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My thoughts about Black desert

LigiLigi Member UncommonPosts: 119

I started playing MMOS in 2000 with Everquest and since then never stopped and tried almost all of them.

So here are my thoughts about BDO:

Reaching max level in BDO is easy because that is one minor part of this game and that is great.

The end game is the same as the beginning and that is a great change because people are tired of raiding. as the only end game concept. This game has so many things to offer,  the world is so big and complex that it doesn’t need to create an extra system for players that reach max level.  Did I mention that reaching level 50 is a minor thing compared to a variety of other things you can do in this open world? ( PvP, horse breeding, fishing, housing, crafting, amity game, and the list keeps going on and on and on.... and you have rankings for all those activities, so if  ie you decide to be a good fisherman you will see your effort recognized on those ranks that are updated daily)

The cash shop is NOT buy to win, play the game and check for yourself instead of reading uninformed posts.

This game really surprised me in a good way with the astonishing quantity and diversity of interesting and fun things we can do without even killing one mob.

BDO is different, complex, brakes the mold of wowish games and that is great.

Someone said that BDO is a very well thought out  mix of Civilization, Witcher, and GTA all wraped on a mmo world . The more I play the more I agree with that concept.

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Comments

  • ArChWindArChWind Member UncommonPosts: 1,340
    First off you need to research the game to make a honest review.

    BDO has no max level.

    BDO primary focus is PvP post 45.

    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • LigiLigi Member UncommonPosts: 119
    I also said on my post "that reaching level 50 is a minor thing compared to a variety of other things you can do in this open world" , maybe iI should explain that after level 50 the amount of exp needed  to raise 1 level is absurd therefore people usually mention max level as lvl 50.


  • ArChWindArChWind Member UncommonPosts: 1,340
    edited March 2016
    Ligi said:
    I also said on my post "that reaching level 50 is a minor thing compared to a variety of other things you can do in this open world" , maybe iI should explain that after level 50 the amount of exp needed  to raise 1 level is absurd therefore people usually mention max level as lvl 50.


    Soft cap is max level and soft cap on NA is now 55.99 with 60 being hard cap
    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • Soki123Soki123 Member RarePosts: 2,558
    I wish people would stop saying BDO and complex , it s not, it just has a lot of redundant grindy things to do in it.
  • LigiLigi Member UncommonPosts: 119
    Soki123 said:
    I wish people would stop saying BDO and complex , it s not, it just has a lot of redundant grindy things to do in it.
    In your opinion off course, on mine those things are not redundant and are fun, Let me give you the example of the amity game, it can open a lot more content after you raise it with a certain NPC (more quests, items, connections, better prices, secret quests, ...)
  • SvarcanumSvarcanum Member UncommonPosts: 425
    edited March 2016
    I disagree that BDO:s primary focus is PvP post 45. It can be if you want it to. But it can just as well be PvE focused (with the added fear of being ganked). PvP, unless you're in one of the big castle owning guilds, nets you less progress than PvE activities. So if anything I'd say BDO is primarily a PvE game for the majority playing it.
  • ArChWindArChWind Member UncommonPosts: 1,340
    Ligi said:
    Soki123 said:
    I wish people would stop saying BDO and complex , it s not, it just has a lot of redundant grindy things to do in it.
    In your opinion off course, on mine those things are not redundant and are fun, Let me give you the example of the amity game, it can open a lot more content after you raise it with a certain NPC (more quests, items, connections, better prices, secret quests, ...)
    It's quite obvious that soki never played DBO long enough to really understand how deep the different mechanics are. Herself admitted in a previous post having only played 2 or 3 hours, which is definitely not enough to even scratch the surface of systems like the nodes and crafting.
    That, and the fact that she mostly posts one liners with no argmuents to support her claims, makes it that I wouldn't put too much credit in anything she says about this game.
    First hour I hated it. 3 hours in I loved it and bought it. 50 hours of research scared me. I am now waiting for changes to make fair. Love the grind.
    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • PepeqPepeq Member UncommonPosts: 1,977
    Svarcanum said:
    I disagree that BDO:s primary focus is PvP post 45. It can be if you want it to. But it can just as well be PvE focused (with the added fear of being ganked). PvP, unless you're in one of the big castle owning guilds, nets you less progress than PvE activities. So if anything I'd say BDO is primarily a PvE game for the majority playing it.
    It's a PVP game that forces you to PVP post 45... forces you... as in, hello, we're a PVP game, mind playing it that way?

