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I'm aggravated with the selection, none of these new MMOs really do anything new.

Abuz0rAbuz0r Member UncommonPosts: 550
edited November 2015 in The Pub at MMORPG.COM
 Sure... action combat, non-tab targeting, dungeon finder, blah blah blah.

I feel like every new game tries to pile on to the way the last game helped you not have to play the game.  But in the end I haven't seen anything that's really astonishing in about 8 years.  Developers have been derailed by trying to make game npcs and characters look and act like humans, seeing how much heat they can make your video card produce, but no real new gameplay.

I guess Wow came out with so many features in such a condensed place, these developers think that it's all been done, and they just have to rearrange it in a better way.  I'm tired of seeing the same gameplay and features rearranged around a different theme with slightly different mechanics.  That's basically what we've had.  Players sign up, the nostalgia isn't there, they move on.  Big game, dead game, big game, dead game.  Every game is the best game until it releases then it's the worst game.  It's like the back-up quarterback on the football team, it's everyones favorite until he gets put out to play.

Can we get something new?  Can some developer somewhere find an actual new way to have fun? Like something I haven't seen or sort of seen before?  I know u got to make money, but don't make the entire game a skin for an item mall, that's the worst thing.

I'm so bored I'm not even downloading these new games anymore.  They're all re-skins with some random new feature.
Post edited by Abuz0r on
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Comments

  • WizardryWizardry Member LegendaryPosts: 19,332
    I don't rate games just on my preference but on what they are doing or not doing well or not well at all.

    You have not seen anything amazing because there has not been any amazing game come out in a very long time.

    As soon as i enter a new game if i see that i have to immediately vee line towards npc's with yellow markers over their heads ,i know the game is a complete dud.

    I have been using the term budgetware but there needs be another term...assembly line game design.

    The whole idea behind starting a business and hiring that you perceive are the right people ,then paying them lots of money baffles me.The reason is what i see for game design you can get some kid off the street with any gaming experience at all to do a better job.So why even bother to screen and hire so called experts,they are an expert at nothing.

    Look even at the most modern "attempt" at a another Eve online type game...space..Star Citizen.What is it doing?It has you sit in a cockpit in a first person view shooting at other ships through a hud,yep nothing at all new here,same old same old.

    What are most MMO designs doing?LMAO SOLO game play...good thing your advertising it as a mmo.You know i am beginning to think the ONLY reason they are labeling their games MMO's is because a single player game  needs one asking price and that is it,as a MMO they can construe new ways to manipulate MORE money out of the gamer.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    If you want something different, then play something different.  For example, Uncharted Waters Online.  Try it for a week, and after a week, you'll be so confused that you don't even realize how much stuff you've misunderstood or ignored.
  • NitthNitth Member UncommonPosts: 3,904
    Abuz0r said:
     Sure... action combat, non-tab targeting, dungeon finder, blah blah blah.

    I feel like every new game tries to pile on to the way the last game helped you not have to play the game.  But in the end I haven't seen anything that's really astonishing in about 8 years.  Developers have been derailed by trying to make game npcs and characters look and act like humans, seeing how much heat they can make your video card produce, but no real new gameplay.

    I guess Wow came out with so many features in such a condensed place, these developers think that it's all been done, and they just have to rearrange it in a better way.  I'm tired of seeing the same gameplay and features rearranged around a different theme with slightly different mechanics.  That's basically what we've had.  Players sign up, the nostalgia isn't there, they move on.  Big game, dead game, big game, dead game.  Every game is the best game until it releases then it's the worst game.  It's like the back-up quarterback on the football team, it's everyones favorite until he gets put out to play.

    Can we get something new?  Can some developer somewhere find an actual new way to have fun? Like something I haven't seen or sort of seen before?  I know u got to make money, but don't make the entire game a skin for an item mall, that's the worst thing.

    I'm so bored I'm not even downloading these new games anymore.
    So the way i see it, An mmorpg needs:

    1. Massive amount of players in a shared space.
    2. Rpg gameplay (stats, skills, progression ect)

    There is plenty of room within those 2 constraints to make something unique and fun which hasn't been done before.

