This is how long it took me to finish the entire main story. No achievement for 2.5 part 1, but I finished it a few hours after it came out. Solo queues as DPS.
That's quite the bit of...dedication to marathon 2.1-2.4 but since exact times could not be given I cant say it wasn't done in a 16 hour gaming session. In the end the point is not how long it took, its the forced nature of having to complete 2.1-2.55. The storyline as cumbersome as it was going from 1-50 for unlocking content, It didn't seem completely useless since it unlocked game features AND provided a good chunk of your exp to make the games FIRST playthrough feel less like bashing your head against the wall (like the 2nd and 3rd job you get to 50). That being said 2.0 to 2.1 is still fine by my standards to at least finish because its something to do while naturally leveling to 50 for the first time. Although, for someone that didn't play it AT ALL (which is possible since the games batch of classes at launch left a lot more to be desired) and are attracted to the Gunner and Dark knight (which SE totally sold out the classes true role purely on the intent to attract more players) they probably still rather get to play as those classes rather than leveling archer/bard marauder/warrior to get them in the first place.
Originally posted by Moirae Games good. The prevalence and unending harassment every 30 seconds by non stop gold sellers and the game won't even let you turn off the chat or disable parts of it... THAT is not good. I will NEVER play this game.
Yeah, totally forgot about that the RMT kept me more company and talked to me more than my FC and populated LS mates. They at least always wanted to give something and help me out financially at least ^_-.
Originally posted by Moirae Games good. The prevalence and unending harassment every 30 seconds by non stop gold sellers and the game won't even let you turn off the chat or disable parts of it... THAT is not good. I will NEVER play this game.
Yeah, totally forgot about that the RMT kept me more company and talked to me more than my FC and populated LS mates. They at least always wanted to give something and help me out financially at least ^_-.
You can turn TELL off I believe. Me, I just ignore it
Absolutely true, but In all my years of playing MMOS I don't think if seen a game so far past launch that had the degree of spam that FFXIV does. Hell even Archeage manage to find a way to make it manageable just weeks after launch.
Originally posted by Moirae Games good. The prevalence and unending harassment every 30 seconds by non stop gold sellers and the game won't even let you turn off the chat or disable parts of it... THAT is not good. I will NEVER play this game.
Yeah, totally forgot about that the RMT kept me more company and talked to me more than my FC and populated LS mates. They at least always wanted to give something and help me out financially at least ^_-.
You can turn TELL off I believe. Me, I just ignore it
Absolutely true, but In all my years of playing MMOS I don't think if seen a game so far past launch that had the degree of spam that FFXIV does. Hell even Archeage manage to find a way to make it manageable just weeks after launch.
I have noticed it depends on what server your on. I am on Mateus and I get on average 2 or 3 tells an hour. My friend is on Hyperion a much more populated server and says he gets maybe 1 an hour.
We're on Excalibur, but I was under the impression that all the servers have a very wealthy population so I cant say we are a "High Pop" server.
Originally posted by Moirae Games good. The prevalence and unending harassment every 30 seconds by non stop gold sellers and the game won't even let you turn off the chat or disable parts of it... THAT is not good. I will NEVER play this game.
Yeah, totally forgot about that the RMT kept me more company and talked to me more than my FC and populated LS mates. They at least always wanted to give something and help me out financially at least ^_-.
You can turn TELL off I believe. Me, I just ignore it
Absolutely true, but In all my years of playing MMOS I don't think if seen a game so far past launch that had the degree of spam that FFXIV does. Hell even Archeage manage to find a way to make it manageable just weeks after launch.
I have noticed it depends on what server your on. I am on Mateus and I get on average 2 or 3 tells an hour. My friend is on Hyperion a much more populated server and says he gets maybe 1 an hour. Weird you would think it would be the other way around.
I am on Siren and get between 3 to 6 per hour depending the time of day. if you put yourself on /busy you get no tells. I did that when Spam was 3 to 6 every minute but that was before the last massive account bans.
Yeah that is pretty much the dumbest thing I've ever heard. There shouldn't be any requirements to play an expansion other than being the right level for each new area or whatever. But a gear rating, that's ridiculous. I disagree with your thought on new players getting screwed because the whole game would be new for them, so it doesn't much matter. Unnecessary rules, but not unexpected from a highly overrated game.
Originally posted by Dreycraft Yeah that is pretty much the dumbest thing I've ever heard. There shouldn't be any requirements to play an expansion other than being the right level for each new area or whatever. But a gear rating, that's ridiculous. I disagree with your thought on new players getting screwed because the whole game would be new for them, so it doesn't much matter. Unnecessary rules, but not unexpected from a highly overrated game.
Thats your Opinion and what has been done on every game every expansion except FFXI. FF players are use to this and are OK with it. So SE wants to continue the same route, they can and they know people will have opinions like you. Others like myself dont care its not that hard to do all the content. The Trails if you do the mechanics are easy and with the changes coming up a few level 60s will be able to carry a new player through the content.
Originally posted by Dreycraft Yeah that is pretty much the dumbest thing I've ever heard. There shouldn't be any requirements to play an expansion other than being the right level for each new area or whatever. But a gear rating, that's ridiculous. I disagree with your thought on new players getting screwed because the whole game would be new for them, so it doesn't much matter. Unnecessary rules, but not unexpected from a highly overrated game.
Thats your Opinion and what has been done on every game every expansion except FFXI. FF players are use to this and are OK with it. So SE wants to continue the same route, they can and they know people will have opinions like you. Others like myself dont care its not that hard to do all the content. The Trails if you do the mechanics are easy and with the changes coming up a few level 60s will be able to carry a new player through the content.
You're wrong, yes FFXI stopped this at ToAU but WoW stopped this shit at Burning Crusade since they got flamed for it. Any MMO in the current market that is worth a DAMN has a story but its still optional and doesn't lock you out of game features. Even SWTOR; that is all about the voice acted personal stories, can be played by clearing your starter planet and doing PvP for EXP to max level. And no this game is NOT catering to FFXI fans, its actually hated as the greatest abominations done to the FF series as far as the promise the end of 1.1.9 showed in FFXIV prior to ARR.
