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The announcement by Daum that Black Desert Online had sold 400,000 copies was quite a surprise. Not because I wasn't expecting some sort of announcement but because the figure struck me as particularly low. For what could be argued as the last AAA title for some time and one that - seemingly - has been anticipated for an age, it's odd to think it's had sales of less than half a million.
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Those numbers are quite low IMO.
We are getting caught up to KR extremely fast, I can see them hitting the million mark by the end of Summer for sure.
PS - All mammals have nipples.
Get over it already.
For this kid of game i think that is alright.
Does this strike anyone else as crazy, in the light of people whining about every new game that it's just another WoW-clone, and that there is no innovation? How crazy is it that people drop new games that don't provide you welfare epics at every turn, while flocking back to the same old WoW's next expansion - NOW with GARRISONS!!!!!!!! But a game has no tab-targetting? Pfff, failure right there, ded gam is ded!! Game has quests? Pfff, WoW-clone, might as well keep my $15 to the Blizz-Victory-fund going.
People who like PvP games tend to play PvP games (like Dota, LoL, CS, etc). The cross section of people who want owPvP and MMORPGs is smaller than people seem to want to admit. They are a very loud group, but game after game after game, we keep seeing that the numbers aren't there.
I'll even go out on a limb and say that if BDO was a PvE game or at least had PvE servers they would already have passed the 1 million mark easily. Hell lots of people currently playing it are just doing the PvE stuff and aren't even bothering with the PvP. So even out of the 400k a chunk of them aren't even participating in the PvP portion.
There are currently about 10 titles in Early Access with over 1 million copies sold.
Please do not respond to me, even if I ask you a question, its rhetorical.
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Please do not respond to me, even if I ask you a question, its rhetorical.
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Curious as to how many copies they would sell if they released on Steam?
"Be water my friend" - Bruce Lee
-The closed beta weekend clashed with the Division open beta, and also there were no open beta so most had to rely on second hand knowledge to decide.
-It is a pvp game, despite the many who try to make it sound like it isn't - And pvp mmo's have a limited audience, also considering the market is saturated with pvp mmo's already.
-The learning curve may scare off potential buyers.
-Box price is a barrier especially when you are in doubt if you will like a game; the 7 day trials help some but still you'd have to know someone.
-A game with similar combat system and style just released weeks? before, Blade and Soul.
But still 400k is a decent number and probably matching the quality of the game pretty good. Well in my opinion there are some really awesome specific features, while also some horrible designed features. So it is not that the game is average and dull (far from), more that its features are very polarized with amazing mixed with horrible design choices.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
Doesn't seem low to me at all, seems pretty high for a owPvP MMO, so that means it's doing pretty well.
People who like PvP games tend to play PvP games (like Dota, LoL, CS, etc). The cross section of people who want owPvP and MMORPGs is smaller than people seem to want to admit. They are a very loud group, but game after game after game, we keep seeing that the numbers aren't there.
I'll even go out on a limb and say that if BDO was a PvE game or at least had PvE servers they would already have passed the 1 million mark easily...
And frankly I think he nailed it.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
anyway, you might be right maybe not that big of a deal, just a biggy for me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
in addition many countries are still IP blocked. Pearl Abyss Intend to realese 1 more version for those IP blocked countries.
if you add upp players from all regions into 1, then you have 1 pretty sucessful game IMO.
I play MMOs for the Forum PVP
This wait will also give BDO time to stop locking classes by gender and other such restrictions. If I want to make a big burly wizard, I should be able to do that instead of someone who looks anemic.
Does anyone know if they're going to release the character creator again? I'd like that as a stand-alone product.
Yep. I would've bought in had there been no horribly regressive and restrictive gender locking.
Two of the more obvious reasons: PvP and Cash Shop. Not so obvious, the realigning of the genre. Although 500k subscribers back in EQ's day was king of the hill. Maybe the market is settling back to pre-WoW normalcy, with the vast majority of previous MMO players either sticking with WoW or moving on, to mobile or console games, etc.