    People said the same thing about AA... tried to play it like it was a PVE game... in the end, they realized that it was a PVP game.

    BDO will be no different.  You may try to avoid PVP, but avoiding PVP is not the same thing as calling it a PVE game.

    Will it survive as a PVP game?  Who knows.  AA is still there, but the population truly interested in PVP is a far cry from those who tried to play it purely as a PVE game.  Again, BDO's population will drift once they realize that you can't play a PVP game as a PVEr for very long.
  • LigiLigi Member UncommonPosts: 119
    Svarcanum said:
    I disagree that BDO:s primary focus is PvP post 45. It can be if you want it to. But it can just as well be PvE focused (with the added fear of being ganked). PvP, unless you're in one of the big castle owning guilds, nets you less progress than PvE activities. So if anything I'd say BDO is primarily a PvE game for the majority playing it.

    That is why BDO has no end game in a good way. I mean, it can be whatever you choose it to be because it is deep, complex and diverse. If people think that the end game is PvP that is because they chose to play more PvP then anything else. Other may argue that the end game is trading because that is what he likes the most to do and so on.

    Meaning that ,as opposed to other mmorpgs, this game managed to escape the end game trap in a very smart way and I  am very happy that raids are no longer the end game staple.

  • tet666tet666 Member UncommonPosts: 295
    Svarcanum said:
    I disagree that BDO:s primary focus is PvP post 45. It can be if you want it to. But it can just as well be PvE focused (with the added fear of being ganked). PvP, unless you're in one of the big castle owning guilds, nets you less progress than PvE activities. So if anything I'd say BDO is primarily a PvE game for the majority playing it.
    They just call it that because that's what they want to see it as that of course it's not true and most so called PVP players will leave soon when they realize they are heavily punished for PK and there is no reward for it.
    While the real PVP content is nice: Sieges, Node wars,Crimson Battlefield and so on (None of it will be playable on our version for a while) you will only do it a few hours a week and the majority will be PVE type activities which are the main focus of the game.

  • rodarinrodarin Member EpicPosts: 2,611
    Pepeq said:
    Svarcanum said:
    I disagree that BDO:s primary focus is PvP post 45. It can be if you want it to. But it can just as well be PvE focused (with the added fear of being ganked). PvP, unless you're in one of the big castle owning guilds, nets you less progress than PvE activities. So if anything I'd say BDO is primarily a PvE game for the majority playing it.
    It's a PVP game that forces you to PVP post 45... forces you... as in, hello, we're a PVP game, mind playing it that way?

    People said the same thing about AA... tried to play it like it was a PVE game... in the end, they realized that it was a PVP game.

    BDO will be no different.  You may try to avoid PVP, but avoiding PVP is not the same thing as calling it a PVE game.

    Will it survive as a PVP game?  Who knows.  AA is still there, but the population truly interested in PVP is a far cry from those who tried to play it purely as a PVE game.  Again, BDO's population will drift once they realize that you can't play a PVP game as a PVEr for very long.
    Nah AA isnt a PvP game if it was it would be dead right now. Lots of stuff you can do PvE, it is just that same old same old day in day out. Chop trees, fish, run trade packs, do crops, play the AH.

    I would say a vast majority of players dont do PvP in AA mostly because they dont spend a lot of money to keep up with the wallet warriors and if you dont do that you arent even competitive.Now some people might run around with 40 or 50 other people for the 5 minutes Hal is red now but thats about it.
  • JudgeUKJudgeUK Member RarePosts: 1,696
    When we say a wide variety of things to do, and end game has escaped from the typical others. What exactly is amazingly different and not repetitive?
    For example, does something like fishing not have to be done over and over, standing there with rod in hand? (Only with the added thrill of being ganked any minute while fishing - hardcore fishing then?)
    I'm failing to see what's suddenly innovate about questing in an open pvp world, or focusing on crafting. This has been done many times before.
    Or am I missing something?
  • mcrippinsmcrippins Member RarePosts: 1,642
    edited March 2016
    There is PvP, and it's heavily punished. So yes, you can PK someone, but if you end up killing multiple people, you're going to find yourself in a bad way. This is in no way like AA's PvP system where there's no serious penalty for PK'ing.

