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B&S Overly simplified?

Andel_SkaarAndel_Skaar Member UncommonPosts: 401
Hi, i recently started this mmo and noticed how combat is advanced like in tera, but the game lacks most other aspects like

crafting,
resources,
in depth customisation,
lack of gear

And it is gear i want to talk about, maybe im mistaken but is it true that from all the gear slots ,only gems, weapon and accessories hold any at all statistics?  And weak at that, since most people say you can just enchant gear you find at early levels and do endgame with it.

so gear, totally irrelevant component ,purely cosmetical like in GW2?

And as i understand pve is just mashing buttons, pvp might be a bit more advanced couse of class counters but im still very dissapointed overall ,expected much more..

Graphics as well are pretty old, the game is from 2012 so that is only natural, Tera has a bit better graphics for example.

The only positive thing i noticed is the story, its a notch from being borring, i think?

Wtf do people see in this game, please enlighten me i maybe did it wrong.



Comments

  • Andel_SkaarAndel_Skaar Member UncommonPosts: 401
    edited April 2016
    I was like hype hype hype ,gonna get addicted to mmo again, and than i saw fluffy armor that took 1h of doing quests holds no relevance what so ever.

    Leveling and gear ,soo not needed in this game that it is painfull, they could had just made it a pure fighting game.

    Since there isnt much difference except for player skill

    also i tried playing on both EU and NA most populated servers ,and everything of world chat i saw were spammers? like not one single person said anything for entire day ,holy shyt..
    Post edited by Andel_Skaar on
  • achesomaachesoma Member RarePosts: 1,768
    Huh?  Did you play past the tutorial?  Can't tell if you're trolling or making serious inquiry.  Gear is very important.  Though the gearing system can be confusing for someone new since it's nothing like other typical MMOs.  BnS has costume gear which is separate from stat gear.  Some costumes are faction-linked which will flag you for pvp against rival factions.  Stats come from weapon, accessories, and soul shields.  Weapons and accessories keep requiring "breakthrough" components for progression to stay competitive which become very expensive at end-game.  Instead of regularly getting new gear, you have to upgrade the Hongmoon sets.

    PvE becomes much more challenging later in the game.  Especially after you hit 45, you can't simply button mash.  Mastering counters and combo timing is crucial to good gameplay but varies in difficulty per class. 

    I agree, crafting system sucks.
    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • Andel_SkaarAndel_Skaar Member UncommonPosts: 401
    achesoma said:
    Huh?  Did you play past the tutorial?  Can't tell if you're trolling or making serious inquiry.  Gear is very important.  Though the gearing system can be confusing for someone new since it's nothing like other typical MMOs.  BnS has costume gear which is separate from stat gear.  Some costumes are faction-linked which will flag you for pvp against rival factions.  Stats come from weapon, accessories, and soul shields.  Weapons and accessories keep requiring "breakthrough" components for progression to stay competitive which become very expensive at end-game.  Instead of regularly getting new gear, you have to upgrade the Hongmoon sets.

    PvE becomes much more challenging later in the game.  Especially after you hit 45, you can't simply button mash.  Mastering counters and combo timing is crucial to good gameplay but varies in difficulty per class. 

    I agree, crafting system sucks.
    Thx for response, yes i played up untill lvl 15 or so, but did research about classes and gear so i knew what awaits me.Its prolly becouse after all the mmo's i have played i cant get into one which lacks depth in so many ways. Also as mentioned faction and region chats are pretty dead, the world doesnt feel alive nor like an mmo, and its not as nearly as addictive as many other games i played previously.
    Its still a great pvp fighting game if you play it for that aspect.
  • GremeGreme Member UncommonPosts: 66
    And it is gear i want to talk about, maybe im mistaken but is it true that from all the gear slots ,only gems, weapon and accessories hold any at all statistics?  And weak at that, since most people say you can just enchant gear you find at early levels and do endgame with it.

    so gear, totally irrelevant component ,purely cosmetical like in GW2?

    Your weapon, ring, earring, necklace and (from level 45) your necklace are primary source of your offensive stats. If you do not upgrade it from the Hongmoon version you get on early levels, you will have hard time dealing with any content as your character level increases. At max level certain quests require you to kill boss mobs, you will need to deal at least 1% of their health in damage in order to get credit towards quest objective, this is impossible without upgrading your gear.

