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Dark Souls is a tough series and beating it, or even a single boss, is a mark of pride. In the lead-up to the launch of Dark Souls 3, our RPG columnist has spent his week considering just what people love about the game and why others find it just so impenetrable. Dark Souls is one of the last bastions of truly challenging gameplay and that shouldn’t change. But for some, an easy mode might be just the trick.
Comments
Herald of innovation, Vanquisher of the old! - Awake a few hours almost everyday!
Stop trying to destroy the single game series that has any sort of challenge to offer.
See the problem with giving the option of playing easy mode is that the flesh is weak. Give players an easy mode and even if they have selected hard, once they encounter the maddening adversity they will switch to easy mode. Aside from that, the pride of killing a boss will dissapear. Nobody cares you killed some boss in The Witcher on hard mode. But killing a boss in the souls series is a huge achievement exactly because there are no shortcuts or easy modes to do the same thing.
It will thus ruin the game for a group of gamers that really wants to experience an authentic, uncomprimised challenge. And there are so few of those, why do that? There are more then enough games for people who like a more moderate challenge.
And again, I tried Bloodborne and found it far to hard for me. But let that game, and others in the series exist for their fans.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
This is an interesting line of thinking, but I can't shake the feeling that players in this vein are opposed to the idea rather than practice. How does someone else playing on easy make your experience less authentic and compromised? Normal version would be exactly the same as now.
Not dismissing you or being rude. I'm just curious if you can elaborate further on that particular element. I acknowledge your comparison to The Witcher and would tend to agree, but I always question the impact of what other players do in a (mostly) single-player game that I can completely ignore. Is it just the pride of being on of the accomplished?
If you want an easy mode of dark souls, play lords of the fallen.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
As others have pointed out, adding a variety of difficulty sliders just makes it another role play game. But when people hear "Dark Souls" it conjures up certain images, emotions, ideas about what the game "is about".
In essence they would be diluting their brand by changing this.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
If someone tells me they've beaten Skyrim, it's meaningless. Okay cool game, I enjoyed it too.
But if someone says that they've beaten the Souls games, I know what they've been through. They've been flattened by the Capra Demon, they froze and had chills in the Tower of Latria, they've fallen to their death in Anor Londo by those archers, they said, "woah this is awesome" when they got to Shrine of Amana and five minutes later said, "f- this I hate this place", that relief of finding a bonfire/arriving at Nexus, etc, it's a huge series of shared experiences.
So yeah, it's kind of like a club. The Souls community is pretty great, and yes, they will tell you to "git gud" about a zillion times because that's all the game asks of you. Just learn the game. It's kind of a paradox that says, you cannot arrive until you've arrived.
I find the normal mode of the game hard and rewarding, but the way other people play it does not affect me so, why should i get opposed?
Thinking like this is the reason why discrimination against minorities in real life occurs. people worry too much about themselves and forget they only live their lives and not others XD
Maybe their brand identity is worth more than just adding more players. I'd be curious to hear a spokesman for the company address the idea.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I've tried demon souls, dark souls, and bloodborne. They are just not for me. Give me difficult puzzles, you have me locked, give me eye/hand coordination to this degree and I'm screwed. The only way for me to get anywhere in these game is to way out level the content, sooner or later I run to a stop sign in the game and can't progress any further ....forget ng+.
I wouldn't ask it to be easier, so I just choose to watch someone stream it because it looks great. April fools joke or not, i no longer have that hand dexterity and I hate it. Guess I played Ring King too much on the Nes 30 years ago and wore out my thumbs.....
Such great games though.
¯\_(ツ)_/¯