    Also you have to do a quest once you hit 50 that basically enables PvP. So in theory, you could just stay at level 49, but that would be ridiculous. At some point you should be able to grow up and accept a world with risk. 

    At some point the hand holding needs to stop. 

    Edited for correction on PvP level
    Post edited by mcrippins on
  • ArChWindArChWind Member UncommonPosts: 1,340
    Pepeq said:
    Svarcanum said:
    I disagree that BDO:s primary focus is PvP post 45. It can be if you want it to. But it can just as well be PvE focused (with the added fear of being ganked). PvP, unless you're in one of the big castle owning guilds, nets you less progress than PvE activities. So if anything I'd say BDO is primarily a PvE game for the majority playing it.
    It's a PVP game that forces you to PVP post 45... forces you... as in, hello, we're a PVP game, mind playing it that way?

    People said the same thing about AA... tried to play it like it was a PVE game... in the end, they realized that it was a PVP game.

    BDO will be no different.  You may try to avoid PVP, but avoiding PVP is not the same thing as calling it a PVE game.

    Will it survive as a PVP game?  Who knows.  AA is still there, but the population truly interested in PVP is a far cry from those who tried to play it purely as a PVE game.  Again, BDO's population will drift once they realize that you can't play a PVP game as a PVEr for very long.

    And thus this was why I asked.

    http://forums.mmorpg.com/discussion/446809/so-how-can-it-fail/p1
    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • SvarcanumSvarcanum Member UncommonPosts: 425
    JudgeUK said:
    When we say a wide variety of things to do, and end game has escaped from the typical others. What exactly is amazingly different and not repetitive?
    For example, does something like fishing not have to be done over and over, standing there with rod in hand? (Only with the added thrill of being ganked any minute while fishing - hardcore fishing then?)
    I'm failing to see what's suddenly innovate about questing in an open pvp world, or focusing on crafting. This has been done many times before.
    Or am I missing something?
    I don't think anyone in their right mind would say that the individual activities are not repetitive. However, unlike it many other games, you don't easily graduate from trading, crafting and fishing. In games like Wow and other theme parks, crafting quickly becomes moot. Because all gear worth their salt is acquired through one thing: raiding (or dungeons). In BDO gear is acquired through money or as drops or crafts (that can be bought with money). Thus you're not forced into one activity at end game, but can keep on doing many things to avoid that repetitive feel. 

    I will play BDO at level 50 as I am now. Grind mobs for an hour, quest for some CPs, log my fishing alt, go on a gathering spree with my gatherer to empty his energy, run some trade packs to get distance bonus for my fish, continue working on pimping my boat armada, getting to fixing that roof for my carriage, try to roll better workers in my new expansion city, level my horse some to breed it for a tier 2. Etc.
  • ArChWindArChWind Member UncommonPosts: 1,340
    mcrippins said:
    First, i'm pretty sure PvP is at 50, and not 45. This does make a difference. 

    As others pointed out, it's heavily punished. So yes, you can PK someone, but if you end up killing multiple people, you're going to find yourself in a bad way. This is in no way like AA's PvP system where there's no serious penalty for PK'ing.

    Also you have to do a quest once you hit 50 that basically enables PvP. So in theory, you could just stay at level 49, but that would be ridiculous. At some point you should be able to grow up and accept a world with risk. 

    At some point the hand holding needs to stop. 

    Read gameplay. it is same as CBT2

    http://forum.blackdesertonline.com/index.php?/topic/12313-cbt2-patch-notes/

    as in this post.

    http://forum.blackdesertonline.com/index.php?/topic/23484-pm-diary-3/
    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • YashaXYashaX Member EpicPosts: 3,100
    The worst thing about BDO is that they extended the maintenance by two hours.
    ....
  • WizardryWizardry Member LegendaryPosts: 19,332
    edited March 2016
    I see rankings/ladder systems as a huge blemish on gaming not a plus.
    I have commented on this several times.I find it a shallow reason to play a game to see your name in lights but i also have recognized over the years that it is a major driving force in games.Esport ,name in lights ,people seem obsessed with shallow minded ideas when they were SUPPOSE to be gaming for the enjoyment and fun not to see your name in lights on some leader board.
    That kind of stuff furthers another big peeve i have about gaming >>>RACING,it should never be designed to be a race.

