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Since the game is "released", are the items bought in Kickstarter 2.5 years ago in game?

Slapshot1188Slapshot1188 Member LegendaryPosts: 17,586

The company sold a ton of items as perks during the Kickstarter.  Now they have proclaimed that the game is launched but where are those items?  Are all of these in game now?  

 

DAILY DEALS (Kickstarter only items!):

https://ksr-ugc.imgix.net/assets/000/338/966/f876e2513377a1ae658780cfcfca60e2_original.png?v=1358203530&w=700&h=&fit=max&auto=format&lossless=true&s=764319f99f259b7e77ff5194ccfc090c

 

$10 - Class Pack

When characters arrive in the River Kingdoms in Pathfinder Online, they do so with little wealth or equipment to their name.  A Class Pack will provide the character with a selection of items appropriate to a lower level character 
of the class selected when the class pack is used.  Each pack will include a weapon, a suit of armor (torso, legs, and helmet if applicable), and three or four other items of such as thieves tools, shields, boots, gloves, belts, hats, 
etc.  One Class Pack is required per character.  You may purchase this Add-On multiple times.

 

$10 - Honorable Title

Prior to arriving in the River Kingdoms, your character served with distinction elsewhere and was recognized for that service.  You'll be able to choose a formal title for your character of Sir, Dame, Master, Brother, Sister, Father 
or Mother.  You will be able to control when this title is displayed to others in-game.  One Honorable Title is required per character.  You may purchase this Add-On multiple times.

 

$10 - Secret Salute

You will have access to a special title that commemorates your participation in the Kickstarter.  Titles are selectable in game and you can determine when this title is displayed to other characters.  You will be able to trigger an 
on-command "emote" animation available only to Kickstarter backers!  A fun way to commemorate the Kickstarter and to show solidarity with other Backers in-game!  All characters on your account will have these 
benefits.

 

$15 - Additional Player Pack

You packed with foresight before arriving in the River Kingdoms!  You'll get an extra Player Pack that you can assign to any character you create, or sell on the in-game market to players who didn't plan as well for their journey along the Crusader Road!  One Player Pack is required per character.  You may purchase this Add-On multiple times.

 

$15 - Regional Trait Pack

Players can purchase Regional Traits Packs for their characters that give them background elements of coming from a specific country or region in Golarion.  A Region Trait Pack will provide the character with an achievement 
stating the country they hail from, a title, and a small mechanical effect, all based on the country of origin selected when the pack is used.  Select one from: Absalom, Andoran, Cheliax, Five King’s Mountain, Galt, Katapesh, 
Kyonin, Lands of the Linnorm Kings, Mwangi Expanse, Osirion, Qadira, Rahadoum, The Shackles, Taldor, Ustalav, and Varisia.  One Regional Trait Pack is required per character.  You may purchase this Add-On multiple times.

$20 - Additional Alliance Pack

Your network of contacts is exceptional.  As you arrive in the River Kingdoms you are able to make friends faster than your peers.  You'll get an extra Alliance Pack that you can assign to any character you create, or sell on the 
in-game market to players who didn't make a great first impression. You may purchase this Add-On multiple times.

(Note that each character can only gain the benefit of one Alliance Pack at a time)

$20 - The Memorial of Honor

In the middle of the Crusader Road is a mysterious structure that calls to nearby travelers.  Characters who approach and are recognized elicit a display of eldritch power from the construct.  Activating the structure removes unwanted disabilities that may have been inflicted in battle or by the acts of other characters.  In addition, you may opt to have your real name inscribed on the monument, visible to any who choose to pause for deeper inspection.  You may purchase this Add-On multiple times, once for each Character you wish to honor.

