So obviously this message appeared on the game dash. Is this only for Legion? Another expansion already in the works? I know someone here had made the suggestion that Blizzard should really consider letting WOW go F2P due to its dwindling population (his words, not mine) and instead focus on making WOW 2, or perhaps and SC:Online game.
More than likely it seems like it's for Legion, but it would be nice to wonder if it would be for WoW2, or better yet, SC:Online, since so far I've felt a number of the sci fi MMO's seem underwhelming.
Comments
It would cannibalize their current player base and it seems after they spent a lot of time (and I presume "money) on Titan only to cancel it that they might not be all that interested in creating in a traditional mmo (or any mmo?) anymore.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
거북이는 목을 내밀 때 안 움직입니다
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire:
Start with a billion dollars and make an MMO.
They will want to make back that money it makes sense to apply all that to another game.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
MMOs aren't dead, but they certainly aren't MMOs by the old definition anymore. A FPS offers the exact amount of long term play as any MMO these days... used to be MMOs eclipsed FPS by a thousand fold.
Business wise it would not make sense not to make one.
Every blockbuster hit had its sequel (I am talking mainly about Movies), that's how the entertainment industry works.
The question is when?
Problem with making a sequel in the MMORPG industry is that unlike movies you could kill your player base with a new product.
Blizzard are not so stupid to make a sequel too soon and kill WoW population.
But the descending curve is getting more consistent every year it pasts for WoW and Blizzard knows that now it is a matter of time before WoW will drop its player base dramatically.
It will take another 3-5 years for this to happen, which is about the time it takes to develope a new MMORPG.
So the time is right now for Blizzard to start developing WoW 2 and start thinking about turning WoW into F2P.
So is Blizzard hiring for WoW F2P or WoW 2?
Most probably both.
I also think that when Warlords launched they were kind of surprised quite a bit by the initial reception. I mean they managed to pull back around 3ish million players back. I understand that they these numbers quickly tailed off, but it kind of showed that WoW still has some legs and some interest still left. That is why they have doubled their team now and looks like Legion might actually be a decent expansion.
In its prime WoW was making roughly £ 1.5 Billions a year only in subscriptions without taking into consideration the expansions.
Do you know how much is $ 1.5 Billion in a year, for a single game, multiplied for 10 years?
Skyrim (one of the most successful single player games ever made) total sales were less than that, and you need to consider that's just how much WoW was making in a single year.
Blizzard basically made 10 Skyrims with a single investment of $ 100 Millions, how about that as an investment?
WoW is the most profitable entertainment product of all time (Games, Music, Movies) there is nothing that come close to it, and the reason why big AAA company invested in the MMO market.
Why do you think EA invested 100 millions on SWTOR?
They could have easily made another KOTOR with less investment and better margin profit, instead they wanted to hit the big money jackpot, like Blizzard did.
Blizzard is diversifying its portfolio like any big corporation would do, so they are covering all bases.
The reason why Blizzard seemed uninterested in the MMO market is because they can seat on their asses milking their fat money cow, they don't need to worry about the MMO market (not yet), they got it well covered, at least for another couple of years.
WoW 2 is going to be made, even if it makes half the money of the original, revenue wise it has the potential to dwarf any other entertainment product on the market.......yet again.
Let see your research then, which evidence do you have to support MMOs are dead.
I can agree that the current MMO industry is dead......the industry killer though, WoW, is pretty much alive and kicking, even though it is losing ground.
The industry just gave up on chasing WoW success, and they are shifting their money somewhere else, that's why it looks pretty dead around here, not certainly because the MMO market got any smaller, in fact it is still increasing at a steady peace.
I showed you numbers which are difficult to argue with since it is basic maths (number of subscribers x $ 15)
WoW is the most profitable entertaiment product ever released, are you going to argue with that?
And if so, let's see some numbers, not just perceptions.
I don't think you read my post apart the first paragraph, because if you did you would know there is no business so insane to ignore the massive amount of revenue WoW created for Blizzard during all this years.........nothing can compare to it anywhere in the entertainment industry.
Wow is currently dominating/killing the MMO industry, when the game will get too old and its player base leave in droves, Blizzard and the other AAA companies will move in to fill the gap.
You are naive to think that's not going to happen.
Any company - not just games companies - have staff turn over. Not only do employers let staff go / hire but employees move on, retire, illness, children and so forth. If a company manages 4% retention loss a year it is doing very well; higher is not uncommon.
Still not sure what a wow 2 will bring to the table if not been done and can't be done with the wow they have now.
In this case I think it is more about filling places for people who left, few humans stay in the same job for 11 years no matter what job they have.