The OP hasn't even played the game. Seriously he hasn't. How you have such a strong opinion about a game you haven't even played?
You do not have prof of that, I actually have a guest key I was using, not I will admit I didnt get far but who could with that kind of pve? Unless your really into pvp mmorpgs.
I have 40d played time active+afk, I pvp about 1 hour a week.
PvE is a complete faceroll - at level 1 at level 50, at level 55 at level 60 - it doesn't change.
The thing is I find the whole "mass slaughter" PvE aspect very relaxing - probably because I love ARPGs so much where it's common to gather up 30+ mobs and just blow them up.
So for me this is a plus.
What I think was the real disappointment for many was seeing how crappy world bosses are done - and this is largely due to awful server performance in NA/EU.
I've fought Kzarka in KR and while it's still a crappy boss fight (with near 500ms latency mind you) - at least the server performance makes it doable for melees - unlike what we see here.
With my 40-50ms latency the same fight is FAR worse in NA (again the culprit is server performance not client latency), which is a real shame that the majority of players are not even realizing that what they are getting is not how it's supposed to be.
I've seen players walk away from BD for good due to Kzarka boss alone - yeah Daum - maybe time to really look at the technical side of server issues? Hmm?
I'm of the EQ school of one mob should take planning and tactics with two being high alert. I really do not like the no tactics PvE in this game. I die occasionally, but I'm a squishy sorc that has like one good PvE ability. I admit the idiotic PvE (player vs mob if people can't figure it out...not the crafting life skills side of the game) is starting to wear on me and I'm only lvl 35.
I don't think anyone has claimed the PvE is any good in this game. I and many others think the life skills and world are revolutionary in the genre. Don't get the two confused OP.
Im not thrilled with the PVEnemy , at lvl 35 its tediuos, boring , and repititious .. every mob so far is the same exact fight .. Over and over and over ...They may as well not even have different , graphics ,animations sounds.. etc ..very unispired, unimaginative,and uncreative effort in this area
I think the aspects that BDO got right are a lot of the non-combat related systems. There's lots to do if you don't mind doing them.
However, and this is a big however - the most important aspect of an MMO for me is how PVE grouping works. This aspect is absolutely atrocious in this game. To be honest, it's bad in almost every single Korean MMO.
The OP hasn't even played the game. Seriously he hasn't. How you have such a strong opinion about a game you haven't even played?
You do not have prof of that, I actually have a guest key I was using, not I will admit I didnt get far but who could with that kind of pve? Unless your really into pvp mmorpgs.
Eh I struggle killing some of the "elite" NPCs as a Tamer. Particularly the ones with leap abilities like the Saunil Commanders I came across, they kill me really easy as sometimes they will just leap over and over. I have no idea how to dodge them as no matter where I am in relation to their landing point I get hit.
Though I'm better that its more a server issue but I could be wrong.
I hate to say this but GW2 really spoiled me with their telegraphing system. At least you have an idea where not to stand even if you can't always get out of the way in time. This game is more like classical MMOs in the sense that if you are 30m when a boss fires off a skill prepare for instant face melt. It would be nice if the damn damage worked as intended and you could actually see when you have a DOT, or know you were being hit but instead it's just "dead"; no time to think about how to get out of it. Boss loot is broken and XP loss is crazy. All that fighting for nothing.
I think that from the point of view of a PvE player, BDO can be a really rewarding experience if what you are looking for is tons of horizontal progression in addition to the vertical gear and level progression. When I played on the Korean version of the game, I rushed my first character to soft cap pretty quickly. Then took my time a little more on the second character. Still had fun, but after the third character I pretty well burned out on the game.
Going at it again on the NA/EU servers, I've really taken a different approach. I am taking my time like never before, and really am enjoying the huge amounts of character (or family) progression the game has to offer. For example, I've been on level 35 with my ranger for almost 2 weeks! Crazy, but I'm enjoying it immensely.