    To breakthrough/evolve your weapon/accessories you will need drops from certain world bosses or dungeons. I dont find this system that much different from other MMORPGs, the main difference is that instead of replacing your old weapon/accessories with better drops, you just use those drops to upgrade. And if you want there is also option to alter the look of your weapon to most weapons you can find.

    The same goes for Soul Shields, which are your main source of HP (as well as some offensive stats), if you dont replace them through the game, boss mobs will simply one shot you with their aoe abilities. Also from level 45 you can acquire belt which is a source of HP and some defensive abilities.

    Only costumes and costume related accesorries are purely cosmetic (just keep in mind that if you dont wear any costume, your Soul Shield does not give you any stats).
  • GremeGreme Member UncommonPosts: 66
    edited April 2016
    Also as mentioned faction and region chats are pretty dead, the world doesnt feel alive nor like an mmo, and its not as nearly as addictive as many other games i played previously.
    The region chat in leveling zones was pretty dead from the launch of the game, you would only hear people asking for help on world bosses. Most of talking is done in faction chat. However I wouldnt be suprised if most of servers by now were dominated  by one of the factions (for example I play on Hao District - EU server and this server is Cerulean Order dominated to the point that Crimson faction does not even do dailies in level 50 PvP zone). It is possible that you have chosen wrong faction on servers you tried. Also keep in mind that the game has pretty good dungeon finder tool (under F8) so there is almost no dungeon related chatter in any of chat channels.

    I do agree that crafting is really uninteresting (I dont even bother with it) and gathering is pretty much non existent. It looks to me like those systems were added to the game as an afterthought.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    It's a nice game but my dance card is full at the moment.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited April 2016
    I was like hype hype hype ,gonna get addicted to mmo again, and than i saw fluffy armor that took 1h of doing quests holds no relevance what so ever.

    Leveling and gear ,soo not needed in this game that it is painfull, they could had just made it a pure fighting game.

    Since there isnt much difference except for player skill

    also i tried playing on both EU and NA most populated servers ,and everything of world chat i saw were spammers? like not one single person said anything for entire day ,holy shyt..
    First thing you want to do is right click all the spammers and click "report for spam".  There are much more of them in the low levels.  If you don't do this you might not be able to see anyone talk.

    Most people talk in faction chat.  You have to join a faction to see it.  Some of the factions on certain servers are incredibly lopsided.  If when you chose the faction, it said the other side was full, that's probably the case.  Unfortunately I'm not sure how you can join a full faction.  In this instance, it might be better to find a more balanced server.  Mushin in particular- you'd want to join Cerulean.  Mushin is full of all the beta testers and stuff and instead of making the owpvp balanced they decided to stack on one side.

    Gear actually matters a lot in the endgame.  You're going to need to spend hundreds of gold upgrading to do endgame content.  Luckily gold isn't too hard to come by endgame.

    Also the new 6v6 battleground isn't equalized.  That's not necessarily a good thing though because people that paid thousands for their gear will own you hard.

    Bottomline: leveling is kinda meh.  Game gets a lot more fun at endgame.

    As for your initial complaints, yes the game is very streamlined.  That's intentional as the focus is on the combat.  There is very little to do in "downtime", but that's ok because there never is any downtime.  Cross-server dungeon and pvp queues and 24-main open instances means there will always be something to do almost instantly when you choose to do it.

    As for gear customization, your soul shield matters a lot at endgame, and that's 8 more pieces to worry about.  Plus you can get a "soul" that gives more stats.

    The hongmoon gear you get at the start is the "same" gear you get for the entire game.  But to upgrade it, you need to get your hands on certain items (like your classes weapon in the first dungeon).  It's just instead of using that weapon, you plop it into your hongmoon weapon to make it stronger.

    It's a bit unfortunate that the intial experience they offer is pretty confusing and not representative of the game.  Things start getting more interesting at your first dungeon around level 20.

