It doesn't matter how well it does from this point onwards anyway, it's already made more than it's production cost back so it's all profit from here on in.
They still have to pay for marketing. Taxes and theater fees also take a chunk too. The amount they need is between 400-500m.
Apparently marketing was expensive too.
They need 540mil before they begin making any profit. It's safe to say there won't be a sequel if Warcraft doesn't make at least 600mil.
Besides that number is probably even higher as Warcraft will do very poorly domesticaly. Internationally they lose 90% of all the money there, due to taxes, cinemas taking their fees which is always at least half etc.
This movie had bad acting, a rushed script and felt like to much was being smashed into one movie making scenes feel incomplete like batman v superman. And lets be honest if this wasn't wow and didn't offer nostalgia we would have all hated it.
i watched it , theaters was mostly empty here. The movie was terrible though, Travis Fimmel is def a one type of emotion actor no emotion at all and he did all his stupid vikings faces.
I wrote that in my quick impression-thread in the warcraft forums and wonder why nobody else noticed this. Travis Fimmel's acting seems to be incredibly one-dimensional. People either love or hate his acting in Vikings, but it's definately lame to see Ragnar Lothbrok in Lothar.
Except for Garon, the casting was horrible altogether. Ben Foster was completely lost and borderline irritating in his role as Medivh. They got better and more renown actors like Clancy Brown or Tony Kebbell for the CGI-orcs and left us with Ruth Negga as a totally non-majestic queen and Dominic Cooper as a miscast king Wrynn without character.
Yea the Travis guy plays a good Ragnar. We haven't seen him anywhere else so we really don't know about his ability to act. Are you saying that he basically acted like Ragnar when playing Lothar?
You can definately see it. Same mimics and at times even the same gestures.
Last night i re-watched very briefly a scene in which Khadgar and Lothar examine a dead body and even in that few seconds i noticed it again.
You thing you could do better ? You could act better ? You could write a better script? Oh please ....give us a break all glorious critique
You don't have to be a movie director to not like a movie. You don't have to be an actor to tell if others act bad. You don't have to be a writer to dislike a story.
I guess you are also playing every videogame there is on the market and eat at every restaurant, because unless you have made a game yourself or are a cook, you just can't critizise any of them.
It doesn't matter how well it does from this point onwards anyway, it's already made more than it's production cost back so it's all profit from here on in.
The production cost was $180 million.
The marketing cost was - unknown - but pretty huge.
Then there's distribution costs, fees to theaters etc...
There's a LOT more hidden costs to cover before you hit the "gravy train" in movies
$160 million was the budget for the film including marketing from the film makers. Blizzard's own marketing budget is unknown, but their profits come from selling the rights, any more eyes it puts on Blizzard products, and future revenues from sales and rebroadcasts.
People really think WoW is bigger than what it really is/was. Its big in the mmorpg world, but not so much compared to other entertainment franchises.
WoW is still huge, no joke. And not just in America
Agreed, it always amazes me how uninformed people are about wow.
Wow still at it's lowest point makes a billion dollars a year, they have 5 million subscribers which is 9 times more than it's nearest competitor. I can't think of one other mmorpg that has 1 million subscribers let alone 5 (inb4 registered players)
There is nothing on the market that comes close to wow, it's not as popular as it was but it's still the clear unmatched winner of the genre.
watched it last day and it was decent, actualy more close of good that bad
we got so many bad movie... all the others they releases are not better that the warcraft one, yet the critic act they are so much better lol....if you follow critic that sad honestly...
the metacritic review from user are 7.8 or something, mean that good, yet the critic say that 2.0 or something.
critic often give 10/10 on ultra bad games when they releases, and peoples give it 1/10...
im trusting more the critic of the real peoples that these fool, in fact when critic say a movie realy bad im usualy just go to see it and often im enjoying it, when they say a games releases and that 10/10 im waiting for a few real gameplay and review before order the games !! i dodge some pretty bad games this way.
critic are wrong, for me real critic would give overall a good view of the general peoples if you will enjoy something or not, kinda a general.
but right now you got critic who give warcraft a 1/10 because it dont follow the ''lore'' of the games, honestly?
if you want know if the movie good or bad, go see it, for me that was good, but that my taste.
It doesn't matter how well it does from this point onwards anyway, it's already made more than it's production cost back so it's all profit from here on in.
The production cost was $180 million.
The marketing cost was - unknown - but pretty huge.
Then there's distribution costs, fees to theaters etc...
There's a LOT more hidden costs to cover before you hit the "gravy train" in movies
$160 million was the budget for the film including marketing from the film makers. Blizzard's own marketing budget is unknown, but their profits come from selling the rights, any more eyes it puts on Blizzard products, and future revenues from sales and rebroadcasts.
Usually a movie has to make double the budget to make a profit, because half the sales goto the place screening the film.
Having said that, people need to keep in mind that box office is not the be all and end all. There are toy sales, blue ray sales, netflix deals etc.