To the players who claim it took 8 to 9 hours, I don't know what game you were playing. I got lucky with my queues even as a dps (around 20 minutes max, with one unfortunate one that was over an hour), but between all the running around, I started on Friday, played about 5 hours between my courses -- moved into Saturday and dumped nearly the whole day into it, it was my only free day between now and the expansion, and I started at 9 a.m. and powered through until past midnight because I didn't realize how long the whole thing took -- and Sunday I started up early, and finished around 3. Totaling it all up comes to between 20 and 25 hours -- I'm a veteran MMO player stretching back some 15 years, I don't waste time dawdling and aside from taking the time to read/watch the story, I was on a mission.
You can defend the game and the design all you want -- I posted here so that people know what they are getting into. The fights were fun, fast-paced, and definitely worth the queue. But if you have a full-time job and have your sights set on being one of the new classes, or to catch up to your friends, it's probably better to just... not. I like the FF community, people have been helpful and far more patient than the WoW community ever was. That being said, you get this really unique breed of player who have their own heads lodged so far up their nether regions that one must wonder whether their words are simply misinterpreted flatulence -- they feel the need to lie, obfuscate, or harass detractors, to protect the honor and integrity of their game for some indiscernible reason, which is one reason that took me so long to find my way to Final Fantasy in the first place; I had the impression all the players were like the shining gems of humanity found within this forum. To the credit of the game, fortunately, that is patently untrue.
All that being said, if you still hate me so much that you feel the need to report me, go right ahead. My account is mandodo69 and I'll see you in hell. =P
Why did you sit in queue by yourself? Seriously. Yes My Wife and I are Tank and healers and have fast Queues. However Every trial we did we offered FC members to join us and they went. No I am not sorry for your Queue because you choose the be DPS and you Choose to Queue alone. If you were on my server and one of my FC members or a friend I knew needed the content I would take you with us. It would push you to the front of the line, O wait I will be taking my 2 friends this week through the instances to make their queues fast.
If you spent time reading and getting into the quest. That too was your choice I skipped all cut screens and read nothing. I got the quest done running alone side my wife at the same time doing the same content. It does not take that long. No I do not believe you that it took you that long for these quest because I did them and they dont take that long.
I'll reiterate that my queue times were not bad. Some of us play from far overseas and don't have the luxury of an active player base at night -- including that some servers have character creation locked, you kinda take what you get, particularly as a first-time player. It's great that you're helping people. Good on you for skipping through the quest dialogue and rushing it as fast as you could; I figured since I had to do it, I might as well try to understand the story and WHY I'm doing it -- again, a task I envisioned playing through as a Dark Knight. Finally, I don't believe in imposing myself on others and begging to be dragged through things when I have the tools at my disposal to take care of it myself. I spent my queue times watching YouTube videos on how to do the fights competently, so that I didn't serve as a burden to my group.
Go right ahead and keep telling people that the quests are just a simple hop, skip, and a jump. I suppose with insta-queues, knowing the fights, being geared, having people to coordinate with, and not caring about the story one whit, yes, I suppose you COULD power through things like a champ. You are, however, being disingenuous to the players who don't have all that or who are simply new to the game. Try putting yourself in their shoes -- it's GOING to take them 20 hours at the least (and that's completely ignoring a legitimate gear grind) AND all the original main scenario quests and I didn't read that anywhere on the Heavensward product page when I ordered it.
Every MMO expansion I can think of has at least some features accessible to lower-level players: most of WoW's expansions you could enter a couple levels below the previous expansion's max level, WoD being an exception and the first thing WoD did was gear you up to a reasonable ilevel base to participate, Rift's expansion at least gave you access to the new souls immediately, the earlier DAoC expansions also gave immediate access to new classes -- the point being FFXIV is an anomaly in that every feature I can think of that was advertised is locked behind a 20-hour quest wall, even for people who finished the original 2.0 storyline. It's not cool, it's piss-poor design, and even if I were in an FC with an individual such as yourself I'd rather try soloing the bloody end-bosses than listen to you preaching at me from your ivory tower while graciously carrying me to the finish line.
Happened to see this post, so I'd like to add my experiences.
As a new FFXIV player, I recently hit 50, finished the main scenario quest, and intended to carry things into the new expansion -- I started playing with the intent of rolling a dark knight come expansion and going through the story my way. Suffice to say, I found I needed to get through all the old content to catch up.
Calculating how much time would be involved in achieving a gear level at which I wouldn't be a burden to groups, I straight up bought gil so that I could power through the quests. Starting at 90 ilevel from the beginning of the post-main scenario quests, it took roughly 25 hours to finish all the content.
At this point, I'm happy to have finished it -- the story was decent, although hamfistedly done and dreadfully predictable if you are at all familiar with cliched Japanese style -- but I'm so burnt I regret preordering the expansion. If I hadn't known the requirement, I'd have just done things at a reasonable pace.
All that being said, good luck to other FF newcomers -- I think it's totally uncool that you get slammed up against the scenario barrier, particularly when a good portion of the quests are run and fetch quests written by a completely uninspired designer and clearly fluff to waste players' time -- the game isn't bad but prepare yourselves to invest those 20-ish hours in order to step into the expansion. I dunno -- if I had to do it again, I probably wouldn't.
That tells you everything right there. This is where it's on the player, not the game. And how is anything slammed at anyone when from the very beginning the Main Scenario quests was a barrier to almost all the features available in the game?
The very reason that the main scenario quests were a barrier to almost all features of the game were the very same reason I hated doing it, and I'm sure that there are many others that feel the same. The moment I completed 2.1 so I start doing endgame and access coil I avoided main scenario like a plague, also a feeling I feel is mutual among others.
And I'm sure that many others actually enjoy the MSQ. So, Instead of going around calling anyone a white knight just because they don't agree with you, accept that it's just difference of opinions. The white knight response you're using with every response prior to this is getting old and using that response to any disagreements takes away any credibility that you have.
Happened to see this post, so I'd like to add my experiences.
As a new FFXIV player, I recently hit 50, finished the main scenario quest, and intended to carry things into the new expansion -- I started playing with the intent of rolling a dark knight come expansion and going through the story my way. Suffice to say, I found I needed to get through all the old content to catch up.