The game really does require you setting aside your preconceptions of what PvE (or just general) MMO gameplay should be like. If you go at it, coming from a WoW, or EQ/WoW clone point of view, where the gameplay is going from quest hub to quest hub, constantly replacing your gear, leveling up tradeskills, etc. then you might be at first unsatisfied by BDO. It's a very different mentality. The emphasis here is on very gradual horizontal progression in a lot of different directions. Here I'm talking life skills, farming, gathering, mining, processing, horse training, fishing, building boats, sailing, alchemy, your character's stamina, contribution points (points which you invest in world resource nodes, housing, etc.), knowledge - ie. getting to know the NPCs and building relationships (amity) with them, and all that. There's just so much "PvE" content in all of that you can get lost for days in it.
The actual PvE fighting, again this can be a big jarring coming from other games. The emphasis is on rounding up packs up creatures and having large fights. You can call this AoE grinding or whatever, but simply put, the attack abilities with most classes are multi-mob attacks. They obviously wanted big, effect-filled fights rather than calculated 1v1 fights. Personally, I found this a bit unsatisfying at first, but now that I'm more carefully getting to know my classes, it's actually pretty fun. I would only say that I wish they'd mix in more strategic 1v1 battles with certain mobs more frequently to spice it up. I don't agree with the "faceroll" label - in that sense, all MMOs I've played over the last 10 years are pretty faceroll once you get into them. BDO PvE combat is very fun, but it has room to improve.
The one real thing that I want is more frequent, complex world boss fights. The ones in the game are okay, but I think they can add more interesting mechanics. That said, I didn't participate in the newer Valencia bosses, so maybe they are improved. Either that, or more cascading events like in GW2 (they could really take some lessons from GW2 on many things actually).
Finally, calling BDO a "PvP focused game" is a very simplistic way of looking at it. It's a very "alive" feeling world. PvP is mainly guild vs. guild, with pretty strong deterrents to ganking and open world 1v1 fights. Endgame, there is a large amount of PvP to be had, and that's a big part of the game. But there's also a huge amount of PvE to be had as well. If you avoid PvP, which sometimes I have on the KR servers, then you'll very infrequently run into it. I've many times gone days without running into any PvP, but mileage my vary there, depending on what you're doing.
PvE is fun considering I can fish, sail, hunt, trade, gather, process, cook, perform alchemy, train/tame horses etc. PvE is also fun considering I can wander, find some random enemies someplace, grind them, see if anything rare or useful drops and sell it for gold.
Not too many PvE games offer that kind of freedom. It's mostly linear progression, your experience is the same as your friends with some light crafting to mix it up and Battleground or Arena only PvP. Not saying one is better than the other, just different. This is a PvP-centric game, the forced PvP flag at 45+ tells you this.
Now Playing: Bless / Summoners War Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
PvE is fun considering I can fish, sail, hunt, trade, gather, process, cook, perform alchemy, train/tame horses etc. PvE is also fun considering I can wander, find some random enemies someplace, grind them, see if anything rare or useful drops and sell it for gold.
Not too many PvE games offer that kind of freedom. It's mostly linear progression, your experience is the same as your friends with some light crafting to mix it up and Battleground or Arena only PvP. Not saying one is better than the other, just different. This is a PvP-centric game, the forced PvP flag at 45+ tells you this.
I agree, except saying PvP centric. I've really played this game for a year now, and I don't agree with people describing it this way.
Darkfall, I would say, is a pvp centric game. Black Desert is really a PvPvE centric game. As you say, there's just massive amounts of things to do, and you can make your choice. If you're PvE focused, then consider it a dangerous world out there, as post-45, there's the chance of getting ganked, but it's not a huge bother really, so I wouldn't NOT play the game because of it.
The game does not do a good job of presenting it's true self at first go. It's not a game to rush to max level with one character so you can be done in two weeks. It's a game that focuses heavily on alts and other systems than just combat. This is important because for the first time in a long time an mmorpg is about the journey and not the finish line. For many that kind of game design will just not work. It will be an anathema.
It's not a perfect game for sure, and I'm not saying that it is the only good way to approach things and that everyone who does not play like that is wrong or does not get it, but to me, I think that explains why I like the PvE in this game as much as I do.
I've been orbiting around this game awhile now trying to decide whether to try it. Your post reminds me somewhat of Vanguard: Saga of Heroes, which I miss. It was a tragically flawed game, but the experience of building your own boat was sort of like this. Maybe not as complex as BD, but quite involved, and could lead you to all sorts of places you'd otherwise never venture.
