I gave Blizzard many chances to improve it game over the years and yet they continue to do low base development on an age old engine. With a new MMORPG on the horizon they need to start looking ahead and not depending on the loyalty of the brainless masses.
WoD was a fail. plain and simple. Blizzards inability to make up its mind and stick with their decisions is one of their failings. It always has been.
I quit over 6 months ago after trying out the WOD and just shaking my head in frustration. I dont think anything Blizzard will do can lift the numbers back up. Granted the game isnt dying.. five and a half subscribers says it still has alot of life in it, however its not a game I would suggest to anyone over the age of 18.. I would tell them to go do FPS games until either Star Citizen comes out or Citadel of Sorcery does,
It sounds like they are trying to make some positive changes, we'll see how it transpires. Personally, I would be happy if they made adjustments to the dps classes, so that all dps classes were capable of doing approximately the same amount of damage, if played properly.
"dungeons will be more relevant than ever before"
Oh good! Because WOD was NEVER about dungeons and raiding......./sarcasm
This already scares me. WOD was WAY too much about dungeons and raids and not enough world events, or events in general. Hell Rift did better with world events than WoW did.
WoW has world events? Since when? Or you mean those once in a lifetime before every expansion/major content patch(in case of classic up to 1.12.1)? WoW was never about world events, greatest memorable moments of WoW did came from their once in a life time events curse of zulgurub(or was it zulaman?), lich king's invasion of azeroth but the core game was never about world event. The reason Rift is really good at world events is because that is what the game is about.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
I gave Blizzard many chances to improve it game over the years and yet they continue to do low base development on an age old engine. With a new MMORPG on the horizon they need to start looking ahead and not depending on the loyalty of the brainless masses.
WoD was a fail. plain and simple. Blizzards inability to make up its mind and stick with their decisions is one of their failings. It always has been.
I quit over 6 months ago after trying out the WOD and just shaking my head in frustration. I dont think anything Blizzard will do can lift the numbers back up. Granted the game isnt dying.. five and a half subscribers says it still has alot of life in it, however its not a game I would suggest to anyone over the age of 18.. I would tell them to go do FPS games until either Star Citizen comes out or Citadel of Sorcery does,
You want to suggest a person under 18 to play WoW? When they have access to eye candy games all over? You think any young boy or a girl would be interested in playing WoW with it's abysmal looking graphics when they can see lots of tits and ass in games like Witcher 3? WoW is most definitely not for younger audience and trying to cater to them is what hurting WoW at the moment. they still have path of titan progression system in their game data, they have been talking about it since before cata, yet they never got to finalize it since it would be "too complex" for players and they want the feature to be more "streamlined". That kind of thinking is hurting them and in the process they found themselves shit load of whiny morons who bitch and quit because there is no flying...
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
@Nokksonwood -- How is the DH starting at 98 any different than Death Knights starting at 55 prior to Lich? By the time they finished their starter zone, DKs were ready for Northrend. It's much the same with DH. They start at 98, do their intro zone and are either at 100 or very close so they can start the Legion content. Heroic classes are designed this way, not to be a level 1 up class.
DK still had to go through BC content (58-68~) so there's actually a pretty big difference between the two heroic starter points. Which means people will get tired of the game as usual after 1-2 months. This expansion is already off to a bad start.
So...you'd rather have to go through Asian Market Pandering [Because That's Where We Get Most of Our Money From and Needed a Quick Sell There to Boost Revenue] Land?
Our greatest glory is not in never falling but in rising everytime we fall.
@Nokksonwood -- How is the DH starting at 98 any different than Death Knights starting at 55 prior to Lich? By the time they finished their starter zone, DKs were ready for Northrend. It's much the same with DH. They start at 98, do their intro zone and are either at 100 or very close so they can start the Legion content. Heroic classes are designed this way, not to be a level 1 up class.
DK still had to go through BC content (58-68~) so there's actually a pretty big difference between the two heroic starter points. Which means people will get tired of the game as usual after 1-2 months. This expansion is already off to a bad start.
So...you'd rather have to go through Asian Market Pandering [Because That's Where We Get Most of Our Money From and Needed a Quick Sell There to Boost Revenue] Land?
You could just look at their financial reports instead of saying complete nonsense. Most recent financial report 2015 Q4 shows 9% of total revenue come from Asia Pacific.
2015 Q4 as of June 30 North America 54% of Total revenue Europe 37% of Total Revenue
I don't get why people think the Asian market is so in love with WoW? They have new MMO's released every week . . . it's a very competitive market. Blizzard doesn't hide their financial reports, you can just google it and open up the PDF yourself.
