Here is the link to the CCP announcement:
https://forums.eveonline.com/default.aspx?g=posts&t=450912&find=unreadIt has already nearly 200 pages of negative feedback and there are mass protests planned for good reasons:
https://forums.eveonline.com/default.aspx?g=posts&t=451237&find=unreadWith Eve Online rapidly loosing players due to game stagnation and lack of solid content in their small updates for years it seems CCP has reached an all new low and are looking to milk their remaining playerbase even further. They will allow players to buy an item with aurum that can convert skill points into an item which they can sell to other players (PAY TO WIN)
CCP is letting Eve slowly die while milking their vets as much as they can to fund their virtual reality mini games that will end up cancelled or abandoned like dust514, world of darkness, project legion
Discuss:
Comments
wrong suggestion tho
All this does is allow people to get skill points for THEIR character, with THEIR name, instead of purchasing some dillweed named toon on the bazaar. You would be surprised how many "XXXXX420" names are out there. No one wants to run around with that idiotic of a name.
This is a huge plus for people like me who become engrossed in my character, and want to get a little boost into a certain skill here or there.
+1 to CCP for finally rolling something like this out.
Selling characters is entirely different than allowing players to sell skill points. As you say yourself you like to be "engrossed in your character," it definitely matters to people that what their character name since it cannot be changed. Many don't want to sacrifice their identity to purchase another character to replace the character they identify with and have reputation for.
This will allow people with disposable income to purchase skill points for real money and get an advantage with a character they made and identify with, without having to sacrifice their identity and buy someone elses character.
This is buying skill points for real money. That is pay to win.
And how is purchasing a toon for in game currency any different?
If someone with a large amount of disposable income wants a 200m SP toon they can purchase a large amount of PLEX to sell for in game currency to get said toon.
How, in any sense of the situation, is this different than CCP allowing people to sell packets of skill points? You purchase them with in game currency. You can either farm isk in game, or farm RL money at work. Same damn principle.
Also, you are failing to mention that the difference between lvl 4 and lvl 5 of 99.9% of the skills in Eve is so arbitrary that it would not even remotely be an automatic win for a pilot with the lvl 5 skills. Training a month to get large weapon spec 5 will only net you 2% more damage. Eve is truly a game where a pilot's actual skill at flying/modding his ship determines if he wins or not. Picking engagements, situational awareness, using the right mods, dictating range, knowing when to activate your reps/cap booster, knowing when to run, all of those things win fights. Not a 2% increase in damage that you are crying makes the game P2W.
[mod edit]
Now they are just enhancing that more with this part. Still pay to win both ways.
i like this change however I have 12 characters, 2 2003 and 8 from 2004 to 2009. Will be cool to milk them and relocate or sell the packs.
EVE is nowhere near death. I have seen the online population at less than half of what it is now when I log on and CCP was happy enough with that to keep it going on for years. There are plenty of people playing and having fun and there is almost nothing ingame that can't be done with isk (game currency).
There is nothing wrong with the way they are doing things and the population is not hurting. CCP is a company that does what it wants with the game they play and enjoy. Your QQ is not going to change that. Claiming that this is somehow the death of EVE is just comical. I am a vet and I look forward to seeing people fly into low-sec with their new bought skills and get blown up because they have no clue what they are doing. Yeah! Free mods!
EVE is a skill game. I was blowing up vets my second month in. Grow up and stop complaining and let people like me enjoy these nubs with skill points, and enjoy the mods they drop.
It means that with $$$ money you can basically buy Fully leveled character that would take you year to level up without buying.
Seeing that you can also buy anything else with $$$ money.
And with lot of money you can buy fleet that will control the sandbox universe.
Its now full Real cash game , ironically even worse than let say "Project Entropia" that main feature was that all costs real money. But even there you could not buy levels
Anyway.
RIP
*LOL*Total*absolute*Nonsense*
Being a noob and buying a 200M skillpoint character/skillpoints in a pimped ship makes you not invulnerable.
Even better:
you buy skillpoints, buy ISK and buy a pimp ship. I come in my 5-10M sp alt in a 3M ship fit for tackling and I can kill you because you cant move, and you can't hit me because I go too fast, or I drain your cap dry in seconds, or I permajam you so you can't hit me with all those nice bought skillpoints.
And believe me: I had some customers which I sold a veteran character to (100M+), who lost shiny ships on their first day not knowing what to do with it.
You are just trolling or don't have a clue about the mechanics of skillpoints and skill in this game because CCP allowing selling characters through the forums has been going on for years, and what it ends up with are lots of noobs dying to smart(er) players in cheap ships when they think they are ' max geared'.
So selling skillpoints will only make your alts smarter or you can boost your main a bit so you can use some new equipment, but it is not P2W.
