I think its funny how some people are turning this into some kind epeen contest about who can mash buttons better then who. If you want to get all macho then go outside and do something physical. This is easy entertainment and its for fun and that doesn't leave much room for "Im a badass hardcore gamer."
The issue is -you've made no attempt to be constructive in the forum community or at least add any better ideas. you've basically just trolled with weaksauce. "oh if I have only 1 hour to play a day, I shouldn't play games at all?" great response. he's pointing out the pitfalls of todays mmo. granted its not for everyone. and also why today's MOBA's are gaining ground. todays market won't be the same 6 months from now and companys need to react to survive.
Neither did the author of the article but yet you criticize a response? Let's sum up this silly excuse for an article. I had a busy week and had no time to game so I logged in to play a moba for 1-2 hours. From there it provided a couple is meager invalid points in a poor attempt to rationalize the industry. So lets break it down.
1) there have always been arena based games, CS has been around for a decade? lol, was quake3, unreal tourney, and a host of rts games. People short on gaming time always had those options, and never used to sit to play an mmo for 1 hour because they had no options.... AKA THIS IS NOTHING NEW.
2) author went out of his way to attempt to rationalize playing a moba like league for 1 hour provided some tangible "progress" which is just an utter lie.. You dont perfect your aim, or get better playing 1 match of league tuesday night. All you did was have fun playing a match game for an hour. Actually the author could have easily gotten trolled, or been on the losing side of a stomp fest for his 1 hour play and been utterly sickened by his wasted 1 hour of league that provided only frustration and toxic teams , didnt mention that though right?
3) Author then went on to spew out nonsense about playing 2 games at once...I been gaming on the pc for 20 years, when EQ1 dropped i constantly split my gaming time between eq1 , and quake 2 and descent 2. I went into runs of non stop eq1 only to then shelve it and go non stop playing q2arena. Aka people do and have always bounced times between games.
What the author didnt delve into is the reason for MMO's losing audiences and the fact his industry plays a huge role in it. MMO's are losing audiences because they keep churning out terrible products that get pampered by the "game review" websites like MMORPG.com. My god they even gave the original ff14 online a good review.....yet the game had to be scrapped and rebuilt from scratch, yet these pandering dishonest reviewers still knocked out a decent score for a product so bad the company fired everyone associated with it and hired a new team to rebuild the game....let that sink in for a moment.... All of these authors pander to the developers to get access to get content to write up articles so they can make money, they have literally been dishonest in their critiques for decades instead of crucifying these games for the crap they are, which in turn forces developers to step their game up instead of what we saw which was a regression because hey any old pile of trash got a 75-80% soft ball rating anyways.
So sorry this authors like all the games they gave puff reviews on deserves the harsh criticism given for a terrible article that offers no content or insight, and instead fabricates a few meager points.
So the reply the person made stands....if you only have 1 hour to play and you dont think you can do anything THEN "DON:T LOG IN".
Lastly the true irony is that of all mmo's we have seen BDO maybe has the MOST options for ACTUALLY DOING SOMETHING PRODUCTIVE FOR ONE HOUR. Which is the final strike on this terrible article. In BDO if i have 1 hour of time even interrupted. I can log in to do the follow just to name a few and everyone of them is productive and progresses my game, I can fish, I can do conversations to gain anmity to buy equipment to repair durability for failed enhancements, I can log in and easily grind xp for an hour solo, I can run a few daily quests to gain CP, I can log in craft for a bit, I can log in do a daily boss, I can manage my nodes/workers, I can go catch a few horses. IE ALL of the things that they praised this game for in their reviews you can log in for 1 hour and make a hell of alot more progress in than you can ever get from playing 1 match of league of legends lol.
So really man get lost dam social justice warrior and learn to apply a critical mind before you post.
PS I also love mobas and typically play over 1000 ranked matches every season of league, i played 15 ranked matches of league last week and i have only playued bdo for the last 3 days so I make my comments not as someone who loves MMOS' and hates mobas, just as someone who is being honest.
I do find it odd, that as gamers we are either complaining about lack of content or too much content now ... However I do understand the gist of the article. For me I started with UO for 6 years then split between DAoC and WoW. Then was all about WarHammer until GW2. I now spend my time between GW2, Grim Dawn, and Pillars of Eternity. I will be 50 this July and as my interests and priorities change with my age so does my gaming habits. That is life, no figuring it out or second guessing. No right or wrong just Be ....
