People have almost always been able to get better gear and beat you in PVP because of it. That hasn't made those games "unplayble".
There are videos posted on this exact forum showing a guy winning a 1v3 without taking any damage. You don't think that is problematic from a balance perspective?
Its called Skill Based Combat and knowing how to play your class.
Has anyone that has played in the NA CBT1 see signs that the new shop is P2W at all. P2W I know can be subjective but certain things can be agreed upon unilaterally, i.e. buying gear that gives obvious stat advantages that can't be gained in game?
Or is the fear that at some point they will flip the switch and the cash shop will explode with P2W items which can likely be said by just about any game now-a-days lol?
Has anyone that has played in the NA CBT1 see signs that the new shop is P2W at all. P2W I know can be subjective but certain things can be agreed upon unilaterally, i.e. buying gear that gives obvious stat advantages that can't be gained in game?
Or is the fear that at some point they will flip the switch and the cash shop will explode with P2W items which can likely be said by just about any game now-a-days lol?
The problem lies in the RNG gear scaling. It is exponentially powerful on the upper end, and exponentially more unforgiving on that same end. Essentially, it's set up perfectly for a slow introduction of means for those on top to power creep way ahead of the crowd. It's the exact thing that happened with Archeage, and people are a little leary of it happening here.
People have almost always been able to get better gear and beat you in PVP because of it. That hasn't made those games "unplayble".
Good lord are you new or something? BDO fans are so clueless about PvP that its just getting kind of sad.
There are videos posted on this exact forum showing a guy winning a 1v3 without taking any damage. You don't think that is problematic from a balance perspective?
When the game turns into whales or 24/7 grinders 1 shoting everybody it dies. BDO will eventually turn into this even without P2W based on the gear scaling (A +15 weapon is 4 times stronger than a +7).
There is a reason why upcoming western pvp games (camelot unchained, crowfall) have a huge emphasis on horizontal stat scaling and soft caps.
Its actually pretty shocking that people need very basic pvp concepts like this explained to them in 2016. But I guess its BDO's total lack of any credible endgame that hides these huge imbalances from most people.
You're acting like once that +19 guy kills a +15 guy, the +15 guy is dead forever. The +19 guy then goes around and kills off the rest of the server and all that's left is him.
You're thinking it's like that South Park WoW episode where the guy is so hardcore and geared, he terrorizes the entire server and even Blizzard can't stop him. "How do you kill that which has no life."
In reality, the +15 guy runs into a douchey +19 guy who risks getting karma penalties just to gank him. He dies and suffers a respawn timer for his trouble. He probably never runs into him again. That's it.
Gear/level disparity has existed in open world PVP MMOs for ages, and for most of them, it's been nothing more than a minor annoyance for the one getting ganked.
As for how bad the disparity actually is, I'll have to play the game to see. People have claimed some pretty ridiculous things like people being able to 1v20 people without getting a scratch.
Also, where is that video of a guy 1v3ing without taking any damage? I don't see it. Only thing I see is a video of a guy fighting 3 people 1 at a time.
The stats they provide are buffs to progression and have NOTHING to do with anything that actually effect your "power"
Lol it's no wonder they can get away with this crap in a b2p game (well it's a f2p game in disguise). Mate the game doesn't have a real lvl cap progression IS power in this game.
1.
The reason why it is #1 is that it is cheap. Class Underwear will give
you +1 luck at start, your target is to boost your luck to 5 as soon as
possible. In the beginning you will have to use stones to boost it to 5.
Later your title will be giving you luck, at some point you will be
getting +3 luck from your title, +1 luck from underwear and you will
have to cover only 1 more luck to make it 5. Luck affects your drop, the
faster you get it the better
2. This is your most important purchase. Lets assume that 1 rank 0 pet will cost us 500 pearls, ie €5. So for 3 pets=€15 and 18 pets=€90. If
you cannot afford to get 18 pets, get at least 3 rank 0 pets. They will
be your best friends as they will do the annoying work of looting up
drop from mobs, however level 10 rank 0 pet has 6 seconds cooldown on
looting. If you can, go for 18 pets and create 3 rank 3 pets! To
get all 3 rank 3, you will need maximum 18 pets, however you might be
lucky and get 3 rank 3 pets with less than 18 pets(so don't buy all 18
straight away). Not only you will have 3 pets with loot cooldown of 2.5
seconds, but you will also get additional passive buffs. Passive buffs
are random, important ones are 'combat experience' (3-7% each pet),
'karma restore points' (3-7% each pet) and +1 luck. If you get luck on
your pet, you will have 1 from underwear, 3 from title and 1 from pet. 3
rank 3 pets is a huge boost to your character, they work like a vacuum
cleaner, you will rarely have to loot items manually. You will level
faster, you might have 1 free luck.
