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Guild Wars 2: Ventari - The New Revenant Legend

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

ArenaNet has revealed the next legend that will be associated with the new Revenant profession when the Guild Wars 2 expansion, Heart of Thorns, launches later this year. Ventari will become the first Guild Wars 2 profession that will utilize a staff as a melee weapon.

The Ventari will become the first Guild Wars 2 profession that will utilize a staff as a melee weapon that will be specifically focused on a combination of magical and martial styles. Ventari becomes a support profession that can heal allies and knock back enemies by standing within range.

Rejuvenating Assault - “Cleave foes around you with your staff, creating healing orbs for you and your allies.”

This skill is the third part of the autoattack chain. When you strike foes with this skill, shards of energy will fly off onto the ground around the target. You or your allies can walk over these for a small amount of healing. This encourages strafing around your target to pick up the orbs as you attack, and it creates more interaction between you and your allies. We wanted to promote healing through offense rather than as a passive effect.

The core of the Revenant's healing abilities comes in the form of the Ventari Tablet. Every skill will utilize the tablet in one way or another, thus requiring players to communicate and interact with allies.

Once the Legendary Centaur Stance is activated, the Tablet will be summoned that will bring the five legend-based skills onto the bar.

Skills include:


  • Ventari's Will: The Tablet passes through allies and heals them but will require strategic placement to be most effective

  • Protective Solace: A barrier is summoned that will knock back enemies that will destroy the Tablet but leave shards on the ground that, if walked over, heal allies

  • Energy Expulsion: An elite skill that will dismiss the Tablet, knock back enemies, interrupt skills and heal allies walking over the remaining shards

The Revenant's Ventari Legend will be shown off by the devs:


 


ArenaNet will showcase the first in-game look at the Ventari when Cronacher joins host Rubi Bayer on Points of Interest, airing this Friday, June 5, at 12 p.m. PDT on the official Guild Wars 2 Twitch channel (http://www.twitch.tv/guildwars2).

Read the full blog post on the Guild Wars 2 site.

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¯\_(ツ)_/¯ 


Comments

  • BeanpuieBeanpuie Member UncommonPosts: 812

    Just to be double/triple sure:

     

    So your saying, that i can run around with a big stick and whack  monsters over the head with it?

  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    Yep! All while healing too! :)

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  • meonthissitemeonthissite Member UncommonPosts: 917
    While I have to say it's about d***** time that they included the healing role as a serious role, they seriously need to look at the other classes and complete the revamps on them before I get excited about anything they are doing with this expansion. They have 1 other class with support roles that they've all but ignored and it's the most nerfed class in the game to date in PVE. Engineers will need some serious love if I'm to take them seriously anymore. Wake me when they fix that class will you?
  • Nemesis7884Nemesis7884 Member UncommonPosts: 1,023
    Engi loooooove
  • ElenosElenos Member UncommonPosts: 73
    Wait for the tinkerer subclass, might be interested, who knows
  • itssantositssantos Member UncommonPosts: 84
    Curious if this is the first step to make support a need/wanted role.  I see it used in PvP but waiting to hear about dungeons. If everyone can do a dungeon in zerk gear they have no need for a support and I can this role being limited.
  • ButeoRegalisButeoRegalis Member UncommonPosts: 594
    Originally posted by itssantos
    Curious if this is the first step to make support a need/wanted role.  I see it used in PvP but waiting to hear about dungeons. If everyone can do a dungeon in zerk gear they have no need for a support and I can this role being limited.

    In PVP, isn't burst still king? The healing would have to be strong enough to counter the burst. Then you either have tank to hold a control point, or if you still want to play offensively your healing power can't gimp your own DPS so much that you can't kill the other player either.

     

    In WvW this would have to compete with water eles and staff guards.

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  • seamonkey001seamonkey001 Member UncommonPosts: 87
    Originally posted by itssantos
    Curious if this is the first step to make support a need/wanted role.  I see it used in PvP but waiting to hear about dungeons. If everyone can do a dungeon in zerk gear they have no need for a support and I can this role being limited.

    As far as I have read on the subject of dungeons in HoT expansion, they are not revamping or introducing any new dungeons in the expansion. They are strictly doing PvP, map, and class additions/revamps. I would like to see more into this content than what I have already seen (i.e. dungeons, new race, ext.), but E3 is coming up soon, maybe they will release more info on the subject then.

    image
  • mazutmazut Member UncommonPosts: 988
    Originally posted by meonthissite
    While I have to say it's about d***** time that they included the healing role as a serious role, they seriously need to look at the other classes and complete the revamps on them before I get excited about anything they are doing with this expansion. They have 1 other class with support roles that they've all but ignored and it's the most nerfed class in the game to date in PVE. Engineers will need some serious love if I'm to take them seriously anymore. Wake me when they fix that class will you?

    Its still not a healer, not even close ;)

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