$20 - Twice-Marked of Pharasma

All characters in Pathfinder Online are marked by Pharasma and are thus able to return from the dead at the soulbinding points.  You bear the same mark as all other characters but you have a second, distinctive mark 
as well.  None know why you bear this mark, nor what it may portend in the future, but be sure that Fate has many surprises in store for those who are Twice-Chosen by the Lady of Graves.  The bearer of this second Mark 
will have access to content and mechanical benefits distinct to those who are Twice Marked!  One Twice-Marked of Pharasma Add-On is required for each character.  You may purchase this Add-On multiple times.

 

Which of these are in game today?  I would HOPE that since they are charging a box fee, a sub and have a cash shop that they would at least have all of the things you paid for as part of the Kickstarter 2.5 years ago in game by this point... The only ones I think might be in game are the Class Pack and Player Packs but I'm not even sure about those.

 

 

All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Proudly wearing the Harbinger badge since Dec 23, 2017. 

Coined the phrase "Role-Playing a Development Team" January 2018

"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

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  • [Deleted User][Deleted User] UncommonPosts: 0
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  • Viper482Viper482 Member LegendaryPosts: 4,099
    Originally posted by caldeathe
    Originally posted by Slapshot1188

    The company sold a ton of items as perks during the Kickstarter.  Now they have proclaimed that the game is launched but where are those items?  Are all of these in game now?  

    Actually, it's people here that have decided it's released. Goblinworks never "proclaimed" any such thing. They continue to say that release is close to a year away. All sorts of mechanisms aren't in place, including some of the kickstarter items.

    That is abosolutely not true. The CEO of this Goblinworks himself said this game is no longer in a testing period and is now in "early enrollment". If that is not release what is? They want to have their cake and eat it too, so they are trying to come up with some type of working that implies it is subscricption ready, but at the same time is not a finished product....but is not in testing. This game is done for, put a fork in it. They have completely mismanaged this entire deal, and requiring a subscription for an unfinished game (no matter what you call it) was a failure before it started.

     

    This is an excerpt from his post in the other thread....looks like release to me:

    We are not really in a "testing period". Our Alpha Test ended and we are now in Early Enrollment, which is live operations. The game is now persistent and there won't be any resets.

    Make MMORPG's Great Again!
  • AudoucetAudoucet Member UncommonPosts: 69
    Originally posted by caldeathe
    Originally posted by Slapshot1188

    The company sold a ton of items as perks during the Kickstarter.  Now they have proclaimed that the game is launched but where are those items?  Are all of these in game now?  

    Actually, it's people here that have decided it's released. Goblinworks never "proclaimed" any such thing. They continue to say that release is close to a year away. All sorts of mechanisms aren't in place, including some of the kickstarter items.

    Originally posted by rsdancey

    As I said before: Pathfinder Online is a fully-functional fantasy sandbox MMO. There are no key features missing.

    (...)

    This is not a game in any sort of "test" mode. We are not "alpha" or "beta" testing. We're in Early Enrollment - a complete game with limited features that are being iterated and expanded based on Crowdforging with our players. 

     

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,586
    Originally posted by Audoucet
    Originally posted by caldeathe
    Originally posted by Slapshot1188

    The company sold a ton of items as perks during the Kickstarter.  Now they have proclaimed that the game is launched but where are those items?  Are all of these in game now?  

    Actually, it's people here that have decided it's released. Goblinworks never "proclaimed" any such thing. They continue to say that release is close to a year away. All sorts of mechanisms aren't in place, including some of the kickstarter items.

    Originally posted by rsdancey

    As I said before: Pathfinder Online is a fully-functional fantasy sandbox MMO. There are no key features missing.

    (...)

    This is not a game in any sort of "test" mode. We are not "alpha" or "beta" testing. We're in Early Enrollment - a complete game with limited features that are being iterated and expanded based on Crowdforging with our players. 

     

    Ouch... the power of the quote function revealed...

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • GolbezTheLionGolbezTheLion Member UncommonPosts: 347
    Originally posted by rsdancey
    "As I said before: Pathfinder Online is a fully-functional fantasy sandbox MMO. There are no key features missing."
    "We are not really in a "testing period". Our Alpha Test ended and we are now in Early Enrollment, which is live operations. The game is now persistent and there won't be any resets."

