Class system, how fluid it is. Your character progresses as a whole person, unencumbered by permanent choices and a class is just a choice of what they is feeling like doing today.
Atleast for me its got to be the versatile classes . The ability that though i pick a class i am able to wear what i want and still pick up other abilities of my choosing to pretty much make/mold the character to what i really want. That also makes the backround story for your character sooo much better.
It's a representation of what it's like to be in today's society. I can be whoever I want to be whenever I want to be. I don't have to conform to a certain stereotype and stick to it. I make my own choices like the way Skyforge entitles me to.
I enjoy the very awesome combat that is a hybrid between action and tab/turn based, it's quite ingenious and addictively fun to play and one of the most up to date combat systems in years.
It has interesting concepts of a way to create procedural content with a random questing system which both promotes solo and group play and keeps both the ideas of instance based and open world theories and offers a fairly addictive PvP system that rewards anyone who participates, not just those who win.
In all honesty Skyforge is one of the most forward thinking MORPG's in years and has alot of brilliant concepts that have yet to be understood, but once people understanding more I believe this is going to be a hit and have alot of influence on the industry.
Skyforge has taken all the stuff we love from other mmo's/mmorpg's and and made way better. they took it to a level we couldn't think of , such as the ascension atlas i freaking love that thing, the possibilities to make a build seem endless. Another thing is the classes. We haven't seen some of those classes in a long time in mmorpg's they brought them back and completely redid them and improved what they lacked in other games. they even let you try out every class in a VR room which is awesome because you don't have to waste your currency getting a class you don't like. lets not forget the way you join a mission and be grouped with people is so fast and easy the queue times aren't that long so you can get right in and and play with friends or potential friends. There is a lot to love in this game what i like most is the Ascension Atlas, the ability to switch class whenever, and they they replaced leveling up with with the prestige system. I can definitely see myself playing this game for a long time.
The environment really beautiful and Skills really cool! I love to see different kinds of monster i encounter and see what they can do with their skills! Skills is beautiful too! rocks you guys!
What I enjoy most would have to be the PvP, I've always been a fan of PvP in mmos and this one is just so much fun to sit down and murder other players for a little while =w=
The environment in every instances are pretty and the questing or missions are different to other MMO's it has a story just like GW1, with Open World instance but i'm only 1.6k prestige so i'm not sure how many Open World Instances the game has with less tradional questing kill mob x even if there is you wont notice i't because there is so much thing to do and just by watching how your character skill animations / effects is really fun.
The combat is similar to Tera but you can dash 3x if you are playing as paladin i'm not sure if other classes also dashing or something different, Boss fight in a dungeon or mission is really entertaining you can't just face tank the boss attacks you have to be aware if the boss is about to use a devastating skill or else you will die you can't just attack spamm the boss because other boss has a shield that will reflect all the damage back to every enemy around him when the shield timer has ended so you have to run to a safe distance it's cool.
Pvp deatmatch i fun but you better watch out for other players because they might be waiting to last hit your enemy and they will get the points. So all in all i'm having fun with Skyforge after playing long years of Guid wars 2.
Time and time again,I play a MMORPG, get to max level and have to wait till raid start and hope I get a piece of loot to feel stronger.Here in skyforge not only can I progess endlessly but,I can do it solo if i please.
What i love most about Skyforge is that they took the basic classes, Paladin, Berserker, Mage and made them into something unique, none of the classes feel remotely the same and have their own distinct feel to them.
The game has a lot of major selling points to me--class changing and customization, robust character advancement, and a beautiful world aesthetic, to name a few. What I honestly enjoy most, though, is that the game's story, setting, and lobby framework combine to make the world feel larger than it actually is, so much so that I feel like in Skyforge's world there is real and meaningful distance between places in the world. Because most of that distance is empty and cost-prohibitive to design, most games cut it physically, with the result being civilizations that span less than a few square miles from end to end, where it's possible by design to walk from one great nation's capital to another inside fifteen minutes. In Skyforge, the map interface and the storytelling--the temples and the provinces in which they exist--create the illusion that there is a world of non-gods below, a world we only glimpse a few small parts of. It makes the setting feel alive in a way that few have been able to match.
Comments
I enjoy the very awesome combat that is a hybrid between action and tab/turn based, it's quite ingenious and addictively fun to play and one of the most up to date combat systems in years.
It has interesting concepts of a way to create procedural content with a random questing system which both promotes solo and group play and keeps both the ideas of instance based and open world theories and offers a fairly addictive PvP system that rewards anyone who participates, not just those who win.
In all honesty Skyforge is one of the most forward thinking MORPG's in years and has alot of brilliant concepts that have yet to be understood, but once people understanding more I believe this is going to be a hit and have alot of influence on the industry.
Skyforge has taken all the stuff we love from other mmo's/mmorpg's and and made way better. they took it to a level we couldn't think of , such as the ascension atlas i freaking love that thing, the possibilities to make a build seem endless. Another thing is the classes. We haven't seen some of those classes in a long time in mmorpg's they brought them back and completely redid them and improved what they lacked in other games. they even let you try out every class in a VR room which is awesome because you don't have to waste your currency getting a class you don't like. lets not forget the way you join a mission and be grouped with people is so fast and easy the queue times aren't that long so you can get right in and and play with friends or potential friends. There is a lot to love in this game what i like most is the Ascension Atlas, the ability to switch class whenever, and they they replaced leveling up with with the prestige system. I can definitely see myself playing this game for a long time.
Add me
Skyforge In-game name: Enkulu Bushido
I'm looking forward to playing a different type of MMO, can't wait !!!
Crushing Enemies with Giant SNowball's
sounds like a lot of fun for sure
I'm into skyforge for a few reasons:
1) Fantastic combat system
2) Surprisingly good story and setting
3) Very interesting and diversified classes
4) No levels just prestige
it's just a good game
The environment in every instances are pretty and the questing or missions are different to other MMO's it has a story just like GW1, with Open World instance but i'm only 1.6k prestige so i'm not sure how many Open World Instances the game has with less tradional questing kill mob x even if there is you wont notice i't because there is so much thing to do and just by watching how your character skill animations / effects is really fun.
The combat is similar to Tera but you can dash 3x if you are playing as paladin i'm not sure if other classes also dashing or something different, Boss fight in a dungeon or mission is really entertaining you can't just face tank the boss attacks you have to be aware if the boss is about to use a devastating skill or else you will die you can't just attack spamm the boss because other boss has a shield that will reflect all the damage back to every enemy around him when the shield timer has ended so you have to run to a safe distance it's cool.
Pvp deatmatch i fun but you better watch out for other players because they might be waiting to last hit your enemy and they will get the points. So all in all i'm having fun with Skyforge after playing long years of Guid wars 2.
One word....Progression
Time and time again,I play a MMORPG, get to max level and have to wait till raid start and hope I get a piece of loot to feel stronger.Here in skyforge not only can I progess endlessly but,I can do it solo if i please.
SKYFORGE IS FUTURE!!!!
Moltenous the Hot Shot Hooligan.
Peace and safety.