Calculating how much time would be involved in achieving a gear level at which I wouldn't be a burden to groups, I straight up bought gil so that I could power through the quests. Starting at 90 ilevel from the beginning of the post-main scenario quests, it took roughly 25 hours to finish all the content.
At this point, I'm happy to have finished it -- the story was decent, although hamfistedly done and dreadfully predictable if you are at all familiar with cliched Japanese style -- but I'm so burnt I regret preordering the expansion. If I hadn't known the requirement, I'd have just done things at a reasonable pace.
All that being said, good luck to other FF newcomers -- I think it's totally uncool that you get slammed up against the scenario barrier, particularly when a good portion of the quests are run and fetch quests written by a completely uninspired designer and clearly fluff to waste players' time -- the game isn't bad but prepare yourselves to invest those 20-ish hours in order to step into the expansion. I dunno -- if I had to do it again, I probably wouldn't.
I call Bullshit on this that it took you 25 hours to finish all the content. My wife and I did the content together. Saturday May 30th we did Thornmarch (The primal boss for 2.1), Leviathan (The Primal boss for 2.2) and Ramuh (The Primal Boss for 2.3) and all the storyline starting from 2.1 and finished up to 2.4 in about 3 hours maybe 3 and half hours tops. I know My kids were on their afternoon nap and my wife and I got all that shit done. So if 2.0 - 2.55 takes you anymore than 8 to 9 hours of play time; then you must be standing still in game just to say it took longer.
I call bullshit on you and Mbrodie's bullshit, saying that 2.0-2.55 takes 6-9 hours you have to be kidding me. Even 2.1-2.55 took longer than that, you really must not recall all the downtime in between missions. Going from glittering circle to glittering circle between zones placed purposely out of the the way then waiting in 30-60 min ques for all the PF dungeons and taking 30-40 min per dungeon and almost just as long for all the ques/clears of all the primals/mini battles take MANY hours. Nor do you recall Cape Westwind and the last few dungeon size areas que times (priority que was given to first time clears as of recently but I question the amount of players that actually do trial roulette's nowadays).Getting pick up gear and drops from dungeons while doing this endeavor DOES speed up the process, but since every moron needs and greeds on EVERYTHING so they can turn it in for the pitiful and useless Company seals deters this. The ilvl 100 gear is great from the newer dungeons granted now that it actually drops vs before BUT you still have to hope someone else doesn't need on it.
All of this does NOT include the last few fights in 2.5-2.55, namely steps of fate. After several nerfs to monster health the battle continues to be difficult not due to its difficulty but rather the ability to keep a full group of players without dropping. The battlefield is so easy in fact, that you can keep respawning and continue the fight until the battle is won, but when the first to three wipes happen people immediately drop. This makes it very difficult to maintain the amount of players to do the fights mechanics and to have the DPS to ultimately to burn the fight down. Due to this you want to spend more time doing roulette's/LoA/LFR areas to inflate your Gear score higher than anyone else's to have a chance to even try to carry the sad morons.
In the end this isn't even an problem of length, its a problem in and of it self that you are forced to do irrelevant content and for the most part boring story to play the new expansion. As I've mentioned in other threads, this game is a bastion for those who can truly avoid battle content due to the many activities the game offers for other players that enjoy elements like RP/Crafting/Playing sims with their house (Granted you can find a plot LEL) and I find it IRONIC that the very same game that offers so much fluff and pointless crap (in my opinion) crams the very content many players avoid down your throat. The game has been a constant culprit in trying to force its playerbase to do all of its content without giving them much of a choice, outside of all the new fluff that was added with the Golden Saucer of course. In which I also find it funny they are promoting physical prizes such as laptops and PC accessories in a new batch of tournaments for chocobo racing. This makes me almost wonder if there is a lack of interest on that part but nonetheless I give them props for doing such things.
In the and as I have said, this game is going to fall flat on it's face if Yoshi P does not turn this requirement around. All he has managed to do is the usual bait and switch and dip and dodge of the concerned playerbase by removing gear restrictions and adding more exp for the storyline come 3.0. This is not what people want, people want 3.0 to have its own story or as per my suggestion: a Synopsis cutscene of events leading up to and fragmenting the storylines to 2.55. It's like the time when people were complaining about the atma process of relic weapons and his answer was to make atma stackable to 99..... Or the time i recall someone complaining about something to do with mounts and possibly mount diversity and Yoshi interpreted that is "Oh yes good idea, we will add a Mount roulette" which in those situations and those that followed made me realize that he doesn't give a flying **** about his playerbase because its his project and his baby now. Remember, just over 150k of the 600k+ player base has completed 2.55 for a multitude of their own reasons. Due to a large percentage of MMO players that for some reason enjoy playing blind and avoiding social media and updates in this day and age (odd i know) many haven't done it even now because they are unaware of its requirement. Which this is to be expected because just the idea itself is farcical the highest degree in this day and age of MMO's.
even duty finder groups only took max 15 minutes, i dont know what server you're on, but on Tonberry it's very populated and even at end game jumping in a queue as a dps for any of the raids / dailies etc.. only takes a max of 15 minutes to get a group... and yes 2.1 - 2.55 only took between 6 - 9 hours, i basically did it in one play session.
and i'm guessing you havent played in a long time... steps of faith was a joke. we one shot that.. mind you as i said i only did it a few days ago... and i was tanking on my war for something different... but we basically grouped everything up under the boss and nuked everything down as we went along... the only one i had issue with was The Chrysalis and that was because we wiped the first time not handling the meteors in phase properly.. after respawn again we zerged it down.
everything goes super fast now, gear is super easy to get, as i said on my server very populated and still going strong.. dps / tanks / healer queues all between 0 - 15min, the only queue i waited for was for chimera for my bard relic and that literally took 27minutes.
i'm sorry you're incredibly angry at the game, but even another posted said him and his wife did 2.1 to 2.4 or something in about 4 hours, as tedious as it is, if you dont stop and watch every long ass cutscene and just push through it takes around 6 hours.. if you stop for the scenery... it add's a bit more time on.