The game was clearly designed for pvp, in pve you just grind mobs to level up for pvp, people are full of crap trying to promote this game, im sure its good for pve but I was expecting a real pve mmorpg from the hype.
I'm sorry you got disappointed. I'm not sure where you saw all this stuff about good pve. I read lots of reviews and player impressions before buying the game and pretty much all of them pointed out the pve combat as the game's main weakness. Which it is.
I bought the game and am enjoying it quite a bit, but yeah, the pve isn't very good. At least in terms of challenge. But as far as I'm concerned, it was exactly what I expected from reading reviews.
What specific reviews did you read that praised the pve combat? I'd be curious to see.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall Currently Playing: ESO
The game was clearly designed for pvp, in pve you just grind mobs to level up for pvp, people are full of crap trying to promote this game, im sure its good for pve but I was expecting a real pve mmorpg from the hype.
People are full of crap because they like something you don't? Got it. Obviously nobody else could like the PVE if you don't. /sarc
The hypocrisy is thick there... having a feminist line in the signature, and then insulting and belittling people because they play a specific video game. I guess for you, respect only means yourself, not others. Do what I say, not what I do.
TGINY (Thanks God I'm Not You).
It was like a 2 on the 1-10 troll scale; and she's probably only a 2 irl. xD
The game was clearly designed for pvp, in pve you just grind mobs to level up for pvp, people are full of crap trying to promote this game, im sure its good for pve but I was expecting a real pve mmorpg from the hype.
People are full of crap because they like something you don't? Got it. Obviously nobody else could like the PVE if you don't. /sarc
And where do you see me say anything remotely like that in this post? Stop being oversenstative I didnt say others cannot enjoy it but it doesnt mean it wasnt overhyped.
Well, i've been level 50 for a little while now, doing a few daily's like red nose for hunter seals etc. Mostly though i am expanding my 'trade routes' and moving on from just making Trade Wagons, which aren't as profitable now, to making fishing boats, which are. Still not got into PVP at all, i know its out there, but, i just don't have the time, too busy with all the PVE activities, though i guess for anyone interested in PVP, there is always the battles that keep being announced, might look into them one day, if i have the time
Well, i've been level 50 for a little while now, doing a few daily's like red nose for hunter seals etc. Mostly though i am expanding my 'trade routes' and moving on from just making Trade Wagons, which aren't as profitable now, to making fishing boats, which are. Still not got into PVP at all, i know its out there, but, i just don't have the time, too busy with all the PVE activities, though i guess for anyone interested in PVP, there is always the battles that keep being announced, might look into them one day, if i have the time
How dare you enjoy the game by playing it the way you want to play it... sheesh! Some people...
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Well, i've been level 50 for a little while now, doing a few daily's like red nose for hunter seals etc. Mostly though i am expanding my 'trade routes' and moving on from just making Trade Wagons, which aren't as profitable now, to making fishing boats, which are. Still not got into PVP at all, i know its out there, but, i just don't have the time, too busy with all the PVE activities, though i guess for anyone interested in PVP, there is always the battles that keep being announced, might look into them one day, if i have the time
There is 1 good reason to play those battlefield, you get a quest in it to replenish 200 energy! They have to do that or no one would actually care to PVP.
The hypocrisy is thick there... having a feminist line in the signature, and then insulting and belittling people because they play a specific video game. I guess for you, respect only means yourself, not others. Do what I say, not what I do.
TGINY (Thanks God I'm Not You).
It was like a 2 on the 1-10 troll scale; and she's probably only a 2 irl. xD
I'm just gonna get this out of the way, every time you make it about how attractive a woman is, it reinforces the obnoxious position of a feminist. You're not doing anyone any favors.
What she said could've been a jab at the mmo community and not necessarily a jab at the quality of the game. If I were a pessimistic person I'd be asking the same question about any mmorpg a month or so after it comes out.
The game was clearly designed for pvp, in pve you just grind mobs to level up for pvp, people are full of crap trying to promote this game, im sure its good for pve but I was expecting a real pve mmorpg from the hype.
The game was clearly designed for pvp, in pve you just grind mobs to level up for pvp, people are full of crap trying to promote this game, im sure its good for pve but I was expecting a real pve mmorpg from the hype.
Good to them, learn what opinion means.
I stated exactly what it is, and I know what an opinion means, but you cannot change facts about what kind of pve it has.
