Never been banned in game, but I've been banned plenty from these forums for talking about GW2 and from the mmo-champion forums around the time Cata came out.
Why? Because I act online like I do in real life (minus RP flare) ... something beyond the capacity of most online players today.
[mod edit]
Hey, since when was moo'ing being an asshat? I was just trying to RP bro.
You know exactly why. Acting otherwise is disingenuous.
I've never been banned or suspended either and fully agree with Tamanous.
Agreed it's rather easy to avoid the ban hammer just about any where, in game or otherwise.
Not necessarily; there are low probability events that do happen. It's kind of like saying that it's easy to avoid getting sent to prison. Most people who haven't committed crimes justifying prison time won't be sentenced to it. And most people who are imprisoned did something to deserve it. But "most" is not "all", and some innocent people do get mistakenly imprisoned.
banned for trolling makes sense. The other one for the macro was obviously auto-generated based on your auto generated /moo. I love that you say you got banned for being a cow and mooing. I used to use logic like that when it was really late at night and I had been having too much fun with the intake of liquids.
I'd expect that kind of logic from a kid or at worst a teenager, not a grown up adult.
If anything, this is the proof that some players don't give a shit about how their actions, be it through direct actions or through automatized add-ons, may negatively affect other players... well, it's not even that they don't give a shit, they apparently don't even understand it. It's a bit like standing in a doorway stopping everyone else from passing, and wondering why everyone is shouting at you...
O.o
I was always under the assumption that third party software was consider illegal and punishable by perma ban.
UI addons are part of WoW since day one, but their abuse and/or misuse is also a bannable offense since day one.
WoW's UI was basically non-functional at launch. (Among other problems, you could only have one skill bar accessible at a time.) It did improve with time, but by then, it was so embedded in the culture that everyone used add-ons that there was no going back short of Blizzard banning them.
UI addons are part of WoW since day one, but their abuse and/or misuse is also a bannable offense since day one.
WoW's UI was basically non-functional at launch. (Among other problems, you could only have one skill bar accessible at a time.) It did improve with time, but by then, it was so embedded in the culture that everyone used add-ons that there was no going back short of Blizzard banning them.
Companies should build a complete product, for sure, especially today, but MMO companies that bar addons are really really dumb.
They don't realize that these players are perfectly willing to create top-quality extensions to the game for free; literally for the love of the game. Sometimes the addition is trivial and saved the company a couple hundred dollars by not needing to pay an employee for it. Some of the larger addons save the company tens of thousands of dollars.
Spec'ing properly is a gateway drug. 12 Million People have been meter spammed in heroics.
WoW's UI was basically non-functional at launch. (Among other problems, you could only have one skill bar accessible at a time.)
4 bars. Since day one. Two bottom, and two right of the screen. You only had to go to the Interface options to activate them, without any addon, and that's true since beta.
I was pretty sure that that was not in at launch without add-ons. It was added some months later. I recalled seeing them add it and was like, hey, they finally fixed one of the obvious defects in the base UI. Though it's been ten years, so it's possible that one or both of us misremembers it.
UI addons are part of WoW since day one, but their abuse and/or misuse is also a bannable offense since day one.
WoW's UI was basically non-functional at launch. (Among other problems, you could only have one skill bar accessible at a time.) It did improve with time, but by then, it was so embedded in the culture that everyone used add-ons that there was no going back short of Blizzard banning them.
Companies should build a complete product, for sure, especially today, but MMO companies that bar addons are really really dumb.
They don't realize that these players are perfectly willing to create top-quality extensions to the game for free; literally for the love of the game. Sometimes the addition is trivial and saved the company a couple hundred dollars by not needing to pay an employee for it. Some of the larger addons save the company tens of thousands of dollars.
Having a bunch of add-ons creates problems of its own, though.
You ended up having players create add-ons that halfway played the game for you. Blizzard later had to restrict what add-ons could do, to block stuff like an add-on that automatically heals any party members who have lost a lot of health.
You could say, well then just don't use it if you don't like it. But then people you group with get upset that you don't have the proper add-ons to make everything trivial.
Sending players to download add-ons from dodgy sites is a way to get your players infected with malware, too. Such malware can be very targeted to steal WoW accounts, as you know that players who get the add-on are trying to play WoW. I'm not sure how common that actually happened, but it's an unnecessary risk.