    But if people are not on board with those 2 requirements they are probably burned out on the genre or not really into the "core genre" in first place. (ie rpgs / multiplayer).

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • PepeqPepeq Member UncommonPosts: 1,977
    The real problem here is you started playing the genre before Facebook was even an itch in some guys pants.  Back then, just chatting with people online was in and of itself... entertaining.  The game was just something you did together with your new online friends.

    Now people don't give a rats ass about the people playing the game, they're not interested in having an online chat with anyone.  So in a nutshell, if you were presented with <insert you most favorite MMORPG> today for the very first time... you'd go meh to it as well because the game is, in reality, meh.  It was the people that made the game interesting to play, the game really wasn't all that.  And that is why no new game keeps you entertained for more than a month tops.

    You have far too many things that are vying for your attention now... back then, not so much.
  • tawesstawess Member EpicPosts: 4,227
    So.... OP... what are you looking for... 

    Story: SW:ToR
    Puzzels and meta puzzels: TSW
    A specific theme: What ever you want. it is out there
    Game mechanics (that actually work): You got them all.
    VR: Is being developed
    AR: Is sort of developed

    Heck right now physics interactions(such as EQ:N and all those Minecraft-ish games) and procedural content seem to be the big thing... Next up... Who knows... 

    Again... not to sound smug or anything but are you sure it is not a "user error" rather than a design error.? 

    This have been a good conversation

  • muffins89muffins89 Member UncommonPosts: 1,585
    I think a large part of the problem is players expecting all of the quality of life features that have been common in the last few years.  dungeon finder,  quest helper,  gear preview,  auction house,  etc.  whenever a new mmo launches a lot of the complaints are about the lack of 1 or all of those features.  developers maybe feel pigeon holed into appeasing the vocal masses.  gamers (or at least quite a few of them) are afraid to try new (or different) things.  people are afraid of change so much so that they dismiss what could be a great game just because it's different.
  • MardukkMardukk Member RarePosts: 2,222
    I'm looking for all the "new" MMO's OP is talking about.  I can't remember much being released in a year plus.  If he is complaining about linear quest hub themeparks since 2004 then get in line.  There are some indie devs attempting to come up with something that isn't a linear quest hub themepark.  But they are indie and it will take forever for them to release a game with a bunch of content.  The bad thing with this indie stuff is that they are forced to release the game in pre alpha causing everyone to be sick of the game before they have a chance to make a proper game.
  • tawesstawess Member EpicPosts: 4,227
    Well as long as the vocal mass is the majority of your customer base... Listening to them is not a bad idea. =P 

    But to be fair we have seen a lot of experimentation the last couple of years... In fact the MMO market never really stopped experimenting. It is just that as the number of products increased it became harder and harder to find a specific one. 

    Also people here have proven time after time that for some.... New and innovative is really just slang for "my favorite elements done the way i want" and then it as always becomes a question on who you listen too. Unfortunately most courses that teach how to run the books tell people to listen to the majority... It is very utilitarian that way. 

    This leads to the minority feeling "left out" and this feeling turn to resent and a desire make vague arguments on why the "market" have become stagnant. 

    This have been a good conversation

  • new2014new2014 Member UncommonPosts: 8
    I think it's just because of the massive flood of f2p MMOs out there, it's so hard for any of them to find their footing that the ones with original ideas get lost in the shuffle. 

    But SWTOR is utterly fantastic in my opinion. Just look at it as a subscription only game and it's glorious. @Gorwe ;
  • iridescenceiridescence Member UncommonPosts: 1,552
    I agree with the OP. I just want a game that feels like a world and not something that comes off an assembly line and I get bored with after 2 weeks because it is all the same quest and collect and kill shit. It seems like most games now are only made to hold the average person's interest for a couple of weeks and don't take any risks at all. At least GW2 did have  some innovation even if I didn't like it all and ArcheAge would have been fun without the cash shop and horrible questing  but other than that it seems very lackluster. Also please make a game with interesting classes not built around a console controller.

