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I am so confused here. Can someone catch me up? Why is this soo popular?

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  • herculeshercules Member UncommonPosts: 4,925
    Drask47 said:
    You should really take a look into it.  The concepts and ideas are revolutionary and create a truly unique world.  Stuff like "end content" doesn't technically exist in this game, since its a constantly evolving world with a story line that is player driven.  And im not sure what you mean by the RnG micro transactions.  just go to the site and read about the game.  Im sure you'll get the Hype :)
    think no one is doubting the hype .people are just saying over the years many many games  have been hyped and more then half never make it and most of the rest come out with half what they promised.
  • TimberhickTimberhick Member UncommonPosts: 554
    Rhoklaw said:
    Most of the people making complaints about CoE are doing so from a purely speculative manner. They are assuming the game will fail or it won't launch with the features shown to us. It's fine to be a skeptic, but their persistence in the matter is simply unneeded. Stating your concerns is why we are here, but repeating them over and over for the sake of continuing a never ending argument is borderline trolling.
    You do realize that the game is currently 'purely speculative'?


  • MaygusMaygus Member UncommonPosts: 374
    sgel said:
    Maygus said:

    Here's a specific factual question for you, do you feel a game can be updated without bringing the servers down for patching?
    That is one of the other features of this game, live updates with no downtime.
    Guild Wars 2 has been doing this for years. They even explained how they do it and it's pretty awesome.
    If CoE does the same then I'm all for it. Well done to them!
    It's brilliant tech.
    Really? GW2 do it? I never knew! I was thinking of another game but that's even better!
    Visit the Chronicles of Elyria official site and the Official Wiki... an upcoming MMO from Soulbound Studios with real consequences to your actions.
    Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!

    If you haven't yet, register with my referrer code on the official website: B0E240
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Rhoklaw said:
    ... It's fine to be a skeptic, but their persistence in the matter is simply unneeded. Stating your concerns is why we are here, but repeating them over and over for the sake of continuing a never ending argument is borderline trolling.
    So, if you're a sceptic, you may only state that ONCE in ONE thread, then never again ?

    But if you're a believer, you can make as many positive and/or supportive comments as you like ?

    You know that's never going to fly on these forums, or any other for that matter... :D 
  • Narendur1Narendur1 Member UncommonPosts: 32
    Rhoklaw said:
    ... It's fine to be a skeptic, but their persistence in the matter is simply unneeded. Stating your concerns is why we are here, but repeating them over and over for the sake of continuing a never ending argument is borderline trolling.
    So, if you're a sceptic, you may only state that ONCE in ONE thread, then never again ?

    But if you're a believer, you can make as many positive and/or supportive comments as you like ?

    You know that's never going to fly on these forums, or any other for that matter... :D 
    Spotty, there's nothing wrong with being sceptic. However, going into every thread that is opened on a certain game and telling people that we'll probably not see that feature (or more of 'em) when the game launches feels to make like a personal vendetta to try and bring a game into the ground. There's nothing wrong with being sceptic. Explain why you're sceptic and offer solutions or other thoughts you might have. Simply bashing on any feature that is announced... I don' t see the point. 

    I mean, yes, we haven' t seen anything concrete yet. But who is interested in a discussion about whether or not features will be in the game? All you can do is wait and see. The developers have said it'll be in there, so give them some faith. Many of them have been in the industry for a long time. They know what they're doing. They know what's possible.

    The interesting discussions are about the actual features. For instance, how do you think talents will influence gameplay? How does having no " respawns" change MMORPG's? Etc. Do you like those features? Do you think they would cause the game to flop? So many thoughts to be given. Whether they actually make it into the game? That's not something you can discuss. The only thing you can do is go back and forth saying "yes", "no", "yes", "no"  with perhaps some arguments about not seeing why this studio is so special and can do it when others haven't been able to do it. And then the discussion goes on and on. There' s no point. It doesn't improve the game. It doesn't explain features of the game to new people. It does nothing but create frustration. 