3. Weight is important because
you will be able to carry more healing/mp potions. Potions are
essential in BD, you will need them to grind, you will need them to PvP. As
an example, we will take usual day to day grind where you have little
PvP. You need weight + items durability to grind, your target is to have
enough potions so your armor durability ends faster than your potions.
There is no teleport in BDO and the less you run to town the better. Your horse will help you here, you can abuse it a bit You
can place crazy amount of potions in your horse, however it will get
overloaded and will be very slow. What you can do is to bring yourself
and horse to potions shop and purchase lets say 600 MP potions, put them
on your horse, purchase 150 HP potions, now get your MP potions back to
you. You will be overloaded, but your horse is empty(you cannot
overloaded your self through shop, but you can do it through horse). You
sit on your horse and you move to your grinding spot, park it somewhere
close in a safe place. Get off your horse and place 500 MP potions on
it, horse can be overloaded over her maximum limit. You will have your
100 MP potions and 150 HP potions and your horse is near, so you can
come and take extra 100-150 MP pots every time they finish. Eventually
you will reach a point where your items durability will end by the time
you have very little potions left. The exact amount and type of potions
you will figure out your self. Different parts of armor will break in
different time, depends what class are you, how you grind and what you
grind. This is a good tip because you can do 1 run to town instead of 5.
Leading to a more efficient grinding.
4. All you need from costume is 10% experience boost. You can enable/disable visual effect of costume if you don't like it.
5.
Inventory slots. Depends on what you do, but you might need more
inventory slots. You can get them by doing quests and buying them in
cash shop.
Someone with 4 high lvl pets and costumes/underwear with xp boost buffs and 5 luck will lvl faster then you he can even restore his karma faster and he will get better and more drops and money the pets also help looting which is huge since loot disappears quickly that directly helps him make more money and upgrade his gear faster.
If you really can't see the problem here i don't know what to say.
All of this bonus stats stuff is P2W. I could've sworn they said
"convenience" or "vanity" was all that could be purchased from our cash
shop.
It's rng based and the chance to fail raises the higher you get.
So... are you just an idiot then or what? Almost any game leveling / gear progression is power. Yes luck helps a little but level won't do a whole hell of a lot beyond a certain point. Also there is suspicion that the level cap is 100 as that's the level a GM plays as. There is a soft "cap" of 50 and progression massively slows at that point. Even in korea where a p2w thing exists few people are past level 58ish...
Your basic problem stems from someone being able to level faster than you which someone that invests a shitload of time is still going to surpass someone that has high luck and logs in at random intervals (whales don't tend to play all the time)
I love you twits that are like "It has no level cap" just because someone hasn't hit the current hard cap doesn't mean it DOESN'T have one... Maybe just maybe the game isn't designed around themepark end game content currently like World of Warcraft is hmmm? Awakening happens currently at 57 in korea and that opens up some other stuff. Just getting your level up a bit faster will not help you overcome everything that someone that puts time into the game can get because hey hey, guess what? There are ways to earn that luck stuff in game too...
OK so now we are resulting to insults? Honestly this is just bullshit the guy with higher lvl always wins by default since you can't even hit him reliable there is a miss chance and since he will rake in more dough then you he will also have better enchanted gear. Yeah ofc you can grind more but so can he so this advantage won't go away no matter how you spin it. I played the game in Korea and Russia and that's how it was since that are core mechanics it's not something they can change easily you should actually play the game and see it for yourself. The major problem here is also you can't get that stuff outside of the cash shop so you basically pay for a f2p game, same with costumes and stuff.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
Gear/level disparity has existed in open world PVP MMOs for ages, and for most of them, it's been nothing more than a minor annoyance for the one getting ganked.