@Nokksonwood -- How is the DH starting at 98 any different than Death Knights starting at 55 prior to Lich? By the time they finished their starter zone, DKs were ready for Northrend. It's much the same with DH. They start at 98, do their intro zone and are either at 100 or very close so they can start the Legion content. Heroic classes are designed this way, not to be a level 1 up class.
DK still had to go through BC content (58-68~) so there's actually a pretty big difference between the two heroic starter points. Which means people will get tired of the game as usual after 1-2 months. This expansion is already off to a bad start.
So...you'd rather have to go through Asian Market Pandering [Because That's Where We Get Most of Our Money From and Needed a Quick Sell There to Boost Revenue] Land?
You could just look at their financial reports instead of saying complete nonsense. Most recent financial report 2015 Q4 shows 9% of total revenue come from Asia Pacific.
2015 Q4 as of June 30 North America 54% of Total revenue Europe 37% of Total Revenue
I don't get why people think the Asian market is so in love with WoW? They have new MMO's released every week . . . it's a very competitive market. Blizzard doesn't hide their financial reports, you can just google it and open up the PDF yourself.
Eastern asian market have more eye popping mmorpg than western market and not to mention the best ones have systems that surpasses all the best ones in western market, so they are not just eye candy but eye candy with awesome gameplay. Why would anyone in their right mind play WoW or Wildstar or GW2 in eastern market when they have far superior alternative? And no, they best ones never make it to western markets, when they do they are actually 2-3 years old and something better is replacing it in eastern market. In Victor's article he claimed that 40% of WoW subscriber comes from china, in reality korea, china, taiwan, honkong, singapore and south east asia altogether don't even count for 10% of WoW subscribers. People need to stop with their delusion that 4 million Chinese gold farmers play WoW and the rest are from NA/EU.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
So far looks like they've done one good thing - which is not spend half their budget making hype trailers that promise an epic experience instead of actually trying to give us an epic experience.
Lots of potential good stuff, but I just can't get too excited after WoD. I think it's time Blizzard put their money where their mouth is and let us choose how much we pay after we've played it. After all, they used the WoD money to make Legion, right? Isn't that what they told us, they couldn't do what they wanted to do in WoD because they started on Legion early? Or some such lame excuse.
Have played: Everquest, Asheron's Call, Horizons, Everquest2, World of Warcraft, Lord of the Rings Online, Warhammer, Age of Conan, Darkfall
So far looks like they've done one good thing - which is not spend half their budget making hype trailers that promise an epic experience instead of actually trying to give us an epic experience.
Lots of potential good stuff, but I just can't get too excited after WoD. I think it's time Blizzard put their money where their mouth is and let us choose how much we pay after we've played it. After all, they used the WoD money to make Legion, right? Isn't that what they told us, they couldn't do what they wanted to do in WoD because they started on Legion early? Or some such lame excuse.
Half their budget making trailer? Blizzard makes their own trailers unlike companies that hire 3rd party to create trailer for them. So basically those trailers did not cost them even 30-40K $. You are saying their entire budget for expansion is less than 100K $? Be real dude. Rest of the stuff i totally agree.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
@Nokksonwood -- . In Victor's article he claimed that 40% of WoW subscriber comes from china, in reality korea, china, taiwan, honkong, singapore and south east asia altogether don't even count for 10% of WoW subscribers. People need to stop with their delusion that 4 million Chinese gold farmers play WoW and the rest are from NA/EU.
Victor was merely using a previous number in the absence of anything new. However:
In the reply I did I made a stab at average player revenue per month: the number Blizzard reported as WoW's net revenue divided by the average of subs at the start of the quarter / subs at the end of the quarter.
So final quarter 2014 which included WoD's box sales .... if most people are paying $15 + what they paid for WoD + any cash shop money ...... we should see a number over $20?, maybe over $25. Depends how many copies of WoD they sold etc. how much per box they made and it is based on net revenue etc. but still.
The actual number was ... just over $10. Conclusion, imo, high% not paying $15.
@Nokksonwood -- . In Victor's article he claimed that 40% of WoW subscriber comes from china, in reality korea, china, taiwan, honkong, singapore and south east asia altogether don't even count for 10% of WoW subscribers. People need to stop with their delusion that 4 million Chinese gold farmers play WoW and the rest are from NA/EU.
Victor was merely using a previous number in the absence of anything
new. However:
In the reply I did I made a stab at average player revenue per month:
the number Blizzard reported as WoW's net revenue divided by the average
of subs at the start of the quarter / subs at the end of the quarter.
So final quarter 2014 which included WoD's box sales .... if most people
are paying $15 + what they paid for WoD + any cash shop money ...... we
should see a number over $20?, maybe over $25. Depends how many copies
of WoD they sold etc. how much per box they made and it is based on net
revenue etc. but still.
The actual number was ... just over $10. Conclusion, imo, high% not
paying $15.
Umm..you do realize people who are interested in keeping their sub intact for longer duration just buys the 9 month deal, it's really cheap? And then there are people who are paying for multiple account just to have 1 class for each faction on same server(can you believe they only allow 12 toon per server? lame). And your post actually shows a new thing, that high sub number is not the only thing that can bring in that high number in billion, there is cash shop too. So i do not believe it is wise to determine their revenue or income from sub numbers only.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
jesteralways posted:
"Umm..you do realize people who are interested in keeping their sub intact for longer duration just buys the 9 month deal, it's really cheap? And then there are people who are paying for multiple account just to have 1 class for each faction on same server(can you believe they only allow 12 toon per server? lame). And your post actually shows a new thing, that high sub number is not the only thing that can bring in that high number in billion, there is cash shop too. So i do not believe it is wise to determine their revenue or income from sub numbers only."
Blizzard report their net revenue for WoW every quarter in what is called a SEC filing. No guess work at all in deciding how much WoW is making. The reported number includes subs, box sales, royalties - from e.g. China and cash shop revenue.
The calc I did was very simple: I divided the net revenue (reported by Blizzard) by (the average) sub number reported by Blizzard. Not perfect but it is a guide. And yes I know all about discounts for multi-months (discounts like these are usually one of the things factored into net revenue.)
In the quarter that Blizzard recognised revenue for WoD you would a) expect a higher number per subscriber - it was and b) expect a number comfortably above the subscription value if "the vast majority" had paid "a full sub". It wasn't. It was significantly below. Now I don't know what multi-month discounts you are thinking of but $10 a month seems a little steep to me .......
And people who have more than one sub - so what; if someone has 2 accounts that is 2 subs as far as Blizzard is concerned.
Comments
Played: UO, LotR, WoW, SWG, DDO, AoC, EVE, Warhammer, TF2, EQ2, SWTOR, TSW, CSS, KF, L4D, AoW, WoT
Playing: The Secret World until Citadel of Sorcery goes into Alpha testing.
Tired of: Linear quest games, dailies, and dumbed down games
Anticipating:Citadel of Sorcery
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
Our greatest glory is not in never falling but in rising everytime we fall.
2015 Q4 as of June 30
North America 54% of Total revenue
Europe 37% of Total Revenue
I don't get why people think the Asian market is so in love with WoW? They have new MMO's released every week . . . it's a very competitive market. Blizzard doesn't hide their financial reports, you can just google it and open up the PDF yourself.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
Have played: Everquest, Asheron's Call, Horizons, Everquest2, World of Warcraft, Lord of the Rings Online, Warhammer, Age of Conan, Darkfall
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
"Umm..you do realize people who are interested in keeping their sub intact for longer duration just buys the 9 month deal, it's really cheap? And then there are people who are paying for multiple account just to have 1 class for each faction on same server(can you believe they only allow 12 toon per server? lame). And your post actually shows a new thing, that high sub number is not the only thing that can bring in that high number in billion, there is cash shop too. So i do not believe it is wise to determine their revenue or income from sub numbers only."
Blizzard report their net revenue for WoW every quarter in what is called a SEC filing. No guess work at all in deciding how much WoW is making. The reported number includes subs, box sales, royalties - from e.g. China and cash shop revenue. The calc I did was very simple: I divided the net revenue (reported by Blizzard) by (the average) sub number reported by Blizzard. Not perfect but it is a guide. And yes I know all about discounts for multi-months (discounts like these are usually one of the things factored into net revenue.) In the quarter that Blizzard recognised revenue for WoD you would a) expect a higher number per subscriber - it was and b) expect a number comfortably above the subscription value if "the vast majority" had paid "a full sub". It wasn't. It was significantly below. Now I don't know what multi-month discounts you are thinking of but $10 a month seems a little steep to me ....... And people who have more than one sub - so what; if someone has 2 accounts that is 2 subs as far as Blizzard is concerned.