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    edited May 2016
    Honestly, I had to quit the game recently. Personally, I didn't see the point in the end-game for the most part. You work your Attack Power up so people wont QQ about it being low (which I finally got to 535) just so you can do low-man content really, like 4 person stuff or Asura now I guess since people think you need 500+ for it which is funny. Anyway, all you're really doing is making your weapon/accessories stronger while doing low man content for 'rare' outfits. For some people, that's great but sadly I like more large scale stuff. To also note: they are making the weapon upgrade 'cheaper' next month and doing away with the double path thing, so if you're new or thinking about return, I'd wait till then or just save up money and not upgrade weapons past then. Honestly, if you have 400 AP you can do mostly everything fine, just know mechanics and its a breeze. I'd suggest force master if anyone is new since you can cheese almost every fight in game as it.
  • DimoSupremoDimoSupremo Member UncommonPosts: 22
    i played it for about a month, and pvp as an assassin was the only thing that kept me playing that long, but eventually I just gave up due to certain skills being locked behind pve. You are right though, the crafting is awful, and good luck at certain levels when its time to upgrade your hongmoon weapon as they are locked behind an RNG wheel that uses a token system. The tokens themselves to spin the wheel are purchasable in the AH or you can farm them from boss spawns, but the weapon themselves are not... That ultimately was the last straw for me. It was a game that had a few good ideas, mainly pvp... but the poor execution leaves much to be desired. 
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    i played it for about a month, and pvp as an assassin was the only thing that kept me playing that long, but eventually I just gave up due to certain skills being locked behind pve. You are right though, the crafting is awful, and good luck at certain levels when its time to upgrade your hongmoon weapon as they are locked behind an RNG wheel that uses a token system. The tokens themselves to spin the wheel are purchasable in the AH or you can farm them from boss spawns, but the weapon themselves are not... That ultimately was the last straw for me. It was a game that had a few good ideas, mainly pvp... but the poor execution leaves much to be desired. 
    Yeah, way too much RNG. But its there so NCSoft can make more money off their "class specific" keys to get the item you want. Granted you can get the key off AH or with hongmoon coins but honestly its kind of a waste. The one thing I can't deal with is soul shield RNG. Can farm a full soul shield set only for it to not be the best pieces of the set so you have to pretty much look up online what each piece caps at. All the while, you're wasting a lot of your ingame gold on seals trying to unseal them. Gold is easy enough to make at end game but you need ALOT of it for everything. Also leveling alts isn't all that great unless you can deal with people talking down to you because of your AP or you have a lot of money to level the alt's AP which honestly a lot of people dont if they are focusing on one toon.
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Albatroes said:
    Honestly, I had to quit the game recently. Personally, I didn't see the point in the end-game for the most part. You work your Attack Power up so people wont QQ about it being low (which I finally got to 535) just so you can do low-man content really, like 4 person stuff or Asura now I guess since people think you need 500+ for it which is funny. Anyway, all you're really doing is making your weapon/accessories stronger while doing low man content for 'rare' outfits. For some people, that's great but sadly I like more large scale stuff. To also note: they are making the weapon upgrade 'cheaper' next month and doing away with the double path thing, so if you're new or thinking about return, I'd wait till then or just save up money and not upgrade weapons past then. Honestly, if you have 400 AP you can do mostly everything fine, just know mechanics and its a breeze. I'd suggest force master if anyone is new since you can cheese almost every fight in game as it.
    Well, I stopped caring about competing with the top end once Trove came out.  It's just not practical unless you spend a lot of money.  Plus RNG boxes are a huge turn-off for me.  Speaking of which, we get a new one today (yey?).

    My Warlock has 480 AP and my new KFM has about 430.  There's more than enough content to give me something to do, even though I haven't yet even stepped foot in Asura or done a 4-man yet.

    You don't need to have the AP to join the parties everyone is advertising in dungeon chat.  I've been saying "450+ exp for Yeti" for the past month and filling parties and finishing it just fine. 

    Most people in the game probably have about 450 or so AP on their mains, maybe even less.

    When you see someone with like 600+ AP, it makes you want to get that much too, but like you said, you REALLY don't need it for this content we have.
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    i played it for about a month, and pvp as an assassin was the only thing that kept me playing that long, but eventually I just gave up due to certain skills being locked behind pve. You are right though, the crafting is awful, and good luck at certain levels when its time to upgrade your hongmoon weapon as they are locked behind an RNG wheel that uses a token system. The tokens themselves to spin the wheel are purchasable in the AH or you can farm them from boss spawns, but the weapon themselves are not... That ultimately was the last straw for me. It was a game that had a few good ideas, mainly pvp... but the poor execution leaves much to be desired. 
    Yeah, it sucks hm skills are behind walls.  I made a reddit suggestion that they unlock them for Arena, and NcSoft replied, "Do you think people would buy an option to unlock them in the shop?"

    I guess not enough people said yes because there is no option yet.

    They are being too greedy here.  Equalized Arena is the main draw of this game.  They should leave that part of the game out of their money schemes, and try to fleece people everywhere else.
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