came out and rest is history.

    2)SWTOR.actually not a bad game but  100s of millions of $$,a popular IP,LA so sure of the game they pulled the plug on SWG(yeah it had other issues but thats for another time)

    But with such a huge budget it certainly was nothing  new,terrible engine and just was nowhere near what we expected.

    3)roma victor.it had a good following pre launch but what came out was a joke of a game.it was so bad it got the lowest ever review marks  for that year from a gaming magazine and when they gave notice  of 1 year shutdown  they actually shut it down before that!

    notable mention

    Warhammer online

    shadowbane

    AC2

    EQ2

    i love it and played it longer then any other mmo.but its failure  actually had  more to do with the devs not listening to the majority of beta testers back then but a certain elite guild in test (who famously decamped to WoW at launch)

    it was a great game even at launch.but some things which could have easily been fixed pre launch were not.high system spec with a graphics  slider that was awful(dunno if this could have been fixed but improved yes pre launch),the terrible shared exp(i lead the beta charge to change this and got good support  from other testers but apparently back then the word of 20 elite guild member was more then 1000 others),fustrating crafting.

     

  • LobotomistLobotomist Member EpicPosts: 5,980

    1. Vanguard Online : The game that broke the camel back. Literally after that game MMOs started going down the drain. And you can not imagine the hype the game had at this site.

    2. Warhammer Online : The heaviest hype monster of all time. They literally had a guy that his only job was to hype the game. Sad fact is that the game was not bad , and the problems it had would be easily solvable if EA gave a damn.

    3. GW2 : "The savior of MMO genre" , more like its not MMO at all. A limonade of MMO games. Good but utterly forgetable.

     



  • QuirhidQuirhid Member UncommonPosts: 6,230
    Originally posted by Greatsword
    Originally posted by Jean-Luc_Picard

    3 MMORPGs with big names, big hype, which failed and ended being shut down?

    - Vanguard

    - Warhammer

    - SWG

    This is pretty much the ultimate top 3 list.
    Other people just try to use the word fail to express their personal disappointment.

    My runner up on top 4 would probably be Tabula Rasa. Quite some Garriot-related hype, but not as big a name/franchise as 2 of the top 3.

    Since I don't know much about SWG, my list would've been: Vanguard, Warhammer and Tabula Rasa. Perhaps Age of Conan should be there somewhere too.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

Sign In or Register to comment.