CCP wasted so much time and money on pet projects.
Yep, no denying this. They threw giant wads of cash towards World of Darkness and even more wads of cash at DUST, both of which were failures.
Now they're throwing more wads of cash at Valkyrie and completely rebuilding DUST as a PC game from the ground up.
We really don't know yet whether VR will catch on like wildfire or whether they've thrown their Valkyrie eggs into the wrong basket, but why a company with so many failures would anchor their next project to unproven technology is beyond me. It's time for them to take less risks, not double down on them.
CCP wasted so much time and money on pet projects.
Yep, no denying this. They threw giant wads of cash towards World of Darkness and even more wads of cash at DUST, both of which were failures.
Now they're throwing more wads of cash at Valkyrie and completely rebuilding DUST as a PC game from the ground up.
We really don't know yet whether VR will catch on like wildfire or whether they've thrown their Valkyrie eggs into the wrong basket, but why a company with so many failures would anchor their next project to unproven technology is beyond me. It's time for them to take less risks, not double down on them.
Well they are descended from Vikings, you sort of expect them to double down.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
CCP wasted so much time and money on pet projects.
Yep, no denying this. They threw giant wads of cash towards World of Darkness and even more wads of cash at DUST, both of which were failures.
Now they're throwing more wads of cash at Valkyrie and completely rebuilding DUST as a PC game from the ground up.
We really don't know yet whether VR will catch on like wildfire or whether they've thrown their Valkyrie eggs into the wrong basket, but why a company with so many failures would anchor their next project to unproven technology is beyond me. It's time for them to take less risks, not double down on them.
Not a white knight statement or remotely close but Dust wasn't a failure as much as it really demonstrated the loss of financial success vs. implicit ignorance WoD demonstrated their inability to allocate and manage resource and people. For Dust it took nearly a whole staff change to actually make the game popular and enjoyed but this came about a year post launch and that essentially kills a good portion of players who left for good and those who tried and hated it from actually continuing with the game. The cash shop was less of an issue in terms of actual advancement or gameplay. Coupled with their horrible people and public relations skill and later announcing at fanfest that they were going to redo the game down-up was considerably one of the last stakes in the heart that made some of their most ardent fans toss the controller and walk away. At that point, even with their so-called Project Legion, by merely mentioning it so early a few years ago created another exodus that felt closer to betrayal for some of the players: why bring up a project still in development phase if you wanted to say "F--k you" for the remaining fanbase and get them to jump ship asap! The few people who remained revealed the last and final problem of Dust: the variance of in-game skills between new players vs. veterans where even the poorest of skilled players could stomp on the newest players with ease by virtue of their in-game selected skills and access to upgrades. For CCP, Dust became a game where they found 2 ways to make players leave the game and finally found a way to prevent new players from joining the game. No one needs a genius to tell them this was a piss poor strategy but apparently CCP needs a genius to tell them they were and are doing piss-poor management.
When you get to WoD the picture gets worse where project persons were complaining about being transferred to other projects and being shuttled from EvE, Dust and WoD creating time issues. If one project team was asked to take an EvE project but their projected completed was needed for a WoD team to complete theirs, the latter would just have to sit around and piss away time until the former finished their EvE project and then their WoD one. There were also the problems of too much "beginning from scratch" or taking projects to "square one" causing issues where internal feedback was more of a killer than something that produced fruitful dialogue; if you were always going back to the proverbial drawing board then you're getting no where fast!
I agree that CCP needs to really get their priorities and sh*t right but Valkyrie just gets a mere "mention" on PS4 because it's a CCP title and a lot of us from the PS3 already know their product from Dust and as someone who also played EvE, I don't have much faith or belief in valkyrie. It's actually embarassing that it takes them tis long o develop valkyrie but they can do "No Man's Sky" with far fewer resources and people and make a highly anticipated game with a ton of good will and faith backing it!