    So.... Be as critical on features as you wish, but please, don't come in here saying that a "feature isn't possible"... Why would Caspian announce a feature if he didn't think he can do it? He's a professional. He's got many other game developers around him who believe it can be done. Interested in more? Jump into the CoE IRC and have a conversation with Caspian. Or send them a mail. Nothing will come of discussing it here.
  • WizardryWizardry Member LegendaryPosts: 19,332
    You are correct sir,i only ask because idk lmao,,i always spell it Skeptic :)

    Anyhow i wanted to make one point,you could say a feature is not possible based on doing it WELL.
    A perfect example is we are seeing it talked about right now in other games,is the feature of player made quests.The way it has been done so far in the business,is not something i would endorse,it is simply not good enough.
    It doesn't mean the idea is not doable, as MOST ideas are actually quite doable,it just means not doable in a  really good way.

    That is where i stand oo gaming right now,i have seen most every idea a developer can come up with,so i already have those ideas to play in some game,somewhere.
    So what i want to see is those ideas done really well and as many of them all in one game as possible.
    We are still missing imo the most important feature that should be in every mmorpg and that is an ECO system.

    Actually 3 features should be a must to create plausible realism,ECO system,weight,survival "food drink,housing,defense,weapons,tools".Every single game should have these 3 features and yet in 2016 20 years after mainstream began,we still do not have a single game with those 3 features,sad really.


    Never forget 3 mile Island and never trust a government official or company spokesman.

  • 13lake13lake Member UncommonPosts: 719
    edited February 2016
    I hope that all the people trying to reduce fanboism of fans of any game understand that they're only doing it for the own peace of mind, and not actually to help/guide/change opinion of any other human aware of that game. 

    Why do i say it is like that, because no matter how much negativity you bring to their positivity, you're not going to change opinions of any significant amount, which in turn makes it a sisyphus task, and only solidifies the positivity of a person with a stance in between neutral to "white knight" (due to Cognitive Dissonance)

    Any change of an opinion of a fanboy is only going to come from outside the discussion with a "black knight" to neutral person.
    [mod edit]
    Post edited by Amana on
  • DakeruDakeru Member EpicPosts: 3,802
    One of those threads...

    -OP states that random game xyz is extremely popular
    -People answer that the game isn't released yet and that experience taught them to be careful about promises
    -Whiteknights jump in and declare that this is baseless negativity and a sort of trolling

    The cycle continues
    Harbinger of Fools
  • GrelfGrelf Member UncommonPosts: 37
    We'll get video footage and more goodies before the kickstarter date. If people don't like it, they won't fund it. There really isn't much to discuss at this point. It may or may not be true it's garbage, you can't prove it or refute it either way.

    If you don't believe the game will deliver anything it promises, that is fine. But be aware you won't get a game to be anything like this from any major publisher. So yes, independent devs pick up an ambitious idea and fail miserably, that happens a lot. So what? It's never going to actually succeed if everyone gives up on all upcoming ambitious games entirely. So are we just supposed to doomsay all optimistic upcoming MMORPGs and give up on all games like this because "we've seen it before" and not even give a chance to such a game even exist? Why would you do that if you actually want it to exist? Or do you expect top publishers to actually fund a high risk game that is completely unorthodox in every sense? May I add publishers are also the reason most promising games turn out to break promises to fit the mold? Then you get the same people complaining everyday that MMORPGs are a dying genre and are all the same. I get it if you don't want to support the game, but what is the point of going out of your way to turn off as many people as you can from it?
  • ShaighShaigh Member EpicPosts: 2,150
    Glanced at the design journals and the scope is so big that its never going to be finished.

    The first six design journals are behind the scenes stuff about what makes your character soul special, which is huge amount of work with a limited effect on your game enjoyment. Compare that to the character roles, skill advancement, crafting and profession which effects every game session you play. On top of that you also have contracts, player created professions, housing, player created dungeons, cartography, disguises, techonology and research. We haven't even gotten into the creation of combat AI, world content and all those other things that has to be there.

    There's nothing wrong with ambitions but its simply not realistic to develop all those things. Without limitations its going to spend an eternity in early access which would be a shame because there are some neat ideas in this title that people would enjoy.
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • MMOreaverMMOreaver Member UncommonPosts: 75
    Shaigh said:
    Glanced at the design journals and the scope is so big that its never going to be finished.

    The first six design journals are behind the scenes stuff about what makes your character soul special, which is huge amount of work with a limited effect on your game enjoyment. Compare that to the character roles, skill advancement, crafting and profession which effects every game session you play. On top of that you also have contracts, player created professions, housing, player created dungeons, cartography, disguises, techonology and research. We haven't even gotten into the creation of combat AI, world content and all those other things that has to be there.