To the players who claim it took 8 to 9 hours, I don't know what game you were playing. I got lucky with my queues even as a dps (around 20 minutes max, with one unfortunate one that was over an hour), but between all the running around, I started on Friday, played about 5 hours between my courses -- moved into Saturday and dumped nearly the whole day into it, it was my only free day between now and the expansion, and I started at 9 a.m. and powered through until past midnight because I didn't realize how long the whole thing took -- and Sunday I started up early, and finished around 3. Totaling it all up comes to between 20 and 25 hours -- I'm a veteran MMO player stretching back some 15 years, I don't waste time dawdling and aside from taking the time to read/watch the story, I was on a mission.
You can defend the game and the design all you want -- I posted here so that people know what they are getting into. The fights were fun, fast-paced, and definitely worth the queue. But if you have a full-time job and have your sights set on being one of the new classes, or to catch up to your friends, it's probably better to just... not. I like the FF community, people have been helpful and far more patient than the WoW community ever was. That being said, you get this really unique breed of player who have their own heads lodged so far up their nether regions that one must wonder whether their words are simply misinterpreted flatulence -- they feel the need to lie, obfuscate, or harass detractors, to protect the honor and integrity of their game for some indiscernible reason, which is one reason that took me so long to find my way to Final Fantasy in the first place; I had the impression all the players were like the shining gems of humanity found within this forum. To the credit of the game, fortunately, that is patently untrue.
All that being said, if you still hate me so much that you feel the need to report me, go right ahead. My account is mandodo69 and I'll see you in hell. =P
Why did you sit in queue by yourself? Seriously. Yes My Wife and I are Tank and healers and have fast Queues. However Every trial we did we offered FC members to join us and they went. No I am not sorry for your Queue because you choose the be DPS and you Choose to Queue alone. If you were on my server and one of my FC members or a friend I knew needed the content I would take you with us. It would push you to the front of the line, O wait I will be taking my 2 friends this week through the instances to make their queues fast.
If you spent time reading and getting into the quest. That too was your choice I skipped all cut screens and read nothing. I got the quest done running alone side my wife at the same time doing the same content. It does not take that long. No I do not believe you that it took you that long for these quest because I did them and they dont take that long.
I'll reiterate that my queue times were not bad. Some of us play from far overseas and don't have the luxury of an active player base at night -- including that some servers have character creation locked, you kinda take what you get, particularly as a first-time player. It's great that you're helping people. Good on you for skipping through the quest dialogue and rushing it as fast as you could; I figured since I had to do it, I might as well try to understand the story and WHY I'm doing it -- again, a task I envisioned playing through as a Dark Knight. Finally, I don't believe in imposing myself on others and begging to be dragged through things when I have the tools at my disposal to take care of it myself. I spent my queue times watching YouTube videos on how to do the fights competently, so that I didn't serve as a burden to my group.
Go right ahead and keep telling people that the quests are just a simple hop, skip, and a jump. I suppose with insta-queues, knowing the fights, being geared, having people to coordinate with, and not caring about the story one whit, yes, I suppose you COULD power through things like a champ. You are, however, being disingenuous to the players who don't have all that or who are simply new to the game. Try putting yourself in their shoes -- it's GOING to take them 20 hours at the least (and that's completely ignoring a legitimate gear grind) AND all the original main scenario quests and I didn't read that anywhere on the Heavensward product page when I ordered it.
Every MMO expansion I can think of has at least some features accessible to lower-level players: most of WoW's expansions you could enter a couple levels below the previous expansion's max level, WoD being an exception and the first thing WoD did was gear you up to a reasonable ilevel base to participate, Rift's expansion at least gave you access to the new souls immediately, the earlier DAoC expansions also gave immediate access to new classes -- the point being FFXIV is an anomaly in that every feature I can think of that was advertised is locked behind a 20-hour quest wall, even for people who finished the original 2.0 storyline. It's not cool, it's piss-poor design, and even if I were in an FC with an individual such as yourself I'd rather try soloing the bloody end-bosses than listen to you preaching at me from your ivory tower while graciously carrying me to the finish line.
yeah i didnt have insta queue, i play from australia on JP servers, i didnt know any of the fights going into them or have any gear worth a damn, but currently all this content is a zerg fest, with very little knowledge required that you can pickup on the fly if needed. you don't like the game thats fine, you had a shitty experience that's also fine.. depending where you live maybe you should try JP servers... from australia lower latency and great pop in our peak hours... other than that, basically everything you have said is counter to my experience so i mean... sorry, find something else?
Edit - in fact from what i've seen the only current content you need to have any real idea about is FCoB, everything else is pretty much duty finder easy.
Happened to see this post, so I'd like to add my experiences.
As a new FFXIV player, I recently hit 50, finished the main scenario quest, and intended to carry things into the new expansion -- I started playing with the intent of rolling a dark knight come expansion and going through the story my way. Suffice to say, I found I needed to get through all the old content to catch up.
Calculating how much time would be involved in achieving a gear level at which I wouldn't be a burden to groups, I straight up bought gil so that I could power through the quests. Starting at 90 ilevel from the beginning of the post-main scenario quests, it took roughly 25 hours to finish all the content.
At this point, I'm happy to have finished it -- the story was decent, although hamfistedly done and dreadfully predictable if you are at all familiar with cliched Japanese style -- but I'm so burnt I regret preordering the expansion. If I hadn't known the requirement, I'd have just done things at a reasonable pace.
All that being said, good luck to other FF newcomers -- I think it's totally uncool that you get slammed up against the scenario barrier, particularly when a good portion of the quests are run and fetch quests written by a completely uninspired designer and clearly fluff to waste players' time -- the game isn't bad but prepare yourselves to invest those 20-ish hours in order to step into the expansion. I dunno -- if I had to do it again, I probably wouldn't.
That tells you everything right there. This is where it's on the player, not the game. And how is anything slammed at anyone when from the very beginning the Main Scenario quests was a barrier to almost all the features available in the game?
The very reason that the main scenario quests were a barrier to almost all features of the game were the very same reason I hated doing it, and I'm sure that there are many others that feel the same. The moment I completed 2.1 so I start doing endgame and access coil I avoided main scenario like a plague, also a feeling I feel is mutual among others.
And I'm sure that many others actually enjoy the MSQ. So, Instead of going around calling anyone a white knight just because they don't agree with you, accept that it's just difference of opinions. The white knight response you're using with every response prior to this is getting old and using that response to any disagreements takes away any credibility that you have.