A minor annoyance? The sheer level of ignorance is shocking.
Its clear that most of your MMO experience is PVE themeparks where gear disparity doesn't matter as much, but it kills pvp games - ArcheAge is the most obvious recent example.
If you enjoy being a punching bag then BDO will be perfect for you.
In response to my earlier question (Enchanting) I can use the cash shop to improve my enchanting's chance for success?
Not for the "launch phase" but they will almost certainly be selling upgrade materials (black stones) in RNG loot crates and adding an item that improves RNG crafting success rate.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
Very true, the level of denial in regards to BDO is crazy. Even the biggest scam in MMO history (AA) won't stop people from begging to be exploited.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
Very true, the level of denial in regards to BDO is crazy. Even the biggest scam in MMO history (AA) won't stop people from begging to be exploited.
And there is you guys , who do not want to play it. Or are trying to convince " THEMSELVES " and others by telling people here how shit it is and not to play it. I enjoyed the game in foreign languages without even understanding anything , i just like the world , the gameplay , the game in general. Whatever some nerds will say to convince themselves not to play it.
As I've said many times, if you are approaching BDO as a casual game then the main criticisms won't apply. For some people being a random pleb that gets wrecked every time he enters pvp is not enjoyable.
In response to my earlier question (Enchanting) I can use the cash shop to improve my enchanting's chance for success?
Not for the "launch phase" but they will almost certainly be selling upgrade materials (black stones) in RNG loot crates and adding an item that improves RNG crafting success rate.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
Very true, the level of denial in regards to BDO is crazy. Even the biggest scam in MMO history (AA) won't stop people from begging to be exploited.
Here is my problem with you guys. You literally have 0 proof that this game will turn out to be like Archeage. You basically WANT it to so that you can say you were right. It's my problem with the MMORPG community in general as a community we seem to like failure much more than success.
No one is saying there is no way it won't turn out like archeage in the west it might, it might not. The entire arguement is well another 'similar' korean game came out and so since this also originally a korean game than therefore they will do the same thing. Then alot of you take it one more step and literally HOPE that fans of the game get burned so that you can jump on the flames and tell them how dumb they are. What if a year from now it hasn't turned into a p2w cash shop game, I doubt any of you will be on here talking about it. You'll move on to pantheon, crowfall, chronicles of elyria, or some other game trying to tear those games to pieces.
If you guys like MMORPG's go find whatever game it is you actually like go play and support it and contribute to it's community. People have this thing where they think oh I'm saving the genre by pointing out all the crappy games, or games that didn't go the way I wanted it too. You're wrong, support a game YOU like, make youtube channels, twitch streams, whatever you can do help grow that games community and when the community grows dev's / publishers win and it encourages them to make games similar to that. In fact if you just ignore the games you don't like or think you won't like then you tell the dev's that it's not interesting and they need to change things up and cause interest in there game.
In response to my earlier question (Enchanting) I can use the cash shop to improve my enchanting's chance for success?
Not for the "launch phase" but they will almost certainly be selling upgrade materials (black stones) in RNG loot crates and adding an item that improves RNG crafting success rate.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
Very true, the level of denial in regards to BDO is crazy. Even the biggest scam in MMO history (AA) won't stop people from begging to be exploited.
Here is my problem with you guys. You literally have 0 proof that this game will turn out to be like Archeage. You basically WANT it to so that you can say you were right. It's my problem with the MMORPG community in general as a community we seem to like failure much more than success.
No one is saying there is no way it won't turn out like archeage in the west it might, it might not. The entire arguement is well another 'similar' korean game came out and so since this also originally a korean game than therefore they will do the same thing. Then alot of you take it one more step and literally HOPE that fans of the game get burned so that you can jump on the flames and tell them how dumb they are. What if a year from now it hasn't turned into a p2w cash shop game, I doubt any of you will be on here talking about it. You'll move on to pantheon, crowfall, chronicles of elyria, or some other game trying to tear those games to pieces.