Then there was the problem that patches to the game would constantly break the add-ons, whether intentionally or otherwise. I'm not fond of the bad-old days where every patch would mean that you had to spend an hour trying to fix your UI again.
Lots of other games have created a perfectly good UI without needing add-ons. I'm not sure why Blizzard couldn't or didn't.
Banned for creating the account. Yes, aside from that I did nothing, absolutely nothing wrong. Anet said the transaction is not safe, thus closed my GW2 account two years back; the credit card I used is mine, address and zipcode is correct, even have associated phone number and I made numerous game-related purchases on that card where the purchases go up to 100 and that GW2 account was bought during sale which was like 20 or something. I was really pissed. The customer service was rude too, saying "there will be no further action and any further related tickets will be ignored."
Played MMO's since a little before SWG came out. Never warned, suspended, or banned. I've been lucky.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Companies should build a complete product, for sure, especially today, but MMO companies that bar addons are really really dumb.
They don't realize that these players are perfectly willing to create top-quality extensions to the game for free; literally for the love of the game. Sometimes the addition is trivial and saved the company a couple hundred dollars by not needing to pay an employee for it. Some of the larger addons save the company tens of thousands of dollars.
Having a bunch of add-ons creates problems of its own, though.
You ended up having players create add-ons that halfway played the game for you. Blizzard later had to restrict what add-ons could do, to block stuff like an add-on that automatically heals any party members who have lost a lot of health.
You could say, well then just don't use it if you don't like it. But then people you group with get upset that you don't have the proper add-ons to make everything trivial.
Sending players to download add-ons from dodgy sites is a way to get your players infected with malware, too. Such malware can be very targeted to steal WoW accounts, as you know that players who get the add-on are trying to play WoW. I'm not sure how common that actually happened, but it's an unnecessary risk.
Then there was the problem that patches to the game would constantly break the add-ons, whether intentionally or otherwise. I'm not fond of the bad-old days where every patch would mean that you had to spend an hour trying to fix your UI again.
Lots of other games have created a perfectly good UI without needing add-ons. I'm not sure why Blizzard couldn't or didn't.
Yeah, I remember. Decursive detected what purification spell needed to be used or something, and used it with a single click. Some of the healing addons organized players by what players needed a heal the most, so it was made so that those addons couldn't reorder-frames in combat.
Then there was the addon that some genius (literally, it was an amazing implementation) used to allow you to draw on the game world. Blizzard felt that it went too far and neutered it.
And yes, absolutely, an addon collection should be hosted by the game developer or a reputable third party (like Curse was/still is?--idk). I'd almost trust a third party more, because they can devote a staff to reviewing addons, where a game company is more likely to host-it-and-forget-it. Less stellar web-teams might not do enough to prevent javascript injection and XSS attacks where an addon's page says it needs your mmo login information to proceed.
Patches do sometimes break addons, but the dev teams of the major addons are pretty johnny-on-the-spot about getting something out within a few days. Plus, companies can make test realms available so that the updated addon can be ready as soon as the updated patch is.
WoW implemented its own Power Auras long-after PA was introduced, but I think that's the point. One or a few players saw a need and filled it and the company, while lacking the specific creativity to conceptualize it, saw how it was embraced and included it in the game. Last I played, Power Auras was still better, but WoW's implementation was good.
Spec'ing properly is a gateway drug. 12 Million People have been meter spammed in heroics.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Agreed it's rather easy to avoid the ban hammer just about any where, in game or otherwise.
Not necessarily; there are low probability events that do happen. It's kind of like saying that it's easy to avoid getting sent to prison. Most people who haven't committed crimes justifying prison time won't be sentenced to it. And most people who are imprisoned did something to deserve it. But "most" is not "all", and some innocent people do get mistakenly imprisoned.
The difference between mistaken bans and mistaken prison sentences is a matter of evidence, which in most cases is easily verified in the case of a game, chat logs, combat logs etc, etc, etc....
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I haven't been banned for anything in any game. If you have been, I suggest that you take a good long hard look at your behavior and change it.
