My brother and I are pretty close to purchasing Alpha access; We've been looking for a full loot mmo for quite some time since our last disappointment in this niche genre of full loot pvp, that being Darkfall Unholy Cluster F**k. We basically go all the way back to UO Atlantic Shard, among others like AC Darktide server, Shadowbane when it wasn't a laggy piece of shit and the list goes on. We found out about Albion online, and from what we've seen and heard, it's a Godsend, blending in a lot of the aspects I recall from UO, with purposeful guild vs guild combat as well as the player driven economy. We're basically sold, however, there was just a few concerns regarding the potential P2W aspects:
1. Micro-transactions will hopefully be done correctly because that's the companies revenue model, which is fine... My question is will there be anything that you can buy that gives a bonus to actual performance. Like an item that is no drop that gives speed bonus or some stat increase, etc.
2. Difference between premium and non-premium accounts - Is there a huge advantage of being a premium account? Is there any performance related stat-boost like more mana, health, or something of the sort?
3. Are there going to be a botting issues since there's static resource gathering nodes, etc.?
Other than that I'm pretty excited about the game.
Thanks,
Valyrre ig, injenu on mmo
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Played: E&B, SWG, Eve, WoW, COH, WAR, POTBS, AOC, LOTRO, AUTO.A, AO, FE, TR, WWII, MWO, TSW, SWTOR, GW2, NWO, WoP, RUST, LIF, SOA, MORTAL, DFUW, AA, TF, PFO, ALBO, and many many others....
How is this P2W?
You can buy gold for real cash sure and sell it for silver, but whats the point you cant use the armour and weapons anyway you have to have the skills to use them in the first place and no amount of silver you have will change that.
You still have to skill up.
Played-Everything
Playing-LoL
That is actually not even the best way to gain silver. Crafters can be self sufficient and even turn a profit from refining / crafting and then salvaging.
Gather tier II and III materials. Refine Tier 2, then Make Tier II gear. The Salvage the Gear, it returns half the mats but more silver than it cost to refine the raw mats and craft the item. Not only do you make silver from this process but you also raise your refining and crafting skills.
Selling Gold for Silver grants you no skill advancement and less silver in the long run. I'd save the gold for something else that may come down the line.
Played: E&B, SWG, Eve, WoW, COH, WAR, POTBS, AOC, LOTRO, AUTO.A, AO, FE, TR, WWII, MWO, TSW, SWTOR, GW2, NWO, WoP, RUST, LIF, SOA, MORTAL, DFUW, AA, TF, PFO, ALBO, and many many others....
I also hope for the best to this game.
There are very few if any games out today that are not P2W once you get through all the bullshit that developers put into the game... ie, spend real life money on gold, which can then be transferred to this other currency, which can then be used to buy bonuses only on the 3rd passing of the moon each quarter of the year etc. It doesn't matter, rich players will figure out how to spend their money to gain an advantage in the game.
What players simply want is to pay a monthly fee and get everything the game has to offer.. period. If 15 bucks isn't enough then charge 20 or 25.. I don't really care I can easily afford it. I just want to play a video game and enjoy it, not spend 50% of my timing shopping and browsing some in game store like it's Amazon.
2nd red flag would be if its korean.
3rd red flag... Free 2 play
- Paying means more resources = More Money More Buying / Crafting Power
- Paying means faster Progression = Faster able to enter High Tier Areas
- Paying means less gind = Faster in Everything
So P2W is there in the Form of PayToProgress Much faster than anybody. Let it put in an example:Player A: Normal Player in a Guild with normal Players,
Player B Premium Player in a Guild with Premium Members
They Both play 3 h of Albion every day, and want to make a Duel at Day 1, Day 7 and Day 30
Day 1 will be mostly Equal
Day 7 Player B will have all Resources to Buy or Craft T4 Weapons While Player A sitll stucks in T3
Day30 Player B will have got Access to high tier Terretories, a Private Island wit serveral Farms and Labourers, He will most likely in T5 or higher and has access to every Aspect of the game. Player A has no Island, very little money, no Labourers, most likely not access to higher tier Resources due to lack of Learning points of Tools,...
This gab is growing even further
Dragnon - Guildmaster - Albion Central Bank in Albion Online
www.albioncentralbank.enjin.com
On this note this game is faaaaaar to small for its hype and number of people that will play it. Waaaaay to small, tiny maps, tiny dungeons that are overcamped already and static nodes that can also be camped to hell.
Will it be fun? No clue, I just know that a solo player is better of somewhere else. Unless you find a huge and organize guild you might be completely frustrated.
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Dragnon - Guildmaster - Albion Central Bank in Albion Online
www.albioncentralbank.enjin.com