If you guys like MMORPG's go find whatever game it is you actually like go play and support it and contribute to it's community. People have this thing where they think oh I'm saving the genre by pointing out all the crappy games, or games that didn't go the way I wanted it too. You're wrong, support a game YOU like, make youtube channels, twitch streams, whatever you can do help grow that games community and when the community grows dev's / publishers win and it encourages them to make games similar to that. In fact if you just ignore the games you don't like or think you won't like then you tell the dev's that it's not interesting and they need to change things up and cause interest in there game.
Sure just ignore the fact that they allrdy ruined the game in 3! other Regions and are allrdy lying about there being no p2w items in the shop....
In response to my earlier question (Enchanting) I can use the cash shop to improve my enchanting's chance for success?
Not for the "launch phase" but they will almost certainly be selling upgrade materials (black stones) in RNG loot crates and adding an item that improves RNG crafting success rate.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
Very true, the level of denial in regards to BDO is crazy. Even the biggest scam in MMO history (AA) won't stop people from begging to be exploited.
Here is my problem with you guys. You literally have 0 proof that this game will turn out to be like Archeage. You basically WANT it to so that you can say you were right. It's my problem with the MMORPG community in general as a community we seem to like failure much more than success.
No one is saying there is no way it won't turn out like archeage in the west it might, it might not. The entire arguement is well another 'similar' korean game came out and so since this also originally a korean game than therefore they will do the same thing. Then alot of you take it one more step and literally HOPE that fans of the game get burned so that you can jump on the flames and tell them how dumb they are. What if a year from now it hasn't turned into a p2w cash shop game, I doubt any of you will be on here talking about it. You'll move on to pantheon, crowfall, chronicles of elyria, or some other game trying to tear those games to pieces.
If you guys like MMORPG's go find whatever game it is you actually like go play and support it and contribute to it's community. People have this thing where they think oh I'm saving the genre by pointing out all the crappy games, or games that didn't go the way I wanted it too. You're wrong, support a game YOU like, make youtube channels, twitch streams, whatever you can do help grow that games community and when the community grows dev's / publishers win and it encourages them to make games similar to that. In fact if you just ignore the games you don't like or think you won't like then you tell the dev's that it's not interesting and they need to change things up and cause interest in there game.
Sure just ignore the fact that they allrdy ruined the game in 3! other Regions and are allrdy lying about there being no p2w items in the shop....
In response to my earlier question (Enchanting) I can use the cash shop to improve my enchanting's chance for success?
Not for the "launch phase" but they will almost certainly be selling upgrade materials (black stones) in RNG loot crates and adding an item that improves RNG crafting success rate.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
Very true, the level of denial in regards to BDO is crazy. Even the biggest scam in MMO history (AA) won't stop people from begging to be exploited.
Here is my problem with you guys. You literally have 0 proof that this game will turn out to be like Archeage. You basically WANT it to so that you can say you were right. It's my problem with the MMORPG community in general as a community we seem to like failure much more than success.
No one is saying there is no way it won't turn out like archeage in the west it might, it might not. The entire arguement is well another 'similar' korean game came out and so since this also originally a korean game than therefore they will do the same thing. Then alot of you take it one more step and literally HOPE that fans of the game get burned so that you can jump on the flames and tell them how dumb they are. What if a year from now it hasn't turned into a p2w cash shop game, I doubt any of you will be on here talking about it. You'll move on to pantheon, crowfall, chronicles of elyria, or some other game trying to tear those games to pieces.
If you guys like MMORPG's go find whatever game it is you actually like go play and support it and contribute to it's community. People have this thing where they think oh I'm saving the genre by pointing out all the crappy games, or games that didn't go the way I wanted it too. You're wrong, support a game YOU like, make youtube channels, twitch streams, whatever you can do help grow that games community and when the community grows dev's / publishers win and it encourages them to make games similar to that. In fact if you just ignore the games you don't like or think you won't like then you tell the dev's that it's not interesting and they need to change things up and cause interest in there game.
Sure just ignore the fact that they allrdy ruined the game in 3! other Regions and are allrdy lying about there being no p2w items in the shop....
I doubt I'll get beat and think oh man I had 0 chance of winning that fight because they paid for any of those things...
