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Hey guys... I am looking for a game that I can find a nice spot to build a homestead, maybe grow some crops for personal use, and find a profession to sell items to players.... I am looking for NON p2w,
However, pvp or pve or a mix is ok!
Must have good graphics, good game mechanics, deeper the crafting / homesteading / non combat mechanics the better.
This will most likely be a game that is under the radar or simply brand new... I have played EVERYTHING I think... and still am finding out I have an empty spot in my gamers soul.
Anyone have a suggestion or know of a new something coming??
SoTA looks promising but I know very little about the game.
Thanks in advance.
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Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Was decent idea, had the founders for it, but with the way the land grab and botting was supported and the lack of any kind of rule enforcement caused me... like many others to leave the game in short notice.
But thanks for the input.
Sorry to say but this game doesn't exist.I also tried AA but got booted so much and then had to queue for excessive hours just to get in and booted again and all the land was gone by the time I could get in.
There are no games that have deep crafting any more,the ones that did get nerfed because people complain it is too complex,I hear the Repopulation may have deep crafting but there is certainly no game that has all the things you listed
The repopulation does have deep crafting but the level of complexity is beyond anything I have yet to see. Nothing in the game is based on actual crafting of the items, it is based on crafting of 'Sockets' kind of things. In order to make a droid, there is like 120 steps from what I remember from playing the game for a short time. This kind of depth is great, except each step takes several other steps. So from start to finish you can build a droid in about a week real time. The grind for the craft is beyond anything I have witnessed.
They claimed that this would be a SWG remake, it would be the call home for all us SWG crafting junkies.... its not!!
TERA has really good graphics
WoW too in Draenor, looks amazingly pretty
GW2 has amazing looking cities, but graphics kinda suck
The Secret World has really good graphics just all around
Star Citizen is looking to be top notch graphics, but it isn't out yet
Out of those, I'd probably go with TERA if good graphics are a must. Maybe TSW if that is your style. Otherwise Draenor looks pretty...and GW2 is kinda meh lol
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
I know exactly what you mean
I am looking for a game that I can find a nice spot to build a homestead, maybe grow some crops for personal use, and find a profession to sell items to players
Can you do this with ANY of the ones you suggested ??
Playing - FFXIV, ESO
Played - FFXI, WoW, Lineage 2, Guild Wars, Aion, SWToR, LotRO, GW2, TERA, Rift, ArcheAge, TSW
Ship building and physics involved in maneuverability sounds just like Eve Online, however, I was referring to being able to build a house anywhere I please. Take up a profession, perhaps sell to passers-by. Have a field out back for my own nourishment and perhaps to trade with at a nearby township. A cow or two for dairy products and some beef. What if a stranger comes travelling with his or her family, they like the spot I have picked out and decide to build not far away. Then maybe another, and another and soon a small village arises.
AA is nothing like that... no matter how much seemless world it has.... a seemless world is not much fun if you're forced into NOT being able to do what you want.
As far as I know no game with a decent budget that can afford decent graphics has ever put more effort into the homesteading aspect than AA and I suspect no big budget game ever will again, so, you're just screwed if that's what you want.
"Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"
Most of what you put as a requirement is subjective. Though in terms of deep crafting, owning a plot of land that you can edit to your please, having a garden / stables and having content that extends beyond fighting... FFXIV has all of these. Many would say it has amazing graphics as well. Game mechanics are constantly changed with each patch, and most of what some complained about will have complete overhauls in the expansion.
Some warning: The game has a lot of attunements and makes you work for most things. It also starts out slow, with the best parts of story appearing after level 35ish and the even better parts in the patched storyline content. In addition, you should look into seeing what server has relatively low to medium population to ensure you get a house. They keep on adding plots, but they go fast on full servers. Also, playing as early as possible will be a benefit so that you may start saving gil to buy new plots when they are released when the expansion is -- or some time after it.
Shroud of the Avatar does look promising. Though if we're talking about future games, Black Desert might be up your alley as well. Though we're still in a "wait and see" with these both.
This is pretty much what I thought too. If you don't mind the graphics of wurm than it seems like your best bet.
PS, A newer game still that seems like it will be like wurm in lot of ways would be tree of life but it's very cartoony graphics (not bad if you don't mind those kind of graphics though) and since it's only launching early access this month I don't expect it to be as fleshed out as wurm. I'm not sure if it will launch with ships for example.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
There really isn't much that meets the criteria. Closest thing to SWG is the SWG emulator that exists somewhere out there(I never touched it, so can't say much about it). But, of course, SWG graphics are horrible anyway.
There's a ton of indepent sandbox-style MMOs in development, but nothing has released. And, with indie projects, you never know when or if.
I know of a couple like Gloria Victis and Life Is Feudal, etc. that you can get into now, I believe(have to pay to get in, I believe), to name a couple of Medieval style sandbox games. Both, as far as I know, still have a ways to go until a real launch though.
Basically, there's alot of sandbox types out there, but none seem to be coming over the horizon any time soon.
There's always voxel games like Landmark and Trove(if I'm thinking of the right name), etc., but they are going to have weaker, more cartoony graphics.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Thats because its designed to stop people making every single component themselves.. you can do if you really want but as you stated above it takes a very long time..
Basically if you want to be a droid crafter you tend to buy all the parts in and then concentrate on building the droids instead of the individual components.
I like the system myself it helps build up a community as people cant really do everything themselves so you have to interact with other people via the auction house or make friends in game and buy from those people direct.
http://www.wurmonline.com/
YOur definition of P2W is....um....wrong. P2W or Pay 2 Win means that spending real life cash in the cash shop is the only to be successful in the game. While it is true that some of the F2P games are P2W its not as many as you think. There are plenty of F2P games that the cash shop does not sell items that affect game play. World of Warcraft, Star Wars the Old Republic, Tera Online, Lineage 2, Aion, and RIft are examples of games where the cash shop items do not affect game play. ANd just for the record WoW released a similar system to Tera Online, Rift, and EVE Online in the 6.1.2 Patch with the WoW Token System.
"Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"