Once a more credible response is given, I would be more than happy to drop the White Knight title. For the time being, instead of offering a counter point or this "opinion" to the thread and voicing why THEY feel this is unnecessary they rather call everyone antisocial/moronic/and instant gratification B*tching nobos. Those who simply blindly follow without rhyme nor reason, unable to take the good or bad and just immediately label you instead of actual discussion need no other title imo. And in the end despite our "differing views" we are discussing the idea behind content walling rather than the game as a whole itself, which I'll admit I've veered quite off topic and apologize. The funniest aspect of this is that I completed 2.55 and I am caught up with the the final cutscene, which I may add was quite a way to finish 2.0. Almost started to feel like FFXIV: A Game of Thrones edition, but in no way was this a bad thing nor was it avoidable based on the events that led up to it. So why am I here complaining about it you may ask, and its simply because I want this game to start being more than just a overrated content-less game. I want it to be the FF game I can stand proudly behind, defending it's greatness in my clad white shining armor along with my fellow White knights.
Heavensward is setting out to iron out a large portion of my frustrations with the post ARR launch, but I don't want all my casuals to run off because of some piss poor decision made by someone that is clearly far too full of himself. As much as I'd like to see "Savior and Messiah Yoshi P get kicked off of his high horse and fall flat on his face, I want this game to reach out to more people and to tell others with confidence: "Yes, this game is setting out to do something different and is a fresh breath of air in this stagnant MMO market" WHILE ACTUALLY MEANING IT. All in all, this is a piss poor design decision and I don't care how much more they stream line it because this is literally going to hold the whole game back. There is no type of person that is more fickle than a MMO player, nor do they like being dictated and forced to do things they don't enjoy. When dropping down their money to give the game another shot because they quit at launch for whatever reasons they have; I don't think they expect/nor want to see a 20+ hour content wall barring them from trying the new classes and leveling their previous classes to the new level cap.
Its a bad decision imo, i won't buy it because of this. I have a level50 paladin and i was waiting for this expansion to catch up with the game again. Now i need to do countless story quests, run many instances after reading tactics, watching vids because im a tank. This isnt fun in my opinion so i'll pass.
Happened to see this post, so I'd like to add my experiences.
As a new FFXIV player, I recently hit 50, finished the main scenario quest, and intended to carry things into the new expansion -- I started playing with the intent of rolling a dark knight come expansion and going through the story my way. Suffice to say, I found I needed to get through all the old content to catch up.
Calculating how much time would be involved in achieving a gear level at which I wouldn't be a burden to groups, I straight up bought gil so that I could power through the quests. Starting at 90 ilevel from the beginning of the post-main scenario quests, it took roughly 25 hours to finish all the content.
At this point, I'm happy to have finished it -- the story was decent, although hamfistedly done and dreadfully predictable if you are at all familiar with cliched Japanese style -- but I'm so burnt I regret preordering the expansion. If I hadn't known the requirement, I'd have just done things at a reasonable pace.
All that being said, good luck to other FF newcomers -- I think it's totally uncool that you get slammed up against the scenario barrier, particularly when a good portion of the quests are run and fetch quests written by a completely uninspired designer and clearly fluff to waste players' time -- the game isn't bad but prepare yourselves to invest those 20-ish hours in order to step into the expansion. I dunno -- if I had to do it again, I probably wouldn't.
That tells you everything right there. This is where it's on the player, not the game. And how is anything slammed at anyone when from the very beginning the Main Scenario quests was a barrier to almost all the features available in the game?
The very reason that the main scenario quests were a barrier to almost all features of the game were the very same reason I hated doing it, and I'm sure that there are many others that feel the same. The moment I completed 2.1 so I start doing endgame and access coil I avoided main scenario like a plague, also a feeling I feel is mutual among others.
And I'm sure that many others actually enjoy the MSQ. So, Instead of going around calling anyone a white knight just because they don't agree with you, accept that it's just difference of opinions. The white knight response you're using with every response prior to this is getting old and using that response to any disagreements takes away any credibility that you have.
Once a more credible response is given, I would be more than happy to drop the White Knight title. For the time being, instead of offering a counter point or this "opinion" to the thread and voicing why THEY feel this is unnecessary they rather call everyone antisocial/moronic/and instant gratification B*tching nobos. Those who simply blindly follow without rhyme nor reason, unable to take the good or bad and just immediately label you instead of actual discussion need no other title imo. And in the end despite our "differing views" we are discussing the idea behind content walling rather than the game as a whole itself, which I'll admit I've veered quite off topic and apologize. The funniest aspect of this is that I completed 2.55 and I am caught up with the the final cutscene, which I may add was quite a way to finish 2.0. Almost started to feel like FFXIV: A Game of Thrones edition, but in no way was this a bad thing nor was it avoidable based on the events that led up to it. So why am I here complaining about it you may ask, and its simply because I want this game to start being more than just a overrated content-less game. I want it to be the FF game I can stand proudly behind, defending it's greatness in my clad white shining armor along with my fellow White knights.
Heavensward is setting out to iron out a large portion of my frustrations with the post ARR launch, but I don't want all my casuals to run off because of some piss poor decision made by someone that is clearly far too full of himself. As much as I'd like to see "Savior and Messiah Yoshi P get kicked off of his high horse and fall flat on his face, I want this game to reach out to more people and to tell others with confidence: "Yes, this game is setting out to do something different and is a fresh breath of air in this stagnant MMO market" WHILE ACTUALLY MEANING IT. All in all, this is a piss poor design decision and I don't care how much more they stream line it because this is literally going to hold the whole game back. There is no type of person that is more fickle than a MMO player, nor do they like being dictated and forced to do things they don't enjoy. When dropping down their money to give the game another shot because they quit at launch for whatever reasons they have; I don't think they expect/nor want to see a 20+ hour content wall barring them from trying the new classes and leveling their previous classes to the new level cap.
What makes you think they don't have their own qualms about the game. Maybe they just don't agree with this subject matter. Have you ever thought of that? You automatically labeling them doesn't make you any better. You need to learn to take your own damn advice.