BTW I started playing on RU a few weeks ago and while I see some p2w elements I enjoy the game and ganking hasn't been an issue.
That preview is very misleading for example they don't mention the pets or the costums with stats at all .
Costumes/pets will work exactly like in the Korean version that's
confirmed by the CM
Some of the stronger stats are +1 luck, hiding your name and guild tag,
10%exp boost and increased swim or run speed also increased jump
height.We even had a discussion about that at the official board:
Loot pets are basically necessary 100% of the time they give stats and very strong
buffs , and you need at least 3 of them, anything else dose not matter
not having loot pets, is really really really painful, especially with
events going on that mobs drop tokens you have to collect, 2000 of them
for the event, yeah....
You lvl way faster and you get better drops/more money note that this
game doesn't have a real lvl cap someone with a higher lvl or more gold
will overpower you
In response to my earlier question (Enchanting) I can use the cash shop to improve my enchanting's chance for success?
Not for the "launch phase" but they will almost certainly be selling upgrade materials (black stones) in RNG loot crates and adding an item that improves RNG crafting success rate.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
Very true, the level of denial in regards to BDO is crazy. Even the biggest scam in MMO history (AA) won't stop people from begging to be exploited.
Here is my problem with you guys. You literally have 0 proof that this game will turn out to be like Archeage. You basically WANT it to so that you can say you were right. It's my problem with the MMORPG community in general as a community we seem to like failure much more than success.
No one is saying there is no way it won't turn out like archeage in the west it might, it might not. The entire arguement is well another 'similar' korean game came out and so since this also originally a korean game than therefore they will do the same thing. Then alot of you take it one more step and literally HOPE that fans of the game get burned so that you can jump on the flames and tell them how dumb they are. What if a year from now it hasn't turned into a p2w cash shop game, I doubt any of you will be on here talking about it. You'll move on to pantheon, crowfall, chronicles of elyria, or some other game trying to tear those games to pieces.
If you guys like MMORPG's go find whatever game it is you actually like go play and support it and contribute to it's community. People have this thing where they think oh I'm saving the genre by pointing out all the crappy games, or games that didn't go the way I wanted it too. You're wrong, support a game YOU like, make youtube channels, twitch streams, whatever you can do help grow that games community and when the community grows dev's / publishers win and it encourages them to make games similar to that. In fact if you just ignore the games you don't like or think you won't like then you tell the dev's that it's not interesting and they need to change things up and cause interest in there game.
I may sound a bit disgruntled but despite that i still kinda like the game, i played the Korean and Russian versions for a long time and i even preordered the NA/EU version (only the 30$). I would really like the game to succeed it has a lot of good points as well it's just that the management (Daum) is utter crap and they are not interested in long term investments the Devs Pearl Abyss a kinda cool and i respect them but they where forced to release the game unfinished and change the game with all this crap to monetize it to death. Despite how they (Daum) act here i simply can't believe them they lied allrdy so many times.
Here is my problem with you guys. You literally have 0 proof that this game will turn out to be like Archeage. You basically WANT it to so that you can say you were right. It's my problem with the MMORPG community in general as a community we seem to like failure much more than success.
P2W in Korea? check P2W in Russia? check P2W in Japan? check Pearl Abyss is a P2W mobile conglomerate? check
These are the facts.
The reason we talk about AA is because Daum is using very similar tactics to mislead / lie about how the game will be monetized.
As I've stated, don't read Daum's marketing posts. Look at the actual game mechanics which mirror every P2W Asian game ever.
Gear/level disparity has existed in open world PVP MMOs for ages, and for most of them, it's been nothing more than a minor annoyance for the one getting ganked.
A minor annoyance? The sheer level of ignorance is shocking.
Its clear that most of your MMO experience is PVE themeparks where gear disparity doesn't matter as much, but it kills pvp games - ArcheAge is the most obvious recent example.
If you enjoy being a punching bag then BDO will be perfect for you.
Dude, what's up with your attitude?
Yeah it's a minor annoyance if you get ganked. You don't lose gear or anything like Darkfall. What would you call it? A major game-deleting catastrophe?
Gear/level disparity has existed in every single open world PVP MMO to date. What game are you comparing Black Desert to where this is a non-issue?