    This is actually OLD Korean lame ideas for gaming.I expect to see players eventually level 385 ,several leader boards for all kinds of stuff like pvp leader board,eventually 100-150 leader board,then 150-250 leader board,imo just ridiculous reasons to keep playing a game.

    All i ever hear is the word FUN ,like every gamer is using it,yet it NEVER actually seems to be about FUN it seems to be a race and people want to see their name in lights.To create an actual role playing game you need to have eco systems and realistic LIFEstyle game ideas,not just SYSTEMS to further numbers.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • p4ttythep3rf3ctp4ttythep3rf3ct Member UncommonPosts: 194
    Wizardry said:
    I see rankings/ladder systems as a huge blemish on gaming not a plus.
    I have commented on this several times.I find it a shallow reason to play a game to see your name in lights but i also have recognized over the years that it is a major driving force in games.Esport ,name in lights ,people seem obsessed with shallow minded ideas when they were SUPPOSE to be gaming for the enjoyment and fun not to see your name in lights on some leader board.
    That kind of stuff furthers another big peeve i have about gaming >>>RACING,it should never be designed to be a race.

    This is actually OLD Korean lame ideas for gaming.I expect to see players eventually level 385 ,several leader boards for all kinds of stuff like pvp leader board,eventually 100-150 leader board,then 150-250 leader board,imo just ridiculous reasons to keep playing a game.

    All i ever hear is the word FUN ,like every gamer is using it,yet it NEVER actually seems to be about FUN it seems to be a race and people want to see their name in lights.To create an actual role playing game you need to have eco systems and realistic LIFEstyle game ideas,not just SYSTEMS to further numbers.

    I was with you until I remembered games of yore having a High Score with the ability to put your initials in.  Name in lights, been there for a loooong time.

    That's just, like, my opinion, man.

  • yucklawyersyucklawyers Member UncommonPosts: 240
    Besides, for some being competitive IS fun.


  • jdlamson75jdlamson75 Member UncommonPosts: 1,010
    YashaX said:
    The worst thing about BDO is that they extended the maintenance by two hours.
    Boom.  I have the day off; think I'll just go back to bed for an hour and a half.  I just got the game last night; looking forward to trying to log in with a million other f*ckers...:D
  • DKLondDKLond Member RarePosts: 2,273
    edited March 2016
    The problem is when people confuse the competition with the gameplay itself.

    Competition is fun almost no matter what game you're playing.

    Well, if you're winning. If you're not winning, then the game is horribly imbalanced - as we all know.
  • Laughing-manLaughing-man Member RarePosts: 3,655
    ArChWind said:
    Ligi said:
    I also said on my post "that reaching level 50 is a minor thing compared to a variety of other things you can do in this open world" , maybe iI should explain that after level 50 the amount of exp needed  to raise 1 level is absurd therefore people usually mention max level as lvl 50.


    Soft cap is max level and soft cap on NA is now 55.99 with 60 being hard cap
    Where do you get these things?  
    Soft cap is 50, there is no hard cap. 
  • ArChWindArChWind Member UncommonPosts: 1,340
    ArChWind said:
    Ligi said:
    I also said on my post "that reaching level 50 is a minor thing compared to a variety of other things you can do in this open world" , maybe iI should explain that after level 50 the amount of exp needed  to raise 1 level is absurd therefore people usually mention max level as lvl 50.


    Soft cap is max level and soft cap on NA is now 55.99 with 60 being hard cap
    Where do you get these things?  
    Soft cap is 50, there is no hard cap. 
    do research please don't expect me to do it for you.
    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • Laughing-manLaughing-man Member RarePosts: 3,655
    edited March 2016
    ArChWind said:
    ArChWind said:
    Ligi said:
    I also said on my post "that reaching level 50 is a minor thing compared to a variety of other things you can do in this open world" , maybe iI should explain that after level 50 the amount of exp needed  to raise 1 level is absurd therefore people usually mention max level as lvl 50.


    Soft cap is max level and soft cap on NA is now 55.99 with 60 being hard cap
    Where do you get these things?  
    Soft cap is 50, there is no hard cap. 
    do research please don't expect me to do it for you.
    Did, which is why I know you're wrong.
    Post links or GTFO?
    I think it's cute that you seem to think that the burden of proof ISNT on the person making the claim (you).
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