    There's nothing wrong with ambitions but its simply not realistic to develop all those things. Without limitations its going to spend an eternity in early access which would be a shame because there are some neat ideas in this title that people would enjoy.

    very true. overambitious.. and most likely not delivering in time.
  • DistopiaDistopia Member EpicPosts: 21,183
    Rhoklaw said:
    ... It's fine to be a skeptic, but their persistence in the matter is simply unneeded. Stating your concerns is why we are here, but repeating them over and over for the sake of continuing a never ending argument is borderline trolling.
    So, if you're a sceptic, you may only state that ONCE in ONE thread, then never again ?

    But if you're a believer, you can make as many positive and/or supportive comments as you like ?

    You know that's never going to fly on these forums, or any other for that matter... :D 
    Forum logic, look fans of a game make sense, repeat detractors not so much, there's only one real purpose to that, riling up fans...

    It's funny because the latter is the first to use terms like WhiteKnights... When they're the ones out to protect the innocents from the dastardly evil game dev, envisioning them selves on some righteous crusade to thwart evil.... 

    Fans are simply pointing out the positive aspects of what they're fans of. 

    In short if you're here to rile up the fans just F'n say so, don't play victim, don't play the hero, just admit you have fun trolling fans of games you don't like.

    BTW I dislike most of the ideas behind this game... There's no reason for me to say that more than once...




    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • BrenicsBrenics Member RarePosts: 1,939
    Biggest problem we all have with games in development, more so when just in the concept stage, we get too hyped over it. On paper it always looks good and these guys are like those snake oil dudes in the old west. 
    I'm not perfect but I'm always myself!

    Star Citizen – The Extinction Level Event


    4/13/15 > ELE has been updated look for 16-04-13.

    http://www.dereksmart.org/2016/04/star-citizen-the-ele/

    Enjoy and know the truth always comes to light!

  • BrenicsBrenics Member RarePosts: 1,939
    It use to be devs would come out and show a engine they have been working on and show us little more than what they show today. Looking at all the games that have come out and been hyped never got very far. You can say am being mean ect ect ect, but with games like original Darkfall and then devs like smed how can any of us really trust these guys anymore. 

    Maybe am being too hard on them but truthfully its just getting ridiculous how these people take money and majority of the the time it turns out nothing like they sold us. 


    I'm not perfect but I'm always myself!

    Star Citizen – The Extinction Level Event


    4/13/15 > ELE has been updated look for 16-04-13.

    http://www.dereksmart.org/2016/04/star-citizen-the-ele/

    Enjoy and know the truth always comes to light!

  • RexKushmanRexKushman Member RarePosts: 639
    Brenics said:
    It use to be devs would come out and show a engine they have been working on and show us little more than what they show today. Looking at all the games that have come out and been hyped never got very far. You can say am being mean ect ect ect, but with games like original Darkfall and then devs like smed how can any of us really trust these guys anymore. 

    Maybe am being too hard on them but truthfully its just getting ridiculous how these people take money and majority of the the time it turns out nothing like they sold us. 


    And this is a perfectly reasonable stance to take, no need to insult them by calling them scammers. 

    I am skeptical of any game being crowd funded, though I have contributed to a very small number of them. I give these guys a lot of credit. They could have easily set up a payment page months ago and ridden the hype train to a fat payday. They haven't done that, instead they've said that once they get enough of the game finished that they feel comfortable in showing people what they are able to do, then they will show it to everyone and ask for backer support to make the whole project a reality. 

    I love the concepts in this game, but that is all they are at the moment, concepts. Once i actually see what these Devs are able to do with the limited resources they've been working with I'll decide if it's a project I'm willing to shell out my hard earned money on.

  • HalorXHalorX Member UncommonPosts: 4
    I thought I walked in to a Star Citizen thread for a minute there.
    I feel the same, but the difference is that CoE has not started to sell thing before launch (yet)
  • WizardryWizardry Member LegendaryPosts: 19,332
    edited February 2016
    The other difference is i bet these guys could accomplish 300% more than what Chris has in SC with 100+ million.
    I could put LITTLE thought into it and still do better than what Chris has done so far with that kind of money.

    I think anyone that thinks COE will be absolutely amazing is fooling themselves.I have not seen one game in the mmorpg genre that has been done to completion.I have seen every game  miss something and often missing a LOT and what they have been giving us is shallow effort in systems,so yeah i suspect COE can not do worse but don't expect GOD sent.

    I simply expect something "different" it gives us more options in the genre,spices up the gaming life.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • MaygusMaygus Member UncommonPosts: 374
    HalorX said:
    I thought I walked in to a Star Citizen thread for a minute there.
    I feel the same, but the difference is that CoE has not started to sell thing before launch (yet)
    They won't "sell" anything until KickStarter.
    Caspian is funding this from his own funds, selling his future home and investing own long-terms savings in order to bring this game to fruition. Kickstarter will see us with an offline game demo available to download/install and play around with a limited feature-set of the world... and you don't have to Kickstart the game to get that demo! It'll be for EVERYONE freely.
    Visit the Chronicles of Elyria official site and the Official Wiki... an upcoming MMO from Soulbound Studios with real consequences to your actions.
    Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!

    If you haven't yet, register with my referrer code on the official website: B0E240
  • OscillateOscillate Member UncommonPosts: 239
    Kyleran said:
    Like every unreleased game, the promise is always sweeter than the final fruit.

    And so it goes
    I understood why, as soon as I read the part in bold.

    image
    (Akiraosc)

  • TimberhickTimberhick Member UncommonPosts: 554
    HalorX said:
    I thought I walked in to a Star Citizen thread for a minute there.
    I feel the same, but the difference is that CoE has not started to sell thing before launch (yet)
    They have started selling.  They haven't yet asked for money, but they started selling over a year ago.
  • Deffcon_1Deffcon_1 Member UncommonPosts: 164
    HalorX said:
    I thought I walked in to a Star Citizen thread for a minute there.
    I feel the same, but the difference is that CoE has not started to sell thing before launch (yet)
    They have started selling.  They haven't yet asked for money, but they started selling over a year ago.
    I must have missed when they started selling things. What exactly have they sold? How much did it cost? Who bought things?
  • ZultraZultra Member UncommonPosts: 385
    Deffcon_1 said:
    HalorX said:
    I thought I walked in to a Star Citizen thread for a minute there.
    I feel the same, but the difference is that CoE has not started to sell thing before launch (yet)
    They have started selling.  They haven't yet asked for money, but they started selling over a year ago.
    I must have missed when they started selling things. What exactly have they sold? How much did it cost? Who bought things?
    Same here, I must of missed the CoE T-Shirts!
    Sign up for Chronicles of Elyria here don't forget to use my friend code - B4ACB3

    Join the revolutionary MMO! 
  • BrenicsBrenics Member RarePosts: 1,939
    http://soulboundstudios.com/

    http://soulboundstudios.com/investors.aspx

    http://chroniclesofelyria.com/Community/Influence

    All right there, so to say they aren't taking funds is wrong. But I admit they are doing it in a fair way in my opinion. 

    The 20 to 40 dollars for a character is going to be like an expansion I think needs to be worked on. I like the idea the character can get perma death. I just don't see people paying that but depending on my information it will depend how long that life could be. 

    I also see having a sub could jeopardize what they are attempting to do with perma death. I will keep my eye on that and the game but it is way to soon to support them till more information is given.
    I'm not perfect but I'm always myself!

    Star Citizen – The Extinction Level Event


    4/13/15 > ELE has been updated look for 16-04-13.

    http://www.dereksmart.org/2016/04/star-citizen-the-ele/

    Enjoy and know the truth always comes to light!

  • JeromyWalshJeromyWalsh Soulbound StudiosMember UncommonPosts: 134
    We haven't taken a single penny from anyone yet. 100% of the cost of funding this game has come from my life savings, a small business loan (which I have to pay back), and the sale of land we bought a few years ago to build our dream house on.

    But that is as it should be. We wouldn't ask you to back something we weren't 100% willing to back ourselves. 

    While we will announce the Kickstarter soon, we won't actually launch the Kickstarter until we've shown multiple game-play footage videos. You want to know what we've achieved with the resources we have and when we're ready, we will show you.
    Jeromy Walsh, 
    Owner/CEO of Soulbound Studios
    ChroniclesOfElyria.com
  • JeromyWalshJeromyWalsh Soulbound StudiosMember UncommonPosts: 134
    In the mean time...


    Jeromy Walsh, 
    Owner/CEO of Soulbound Studios
    ChroniclesOfElyria.com
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