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Best dungeon experience

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  • LokeroLokero Member RarePosts: 1,514

    Instanced dungeons have their place, but I really do wish open dungeons were scattered about the world as well. With lots of little nooks and crannies and places for solo adventurers to explore, as well as areas geared toward group exploration. Also, stuff like locked doors and traps which can be picked or disabled, leading to shortcuts or hidden treasures. In other words, like DDO's dungeons but open, not instanced. 
    Yeah, for as many games as have rogues/thieves and their skillsets, very few actually use any of the prototypical dungeon mechanics: traps, secret passages, locks, cool puzzles, etc.

    This is an area MMOs have massively(see what I did there?) failed in.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Yep,  I'd have to say DDO and WoW, and ESO's public dungeons.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • RealizerRealizer Member RarePosts: 724
    edited March 2016
     Darkness Falls in DAoC, as others have mentioned, a huge tri-sided dungeon with 4 levels going down into the ground, control was won by having more towers and keeps controlled in the frontiers (rvr zone). It was a zone with encounters possible for any group size, you could go down there solo or with 200+ people and farm princes or Legion the hardest DF boss, all while having the risk of rvr/pvp. In DAoC dungeons felt like a real place within the game, not just a mini game location like WoW.  
  • AethaerynAethaeryn Member RarePosts: 3,150
    I have two best experiences but I am not sure if they would be that way aside from WHEN I experienced them.

    1st DAoC. . realizing that other people were in the dungeon looking for the same things.
    2nd DDO complete opposite. . very thematic.  Ran it with by DAoC guild. . they let me go first since I had not done it yet.  The traps etc. were great.  

    Wa min God! Se æx on min heafod is!

  • ThornrageThornrage Member UncommonPosts: 659
    Age of Conan has some of the most interesting and fun dungeons but Wow Burning Crusade dungeons are my favorite.

    "I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist

  • IselinIselin Member LegendaryPosts: 18,719
    Another vote for Darkness Falls in DAoC
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  • hfztthfztt Member RarePosts: 1,401
  • rodingorodingo Member RarePosts: 2,870
    Dungeons aren't really my thing, but I guess WoW?  That's probably the only MMO that I actually bothered to go into it's dungeons.  Well I also attempted DWB and the Corellian Corvette in SWG back in the day, but those were more like places to go if you wanted to make a trip back to the clone tubes.

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  • hardsun79hardsun79 Member UncommonPosts: 66
    Sovrath said:
    For an mmo I'm going to say The Spider Cave in Vanguard.

    I'm not really into dungeons that are instanced and have set, scripted, encounters so I don't really enjoy those. However I do enjoy exploring and Vanguard did have its share of dungeons to explore.

    The Spider Cave, for someone of level for the area it was in, was difficult. One had to carefully make their way through if they weren't in a group. It was dangerous and a lot of fun.

    I'll add, in a similar style as far as exploration, Giants Cave in Lineage 2 as well as School of Dark Arts and Tower of Insolence. Also Cruma.

    For exploration and community part i would strongly recommend Project Gorgon.
  • UltimaJenkoUltimaJenko Member UncommonPosts: 35
    From my experience probably old WoW. Teamwork was needed to complete them rather than current WoW where nobody speaks, sad really. :(
  • goboygogoboygo Member RarePosts: 2,141
    jusomdude said:
    What game has the best dungeon experience in your opinion?

    My first vote would be WoW, then maybe DCUO or FFXIV.

    This ones pretty easy for me, it was Vanguard.
  • TokkenTokken Member EpicPosts: 3,644
    Wow and EQ2

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