I have >25k kills on my main, hundreds/thousands others on my many alts, thousands which were killing Brave Alliance newbs (and they loved me for it)
Let's pretend this is not against the EULA: IF I sell you my main (allowed), WITH all my assets on that character and the hundreds of pvp/pve ships I got on that character EVE-wide, plus the billions of ISK on that char:
-would you turn into a ' PVP MONSTER' once using all that?-
The answer is: NO.
You would get pwned like before and ganked like never before.
Because you lack the skill.
And with that I do not mean skillpoints, but lacking pvp knowledge.
And again: with PVP I do not mean sitting in 300-man blobs pushing F1.
That's for newbs.
If you already have enough skillpoints you would have noticed that your ' P2W' claim is invalid.
People who claim this are PVE players who sit in nullsec tucked away in their little corner and do not have a clue about real pvp in EVE.
And believe me: I have done some real pvp damage in my 12-year tenure as nullsec/lowsec small gang/solo pvp 'elitist' and alliance FC.
And I learned from the best while being in Styxx, FIX, CA, Infod, Band of Brothers, PL, -LV- , NCdot and others.
So it is the exact same thing with buying/selling skillpoints.
Selling skillpoints: I don't agree.
Is it Pay-2-win?
Definately NOT.
Buying brain capacity though, now THAT would be P2W in EVE.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Eve is worn out.. still a good game tho..
CCP didnt have the balls to stick with WOD.. instead of that they came up with this..
If WOD would have been made... they would have alot of initial sales because of their rep..
You can have all the cash in the world, every ship in the game, and unlimited ISK and all that will still never "win" you anything in EvE except getting your ass whooped and epic loss mails.
This is an idea to help new players with very low skill point characters. Also the skillpoints don't just appear from out of thin air. They're taken from the skillpoint pool of another character that had to be trained up.
Anything that brings in more new players is a good thing imho.
If you look at his post history, this post is par for the course from 420. I never quite got why some people invest so much time and effort in bashing a game they don'tplay when they could be spending that time playing or posting about a game they like.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
also .. the higher your skills points the harder it is to raise skills points so .. just buying a 200mil sp character from scratch with your LEET name is gonna be real real real damn expensive
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Can't say i am a big fan of Skill Point trading either, but, at the same time, its not exactly a big thing as it doesn't 'change the landscape' even for PVP.
Besides, i don't think this is about money, if CCP were at all concerned about that, then they wouldn't have banned multiboxing software, i think they lost a lot of paying subs over that, and if that is of no concern to them, then all they are probably considering is quality of life 'enhancements' that players may make use of. Players being able to sell their own SP's to other players, may prove useful to some, though personally, even with 128m SP's i can't imagine doing such a thing, as long as you cannot purchase SP's directly from CCP, then i don't see how it can be a problem.
Since most of my characters are effectively "done" training anything I give a shit about, I'll be interested in seeing how the market for the items shakes out. Could be a nice passive income generator.
But skill points? No I have lots of those and still suck. I'm proof it definitely isnt the path to winning.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
In addition the outrage over this versus outright just buying a toon, is silly and misplaced.
The current forum "war" over this seems to stem from internal disagreement in the CSM over this having lead certain members to rally thier alliances to fight this on the forums. My guess some of these alliances have organised buying and selling of toons as an important part of thier ingame income.
This is EVE Metagaming in action. Ignore and move on...
CCP is not desperate. EVE is not dying. More skill points does not equal more winning.
CCP is looking for a way to retain new players. During EVE Online's FanFest 2014 there was a presentation from one of the developers, CCP Rise, where he showed that only about 7% of new players end up becoming a part of the game's culture and staying in the game for years.
50% of them quit within a month and the other 40% play EVE solo until they get bored and quit after a few months.
One of the biggest complaints that new players give when they quit the game is that they feel that "they can never catch up" to the older players, or that they don't feel as useful due to their low skill cap.
This is a good way to remedy this issue, and it favors new players heavily. There's a heavy diminishing return applied to players with high amounts of skill points. Two of my characters, for instance, are over 160 million SP. More than double the diminishing return limit of 80 million.
I would end up spending a lot of money and burning a lot of extracted SP in order to add a measly 50,000 SP to my character. A new player, on the other hand, with less than 5 mill SP, would be able to add 500,000k SP to their character, which will enable them to do a lot more with their character.
The only issue I see here so far is in the pricing of this system and how it will influence the PLEX prices in the game.
Also look at this from another perspective, player drops a ton of cash, buys shinies, gets pwned first time out. Goes and watches a few hours of Youtube, does some reading and comes back with new shiny and all his bought SP and pwns the fuck outta a bunch of other players at all levels. Like you guys are a bunch of single minded broken records parroting the same shit over and over and downplaying the importance of SP and ignoring the actual effects of this shit.
Does any vet care about the health of the game? Does any vet care to bring in new players? The SP for money thing is going about it completely the wrong way. It will bring nothing to EVE other than more ISKs in the pockets of uber rich alliances.