The shame is I felt they could've done something great with WoD but well, frag me. The lore of it helps create so much content and possibilities and that alone helps to create a lot of the story and progression that other MMO's don't ever have the luxury of. If I were an MMO studio I'd really visit WoD and other tabletop RPG's that receive lesser recognition, like Rifts by Palladium books, because a lot of the art, lore and content is already positioned. I think that's one area where WoW had a huge advantage that players forget they had a huge lore built into it from the PC community with the whole Humans vs. Orcs games.
CCP wasted so much time and money on pet projects.
Yep, no denying this. They threw giant wads of cash towards World of Darkness and even more wads of cash at DUST, both of which were failures.
Now they're throwing more wads of cash at Valkyrie and completely rebuilding DUST as a PC game from the ground up.
We really don't know yet whether VR will catch on like wildfire or whether they've thrown their Valkyrie eggs into the wrong basket, but why a company with so many failures would anchor their next project to unproven technology is beyond me. It's time for them to take less risks, not double down on them.
Well they are descended from Vikings, you sort of expect them to double down.
Come to Eve and be a real pirate but be nice to the Devs if something goes wrong. OK... right.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I honestly don't know much about Dust 514, having never owned the PS3, but I do know that it was exactly the type of FPS I'd like to play. More about strategy and tactics than twitch action, more reliant on goals and objectives than simple killing, slower paced and lots of planning. So for me that part was a success; they created something I want. Here's to hoping they do it again.
I refuse to take a scolding from a guy who helped create and run a game with perhaps the most hateful, sociopathic, and divisive player base of all time. Who here helped to enable these little "Caligulas"? Because it sure as fuck wasn't me.
Such a different viewpoint than mine, I feel EVE has one of the best, most helpful and cooperative player bases in the genre. Clearly you just don't know EVE.
With great evil comes an even greater good, most other communities are just "lukewarm"
I am Phenomenal
I've played on and off for seven years or so. He's right on the money. There are decent and helpful people in the game, but they are the exception, not the rule. Other than LoL or certain other competitive PvP oriented games, I've never encountered a community with so much hatred made up of so many psychopaths. They're perhaps one step higher than the sub-human cockroaches who make up ISIL, and that only because AFAIK they don't actually go out and kill / torture / rape people.
You are the one who clearly doesn't know EVE, or is just outright ignoring the fact that the majority of the population consists of complete degenerates. I can't blame you. I wouldn't want to admit my favorite game was populated by psychopaths either.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
I refuse to take a scolding from a guy who helped create and run a game with perhaps the most hateful, sociopathic, and divisive player base of all time. Who here helped to enable these little "Caligulas"? Because it sure as fuck wasn't me.
Such a different viewpoint than mine, I feel EVE has one of the best, most helpful and cooperative player bases in the genre. Clearly you just don't know EVE.
With great evil comes an even greater good, most other communities are just "lukewarm"
I am Phenomenal
I've played on and off for seven years or so. He's right on the money. There are decent and helpful people in the game, but they are the exception, not the rule. Other than LoL or certain other competitive PvP oriented games, I've never encountered a community with so much hatred made up of so many psychopaths. They're perhaps one step higher than the sub-human cockroaches who make up ISIL, and that only because AFAIK they don't actually go out and kill / torture / rape people.
You are the one who clearly doesn't know EVE, or is just outright ignoring the fact that the majority of the population consists of complete degenerates. I can't blame you. I wouldn't want to admit my favorite game was populated by psychopaths either.
Except....you are speaking utter nonsense, but you aren't the first long term EVE player I've run into with really no clue how it all works, or what is really going on.
I've been in dozens of corps, literally, fought both with and against its greatest protagonists, been a war deccing, station camping merc, long term wormhole denizen, fought for the "Red", incursion runner and quiet industrialist. (but never a pirate, there are some depths I won't go)
Universally I have found countless helpful people, but here's the key, most times they are only helpful to their tribe, (corporation, alliance etc) and quite sociopathic or even psychopathic towards outsiders.