Pretty sure noone is complaining about too much content. The article is complaining for the sake of complaining because the person gets paid to write articles and had nothing of merit to write about. The true Irony is that of all MMO's BDO has many options to log in and do something tangible and productive/progressing in a 1-2 hour window of play, which was also praised in the reviews. Then the author tried to suggest you can somehow make some magical leap of improvement in your skill by playing league for 1 hour, which is an all out lie playing 1 match of league will not result in any tangible iimprovement in your skill as a league player, your aim of skill shots gets no better after 1 match. League is a very simple game on the surface but its actually a very complex nuanced game that requires hundreds of hours to truly start to master. Playing 1 match of league every week you will take a few months to have any tangible improvement.
The issue is -you've made no attempt to be constructive in the forum community or at least add any better ideas. you've basically just trolled with weaksauce. "oh if I have only 1 hour to play a day, I shouldn't play games at all?" great response. he's pointing out the pitfalls of todays mmo. granted its not for everyone. and also why today's MOBA's are gaining ground. todays market won't be the same 6 months from now and companys need to react to survive.
I think it's the other way around, people need to learn to efficiently manage what they do with with their time, if I can go to school and work full time and still make time for MMORPG's I'm doing something right and not complain on forums that games need to be watered down and challenge and effort stripped away, so I can go do everything else besides playing games, these were meant in terms of MMORPG's as a hobby not something you jump into play a hour and complete 50% of the game content. It's perhaps that's why MOBA's and other MMO-lite games are coming out in mass it's there for them why not play them?
If people can't make time for games due some over-used excuse which is not a reason at all and more of a "I don't want to make a effort" there are plenty of other genres and games out there that will suit their needs, but don't have people coming to MMORPG's demanding to cater to their 1 hr a week playstyle, it isn't fair to the rest of us, who do manage our time, and want to work and make efforts to progress "the right way".
Your ridiculous exaggerations aside, maybe that's a big factor in why mmorpgs are dying. People got tired of senseless time sinks for the sake of having a time sink, as if that adds some sort of meaning to game "accomplishments".
PnP games never had stupid time sinks to add value, but when they were translated to CRPGs and later MMORPGs developers added massive grind to extend the life of the game and to milk sub money. It wasn't quality added. It was filler.
So yeah, some people need to come down off their high horse. It's bad time management to waste time with senseless time sinks in a mmorpg. It was bad game design then and it's still bad game design.
Oh the irony, you clearly have never played league of legends and seen and heard of all the meaningless "acheivements" like your rank for example? I will say this you are right about "time sinks" in MMO's and that is why the genre is fading, bad devel0pers making bad games and putting in terrible cheap cop outs for gameplay and content named "time sinks".
That would be why traditional subscription games are so popular now... oh wait.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I believe that the majority of "MMORPG players" in the last decade didn't really like MMORPG's, but they simply didn't have many alternatives in online competitive play.
That's why developers changed their MMORPG gameplay signficantly to woo these players that were essentially short-term. The result of the changes didn't really satisfy anyone.
In the last few years, we've finally reached the point where "the masses" have a wide selection of alternatives to MMORPG's, and they've clearly expressed their preferences for MOBA's, online card games, etc.
Ten years ago people complained that they didn't have enough time to play ONE MMORPG and be competitve. Nowadays people complain they don't have enough time to play TEN different MOBA's and be competitve in each one...
I love the game! But imo I need more time which I dont got. Wanna gring for the ogre ring, got one, but guildboss is coming, traveling takes too long, also preparing lol. Buy all those pots, repair, do some aminity games, check ah, etc etc
Just played the overwatch beta, and thats what I need! Come online and instant play a few games and go to bed lol
@mmrv Clearly you didn't recall the wealth of bad reviews MMORPG gave to FF14 before SquareSoft Enix quickly made huge corrections so the game was playable and was actually fun to play. I played a free trial but didn't want to make a huge time sink like I did when I played FF11 and WoW. I spent yearrrrssssss playing those games with WoW being the longest stretch starting when Zul Gurub was released to right after Wraith of the Lich King. I'm not sure about everyone else but the wow storyline died after WoTLK since it followed Warcraft 3.