Same here, not saying i'm a goody two shoes but to get banned from a game is pretty pathetic imo. I do understand that some people get banned through account related instances of no fault of there own though.
I got threatened with a ban for being a bot. I was killing mobs an area where I'd gotten the spawns timed out perfectly for me, had been doing it for over an hour so was in zombie play mode when a GM Chat Window suddenly filled my screen. Apparently some jerks that tried to kill steal from me a little while before because they weren't content with the other 5 huts I wasn't using and wanted all 9 huts for themselves despite having just arrived and not even asking, had reported me as a rep grinding bot.
In a different game, my brother got an automatic warning for violating the profanity filter. We still don't know why as all he said was, "Hold on, I'll be there to help you in a sec.". All I can guess is their P.O.S. profanity filter doesn't do a reverse lookup, does ignore spaces, punctuation, and the fact this was an English only server so it spazzed on something from a different language. Either that or it just randomly tries to piss people off. We probably sent them around a dozen bug reports about that and proceeded to broadcast it to the entire server. (Ok, we were rather pissed at the incompetence and insolence in their automatic ban messages.)
Heck, I almost forgot. I got banned on MMORPG when I was a participant in a thread that was complaining about and warning people about a new cheat program that had been causing trouble in a game. I got an apology from them over that, it was apparently a new moderator that was a bit overzealous and didn't understand the difference between telling someone how to cheat, and talking about other people cheating and it's effects on the game.
Defended my country's emblem. Sounds weird but CCP will do that to you every now and then:) They apologized in the end but it was only after most of us did 7 days ban.
No fate but what we make, so make me a ham sandwich please.
I've only been banned once, and almost banned again. I got a 24 hour ban in WoW because some guy (A rogue naturally lol) came up and 1 shot me after killing a quest boss. I came back while he was fighting the boss and killed him back...then spent the next hour showing that Alliance scum to not mess with the Horde
Another time in WoW, I was fishing for the rare fish for the Salty Achievement. I spent 8 hours in a single spot, not moving, only fishing...while I was playing another game on my other monitor...Just past the 8 hour mark, a GM appeared in my mind (or so they said lol). They wanted to know if I was a bot lol. About 3 minutes later, I caught the fish...coincidence?
got a bann 1 year after i quit aion for ..nothing? i mean i dident played
Quite common really, just means you most likely got hacked.
yea but as far as i remember they must have paied the monthly fee and it was back in a time where i dident hade a kredit card so they dident hade any data like that from me
Agreed it's rather easy to avoid the ban hammer just about any where, in game or otherwise.
Not necessarily; there are low probability events that do happen. It's kind of like saying that it's easy to avoid getting sent to prison. Most people who haven't committed crimes justifying prison time won't be sentenced to it. And most people who are imprisoned did something to deserve it. But "most" is not "all", and some innocent people do get mistakenly imprisoned.
The difference between mistaken bans and mistaken prison sentences is a matter of evidence, which in most cases is easily verified in the case of a game, chat logs, combat logs etc, etc, etc....
And there's often physical evidence in criminal cases, too. That hardly means that they can find out exactly what happened 100% of the time.
For example, plenty of games have had bugs that could easily be triggered accidentally, but could also be used to cheat. Even if logs prove that a bug happened, that doesn't automatically mean that a player was trying to cheat and deserves a ban.
The line between creative tactics and bannable bug abuse isn't always clear. For that matter, it's not always clear whether something is a bug or working as intended. There are plenty of cases where the distinction is abundantly clear, of course. But there are also gray areas.
NOTE: this thread was started with a light hearted an humorous tone.
I guess some could see it that way.
Of course in Wow I was suspended for alot of things.
Standing on the mail box on a kodo with stacked size buffs (that happened alot).
(Before the nerf)Running in the bank against the wall with my 3-man mammoth mount to shake everyones screen in the bank
General trolling...
You seem to miss that while that was fun for you, the reason you got banned is because you were making the game un-fun for everyone else around you. That you lead in with "of course" indicates this is normal for you to do in a game.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
Comments
They don't realize that these players are perfectly willing to create top-quality extensions to the game for free; literally for the love of the game. Sometimes the addition is trivial and saved the company a couple hundred dollars by not needing to pay an employee for it. Some of the larger addons save the company tens of thousands of dollars.
Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Having a bunch of add-ons creates problems of its own, though.
You ended up having players create add-ons that halfway played the game for you. Blizzard later had to restrict what add-ons could do, to block stuff like an add-on that automatically heals any party members who have lost a lot of health.
You could say, well then just don't use it if you don't like it. But then people you group with get upset that you don't have the proper add-ons to make everything trivial.
Sending players to download add-ons from dodgy sites is a way to get your players infected with malware, too. Such malware can be very targeted to steal WoW accounts, as you know that players who get the add-on are trying to play WoW. I'm not sure how common that actually happened, but it's an unnecessary risk.
Then there was the problem that patches to the game would constantly break the add-ons, whether intentionally or otherwise. I'm not fond of the bad-old days where every patch would mean that you had to spend an hour trying to fix your UI again.
Lots of other games have created a perfectly good UI without needing add-ons. I'm not sure why Blizzard couldn't or didn't.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Then there was the addon that some genius (literally, it was an amazing implementation) used to allow you to draw on the game world. Blizzard felt that it went too far and neutered it.
And yes, absolutely, an addon collection should be hosted by the game developer or a reputable third party (like Curse was/still is?--idk). I'd almost trust a third party more, because they can devote a staff to reviewing addons, where a game company is more likely to host-it-and-forget-it. Less stellar web-teams might not do enough to prevent javascript injection and XSS attacks where an addon's page says it needs your mmo login information to proceed.
Patches do sometimes break addons, but the dev teams of the major addons are pretty johnny-on-the-spot about getting something out within a few days. Plus, companies can make test realms available so that the updated addon can be ready as soon as the updated patch is.
WoW implemented its own Power Auras long-after PA was introduced, but I think that's the point. One or a few players saw a need and filled it and the company, while lacking the specific creativity to conceptualize it, saw how it was embraced and included it in the game. Last I played, Power Auras was still better, but WoW's implementation was good.
Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I was killing mobs an area where I'd gotten the spawns timed out perfectly for me, had been doing it for over an hour so was in zombie play mode when a GM Chat Window suddenly filled my screen. Apparently some jerks that tried to kill steal from me a little while before because they weren't content with the other 5 huts I wasn't using and wanted all 9 huts for themselves despite having just arrived and not even asking, had reported me as a rep grinding bot.
In a different game, my brother got an automatic warning for violating the profanity filter. We still don't know why as all he said was, "Hold on, I'll be there to help you in a sec.". All I can guess is their P.O.S. profanity filter doesn't do a reverse lookup, does ignore spaces, punctuation, and the fact this was an English only server so it spazzed on something from a different language. Either that or it just randomly tries to piss people off. We probably sent them around a dozen bug reports about that and proceeded to broadcast it to the entire server. (Ok, we were rather pissed at the incompetence and insolence in their automatic ban messages.)
Heck, I almost forgot. I got banned on MMORPG when I was a participant in a thread that was complaining about and warning people about a new cheat program that had been causing trouble in a game. I got an apology from them over that, it was apparently a new moderator that was a bit overzealous and didn't understand the difference between telling someone how to cheat, and talking about other people cheating and it's effects on the game.
Lost my mind, now trying to lose yours...
No fate but what we make, so make me a ham sandwich please.
Another time in WoW, I was fishing for the rare fish for the Salty Achievement. I spent 8 hours in a single spot, not moving, only fishing...while I was playing another game on my other monitor...Just past the 8 hour mark, a GM appeared in my mind (or so they said lol). They wanted to know if I was a bot lol. About 3 minutes later, I caught the fish...coincidence?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
For example, plenty of games have had bugs that could easily be triggered accidentally, but could also be used to cheat. Even if logs prove that a bug happened, that doesn't automatically mean that a player was trying to cheat and deserves a ban.
The line between creative tactics and bannable bug abuse isn't always clear. For that matter, it's not always clear whether something is a bug or working as intended. There are plenty of cases where the distinction is abundantly clear, of course. But there are also gray areas.
Of course in Wow I was suspended for alot of things.
You seem to miss that while that was fun for you, the reason you got banned is because you were making the game un-fun for everyone else around you. That you lead in with "of course" indicates this is normal for you to do in a game.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?