    The bit about being in "live operations" is the really relevant part of that statement.

    Live operations = released.

  • TalonsinTalonsin Member EpicPosts: 3,619

    I think it is a bit silly how the name of the current phase changes to suit GW needs.  In the beginning of 2013, this paragraph was in their FAQ and they used the word "Beta" to explain the current phase but when called on charging for the "beta" they deny they are in beta.   The line in bold clearly shows they meant to charge money for beta testing.  Sadly, when called on it, they denied it and now have dug the current hole they are in.  If only developers could be honest with us.

     

    "Making Pathfinder Online will require a three-step process. First we will develop the basic game systems needed to get the game into a playable state. Second, we will open the game to our first paying customers during Beta – a stage of development akin to Gmail’s initial launch; all the features in the game will work but many aspects of the complete specification will still be in development. Third we will complete the Beta phase and Release the game. On Release, all of the basic game systems will have been implemented and polished and we will be focused on adding content and expanding options."

     

    Source:

    https://www.kickstarter.com/projects/1675907842/pathfinder-online-a-fantasy-sandbox-mmo

     

    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,586

    I would say they flat out LIED.  And Ryan if what I say below is incorrect please feel free to correct me.  Here is a cut and past of a sample Kickstarter Tier:

     

    Crowdforger Epic Brewmaster - Patrons at this level get all the Pioneer level rewards, including month one access to the Beta through the Early Enrollment process. In addition, you will provide Goblinworks with a proper name for a character. That name will be associated with a fine ale or distilled spirit served at finer Taverns throughout the land! (The copyright to the character name and background you provide will be held by Paizo Publishing, LLC, which reserves the right to reject inappropriate, anachronistic, or vulgar content.)

     

    As you can see.  They described BETA as a separate event. Totally distinct from Early Enrollment.   Their Kickstarter Tiers state they will have an Alpha, a Beta.. and then an Early Enrollment.

     

    As far as I can tell, and Ryan has never answered... they went right from Alpha to Early Enrollment.  According to the Kickstarter, the people that pledged should have had access to a beta, for which there was no subscription.  Before paying a sub, as per your quote above- ALL BASIC SYSTEMS WILL BE IMPLEMENTED AND POLISHED. Not even the most diehard fan could say the game is even slightly polished in it's current state.

     

    So when we pledged and were told there would be an Alpha AND a Beta that we would have access to.. and instead we were tossed into an Early Enrollment where you charge a sub... How is that not flat out lying?

     

    And in the spirit of the thread... Have any Epic Brewmasters named their Fine Ale yet?

     

     

     

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by caldeathe
    Originally posted by Slapshot1188

    The company sold a ton of items as perks during the Kickstarter.  Now they have proclaimed that the game is launched but where are those items?  Are all of these in game now?  

    Actually, it's people here that have decided it's released. Goblinworks never "proclaimed" any such thing. They continue to say that release is close to a year away. All sorts of mechanisms aren't in place, including some of the kickstarter items.

     

    Charging entry and a sub IS actually proclaiming a launch...

    I am a supporter of KS as a general concept and enabler of grass roots development and a supporter of indie passion and freedom of thought, but these guys are doing it wrong.

  • AkulasAkulas Member RarePosts: 3,028
    It's not released to some time in 2016 but there are no future wipes and you can pay a sub to get access to EE

    This isn't a signature, you just think it is.

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  • wmmarcellinowmmarcellino Member UncommonPosts: 94

    Slapshot, who were you on the Paizo forums?  What happened to make this so personal for you?

    Normal critiques would be things like, "I don't want to pay to be part of the development process," "I think a box-fee during development is inefficient and a barrier to entry," "I want a game with no PVP/unrestrained PVP," etc.  Clearly your incessant posting, and desperate search for moral failure (not game design flaws) is incredibly personal.

    Who were you, and what happened to make you so angry?