Again, my perception of the situation is very different from yours, but then again I'm pretty good at EVE, not all can be I realize.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I refuse to take a scolding from a guy who helped create and run a game with perhaps the most hateful, sociopathic, and divisive player base of all time. Who here helped to enable these little "Caligulas"? Because it sure as fuck wasn't me.
Such a different viewpoint than mine, I feel EVE has one of the best, most helpful and cooperative player bases in the genre. Clearly you just don't know EVE.
With great evil comes an even greater good, most other communities are just "lukewarm"
I am Phenomenal
I've played on and off for seven years or so. He's right on the money. There are decent and helpful people in the game, but they are the exception, not the rule. Other than LoL or certain other competitive PvP oriented games, I've never encountered a community with so much hatred made up of so many psychopaths. They're perhaps one step higher than the sub-human cockroaches who make up ISIL, and that only because AFAIK they don't actually go out and kill / torture / rape people.
You are the one who clearly doesn't know EVE, or is just outright ignoring the fact that the majority of the population consists of complete degenerates. I can't blame you. I wouldn't want to admit my favorite game was populated by psychopaths either.
As someone who has played EVE for over 11 years now I 100% agree with Kyleran's post. There are some pricks no doubt, but I've met some great people over the time I've spent playing. And ISIL? Lol, what the hell happened to in the game? Must have been a doozy to make that comparison. Damn.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Comments
Now they're throwing more wads of cash at Valkyrie and completely rebuilding DUST as a PC game from the ground up.
We really don't know yet whether VR will catch on like wildfire or whether they've thrown their Valkyrie eggs into the wrong basket, but why a company with so many failures would anchor their next project to unproven technology is beyond me. It's time for them to take less risks, not double down on them.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
When you get to WoD the picture gets worse where project persons were complaining about being transferred to other projects and being shuttled from EvE, Dust and WoD creating time issues. If one project team was asked to take an EvE project but their projected completed was needed for a WoD team to complete theirs, the latter would just have to sit around and piss away time until the former finished their EvE project and then their WoD one. There were also the problems of too much "beginning from scratch" or taking projects to "square one" causing issues where internal feedback was more of a killer than something that produced fruitful dialogue; if you were always going back to the proverbial drawing board then you're getting no where fast!
I agree that CCP needs to really get their priorities and sh*t right but Valkyrie just gets a mere "mention" on PS4 because it's a CCP title and a lot of us from the PS3 already know their product from Dust and as someone who also played EvE, I don't have much faith or belief in valkyrie. It's actually embarassing that it takes them tis long o develop valkyrie but they can do "No Man's Sky" with far fewer resources and people and make a highly anticipated game with a ton of good will and faith backing it!
The shame is I felt they could've done something great with WoD but well, frag me. The lore of it helps create so much content and possibilities and that alone helps to create a lot of the story and progression that other MMO's don't ever have the luxury of. If I were an MMO studio I'd really visit WoD and other tabletop RPG's that receive lesser recognition, like Rifts by Palladium books, because a lot of the art, lore and content is already positioned. I think that's one area where WoW had a huge advantage that players forget they had a huge lore built into it from the PC community with the whole Humans vs. Orcs games.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
You are the one who clearly doesn't know EVE, or is just outright ignoring the fact that the majority of the population consists of complete degenerates. I can't blame you. I wouldn't want to admit my favorite game was populated by psychopaths either.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
I've been in dozens of corps, literally, fought both with and against its greatest protagonists, been a war deccing, station camping merc, long term wormhole denizen, fought for the "Red", incursion runner and quiet industrialist. (but never a pirate, there are some depths I won't go)
Universally I have found countless helpful people, but here's the key, most times they are only helpful to their tribe, (corporation, alliance etc) and quite sociopathic or even psychopathic towards outsiders.
Again, my perception of the situation is very different from yours, but then again I'm pretty good at EVE, not all can be I realize.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That is a real click-baity title you got there.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Server Downtime Rhapsody
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