Comments
I don't think anyone has claimed the PvE is any good in this game. I and many others think the life skills and world are revolutionary in the genre. Don't get the two confused OP.
However, and this is a big however - the most important aspect of an MMO for me is how PVE grouping works. This aspect is absolutely atrocious in this game. To be honest, it's bad in almost every single Korean MMO.
Going at it again on the NA/EU servers, I've really taken a different approach. I am taking my time like never before, and really am enjoying the huge amounts of character (or family) progression the game has to offer. For example, I've been on level 35 with my ranger for almost 2 weeks! Crazy, but I'm enjoying it immensely.
The game really does require you setting aside your preconceptions of what PvE (or just general) MMO gameplay should be like. If you go at it, coming from a WoW, or EQ/WoW clone point of view, where the gameplay is going from quest hub to quest hub, constantly replacing your gear, leveling up tradeskills, etc. then you might be at first unsatisfied by BDO. It's a very different mentality. The emphasis here is on very gradual horizontal progression in a lot of different directions. Here I'm talking life skills, farming, gathering, mining, processing, horse training, fishing, building boats, sailing, alchemy, your character's stamina, contribution points (points which you invest in world resource nodes, housing, etc.), knowledge - ie. getting to know the NPCs and building relationships (amity) with them, and all that. There's just so much "PvE" content in all of that you can get lost for days in it.
The actual PvE fighting, again this can be a big jarring coming from other games. The emphasis is on rounding up packs up creatures and having large fights. You can call this AoE grinding or whatever, but simply put, the attack abilities with most classes are multi-mob attacks. They obviously wanted big, effect-filled fights rather than calculated 1v1 fights. Personally, I found this a bit unsatisfying at first, but now that I'm more carefully getting to know my classes, it's actually pretty fun. I would only say that I wish they'd mix in more strategic 1v1 battles with certain mobs more frequently to spice it up. I don't agree with the "faceroll" label - in that sense, all MMOs I've played over the last 10 years are pretty faceroll once you get into them. BDO PvE combat is very fun, but it has room to improve.
The one real thing that I want is more frequent, complex world boss fights. The ones in the game are okay, but I think they can add more interesting mechanics. That said, I didn't participate in the newer Valencia bosses, so maybe they are improved. Either that, or more cascading events like in GW2 (they could really take some lessons from GW2 on many things actually).
Finally, calling BDO a "PvP focused game" is a very simplistic way of looking at it. It's a very "alive" feeling world. PvP is mainly guild vs. guild, with pretty strong deterrents to ganking and open world 1v1 fights. Endgame, there is a large amount of PvP to be had, and that's a big part of the game. But there's also a huge amount of PvE to be had as well. If you avoid PvP, which sometimes I have on the KR servers, then you'll very infrequently run into it. I've many times gone days without running into any PvP, but mileage my vary there, depending on what you're doing.
Not too many PvE games offer that kind of freedom. It's mostly linear progression, your experience is the same as your friends with some light crafting to mix it up and Battleground or Arena only PvP. Not saying one is better than the other, just different. This is a PvP-centric game, the forced PvP flag at 45+ tells you this.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
Darkfall, I would say, is a pvp centric game. Black Desert is really a PvPvE centric game. As you say, there's just massive amounts of things to do, and you can make your choice. If you're PvE focused, then consider it a dangerous world out there, as post-45, there's the chance of getting ganked, but it's not a huge bother really, so I wouldn't NOT play the game because of it.
I bought the game and am enjoying it quite a bit, but yeah, the pve isn't very good. At least in terms of challenge. But as far as I'm concerned, it was exactly what I expected from reading reviews.
What specific reviews did you read that praised the pve combat? I'd be curious to see.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
People are full of crap because they like something you don't? Got it. Obviously nobody else could like the PVE if you don't. /sarc
/calls Ripley's
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
---------------------------
"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."
Still not got into PVP at all, i know its out there, but, i just don't have the time, too busy with all the PVE activities, though i guess for anyone interested in PVP, there is always the battles that keep being announced, might look into them one day, if i have the time
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
What she said could've been a jab at the mmo community and not necessarily a jab at the quality of the game. If I were a pessimistic person I'd be asking the same question about any mmorpg a month or so after it comes out.