     
  • QuirhidQuirhid Member UncommonPosts: 6,230
    Ok this is just spam now. Stop it.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • DistopiaDistopia Member EpicPosts: 21,183
    Quirhid said:
    Ok this is just spam now. Stop it.
    Agreed if you're referring to Maquiame, a simple link would suffice, there's no reason to post the same exact marketing info in every thread.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • khanstructkhanstruct Member UncommonPosts: 756
    Agreed. I started out playing Ultima Online. When I got into games like WoW, and ran to my first quest, I thought, "ok, this is kind of a tutorial to show me the ropes". Then another quest. Then another. I kept waiting for the tutorial to end so I could play the game. It never ended.

    If it offers a bit of hope, our team consists of some industry vets (and yes, we have funding), and we're building something new. An open-world, cyberpunk MMO.

    Of course I understand the need to generate money in order to sustain an MMO, but I'm taking the big risks anyway. In fact, one of the headings in our design doc is "No Exclamation Points!!!" Our goal is to show you how to find things to do, then get out of your way.

    Our design is heading in the polar opposite of most modern games. In fact, my somewhat joking tagline is "No Gear. No Quests. No Heroes. Cuz F**k You."

    If you really want something different, Like and Share our page and help us spread the word. (See my sig)

  • AntiquatedAntiquated Member RarePosts: 1,415
    101 Reasons to Be Unhappy (checks off many boxes).

    Oh lord, why am I unhappy? ::sob sob::
  • ScotScot Member LegendaryPosts: 24,273
    "I feel like every new game tries to pile on to the way the last game helped you not have to play the game" So true.
  • Abuz0rAbuz0r Member UncommonPosts: 550
    DMKano said:
    OP - you confuse abundance with lack


    Ok, inside that fridge there is fruit, turkey, eggs, and various other things to eat.  In the MMORPG selection of today there is yellow quest exclamation points, that's it.  I'm complaining about a lack of innovation, not a lack of games.  I mean, I can download hero engine and start a kickstarter tomorrow, but you're going to end up with the same old drivel.
  • Agent_JosephAgent_Joseph Member UncommonPosts: 1,361
    if someone cant find game for yourself in present days, something  is wrong with that person 
  • khanstructkhanstruct Member UncommonPosts: 756
    if someone cant find game for yourself in present days, something  is wrong with that person 
    That's quite the jump. Sure, you can most likely find a game you like, but we're also talking (I think) specifically about MMOs. In that arena, OP is right. There are a lot of titles, but not a lot of variety.

    There's WoW, and there's EVE. Most are then just slight variations on those models. I suppose there are a few exceptions, like Trove. And there are a few that do differentiate a little more than others, but essentially, there's not much to choose from.

  • scorpex-xscorpex-x Member RarePosts: 1,030
    This thread is dumb, if a company is going to spend 50-100 million making a new mmorpg they are not going to go off the wall and lose the vast majority of their target audience.

    Go play minecraft.
  • mrgovnamrgovna Member UncommonPosts: 2
    MMOs haven't been great for a while. At best they're reskins of decades old stuff.
    Anyones that actually try something, like Firefall or Tera, tend to have big enough faults to make them not interesting.
    All the others might as well be each other.
  • Abuz0rAbuz0r Member UncommonPosts: 550
    mrgovna said:
    MMOs haven't been great for a while. At best they're reskins of decades old stuff.
    Anyones that actually try something, like Firefall or Tera, tend to have big enough faults to make them not interesting.
    All the others might as well be each other.
    if someone cant find game for yourself in present days, something  is wrong with that person 
    That's quite the jump. Sure, you can most likely find a game you like, but we're also talking (I think) specifically about MMOs. In that arena, OP is right. There are a lot of titles, but not a lot of variety.

    There's WoW, and there's EVE. Most are then just slight variations on those models. I suppose there are a few exceptions, like Trove. And there are a few that do differentiate a little more than others, but essentially, there's not much to choose from.
    Agree on both counts,  I was actually going to make mention of WoW and EVE being the basis of every other MMO with basically reskins.

    Aion has flying, guild wars has world events, I could list off a dozen unique 'features' that are specialties of games.  At the end of the day, Aion and GW are both wow reskins with a couple unique features and a lot less to do and much smaller communities.