And what high horse has Yoshi been riding? The man has been honest and forth coming since he took over as producer. Every producer has a vision of a game they feel people want to play. There will always be decisions he makes that people will not agree with. It's the nature of these kinds of games where millions of people play. At least he lives by what he believes as well as listen to feedback and implement those changes the best he can. If you don't see that, you are blindly biased. You even said it yourself with the line above.
Looks like you're hating on him just for the sake of hating on him. What has he done to make you feel like you want him to fall off his high horrse and fall flat on his face?
There will always be activities in MMORPGS that you don't enjoy doing but you do it anyways to get to the stuff you enjoy. What kind of rock have you been living in? You going to tell me every MMORPG that you've played, you've enjoyed every second of every activity in those games? Get real.
Originally posted by thanoskkk Its a bad decision imo, i won't buy it because of this. I have a level50 paladin and i was waiting for this expansion to catch up with the game again. Now i need to do countless story quests, run many instances after reading tactics, watching vids because im a tank. This isnt fun in my opinion so i'll pass.
First question is what is your iLvL for your Paladin?
Second Question is how many instances do you think you need to run? I got up to 2.4 and only stopped because I was iLvL 60 and needed to be iLvL 80 to do the instance. The instance I need to run right now is snowcloak. From 2.1 to 2.4 I have had to run 3 for the storyline. That was 3 Primal instances. I MIGHT have to run 2 to 3 more at most until 2.55, I dont know I have not checked I want this content to be new. Now There are around 120 quest from 2.1 to 2.55 and yes they are boring I will say that however you can do ALL of this inside 10 hours if you dont sit down with your finger in your ear.
Now I did hit the gear level wall. HOWEVER in 1 week I am now ilvl 91. In 7 days I got my level 90 Relic weapon, i got 9/11 iLvL 100 pieces of gear from running 2 roulettes a day for these 7 days, plus I had seals from Hunts I did over 2 weeks i think it was.
Now if you done any thing from 2.1 and on it will be faster. If your PLD is a fresh 50 then you have about 2 weeks worth of work. You can also make this content faster for yourself because the day that HW drops you can start doing the quest and get EXP for it. Which will level you while doing 120 quest. The quest will also give you gear to do the instances you will be needing to do. So if you spend 2 hours a day over 5 days you will be done with it and in the new zones moving through that content.
Lets Recap here. You can do the content within 2 weeks right now depending where your gear level is and you left off with your storyline. OR you can wait until HW drops take 1 weeks and just do it all WHILE leveling to 60. Which will cut down on the amount of side quest you need to do.
Everyone that has been on this forum post complaining about has been overly dramatic and not down to earth logical about it because they call people WHITE KNIGHTS when they say the content takes 25+ hours to do which is a joke and anyone who plays the game knows how much a lie that is, or they are like the OP who JUST WANTS TO CRAFT and have NOTHING TO DO WITH COMBAT AT ALL. Well guess what the game is built 100% around combat for leveling, dont like it this is not the game for you.
Now with all honest I can understand if you dont want to do the quest because again they can be boring for some. That is a personal opinion and you are free to have that opinion. However its just not a brick wall you smash your face into like the people who love to cry on this post have made it out to be. Its more like a 10 hour pain in the ass fetch quest run; which guess what level 50 to 60 will be the same thing because there too you need to do the storyline to get to end game. So while it might be a pain in the ass, your also required to do the storyline outside of 2.1 to 2.55.
Originally posted by thanoskkk Its a bad decision imo, i won't buy it because of this. I have a level50 paladin and i was waiting for this expansion to catch up with the game again. Now i need to do countless story quests, run many instances after reading tactics, watching vids because im a tank. This isnt fun in my opinion so i'll pass.
What exactly would you have been doing in the expansion with your lvl50 paladin if not do story quests and run instances?
This thread is like a dark hole of butthurt, though it is good it is concentrated in one place to save the rest of the forum. The OP itself stands atop the mountain as the drama queen.
"I must do content I haven't experienced before to be able to do content I haven't experienced before? Wow dat sux".
Using LOL is like saying "my argument sucks but I still want to disagree".
Blizzard really nailed it from a design standpoint with the progression from vanilla WoW, to BC, to WotLK.
I swear it seems like 90% if other MMOs exist for the sole purpose of proving Blizzard wrong. Absolutely nothing sans level cap should be required for entry to the expansion. What SE is doing will kill the long term growth of their game. As the game ages, catching up to the vets should be made easier and not more difficult.
Blizzard really nailed it from a design standpoint with the progression from vanilla WoW, to BC, to WotLK.
I swear it seems like 90% if other MMOs exist for the sole purpose of proving Blizzard wrong. Absolutely nothing sans level cap should be required for entry to the expansion. What SE is doing will kill the growth of their game in a few years.
Blizzard, the makers of fast food content since the Burning Crusade? From a design standpoint it is hilarious to think it is a good move to completely abandon the content you've created, unless that content were full of crap in the first place.
Using LOL is like saying "my argument sucks but I still want to disagree".
This is a great business design. Alienate and prevent new players and returning players from buying your product because you want them to grind story quests made for 11 year olds. I am sure this expansion will bring many neaw subscriptions.
Originally posted by darkscape This is a great business design. Alienate and prevent new players and returning players from buying your product because you want them to grind story quests made for 11 year olds. I am sure this expansion will bring many neaw subscriptions.
Ummmm it already has......duh. Cactuar has been locked for months. My roommate had to wait till 4am and barely got in before locking it again.
I've edited or removed multiple posts that were off topic or otherwise engaged in personal attacks on other posters. Time to keep things on topic going forward.
To give feedback on moderation, contact mikeb@mmorpg.com
Originally posted by Amana I've edited or removed multiple posts that were off topic or otherwise engaged in personal attacks on other posters. Time to keep things on topic going forward.
Originally posted by thanoskkk Its a bad decision imo, i won't buy it because of this. I have a level50 paladin and i was waiting for this expansion to catch up with the game again. Now i need to do countless story quests, run many instances after reading tactics, watching vids because im a tank. This isnt fun in my opinion so i'll pass.
I like how you think that playing a game as intended is "not" fun lol.
