I've been looking up numerous crafting guides and the none them answer the question of WHY should I craft. I know many people like to play the auction house and amass wealth, but I'm not one of those people. I crafted extensively on WoW because there were obvious benefits besides making money. If I was raiding or PvPing I could put down a feast and cauldron and buff everyone, or if I wanted to goof off I could make something that turned me into a dragon or whatever. I see nothing like that in this game, and if there is, I haven't heard about it.
So for someone like me, who doesn't care about making money, is crafting worth doing in this game? My main concern is PvP and I fail to see how crafting will help me in that regard.
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However, buttomline is, if you don't like crafting or the non combat systems I don't think you will enjoy BDO for long. It's like playing wow but disliking instanced content..
BDO has essentially no loot gear and the massive power on gear comes from enchanting so that is where crafting is essentially a must.
Crafting can be an essential part in the money making process, but but other than that it can also be highly beneficial for your game experience. For instance, food can be made with the cooking skill that not only gives you buffs but also progresses your "Health" stat (not hp), a cumulative stat that passively increases your hp/mp. Another example would be making parts for your boat/mount/house, a sail or a rudder for your fishing boat, or a stirrup or a saddle for your horse/camel/elephant, or furniture for your house. This is because those things can only be obtained from crafting, unless you have the money to buy them off the broker. The last reason is gear progression. Weapons and armors in the game can be upgraded in terms of rarity (green to blue to yellow) only via crafting. But of course you can also simply buy from broker.
For instance, part of "crafting" entails unlocking and connecting nodes.
Now, if you invest in the central node in a specific area, it will increase the loot dropped by all mobs near that node. So a "crafting-related" mechanic will directly affect your income from combat, without you actually crafting anything.
You could be a crafter only but in the end you would be broke.
I made over 120K silver fishing and lost 43K when I forgot to feed my horse before taking on a trade route that would have made me 20K LOL. Thieves killed me and my horse so details become a necessary means to survive the crafting.
Crafting, trade, and manufacturing are all kind of overlapped.
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Crafted food gives buffs of all kinds, you can craft armour equipment and weapons, utensils for other tasks like fishing rods, the list is endless.
Don't think this is some crafting system like WOW. That is like comparing Maths 101 to the General Theory of Relativity. BDO has depth, real depth, it's not for kids .
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Gear alone is worthless, it is the enchants what makes for value of gear since there is massive gear progression.
There is no complexity or depth. Crafting is just entertaining mini-game like in any other themepark game. Enjoy the crafing as it is, if you are looking for something deeper, BDO ain't game for you.
I know with jewelry you have to use an identical piece to enchant.
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+15 item may lose enchant level upon failure
+18 item may be destroyed upon failure
Accessories use item combination instead of blackstones. Combining gear repairs max durability.
For instance, the horse breeding system alone has more depth than what many other MMOs' entire crafting system has got to offer. In BDO there are 8 tiers of horses, only the first 2 tiers are available in the wild for people to capture and tame. Then they will have to breed their horses towards the higher tiers. Different combinations of horses may yield different results. There is a whole Excel spreadsheet for that. Breeding horses not only can be profitable, it also has practical benefits as higher tier horses are better in speed, agility, toughness, and endurance, to varying degrees depending on the types of horses.
The various crafting components are also interlinked with each other. For instance, with better horses through breeding, you can use those horses to power your wagon/carriage, which is crucial in trading and certain guild activities/quests. Better horses means faster and more durable carriage runs.
Though there are some problems with this game in terms of general gameplay and mechanics, crafting is not one of them. In fact I'd even go so far as to say that BDO's crafting system is superior to most other MMOs other there.
In Archeage? Not only you need cash shop items for a "reasonable" chance on succeeding, the charms and scrolls + regrade attempt cost a shit ton of money. Charms are not acquirable ingame.
Failure also has the chance of making the item level go backwards which happens alot! Nothing worse than failing regrade 10 times in a row on the first regrade level! In archeage that happens quite a lot!
Just read your post: "Higher tier horses are better" - that is about all you said to describe "depth".
Is BDO implementation of crafting fun to some? Yes. Is the implementation "different"? Yes. Is what is actually implemented different? No. Does that mean BDO crafting is "bad"? No.
I do not mean offense or bashing the game, just saying how it is.
1. From 8-15 (weapon) and 6-15 (armor), failures will only result in loss of maximum durability, 1 failure = loss of 5 points out of 100. Guaranteed success can be achieved by using multiple blackstone, which increases in amount exponentially with enhancement level. However this will result in a high loss of maximum durability still, but enhancement success is 100%.
2. From 16-20 for both weapons and armors (20 is the highest enhancement level), failures will result in the enhancement level dropping by 1 level. However, a +15 to +16 failure will not result in the item dropping back to +14.
3. For weapons and armors, under no circumstances will they be destroyed.
4. Failed enhancement on jewelry will result in the destruction of both pieces.
5. To repair the maximum durability of weapons and armors, three methods can be employed.
a) Repair it with an identity grade piece. i.e. green with green, blue with blue, yellow with yellow.
b) Repair it with green grade but with some silver at the side.
c) Repair with an item called artisan's memory.
The maximum durability repaired is 10 when using armor pieces (options a and b), and 2 (I believe? need to double check) when using option c.