We have seen servers separated based on content, such that the servers are separated for PvE or PvP, whereas the PvE servers may also allow limited forms of PvP.
What if each server already had both PvE and PvP, instead however, servers would be separated into the following :
--- Strictly Subscription without Cash Shop.
--- F2P with Cash Shop, with no option of subscription.
Which server type would you play on?
In addition to the question above for the poll itself, it would also be helpful to detail any issues an MMORPG might have, having separate servers based on payment model.
My guess is this sort of separation of servers based on payment model, would not find itself needing to go F2P at any point, as that would be covered from launch. Would that be the case or not do you think?
Comments
The type of business model isn't an issue for me. How that model is being used is.
EDIT: Sunandshadow brings up an excellent example of the use of the model making a difference - rent vs permanent is a game changer for a lot of people, myself included.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Black Desert (RU), from what I understand, offer the option to purchase access to a P2P server. This is fantastic. However, I would greatly worry about the population. It could work, however, if it's a game big enough to house 5 or more full F2P servers, so long as they offer only 1 single P2P server.
I want P2P. I miss showing off my goods due to earning them - not buying / selling crap on the AH that was purchased from the Cash Shop / speeding through content via XP pots etc.
Logic, my dear, merely enables one to be wrong with great authority.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
P.S. Games do not have to launch with a long term viable option, they can just change as needed to get there.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Anything else anti-gamer and anti consumer.
Though that's not to say that I love some games enough to give them a break. Hey, we all have weak spots.
erm... Option "F2P as a Trial, Subscription if I liked it" wouldn't ask this of you either.
And as a bonus you would be rid of all the shady exploitative smoke'n'mirrors crap of F2P cash shop.
MurderHerd
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED