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You can bring back one Cancelled MMO and change one thing about it

A very secretive and powerful gaming organization has just contacted you with a proposition. You can bring back any Cancelled MMORPG (as in currently off the market and not rebooted), and on top of that you can also change one aspect of the game you think made it suffer in the past.

So just a few rules before we get started for this post:
  •  Currently Available games or reboots set in a previous incarnation. IE: (Vanilla) WoW, and (Pre-Reboot) FFXIV - ARE OUT!
  •  Cancelled games set in a previous incarnation of development. IE: (Pre-Cu) SWG, and (Classic) EQ - ARE IN!
  • Games that were never officially released IE: Wish Online and True Fantasy Live - ARE OUT!
  • Games that did not make their first official release date but were later released IE: Gods and Heroes - ARE IN! 
These are just general guidelines so the post doesn't degenerate into other areas. Simply put we are looking for "Cancelled MMO's" most likely with a fatal flaw, or even some simple flaw that you think could be fixed now to make it work. Have Fun!
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Comments

  • d_20d_20 Member RarePosts: 1,878
    edited September 2015
    Darkfall online (the original). Might add skill caps. [Edit: I really don't know if only one change could work. That game had a lot of problems, but it was still fun. It had so much *potential.* RIP]

     DF 2010 would have been great if the developers would have been able to realize it.

    https://forums.darkfallonline.com/showthread.php?414133-Good-Old-Darkfall-2010


  • WarlyxWarlyx Member EpicPosts: 3,367
    ok i will resurrect City of Heroes , because it was awesome.

    Change : update graphics , CoH with UE4 ? :o
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    edited September 2015
    I mean... SWG. With less bugs, better combat and better graphics/animations. It felt clunky as hell. It needed a lot of work in that department. If there was one thing I could fix in that specific game, it would be polishing up combat/movement/reaction to keyboard. Everything else kind of worked in an strange abstract way.
  • PomyPomy Member UncommonPosts: 32
    All in for SWG (Pre-CU)!
  • whilanwhilan Member UncommonPosts: 3,472
    The Matrix Online: with more varied missions (Types and indoor locations)

    I'm going to skirt this one a bit but this really should be a given if you are releasing a game, less bugs (ie going through buildings when jumping.)

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • jmcdermottukjmcdermottuk Member RarePosts: 1,571
    SWG pre CU, in fact pre holocron grind but, as above, with the bugs fixed.
  • LoktofeitLoktofeit Member RarePosts: 14,247
    Earth and Beyond - would add in the voiceover and content team to keep quest and story arc  development going.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • SanguinelustSanguinelust Member UncommonPosts: 812
    Pomy said:
    All in for SWG (Pre-CU)!
    this one
  • jmcdermottukjmcdermottuk Member RarePosts: 1,571
    Loktofeit said:
    Earth and Beyond - would add in the voiceover and content team to keep quest and story arc  development going.


    E&B would be my second choice, loved that game. Still playing it but we're not allowed to talk about emu's.
  • mcrippinsmcrippins Member RarePosts: 1,642
    edited September 2015
    Archeage NA Alpha - before the cash shop was added! (and of course pre-cu SWG!)
  • LorgarnLorgarn Member UncommonPosts: 417
    Warhammer Online - Change/Remove a certain publisher out of the picture.
  • JafeeioJafeeio Member UncommonPosts: 57
    Tabula Rasa and make it f2p, just because I didn't play it enough back in the day.
  • NordicApacheNordicApache Member UncommonPosts: 134
    SWG (Pre-CU). 
    I would focus on combat and polish it up. 
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,586
    SHADOWBANE: + WASD movement or anything non click.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • Scott23Scott23 Member UncommonPosts: 293
    Vanguard - give them enough money and time to release in a reasonable state.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    edited September 2015
    SWG
  • AethaerynAethaeryn Member RarePosts: 3,150
    d_20 said:
    Darkfall online (the original). Might add skill caps. [Edit: I really don't know if only one change could work. That game had a lot of problems, but it was still fun. It had so much *potential.* RIP]

     DF 2010 would have been great if the developers would have been able to realize it.

    https://forums.darkfallonline.com/showthread.php?414133-Good-Old-Darkfall-2010
    I could go for that or SWG pre-CU with just fixes to UI etc.

    Wa min God! Se æx on min heafod is!

  • lahnmirlahnmir Member LegendaryPosts: 5,050
    Tabula Rasa. Make it without zones, just one open world without loading screens...

    Please?...

    /Cheers,
    Lahnmir
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • DaikuruDaikuru Member RarePosts: 797
    Warhammer Online.
    Insanity: doing the same thing over and over again and expecting different results.

    - Albert Einstein


  • WizardryWizardry Member LegendaryPosts: 19,332
    Well i think the obvious is Vanguard but i would change many things in ALL games ,not just one would make enough difference.

    However for Vanguard aside from everyone else's complaints my only complaint was it was too much like EQ/EQ2.On that note i would change the aggro systems,too fake,proximity aggro on every mob looks bad and plays bad.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Viper482Viper482 Member LegendaryPosts: 4,099
    DMKano said:
    I'd bring back whatever would make the most money, the one aspect I would change is that all payments go into my bank account. 

    Yes I am joking - but it's hard to take this post seriously - any powerful organization would laugh at the thought of spending money on a failed game project.

    This is obviously just for fun discussion, no one is taking is seriously.

    For me pre-ToA Daoc or Warhammer Online pre-rat patch.
    Make MMORPG's Great Again!
  • Viper482Viper482 Member LegendaryPosts: 4,099
    DMKano said:
    mcrippins said:
    Archeage NA Alpha - before the cash shop was added! (and of course pre-cu SWG!)

    AA is not eligible according to OPs rules. 
    So much for not taking it seriously.......lol.

    Bring Trion or AA in it and it's on! So funny.
    Make MMORPG's Great Again!
  • The user and all related content has been deleted.
  • moosecatlolmoosecatlol Member RarePosts: 1,531
    CoH, remove architect.
  • cameltosiscameltosis Member LegendaryPosts: 3,832
    SWG Pre-CU

    I would 
    • Add PvP ranks / rewards for killing other people (but nothing to unbalance gear/skills)
    or
    • Make player buffs persist if you die in PvP
    or
    • Make non-combat professions cost no skill points (meaning everyone could have a full combat template plus still be able to craft)
    or
    • Add vehicular combat
    or

    • Rebalance combat to remove doctor / dancer buffs

    These all somewhat dumb down the original idea behind SWG, but all are really designed to get more people fighting and more people PvPing. Always hated getting all geared up and buffed up, heading out for a fight only to die within 5 minutes and then having to spend the next 10 minutes getting rebuffed, clearing wounds and fatigue etc. 
    Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman

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