When the endgame is based on PvP with no other content and the fights revolve around 1 shots like AA people leave. Pretty basic concept.
You are probably referring to games like WoW or GW2, but they have loads of other content besides open world PvP and the gear scaling is less of an issue since they are not RNG based systems unlike BDO.
I would also add that open world pvp games where people get killed and respawn 10 feet away with no gain or loss to either side also have poor retention since the PvP is pointless and gets old real quick.
Well, thats what most sandbox games are about. FREEDOM TO CHOOSE! Meaning you can do whatever the hell you want. You dont have to do instances and crap to have fun. Do some roleplaying, pvp, craft, home deco, dueling, maybe some farming....
This is why I dont agree WoW was the greatest mmo, goldenage or revolutionary. It literally has made mmos since then major lackbuster as well as made today mmo players rely on the developers to make instances or raids etc. (dont get me wrong they are still fun) in order to make "endgame" fun. Remember we all got a imagination, those that actually do enjoy sandbox mmos your possibilities are limitless when it comes to "fun"...
Sadly, producers and what not think following the innovation of WoW is the way to go due to the new generation that wants everything in front of them like a McDonalds greasy burger.
A man who fears nothing is a man who loves nothing; and if you love nothing, what joy is there in your life?
When the endgame is based on PvP with no other content and the fights revolve around 1 shots like AA people leave. Pretty basic concept.
You are probably referring to games like WoW or GW2, but they have loads of other content besides open world PvP and the gear scaling is less of an issue since they are not RNG based systems unlike BDO.
I would also add that open world pvp games where people get killed and respawn 10 feet away with no gain or loss to either side also have poor retention since the PvP is pointless and gets old real quick.
I'm referring to any MMO in the history of MMOS that has ever had open world PVP. The guy in the best gear wins. It's always been that way, and it hasn't been a "built in self-destruct switch" for any of them.
AA still exists- to Kano, it's doing great even. But the reasons I think it didn't do very well are many-fold- the fact that there's gear disparity isn't chief among them.
In any case, I can guarantee you that nobody stopped playing Archeage because they got ganked by a guy in better gear then them.
Comments
You gave me the idea for my Todays Topic.
Thank you.
Or is the fear that at some point they will flip the switch and the cash shop will explode with P2W items which can likely be said by just about any game now-a-days lol?
You're thinking it's like that South Park WoW episode where the guy is so hardcore and geared, he terrorizes the entire server and even Blizzard can't stop him. "How do you kill that which has no life."
In reality, the +15 guy runs into a douchey +19 guy who risks getting karma penalties just to gank him. He dies and suffers a respawn timer for his trouble. He probably never runs into him again. That's it.
Gear/level disparity has existed in open world PVP MMOs for ages, and for most of them, it's been nothing more than a minor annoyance for the one getting ganked.
As for how bad the disparity actually is, I'll have to play the game to see. People have claimed some pretty ridiculous things like people being able to 1v20 people without getting a scratch.
Also, where is that video of a guy 1v3ing without taking any damage? I don't see it. Only thing I see is a video of a guy fighting 3 people 1 at a time.
Your basic problem stems from someone being able to level faster than you which someone that invests a shitload of time is still going to surpass someone that has high luck and logs in at random intervals (whales don't tend to play all the time)
I love you twits that are like "It has no level cap" just because someone hasn't hit the current hard cap doesn't mean it DOESN'T have one... Maybe just maybe the game isn't designed around themepark end game content currently like World of Warcraft is hmmm? Awakening happens currently at 57 in korea and that opens up some other stuff. Just getting your level up a bit faster will not help you overcome everything that someone that puts time into the game can get because hey hey, guess what? There are ways to earn that luck stuff in game too...
Honestly this is just bullshit the guy with higher lvl always wins by default since you can't even hit him reliable there is a miss chance and since he will rake in more dough then you he will also have better enchanted gear.
Yeah ofc you can grind more but so can he so this advantage won't go away no matter how you spin it.
I played the game in Korea and Russia and that's how it was since that are core mechanics it's not something they can change easily you should actually play the game and see it for yourself.
