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Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
BDO offers a lot to do outside of PvP, with progression along multiple other skills (the life skills foremost). There's also nodes to unlock, knowledge to gain, contribution points and energy to gain and other things to discover... If you only see pure PvP or mob grinding at 50+, you may be wearing blinders
That's what the article touches upon, and what i rather like about the game. There is no rush to level to 50 whatsoever and it offers a lot to do besides levelling (though, technically you still level, just not your combat level). The freedom and sense of calm that the game exudes about progression is what drew me into it, framed by a cohesive game world - Not the schizophrenic dotting of random biomes across a random world most other games offer. It feels like a place you want to be in, and not a level you have to finish to progress.
Playing: WF
Played: WoW, GW2, L2, WAR, AoC, DnL (2005), GW, LotRO, EQ2, TOR, CoH (RIP), STO, TSW, TERA, EVE, ESO, BDO
Tried: EQ, UO, AO, EnB, TCoS, Fury, Ryzom, EU, DDO, TR, RF, CO, Aion, VG, DN, Vindictus, AA
I hope the pvp is good, but it seems to be an unbalanced gear-grinder in terms of pvp, so that doesn't seem to be the main attraction or what differentiates the game from other mmos. Rather what sets it apart is that beautiful immersive world, deep systems involving exploration, world building, trade, npc relations, farming, housing etc, along with an exciting combat system.
I'll still have to play it to see if all the candy actually tastes good, but on paper it looks the bomb.
You are the one that is blind. Open your eyes and see that everything you mentioned is just a filler. It provides no challenge what so ever, it's just there to keep you occupied, while the game steals your time.
There is no rush to 50? In Black Desert? Really? Sounds like you didn't play this game enough to truly understand it. Or maybe you don't want to understand it. If you just want to avoide PvP and all the PvP content that this game has to offer, than by all means, play your garden, ride your horses, talk to NPC all day long.
Oh don't worry, grinding token, you will be doing a lot in Black Desert Online, it's just instead of killing few dozen mobs and few bosses in a Dungeon - that might or might not be challenging, depending on the Developers - you will be killing thousands of effortless mobs in the Open world of Black Desert.
All you see right now is the cover. Once you have played it for a few month you will see the real content of this game - grind grind grind grind grind grind grind grind grind .... and more grind each expansion.
They need to figure out challenging mechanics for the mobs/bosses in these dungeons; hopefully that's seen in the next ones they'll add. I hope to never see instanced dungeons in this game.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
So you are saying this is a PvE game and if i want to PvP i should go look for a different game?
Thanks for a good laugh.
By the time it arrives here, it will be nurfed to the ground, like always.
I remember how Media began in Korea. Mobs that would 2-shot you - looked challenging. Saw same release of Media in Russian region - nurfed to the ground.
This game has no challenge. Even in PvP is just who ever got the best gear wins by default.
What I really enjoy is that the point of all of this is that characters in Black Desert aren’t always willing to spill all their secrets to you just because you’re the hero, and they feel far more fleshed out than the window dressing NPCs you’ll see in other games. Many of the quests in the game can only be unlocked once you’ve earned the respect of the quest giver. Beyond that, characters might also have their own knowledge to share, a unique special item they’d be willing to loan you, or might even allow you to purchase rare goods once they like you enough.
And I agree with @Rhoklaw above: NPC AI has been neglected far too long as if some developer decided a long time ago that players need to have the same exact interaction with NPCs or they'll whine if they get an interaction that isn't quite as good as the one someone else got, and every developer after that took it as gospel and never looked back.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
What I would like to see is a more realistic mob AI spawning and migration system where they appear to have enough intelligence to act in their own best interest: lots of players are farming us in this area? well shit, we better move to the hills. No one is bothering us here and our numbers are growing? I wonder what's in that village over there we could use if we raid them. Many MMOs in development are flirting with this idea but I don't know of any that have released with these AI improvements yet.
Instead we currently have the very same mobs with the very same skills recycled in the very same spot over and over again.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Open world Bosses are similiar just with a shiton of HP the pve is almost embarasing in this game.
If you are not in to (kinda unbalanced) open world pvp or like to play mini games that simulate stuff like hunting, fishing or mining then i don't see the point in playing this game there is no traditional pve, pvp or endgame content and it's not a real sandbox game either.
At least i hope you like mindlessly grinding mobs cause you will be doing that a lot.
Oh I must have the wrong game then, I thought BDO had trade, crafting, farming, exploration, worldbuilding through developing relations with NPCs, fishing, horse taming/breeding, and a deep housing system among other things ...
I like the way the Korean version has implemented pvp as is, it just means its not a kind of gank anyone/anytime OWpvp game, and it still seems to have plenty of options for pvp anyway.
Remember, "you can fight back".
In Tera I had players attack me all the time only to realize they were going to lose. Not to say that I'm some bad ass pvp player but there are a lot of people out there who think that they can terrorize you. Don't take it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I got bored of this activities a week later, since they bring no challenge and just reward.
The only point is to get money to spend on RNG gear upgrades in the crafting casino for PvP. If you don't pvp then why even bother? Its not like you can do anything that actually affects the world.