There is too much bad grind in MMOs today. Where I once enjoyed "the journey" and PvE progression, now its been replaced with spamming the same actions over and over with no real risk vs reward or variation.
Having spent 100 hours or so on a friends BDO account, that stands out as the best example of monotonous bad grind. Killing the same easy mobs in a mind numbing fashion is just a serious step backwards versus the experience in EQ and early WoW.
Then, the OP's statement is the ballizillionth proof of how the logic of post-modern anarcho-capitalism is been applied to something as trivial as the videogaming industry. It's the search of cost and effort efficiency above anything else. It's about quantity over quality. It's about hollow games for hollow people.
And again, it proofs how many people who don't like MMORPGs keep demanding that the games cater to their instant-gratification schedules. Please, again, go the f*** out to play shooters or arcades or MOBAs or whatever suits your ADD.
Cheers
Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.
I have to say I was originally on the fence with buying BDO. I bought it last week to give it a chance. I have to say I am very pleasantly surprised at how much there is to do in the game. I feel that if I have two hours to burn I can always find something to do in BDO. I think if maybe you only have 30 minutes then yes maybe a quick MOBA match or something like that may be better. If you have 2 hours though that is more then enough time to do a ton of different things in BDO. That is just my 2 cents of course.
After coming from a long day of work, maybe you also had to stay overtime and have maybe 1-2 hours of play time you can barely do anything in BDO or most mmorpgs.
That is actually true in my experience as I often don't feel like logging in the game because an hour is not enough time to do anything.
I really disagree with this and the article in that aspect. I was playing Overwatch while afk fishing in BDO being plenty useful even when not playing the darn game. I can get a crap ton done in BDO in just 1 hour. I think BDO is one of the few games that DOES NOT fit in this mold of "oh i can't do anything useful". If you are playing it as a theme park you're doing it wrong, IMHO.
After coming from a long day of work, maybe you also had to stay overtime and have maybe 1-2 hours of play time you can barely do anything in BDO or most mmorpgs.
That is actually true in my experience as I often don't feel like logging in the game because an hour is not enough time to do anything.
I really disagree with this and the article in that aspect. I was playing Overwatch while afk fishing in BDO being plenty useful even when not playing the darn game. I can get a crap ton done in BDO in just 1 hour. I think BDO is one of the few games that DOES NOT fit in this mold of "oh i can't do anything useful". If you are playing it as a theme park you're doing it wrong, IMHO.
Currently I'm doing the same as you kinda.
When I come back from work I put my character fishing (Mostly to fish a god damn Salmon in velia for a quest) and watch the episodes of the series I am watching. When they're done I try and play the game if I have time.
I enjoy all types of games and when I first started MMORPGs back in the Ultima Online days, I passed over EQ, DAOC, Planetside, and pretty much every other title until SWG released. Then I stayed in SWG until WoW released and I have always just stuck to one game.
When I grew tired of WoW, I jumped all over the place and even went backwards and played DAOC and tried FPS games. I couldn't believe that I passed up the opportunity to play numerous games all for the love of one or two titles that captured me.
I'm much less easy to capture. With experience in MMORPGs we notice flaws, too much repetition, the community may not be the same, lack of PvP and adventure, lack of risks, and easy modes created to capture a larger audience. All of those things leave me less "captured" and I continue to leave MMORPGs not because of time, but because my own personal experience of the past has lead me to a place where I just don't bother with garbage.
It's like relationships. The first couple you have you are just in it to win it. Someone breaks your heart and then you seek out someone else or it just happens. Either way you see things you don't like and so on. The more relationships you have, the less shit you want to put up with. You find yourself seeking out the perfect soul-mate for you and if you don't find it within a short period of time, you move on to the next seeking it out. MMORPGs are a relationship for me.
Chronicles of Elyria seems to have a lot of what I am looking for, but we shall see. Maybe it just makes promises too and doesn't deliver on the relationship I am personally looking for. I will continue to move on.
Overwatch is a nice filler. It's like that booty call you have and keep with you. You know she's not the long term heart and soul for you, but she will be fun until you find something else and she knows it.
Should change the title. The post was a good read, but it really had little to do about BDO and was more a discussion about the difference between the gaming genres. Personally if I enjoy a certain gaming genre I will find time to play it, all though I am not the one to concern myself with being in the top tier of any game.... I play for enjoyment not to wave my epeen around.
