Winning collector's edition would save me a lot of time grinding to alchy/knight... but then again everyone's in that boat if they're trying to hit those classes. Nothing special about me, just an entry on page like... 90
I guess what's appealing is that the class/leveling system is like Path of Exile on crack, but not in a confusing way
I enjoy having the ability to play as any persona that is available on that large seemingly endless branching tree, which gives us all the power to be what we want in life. It is also nice just having one character for everything and the combat is amazing.
I belong to a huge Guild that has a Pantheon in this..now I have not tried this yet but it seems to have great potential...If I win I will play this, alot...Become a God....great story I want to be a part of. Thank you.
I'm loving the Ascension Atlas and prestige systems! There's nothing like putting hard earned points into the atlas and seeing immediate benefits as my stats and prestige grow.
The creative class and extensive skill systems barrow the best elements from the MMO genre. With top notch graphics and an original story, who wouldn't want to dive head first into this very immersive world?
Skyforge should have even the most skeptical gamer licking their chops.
The thing I love about Skyforge is that Its no ordinary MMORPG, as most MMO's are based around Levels and a story, Skyforge is based around gear and Prestige. There's a sort of skill tree called an Ascension Atlas which to upgrade you need to do missions either in the open world or in tricky dungeons.
The level of detail in this game is amazing but the downside is if you have a crappy PC and need to play on a lower setting it gets very pixelated which is hard to play. The classes vary from everything from Monk to Gunner to Alchemist which you have to level up your atlas to get (or buy collectors edition, adds 2 more starter classes).
Animations are on point, sad about not being able to swim but Oh Well. There's like a galleon sorta thing like in WoW called an Order where you have followers that do specific missions for rewards but it feels more like your being worshiped and feeling like a god! (Don't really understand how to use it!)
I like the scifi-fantasy aspects, but I also like how you can jump in game and actually feel like you are making progress even if you only play a short time.
Comments
Winning collector's edition would save me a lot of time grinding to alchy/knight... but then again everyone's in that boat if they're trying to hit those classes. Nothing special about me, just an entry on page like... 90
I guess what's appealing is that the class/leveling system is like Path of Exile on crack, but not in a confusing way
Love the art design in this game
The creative class and extensive skill systems barrow the best elements from the MMO genre. With top notch graphics and an original story, who wouldn't want to dive head first into this very immersive world?
Skyforge should have even the most skeptical gamer licking their chops.
The thing I love about Skyforge is that Its no ordinary MMORPG, as most MMO's are based around Levels and a story, Skyforge is based around gear and Prestige. There's a sort of skill tree called an Ascension Atlas which to upgrade you need to do missions either in the open world or in tricky dungeons.
The level of detail in this game is amazing but the downside is if you have a crappy PC and need to play on a lower setting it gets very pixelated which is hard to play. The classes vary from everything from Monk to Gunner to Alchemist which you have to level up your atlas to get (or buy collectors edition, adds 2 more starter classes).
Animations are on point, sad about not being able to swim but Oh Well. There's like a galleon sorta thing like in WoW called an Order where you have followers that do specific missions for rewards but it feels more like your being worshiped and feeling like a god! (Don't really understand how to use it!)
All in all...
I Really Really Really Really Really Love It!
I AM A GOD!
First, I love that the game is set in a Sci-Fi genre. We don't have enough of those!
Being able to swap classes on the fly and apply different gear sets to each is great.
I rally like the ability top lay around with costumes in a similar way.
So far the classes feel unique; not just rehashes of other games. I like that each ability has a couple ways it is applied
"Healers" don't have to feel gimped. They can deal some damage too.
So far, pretty impressed and looking forward to spending some more time playing!
Seaspite
Playing ESO on my X-Box
The character progression is interesting. The Atlas, active abilities with charges or combos, class talents, symbols, gear upgrades...