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filmoretfilmoret Member EpicPosts: 4,906
This game's combat is a lot more complex and challenging then some people are claiming.  You can stun or knock someone down then you get a new set of abilities to use which can also be combined with yet another set of abilities.  Combo's is what this game evolves around.  I find myself surrounded by bads about to die all the time trying to hastily figure out the combo that is going to keep me alive.  If you are stunned or knocked down you also have skills to use in order to break these and they get on cooldown so you have to figure out which ones you haven't used and which ones are best for the situation you are in.  There's a ton of skills that only become available when certain situations arise.  You can only use a skill when you are flying, knocked in the air, knocked down, stunned.  Is there a way to link my combos or will I just have to keep using my brain in order to figure out what button I need to push next?
Are you onto something or just on something?

Comments

  • MikehaMikeha Member EpicPosts: 9,196

    I spent a couple hours last night just practicing skills and combos. 
  • kitaradkitarad Member LegendaryPosts: 8,164
    Sounds like a good combat system that makes one think. It must be so satisfying to win in spite of the odds because you used the right combinations.

  • DeasantDeasant Member UncommonPosts: 198
    It's a great help in balancing the classes as well.  Makes it more about timing and situational awareness and less about who won at character creation by choosing the top class
  • JDis25JDis25 Member RarePosts: 1,353
    kitarad said:
    Sounds like a good combat system that makes one think. It must be so satisfying to win in spite of the odds because you used the right combinations.
    It feels amazing when you win. However that only happens to me about 75% of the time :awesome: 
    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
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