Ive noticed a pattern, and sure enough this guy posts every single monday with a topic that applies to general MMORPGs yet it gets posted as a BDO feature.
This is most certainly a paid weekly advertisement column.
Right... So it's an advertisement telling us how the game isn't good for short playing cessions.
Some kind of reverse psychology technic maybe?
The guy is playing BDO these days, so his columns are based on his experience playing BDO and what it entails, that's what it is about.
I love MMO's, the story, the life all around you...but there does come a point where it's the same story (with a different name), over and over. I do appreciate choices and while I no longer play games like Heroes of the Storm anymore (too boring for long term), I appreciate that new MMO's are letting us choose between full online play, creating your own server to play with friends or playing solo offline. I love these options. I can define my play time as it fits into my schedule. I certainly prefer a full-flavor MMO that lets me become immersed over a blow off steam moment in LoL etc. There is a place for both and I don't want to see us lose either style of gaming.
Comments
That makes real athletes laugh.
Neither did the author of the article but yet you criticize a response? Let's sum up this silly excuse for an article. I had a busy week and had no time to game so I logged in to play a moba for 1-2 hours. From there it provided a couple is meager invalid points in a poor attempt to rationalize the industry. So lets break it down.
1) there have always been arena based games, CS has been around for a decade? lol, was quake3, unreal tourney, and a host of rts games. People short on gaming time always had those options, and never used to sit to play an mmo for 1 hour because they had no options.... AKA THIS IS NOTHING NEW.
2) author went out of his way to attempt to rationalize playing a moba like league for 1 hour provided some tangible "progress" which is just an utter lie.. You dont perfect your aim, or get better playing 1 match of league tuesday night. All you did was have fun playing a match game for an hour. Actually the author could have easily gotten trolled, or been on the losing side of a stomp fest for his 1 hour play and been utterly sickened by his wasted 1 hour of league that provided only frustration and toxic teams , didnt mention that though right?
3) Author then went on to spew out nonsense about playing 2 games at once...I been gaming on the pc for 20 years, when EQ1 dropped i constantly split my gaming time between eq1 , and quake 2 and descent 2. I went into runs of non stop eq1 only to then shelve it and go non stop playing q2arena. Aka people do and have always bounced times between games.
What the author didnt delve into is the reason for MMO's losing audiences and the fact his industry plays a huge role in it. MMO's are losing audiences because they keep churning out terrible products that get pampered by the "game review" websites like MMORPG.com. My god they even gave the original ff14 online a good review.....yet the game had to be scrapped and rebuilt from scratch, yet these pandering dishonest reviewers still knocked out a decent score for a product so bad the company fired everyone associated with it and hired a new team to rebuild the game....let that sink in for a moment.... All of these authors pander to the developers to get access to get content to write up articles so they can make money, they have literally been dishonest in their critiques for decades instead of crucifying these games for the crap they are, which in turn forces developers to step their game up instead of what we saw which was a regression because hey any old pile of trash got a 75-80% soft ball rating anyways.
So sorry this authors like all the games they gave puff reviews on deserves the harsh criticism given for a terrible article that offers no content or insight, and instead fabricates a few meager points.
So the reply the person made stands....if you only have 1 hour to play and you dont think you can do anything THEN "DON:T LOG IN".
Lastly the true irony is that of all mmo's we have seen BDO maybe has the MOST options for ACTUALLY DOING SOMETHING PRODUCTIVE FOR ONE HOUR. Which is the final strike on this terrible article. In BDO if i have 1 hour of time even interrupted. I can log in to do the follow just to name a few and everyone of them is productive and progresses my game, I can fish, I can do conversations to gain anmity to buy equipment to repair durability for failed enhancements, I can log in and easily grind xp for an hour solo, I can run a few daily quests to gain CP, I can log in craft for a bit, I can log in do a daily boss, I can manage my nodes/workers, I can go catch a few horses. IE ALL of the things that they praised this game for in their reviews you can log in for 1 hour and make a hell of alot more progress in than you can ever get from playing 1 match of league of legends lol.
So really man get lost dam social justice warrior and learn to apply a critical mind before you post.