    Do the RIGHT THING: come be a Paladin with us! http://ozemsvigil.guildlaunch.com/

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by Vesavius
    Originally posted by caldeathe
    Originally posted by Slapshot1188

    The company sold a ton of items as perks during the Kickstarter.  Now they have proclaimed that the game is launched but where are those items?  Are all of these in game now?  

    Actually, it's people here that have decided it's released. Goblinworks never "proclaimed" any such thing. They continue to say that release is close to a year away. All sorts of mechanisms aren't in place, including some of the kickstarter items.

     

    Charging entry and a sub IS actually proclaiming a launch...

    I am a supporter of KS as a general concept and enabler of grass roots development and a supporter of indie passion and freedom of thought, but these guys are doing it wrong.

    I'm not saying that either charging an entry or sub means anything, since you can buy into alphas today. HOWEVER, rsdancey just muddies the waters by saying it's neither alpha nor beta, but "early enrolment". WTF DOES THAT EVEN MEAN!!!! Plus they're using this crowdforging term now. Like are we just making up new terms? 

     

    Congrats, Ryan! You've managed to single-handedly confuse the entire gaming community as to the release state of your game. So much so that it took people calling for a review of the game on the forums to get MMORPG.com to start a preview. Spend a couple bucks and have some interns let people know the game is released, or early enrolment or whatever you're calling it now to avoid the bane of the critical eye. Anyway, I hope GW is better at making games than making people aware. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • AudoucetAudoucet Member UncommonPosts: 69
    Originally posted by wmmarcellino

    Slapshot, who were you on the Paizo forums?  What happened to make this so personal for you?

    Normal critiques would be things like, "I don't want to pay to be part of the development process," "I think a box-fee during development is inefficient and a barrier to entry," "I want a game with no PVP/unrestrained PVP," etc.  Clearly your incessant posting, and desperate search for moral failure (not game design flaws) is incredibly personal.

    Who were you, and what happened to make you so angry?

    People wouldn't continue to shoot down PFO, if you stopped telling nonsense about it.

    Persisting in pretending that PFO isn't launched is just asking for trouble.

  • BascolaBascola Member UncommonPosts: 425
    Originally posted by wmmarcellino

    Slapshot, who were you on the Paizo forums?  What happened to make this so personal for you?

    Normal critiques would be things like, "I don't want to pay to be part of the development process," "I think a box-fee during development is inefficient and a barrier to entry," "I want a game with no PVP/unrestrained PVP," etc.  Clearly your incessant posting, and desperate search for moral failure (not game design flaws) is incredibly personal.

    Who were you, and what happened to make you so angry?

    What does it matter? He brings up some good points. The game is charging box price plus monthly fee and has no wipes. That is either a released game or a scam. I fear in the case of PFO it's actually the latter.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Bascola
    Originally posted by wmmarcellino

    Slapshot, who were you on the Paizo forums?  What happened to make this so personal for you?

    Normal critiques would be things like, "I don't want to pay to be part of the development process," "I think a box-fee during development is inefficient and a barrier to entry," "I want a game with no PVP/unrestrained PVP," etc.  Clearly your incessant posting, and desperate search for moral failure (not game design flaws) is incredibly personal.

    Who were you, and what happened to make you so angry?

    What does it matter? He brings up some good points. The game is charging box price plus monthly fee and has no wipes. That is either a released game or a scam. I fear in the case of PFO it's actually the latter.

    I'd say it matters quite a bit what motivates people to do this sort of thing, good points or not. There is a difference between posting good points and launching a smear campaign..

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • RusqueRusque Member RarePosts: 2,785

    I haven't been following this game, also not particularly interested one way or another, but good lord anyone who is capable of defending this nonsense is truly a part of the problem.

    What does it take to be a released product these days? Keeping something in a perpetual state of "yet to be released" status is kind of criminal. Why ever announce release then? There's no benefit to "going live" if it means you owe something more to your customers. Just keep it "unreleased" and collecting money and somehow you're shielded from everything? wtf?