Comments
That's quite the bit of...dedication to marathon 2.1-2.4 but since exact times could not be given I cant say it wasn't done in a 16 hour gaming session. In the end the point is not how long it took, its the forced nature of having to complete 2.1-2.55. The storyline as cumbersome as it was going from 1-50 for unlocking content, It didn't seem completely useless since it unlocked game features AND provided a good chunk of your exp to make the games FIRST playthrough feel less like bashing your head against the wall (like the 2nd and 3rd job you get to 50). That being said 2.0 to 2.1 is still fine by my standards to at least finish because its something to do while naturally leveling to 50 for the first time. Although, for someone that didn't play it AT ALL (which is possible since the games batch of classes at launch left a lot more to be desired) and are attracted to the Gunner and Dark knight (which SE totally sold out the classes true role purely on the intent to attract more players) they probably still rather get to play as those classes rather than leveling archer/bard marauder/warrior to get them in the first place.
Yeah, totally forgot about that the RMT kept me more company and talked to me more than my FC and populated LS mates. They at least always wanted to give something and help me out financially at least ^_-.
Absolutely true, but In all my years of playing MMOS I don't think if seen a game so far past launch that had the degree of spam that FFXIV does. Hell even Archeage manage to find a way to make it manageable just weeks after launch.
We're on Excalibur, but I was under the impression that all the servers have a very wealthy population so I cant say we are a "High Pop" server.
I am on Siren and get between 3 to 6 per hour depending the time of day. if you put yourself on /busy you get no tells. I did that when Spam was 3 to 6 every minute but that was before the last massive account bans.
Thats your Opinion and what has been done on every game every expansion except FFXI. FF players are use to this and are OK with it. So SE wants to continue the same route, they can and they know people will have opinions like you. Others like myself dont care its not that hard to do all the content. The Trails if you do the mechanics are easy and with the changes coming up a few level 60s will be able to carry a new player through the content.
You're wrong, yes FFXI stopped this at ToAU but WoW stopped this shit at Burning Crusade since they got flamed for it. Any MMO in the current market that is worth a DAMN has a story but its still optional and doesn't lock you out of game features. Even SWTOR; that is all about the voice acted personal stories, can be played by clearing your starter planet and doing PvP for EXP to max level. And no this game is NOT catering to FFXI fans, its actually hated as the greatest abominations done to the FF series as far as the promise the end of 1.1.9 showed in FFXIV prior to ARR.
I'll reiterate that my queue times were not bad. Some of us play from far overseas and don't have the luxury of an active player base at night -- including that some servers have character creation locked, you kinda take what you get, particularly as a first-time player. It's great that you're helping people. Good on you for skipping through the quest dialogue and rushing it as fast as you could; I figured since I had to do it, I might as well try to understand the story and WHY I'm doing it -- again, a task I envisioned playing through as a Dark Knight. Finally, I don't believe in imposing myself on others and begging to be dragged through things when I have the tools at my disposal to take care of it myself. I spent my queue times watching YouTube videos on how to do the fights competently, so that I didn't serve as a burden to my group.
Go right ahead and keep telling people that the quests are just a simple hop, skip, and a jump. I suppose with insta-queues, knowing the fights, being geared, having people to coordinate with, and not caring about the story one whit, yes, I suppose you COULD power through things like a champ. You are, however, being disingenuous to the players who don't have all that or who are simply new to the game. Try putting yourself in their shoes -- it's GOING to take them 20 hours at the least (and that's completely ignoring a legitimate gear grind) AND all the original main scenario quests and I didn't read that anywhere on the Heavensward product page when I ordered it.
Every MMO expansion I can think of has at least some features accessible to lower-level players: most of WoW's expansions you could enter a couple levels below the previous expansion's max level, WoD being an exception and the first thing WoD did was gear you up to a reasonable ilevel base to participate, Rift's expansion at least gave you access to the new souls immediately, the earlier DAoC expansions also gave immediate access to new classes -- the point being FFXIV is an anomaly in that every feature I can think of that was advertised is locked behind a 20-hour quest wall, even for people who finished the original 2.0 storyline. It's not cool, it's piss-poor design, and even if I were in an FC with an individual such as yourself I'd rather try soloing the bloody end-bosses than listen to you preaching at me from your ivory tower while graciously carrying me to the finish line.
And I'm sure that many others actually enjoy the MSQ. So, Instead of going around calling anyone a white knight just because they don't agree with you, accept that it's just difference of opinions. The white knight response you're using with every response prior to this is getting old and using that response to any disagreements takes away any credibility that you have.
even duty finder groups only took max 15 minutes, i dont know what server you're on, but on Tonberry it's very populated and even at end game jumping in a queue as a dps for any of the raids / dailies etc.. only takes a max of 15 minutes to get a group... and yes 2.1 - 2.55 only took between 6 - 9 hours, i basically did it in one play session.
and i'm guessing you havent played in a long time... steps of faith was a joke. we one shot that.. mind you as i said i only did it a few days ago... and i was tanking on my war for something different... but we basically grouped everything up under the boss and nuked everything down as we went along... the only one i had issue with was The Chrysalis and that was because we wiped the first time not handling the meteors in phase properly.. after respawn again we zerged it down.
everything goes super fast now, gear is super easy to get, as i said on my server very populated and still going strong.. dps / tanks / healer queues all between 0 - 15min, the only queue i waited for was for chimera for my bard relic and that literally took 27minutes.
i'm sorry you're incredibly angry at the game, but even another posted said him and his wife did 2.1 to 2.4 or something in about 4 hours, as tedious as it is, if you dont stop and watch every long ass cutscene and just push through it takes around 6 hours.. if you stop for the scenery... it add's a bit more time on.
yeah i didnt have insta queue, i play from australia on JP servers, i didnt know any of the fights going into them or have any gear worth a damn, but currently all this content is a zerg fest, with very little knowledge required that you can pickup on the fly if needed. you don't like the game thats fine, you had a shitty experience that's also fine.. depending where you live maybe you should try JP servers... from australia lower latency and great pop in our peak hours... other than that, basically everything you have said is counter to my experience so i mean... sorry, find something else?
Edit - in fact from what i've seen the only current content you need to have any real idea about is FCoB, everything else is pretty much duty finder easy.