The major problem here is also you can't get that stuff outside of the cash shop so you basically pay for a f2p game, same with costumes and stuff.
Honestly this is like talking with people involved in pyramid schemes even if you explain exactly how they get scammed they just continue since they want to believe in it.
http://www.blackdeserttome.com/wiki/Enchantment
Its clear that most of your MMO experience is PVE themeparks where gear disparity doesn't matter as much, but it kills pvp games - ArcheAge is the most obvious recent example.
If you enjoy being a punching bag then BDO will be perfect for you.
Very true, the level of denial in regards to BDO is crazy. Even the biggest scam in MMO history (AA) won't stop people from begging to be exploited.
No one is saying there is no way it won't turn out like archeage in the west it might, it might not. The entire arguement is well another 'similar' korean game came out and so since this also originally a korean game than therefore they will do the same thing. Then alot of you take it one more step and literally HOPE that fans of the game get burned so that you can jump on the flames and tell them how dumb they are. What if a year from now it hasn't turned into a p2w cash shop game, I doubt any of you will be on here talking about it. You'll move on to pantheon, crowfall, chronicles of elyria, or some other game trying to tear those games to pieces.
If you guys like MMORPG's go find whatever game it is you actually like go play and support it and contribute to it's community. People have this thing where they think oh I'm saving the genre by pointing out all the crappy games, or games that didn't go the way I wanted it too. You're wrong, support a game YOU like, make youtube channels, twitch streams, whatever you can do help grow that games community and when the community grows dev's / publishers win and it encourages them to make games similar to that. In fact if you just ignore the games you don't like or think you won't like then you tell the dev's that it's not interesting and they need to change things up and cause interest in there game.
http://forum.blackdesertonline.com/index.php?/topic/8038-pm-diary-22-cash-shop-and-more/
I doubt I'll get beat and think oh man I had 0 chance of winning that fight because they paid for any of those things...
BTW I started playing on RU a few weeks ago and while I see some p2w elements I enjoy the game and ganking hasn't been an issue.
That preview is very misleading for example they don't mention the pets or the costums with stats at all .
I would really like the game to succeed it has a lot of good points as well it's just that the management (Daum) is utter crap and they are not interested in long term investments the Devs Pearl Abyss a kinda cool and i respect them but they where forced to release the game unfinished and change the game with all this crap to monetize it to death.
Despite how they (Daum) act here i simply can't believe them they lied allrdy so many times.
P2W in Russia? check
P2W in Japan? check
Pearl Abyss is a P2W mobile conglomerate? check
These are the facts.
The reason we talk about AA is because Daum is using very similar tactics to mislead / lie about how the game will be monetized.
As I've stated, don't read Daum's marketing posts. Look at the actual game mechanics which mirror every P2W Asian game ever.
Yeah it's a minor annoyance if you get ganked. You don't lose gear or anything like Darkfall. What would you call it? A major game-deleting catastrophe?
Gear/level disparity has existed in every single open world PVP MMO to date. What game are you comparing Black Desert to where this is a non-issue?
You are probably referring to games like WoW or GW2, but they have loads of other content besides open world PvP and the gear scaling is less of an issue since they are not RNG based systems unlike BDO.
I would also add that open world pvp games where people get killed and respawn 10 feet away with no gain or loss to either side also have poor retention since the PvP is pointless and gets old real quick.
This is why I dont agree WoW was the greatest mmo, goldenage or revolutionary. It literally has made mmos since then major lackbuster as well as made today mmo players rely on the developers to make instances or raids etc. (dont get me wrong they are still fun) in order to make "endgame" fun. Remember we all got a imagination, those that actually do enjoy sandbox mmos your possibilities are limitless when it comes to "fun"...
Sadly, producers and what not think following the innovation of WoW is the way to go due to the new generation that wants everything in front of them like a McDonalds greasy burger.
A man who fears nothing is a man who loves nothing; and if you love nothing, what joy is there in your life?
AA still exists- to Kano, it's doing great even. But the reasons I think it didn't do very well are many-fold- the fact that there's gear disparity isn't chief among them.
In any case, I can guarantee you that nobody stopped playing Archeage because they got ganked by a guy in better gear then them.