    People put up with the most insane crap from game developers, I don't get it. Are you so emotionally invested in these products that you can't think clearly?

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Looks like Pathfinder is Slapshot's new Mortal Online. 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • IkedaIkeda Member RarePosts: 2,751

    I'm not sure I understand the argument.

    You pay for the game?  Check.

    You pay for the sub?  Check.

    You can get in the game by doing the 2 steps above?  Check.

    Since when do we not call an apple an apple?

    The decision made surrounding this game is just one thing heaped on another.  The attackers have a right to attack.  This is shoddy.  I was hoping with a great IP like PFO has that it'd be fantastic.  It's being run by 16 y/o's.  They're on a duel edged sword.  They obviously need to profits from monthly subs.  Otherwise NO company would have released in the current state.  Of course, if they didn't release, they would lose out.

    I honestly wish the Dev had never told people to come here to white-knight.  His game isn't white-knight worthy.  There isn't a single redeeming factor in it right now.  And that is the biggest shame of all.  

    It is a truly sad day when I'd rather play a PWE or Cryptic game than PFO.

  • JalitanJalitan Member UncommonPosts: 104
    Originally posted by Rusque

    I haven't been following this game, also not particularly interested one way or another, but good lord anyone who is capable of defending this nonsense is truly a part of the problem.

    What does it take to be a released product these days? Keeping something in a perpetual state of "yet to be released" status is kind of criminal. Why ever announce release then? There's no benefit to "going live" if it means you owe something more to your customers. Just keep it "unreleased" and collecting money and somehow you're shielded from everything? wtf?

    People put up with the most insane crap from game developers, I don't get it. Are you so emotionally invested in these products that you can't think clearly?

    ^this

     

    As gamers we can't keep complaining about crap games being released and then defend the developers doing it. Don't fall for the corporate legal speak designed to make you believe what they want.

  • EdgeXEdgeX Member UncommonPosts: 39

    lol I can't believe there is people saying the game has not released. They are charging monthly for it, there is no longer any wipes, and the CEO has gone on record to say they are not in a "testing phase", what more do you need? Them to say it's officially released? What does that actually change?

     

    I've posted on this site 1 time in 12 years, and people supporting this drive me so bonkers, I had to post.

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by EdgeX

    lol I can't believe there is people saying the game has not released. They are charging monthly for it, there is no longer any wipes, and the CEO has gone on record to say they are not in a "testing phase", what more do you need? Them to say it's officially released? What does that actually change?

     

    I've posted on this site 1 time in 12 years, and people supporting this drive me so bonkers, I had to post.

    Ok, that's fair enough, but before you go throwing stones, maybe you should try to find a review on the game. For a "released" game you'd at least expect to find a SINGLE review. However, PFO isn't listed on Metacritic, there aren't any reviews on any major game sites, and there is but 1 review on the first page of Google, and that's from some unknown blogger. 

     

    This isn't a matter of ignorance, it's a matter of awareness, specifically that GW does a crap job at marketing and, instead, calls out guilds for not recruiting new players. *pfft* Oh, and, YES!! People do expect an actual release announcement, not some sort of convoluted explanation about the state of the game with some invented term that isn't familiar to anyone. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • EdgeXEdgeX Member UncommonPosts: 39

    Ok, that's fair enough, but before you go throwing stones, maybe you should try to find a review on the game. For a "released" game you'd at least expect to find a SINGLE review. However, PFO isn't listed on Metacritic, there aren't any reviews on any major game sites, and there is but 1 review on the first page of Google, and that's from some unknown blogger.

     

    To be fair MMORPG reviews are not that common, unless it's a AAA release. PFO is not a AAA release, and most people don't even care about PFO. ArcheAge has been released for 9 months now, is way more popular than PFO (sorry it's true), and has a whopping 11 metacritic reviews. MMORPG's tend to get coverage, not reviews. PFO has gotten coverage, just not for the right reasons.

