So digging through IndieDB as always, I found this. Must admit, it seems very cool.
Traverse is a MMOSG -- Massively Multiplayer Online Sandbox Game currently in development. It combines many elements from various game styles, ranging from class-based character specialization, action based combat, to voxel-based planet shaping.
Dig, colour, mould, and shape your planet using a large palette of options. Create lakes and rivers using the simulated water, dig a hole and watch the water flow. Adjust water colour, wave size, and underwater effects, in real-time, right in front of other connected players.
Traverse lets you design your own terrain and landscape. Whether it’s canyons, snowy mountains, rolling green hills or you very own unique creation -- everything is possible. There are templates to choose from, and a large variety of settings to really carve a unique world.
Visual style of Traverse is based on flat-shaded low-poly art. Most of the game looks as if it was made out of paper.http://traverse.world/
Character Creation Video: https://www.youtube.com/watch?v=IFXr9-HvTqI
Build anything and become anyone. Progress your character by just playing the game; or grow by creating many planets for other players to explore. Receive XP scrolls from mining, building, travel, killing mobs, pvp, farming and much more.
Races are truely limitless -- share your design with friends and establish new unique races. Skin color and highlight has no restrictions; pick your prefered skin shine. Hair colors are also limitless.
There are 6 different classes to choose from. These determine your preferred combat style. Each class is unique and brings its own benefits to group combat.
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