Once a more credible response is given, I would be more than happy to drop the White Knight title. For the time being, instead of offering a counter point or this "opinion" to the thread and voicing why THEY feel this is unnecessary they rather call everyone antisocial/moronic/and instant gratification B*tching nobos. Those who simply blindly follow without rhyme nor reason, unable to take the good or bad and just immediately label you instead of actual discussion need no other title imo. And in the end despite our "differing views" we are discussing the idea behind content walling rather than the game as a whole itself, which I'll admit I've veered quite off topic and apologize. The funniest aspect of this is that I completed 2.55 and I am caught up with the the final cutscene, which I may add was quite a way to finish 2.0. Almost started to feel like FFXIV: A Game of Thrones edition, but in no way was this a bad thing nor was it avoidable based on the events that led up to it. So why am I here complaining about it you may ask, and its simply because I want this game to start being more than just a overrated content-less game. I want it to be the FF game I can stand proudly behind, defending it's greatness in my clad white shining armor along with my fellow White knights.
Heavensward is setting out to iron out a large portion of my frustrations with the post ARR launch, but I don't want all my casuals to run off because of some piss poor decision made by someone that is clearly far too full of himself. As much as I'd like to see "Savior and Messiah Yoshi P get kicked off of his high horse and fall flat on his face, I want this game to reach out to more people and to tell others with confidence: "Yes, this game is setting out to do something different and is a fresh breath of air in this stagnant MMO market" WHILE ACTUALLY MEANING IT. All in all, this is a piss poor design decision and I don't care how much more they stream line it because this is literally going to hold the whole game back. There is no type of person that is more fickle than a MMO player, nor do they like being dictated and forced to do things they don't enjoy. When dropping down their money to give the game another shot because they quit at launch for whatever reasons they have; I don't think they expect/nor want to see a 20+ hour content wall barring them from trying the new classes and leveling their previous classes to the new level cap.
He that lives upon Hope dies farting.
What makes you think they don't have their own qualms about the game. Maybe they just don't agree with this subject matter. Have you ever thought of that? You automatically labeling them doesn't make you any better. You need to learn to take your own damn advice.
And what high horse has Yoshi been riding? The man has been honest and forth coming since he took over as producer. Every producer has a vision of a game they feel people want to play. There will always be decisions he makes that people will not agree with. It's the nature of these kinds of games where millions of people play. At least he lives by what he believes as well as listen to feedback and implement those changes the best he can. If you don't see that, you are blindly biased. You even said it yourself with the line above.
Looks like you're hating on him just for the sake of hating on him. What has he done to make you feel like you want him to fall off his high horrse and fall flat on his face?
There will always be activities in MMORPGS that you don't enjoy doing but you do it anyways to get to the stuff you enjoy. What kind of rock have you been living in? You going to tell me every MMORPG that you've played, you've enjoyed every second of every activity in those games? Get real.
First question is what is your iLvL for your Paladin?
Second Question is how many instances do you think you need to run? I got up to 2.4 and only stopped because I was iLvL 60 and needed to be iLvL 80 to do the instance. The instance I need to run right now is snowcloak. From 2.1 to 2.4 I have had to run 3 for the storyline. That was 3 Primal instances. I MIGHT have to run 2 to 3 more at most until 2.55, I dont know I have not checked I want this content to be new. Now There are around 120 quest from 2.1 to 2.55 and yes they are boring I will say that however you can do ALL of this inside 10 hours if you dont sit down with your finger in your ear.
Now I did hit the gear level wall. HOWEVER in 1 week I am now ilvl 91. In 7 days I got my level 90 Relic weapon, i got 9/11 iLvL 100 pieces of gear from running 2 roulettes a day for these 7 days, plus I had seals from Hunts I did over 2 weeks i think it was.
Now if you done any thing from 2.1 and on it will be faster. If your PLD is a fresh 50 then you have about 2 weeks worth of work. You can also make this content faster for yourself because the day that HW drops you can start doing the quest and get EXP for it. Which will level you while doing 120 quest. The quest will also give you gear to do the instances you will be needing to do. So if you spend 2 hours a day over 5 days you will be done with it and in the new zones moving through that content.
Lets Recap here. You can do the content within 2 weeks right now depending where your gear level is and you left off with your storyline. OR you can wait until HW drops take 1 weeks and just do it all WHILE leveling to 60. Which will cut down on the amount of side quest you need to do.
Everyone that has been on this forum post complaining about has been overly dramatic and not down to earth logical about it because they call people WHITE KNIGHTS when they say the content takes 25+ hours to do which is a joke and anyone who plays the game knows how much a lie that is, or they are like the OP who JUST WANTS TO CRAFT and have NOTHING TO DO WITH COMBAT AT ALL. Well guess what the game is built 100% around combat for leveling, dont like it this is not the game for you.
Now with all honest I can understand if you dont want to do the quest because again they can be boring for some. That is a personal opinion and you are free to have that opinion. However its just not a brick wall you smash your face into like the people who love to cry on this post have made it out to be. Its more like a 10 hour pain in the ass fetch quest run; which guess what level 50 to 60 will be the same thing because there too you need to do the storyline to get to end game. So while it might be a pain in the ass, your also required to do the storyline outside of 2.1 to 2.55.
What exactly would you have been doing in the expansion with your lvl50 paladin if not do story quests and run instances?
This thread is like a dark hole of butthurt, though it is good it is concentrated in one place to save the rest of the forum. The OP itself stands atop the mountain as the drama queen.
"I must do content I haven't experienced before to be able to do content I haven't experienced before? Wow dat sux".
Blizzard really nailed it from a design standpoint with the progression from vanilla WoW, to BC, to WotLK.
I swear it seems like 90% if other MMOs exist for the sole purpose of proving Blizzard wrong. Absolutely nothing sans level cap should be required for entry to the expansion. What SE is doing will kill the long term growth of their game. As the game ages, catching up to the vets should be made easier and not more difficult.
Blizzard, the makers of fast food content since the Burning Crusade? From a design standpoint it is hilarious to think it is a good move to completely abandon the content you've created, unless that content were full of crap in the first place.
Ummmm it already has......duh. Cactuar has been locked for months. My roommate had to wait till 4am and barely got in before locking it again.
But, no new subscribers huh?
For you bro: https://www.youtube.com/watch?v=NZN1HowUV5Q
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Thank you.
I like how you think that playing a game as intended is "not" fun lol.