    The success of WoW has caused game developers to stop innovating and desperately try to get in on the action. WoW is blizzards thing, make your own, quit trying to copy, it's not fun.
  • fodell54fodell54 Member RarePosts: 865
    edited November 2015
    Abuz0r said:
    mrgovna said:
    MMOs haven't been great for a while. At best they're reskins of decades old stuff.
    Anyones that actually try something, like Firefall or Tera, tend to have big enough faults to make them not interesting.
    All the others might as well be each other.
    if someone cant find game for yourself in present days, something  is wrong with that person 
    That's quite the jump. Sure, you can most likely find a game you like, but we're also talking (I think) specifically about MMOs. In that arena, OP is right. There are a lot of titles, but not a lot of variety.

    There's WoW, and there's EVE. Most are then just slight variations on those models. I suppose there are a few exceptions, like Trove. And there are a few that do differentiate a little more than others, but essentially, there's not much to choose from.
    Agree on both counts,  I was actually going to make mention of WoW and EVE being the basis of every other MMO with basically reskins.

    Aion has flying, guild wars has world events, I could list off a dozen unique 'features' that are specialties of games.  At the end of the day, Aion and GW are both wow reskins with a couple unique features and a lot less to do and much smaller communities.

    The success of WoW has caused game developers to stop innovating and desperately try to get in on the action. WoW is blizzards thing, make your own, quit trying to copy, it's not fun.
    Just because a game is a theme park doesn't mean it's WoW reskinned. All theme park games are similar. They're all on rails. Hence, why they are called theme parks. Sorry you can't discern a good game from a bad one and can only see World of Warcraft in everything you play. Sounds like a personal problem and it sucks to be you.

     
  • KyleranKyleran Member LegendaryPosts: 43,975
    edited November 2015
    DMKano said:
    Abuz0r said:
    DMKano said:
    OP - you confuse abundance with lack


    Ok, inside that fridge there is fruit, turkey, eggs, and various other things to eat.  In the MMORPG selection of today there is yellow quest exclamation points, that's it.  I'm complaining about a lack of innovation, not a lack of games.  I mean, I can download hero engine and start a kickstarter tomorrow, but you're going to end up with the same old drivel.

    You might need to move some popular things in front to fridge to find what you are looking for. It is there you just need to look more.
    edit: my first thought was of the old, moldy cheese in the back.
     
    Well no, what I'm looking for is "DAOC 2" and that likely will never exist, at least as how I would envision it.

    Fortunately I enjoy one MMORPG, and it's enough for now.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • psiicpsiic Member RarePosts: 1,642
    Say it again they are all turds dipped in glue and rolled in glitter.  Check out Asta when it goes into beta in a few days its the best of a bad lot imo.

  • GitmixGitmix Member UncommonPosts: 605
    Abuz0r said:
     Sure... action combat, non-tab targeting, dungeon finder, blah blah blah.

    I feel like every new game tries to pile on to the way the last game helped you not have to play the game.  But in the end I haven't seen anything that's really astonishing in about 8 years.  Developers have been derailed by trying to make game npcs and characters look and act like humans, seeing how much heat they can make your video card produce, but no real new gameplay.

    I guess Wow came out with so many features in such a condensed place, these developers think that it's all been done, and they just have to rearrange it in a better way.  I'm tired of seeing the same gameplay and features rearranged around a different theme with slightly different mechanics.  That's basically what we've had.  Players sign up, the nostalgia isn't there, they move on.  Big game, dead game, big game, dead game.  Every game is the best game until it releases then it's the worst game.  It's like the back-up quarterback on the football team, it's everyones favorite until he gets put out to play.

    Can we get something new?  Can some developer somewhere find an actual new way to have fun? Like something I haven't seen or sort of seen before?  I know u got to make money, but don't make the entire game a skin for an item mall, that's the worst thing.

    I'm so bored I'm not even downloading these new games anymore.  They're all re-skins with some random new feature.
    It's because our civilization is coming to an end. To make good art (and by extension , good entertainment) , artists and creators need to be carried by the hope of a better tomorrow. They need to feel like their work matters and will help shape the future.
    Today, whether we admit it or not, we all know western civilization is going down the drain - maybe even humanity as a whole. Hope for a better future is mostly gone.
    It's not just MMOs that have been getting worse over the years, it's the entire art/entertainment industry that just no longer has anything relevant to say.

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