So thanks to this site and people like Elocke and Cheyane, I tried Eq2 TLE server and I am loving it. It has a great old school feel with super friendly people. I have a level 32 Troubador and a few other lowly characters.
Here is my one concern: The dungeons are super, super, super easy. I have done all of them up to RoV and it seems impossible to die. I have done them all several times. The last time in RoV we had a dps leave and just kept going with 5 people and still no different. I don't know what healers do because no one loses any health. The only challenge is beating the other groups to the named npc's since the server is so jammed there dungeons are packer with serveral groups fighting for the kills.
I hope it gets harder at the higher levels. I will still keep playing either way because the game is so fun and the people so great. I would just love some challenging group content. The soloing content seems perfectly balanced.
Comments
i got to about same level like you .
i played a defiler and tbh no they do hit enough to need a healer
way eq2 works is that most of the time a lot of the dmg heal is taken by wards,reactives or regen depending on healer so you don't normally see the all the dmg show in the health bar
without healer you will see your tank go down faster for sure
also some live changes is in the TLE so essentially classes are a bit stronger for the content in classic and the dungeons easier
it gets harder with each xpac.
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Until higher levels i always have pretty much as good a gear as you can get and i take plenty of dmg and often times wonder if i will live.So my response is that your group is too high for the content.
You are aiming for Yellow mobs,once Green then yes it is going to be a lot easier.
What i don't like about the design is the constant zerg effect and that really never changes hardly ever.
What happens is when they divide the mobs into 3's or 6's each mob is weaker than one at the same level.So it forces you to spam kill as fast as possible because once you get say 3 down to 1 or 6 down to 2-3 mob it is super easy but the initial start can be hectic.
Examples will show better once you hit Runnyeye and get 12 yellow goblins in one room all aggro at the same time.
Also you need to realize that almost every single player knows the content inside and out,they don't have Alzheimers like me :P.I guarantee 100% that a noob group would easily die on the first runs.
Now in comparison,no game out there is as tough as FFXI :P.Every single person should have played vanilla FFXI for a full year to truly understand great combat and how challenging and fun it can be.I consider myself lucky,i got to play the EQ series and witness the best graphics and housing as well as enjoy FFXI's great class/combat design,so i have had the best of all worlds.
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But I have to say that there is always someone to group with or someone kills what is killing me and then brings my sorry dead self back to life. Love this game and Love the community.
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