PS I also love mobas and typically play over 1000 ranked matches every season of league, i played 15 ranked matches of league last week and i have only playued bdo for the last 3 days so I make my comments not as someone who loves MMOS' and hates mobas, just as someone who is being honest.
Pretty sure noone is complaining about too much content. The article is complaining for the sake of complaining because the person gets paid to write articles and had nothing of merit to write about. The true Irony is that of all MMO's BDO has many options to log in and do something tangible and productive/progressing in a 1-2 hour window of play, which was also praised in the reviews. Then the author tried to suggest you can somehow make some magical leap of improvement in your skill by playing league for 1 hour, which is an all out lie playing 1 match of league will not result in any tangible iimprovement in your skill as a league player, your aim of skill shots gets no better after 1 match. League is a very simple game on the surface but its actually a very complex nuanced game that requires hundreds of hours to truly start to master. Playing 1 match of league every week you will take a few months to have any tangible improvement.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
거북이는 목을 내밀 때 안 움직입니다
That's why developers changed their MMORPG gameplay signficantly to woo these players that were essentially short-term. The result of the changes didn't really satisfy anyone.
In the last few years, we've finally reached the point where "the masses" have a wide selection of alternatives to MMORPG's, and they've clearly expressed their preferences for MOBA's, online card games, etc.
Ten years ago people complained that they didn't have enough time to play ONE MMORPG and be competitve. Nowadays people complain they don't have enough time to play TEN different MOBA's and be competitve in each one...
Just played the overwatch beta, and thats what I need! Come online and instant play a few games and go to bed lol
Edit: With exception on holydays or weekends*
Having spent 100 hours or so on a friends BDO account, that stands out as the best example of monotonous bad grind. Killing the same easy mobs in a mind numbing fashion is just a serious step backwards versus the experience in EQ and early WoW.
Then, the OP's statement is the ballizillionth proof of how the logic of post-modern anarcho-capitalism is been applied to something as trivial as the videogaming industry. It's the search of cost and effort efficiency above anything else. It's about quantity over quality. It's about hollow games for hollow people.
And again, it proofs how many people who don't like MMORPGs keep demanding that the games cater to their instant-gratification schedules. Please, again, go the f*** out to play shooters or arcades or MOBAs or whatever suits your ADD.
Cheers
Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.
I really disagree with this and the article in that aspect. I was playing Overwatch while afk fishing in BDO being plenty useful even when not playing the darn game. I can get a crap ton done in BDO in just 1 hour. I think BDO is one of the few games that DOES NOT fit in this mold of "oh i can't do anything useful". If you are playing it as a theme park you're doing it wrong, IMHO.
When I come back from work I put my character fishing (Mostly to fish a god damn Salmon in velia for a quest) and watch the episodes of the series I am watching. When they're done I try and play the game if I have time.
To me tough, afk fishing is not playing the game.
When I grew tired of WoW, I jumped all over the place and even went backwards and played DAOC and tried FPS games. I couldn't believe that I passed up the opportunity to play numerous games all for the love of one or two titles that captured me.
I'm much less easy to capture. With experience in MMORPGs we notice flaws, too much repetition, the community may not be the same, lack of PvP and adventure, lack of risks, and easy modes created to capture a larger audience. All of those things leave me less "captured" and I continue to leave MMORPGs not because of time, but because my own personal experience of the past has lead me to a place where I just don't bother with garbage.
It's like relationships. The first couple you have you are just in it to win it. Someone breaks your heart and then you seek out someone else or it just happens. Either way you see things you don't like and so on. The more relationships you have, the less shit you want to put up with. You find yourself seeking out the perfect soul-mate for you and if you don't find it within a short period of time, you move on to the next seeking it out. MMORPGs are a relationship for me.
Chronicles of Elyria seems to have a lot of what I am looking for, but we shall see. Maybe it just makes promises too and doesn't deliver on the relationship I am personally looking for. I will continue to move on.
Overwatch is a nice filler. It's like that booty call you have and keep with you. You know she's not the long term heart and soul for you, but she will be fun until you find something else and she knows it.
Right... So it's an advertisement telling us how the game isn't good for short playing cessions.
Some kind of reverse psychology technic maybe?
The guy is playing BDO these days, so his columns are based on his experience playing BDO and what it entails, that's what it is about.