     

    edit: Dude wtf lol..... I actually went to the website and the very first thing in the FAQ.

     

    What is Early Enrollment?

    This is the first phase of our launch of the game.

     

     

    Am I missing something here???

  • ThodThod Member UncommonPosts: 14

    It is interesting how heated discussions can become - lets try to shed a little bit light on how we actually got  here

    First - all started with a Kickstarter that did 'suceed' but barely. The original idea was:

    a) you could pay a VERY hefty premium to get into alpha play

    b) for $100 you would get into beta. Places were restricted to 2000 each month. Late backers would go into later month. Beta would run for at least a year and you would have to pay subscription during this time. Your $100 included the 'box' price as well as 4 month game time (3 month plus 1 month 'free')

    c) The KS did struggle early one. A KS is both - a business idea as well as a story. Bad press early in a Kickstarter is poison for the success as you mainly sell a feelgood and a promise. You also rely on your early backers to get more backers - which doesn't happen if they are on the sidelines themselves. There was doom and gloom pretty much from the start - if not on day 1 then at least inside the first week

    d) Should GW have called off the KS after week 1? If you read all the comments here then for many the answer would have been a resonding yes. Instead they soldiered on and with a lot of push - especially using Paizo and RPG fans and offering miniatures as well as the Emerald Spire book they managed to get the KS past the finish line on the last day.

    e) Minatures and books have been delivered and as far as I remember more or less on time. There have been hickups and errors - I got some extra set of miniatures. They also ran out of the limited print-run of books. I was one of the customers who finalized the pledge late. But thanks to customer service I still got my book

    f) Alpha as well as 'beta' did start later as advertised. Alpha a few month - beta half a year. The estimated delivery was June 2014 - actually the rolled it out 31 December 2014.

    So far you could say GW delivered more or less half a year late what they promised for us 'beta-testers / beta backers'. And everyone who pledged at a lower level would only get a 1 month headstart before Open Enrollment (release) with an advertised date of January 2016.

    Now comes the part that 'muddies the waters'. Ryan renamed beta into Early Enrollment. Originally you were an early enrolee into beta - but the term 'beta' was dropped. Also due to the delays the 'beta testers' got already (non-paid) access during alpha. This was needed for some stress testing.

    Also the original plan to only have a staggered access of 2000 backers per month got dropped. There where only 3657 backers on the $100 level - so everyone got in on day 1 (if they wanted).

    Off course this didn't leave a second wave on month 2 - so they opened up the early access (planned for Jan 2016) ahead of time. These backers should only have had a one month headstart before 'release' or 'open enrollment' but now they suddently could enter as well.

    So we has a wave 2 - but the whole plan originally was to have monthly waves. So the doors got opened up even further and everyone now can enter and you can even get a 15 day trial account - for free (you have to pay if you want to continue).

    Now the opening up of the doors to the public suddenly makes it 'released' - despite being half a year behind the timeline and not being planned for Open release originally February 2016 (January 2016 for the $35 pledge plus an extra month).

    We get in a lot of fights here because of some labels. This is a game that wasn't planned to be public at this stage of time. If you want - call it released. But please be aware of the state of the game if you want to join.

    The fallacy is in the Status on the top here - Status - Final - rel 2014.

    It might be released - but it is still at least a year away from 'Final'. We had 7 interactions of Early Enrollment clients since December 31st. There have been huge and massive changes.

    But I guess it is easier to look at it black and white. After all - where would otherwise be the fun posting here on these boards. A post like this that tries to complain doesn't draw you here - you want scancal, heated debates - who wants to be educated.

     

     

     

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  • ClaiesClaies Member UncommonPosts: 76

    It's rather humorous that there is a discussion at all about if this game has been "released" or not.  One of the official definitions of the word release is "The releasing of something for publication, performance, use, exhibition, or sale." It seems as though this software fits all of those categories.

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