Also do people think Blizzard made this film? Blizzard sold the rights to the film companies and nothing more, they already got their money from the deal. How the movie does now isn't a big deal to them because it's not like they are making money off it, that's all on the 2 film companies who paid Blizzard to use the name.
Oh and Warcraft is now on it's 4th day in China and has so far taken $145m there alone. It has made $277m so far worldwide.
i watched it , theaters was mostly empty here. The movie was terrible though, Travis Fimmel is def a one type of emotion actor no emotion at all and he did all his stupid vikings faces.
I wrote that in my quick impression-thread in the warcraft forums and wonder why nobody else noticed this. Travis Fimmel's acting seems to be incredibly one-dimensional. People either love or hate his acting in Vikings, but it's definately lame to see Ragnar Lothbrok in Lothar.
Except for Garon, the casting was horrible altogether. Ben Foster was completely lost and borderline irritating in his role as Medivh. They got better and more renown actors like Clancy Brown or Tony Kebbell for the CGI-orcs and left us with Ruth Negga as a totally non-majestic queen and Dominic Cooper as a miscast king Wrynn without character.
it reminded me a lot of that stupid dungeon siege movie return of the king or whatever that had jason statton playing the lead in it. Travis Fimmel did nothing at all but put Ragnar Lothbrok in the movie the entire time, I feel the same as you do for sure. I honestly didn't like anything at all with the movie except the CGI was good. Other than that, it was in my opinion a movie made to try to milk mainstream and warcraft fans with little to no actual substance or care put into the movie.
It doesn't matter how well it does from this point onwards anyway, it's already made more than it's production cost back so it's all profit from here on in.
The production cost was $180 million.
The marketing cost was - unknown - but pretty huge.
Then there's distribution costs, fees to theaters etc...
There's a LOT more hidden costs to cover before you hit the "gravy train" in movies
$160 million was the budget for the film including marketing from the film makers. Blizzard's own marketing budget is unknown, but their profits come from selling the rights, any more eyes it puts on Blizzard products, and future revenues from sales and rebroadcasts.
Usually a movie has to make double the budget to make a profit, because half the sales goto the place screening the film.
Having said that, people need to keep in mind that box office is not the be all and end all. There are toy sales, blue ray sales, netflix deals etc.
Also do people think Blizzard made this film? Blizzard sold the rights to the film companies and nothing more, they already got their money from the deal. How the movie does now isn't a big deal to them because it's not like they are making money off it, that's all on the 2 film companies who paid Blizzard to use the name.
Oh and Warcraft is now on it's 4th day in China and has so far taken $145m there alone. It has made $277m so far worldwide.
Remember the mantra? As it is with games so it is with films. Cinema owner show films to make a profit. They do not provide the building, screens, pay the staff, clean up after viewers etc. just to hand all the takings over. Universal did not make and distribute the reels for free. TV and poster adverts cost money and so on.
As far as royalties go depends. Reports indicated that Legendary Pictures entered into a content licensing deal with Activision Blizzard. Which could mean anything. A guaranteed sum; a smaller guaranteed sum + "small" share of profits or a straightforward % of any profit or loss.
The nature of the deal usually reflects how much control the parties have. So if Legendary had all the control the Sam Mendez script would probably have been made and Universal would have released the film probably in February say in the US. Scrapping scripts and influencing the release date - which directly impacts potential profit/loss - suggests that Activision Blizzard may have more of a profit/loss arrangement. (Higher risk but more control and higher potential reward).
It is like looking at WOD, how can you say it is good ? They did nothing extra in this movie except let us know there is going to be another one at one point. But other then that it is exactly WOD lore that was given to us nothing else.
Not that much action or anything of any value. The only thing i can say is cool and thank you for giving me a crap Warcraft movie but at least thanks for making one. Would have been way better for them to just make a CGI movie ( Would have cost less also ).
EDIT: there is 1 thing that was nice to look at and it is the way the orc woman looks at men's in this movie other then that rofllllllll
I'm cautiously optimistic that this titantic failure is going to finally sink World of Warcraft for good. It's, by all account, just a terrible movie - I have seen some reviewers actually calling it the Battlefield Earth of this generation. WoW has been an albatross around the neck of MMORPGs for too long now, dragging everyone else down to its level. If there's any justice in the world, this movie, of all things, will end the phenomenon.
Yeah umm well to bad for you becuase there was a dev interview only yesterday, and they already have confirmed 2 more wow expansions and more are coming after that.
As an avid Warcraft fan, most important thing for me was the story, and they delivered
This is curious...as an avid warcraft fan, how can you like the story of the movie? So far i read everyone saying that even with the many shortcuts the movie takes storywise, it still misses like 30min+ of playtime to explain itself more.
I'm not surprised its doing so well in China. They really love our movies. The only annoying part about them though is every five minutes someone jumps up in front of the screen and yells, "cheap popcorn! visit wesellcheapwowpopcorn.com"
People really think WoW is bigger than what it really is/was. Its big in the mmorpg world, but not so much compared to other entertainment franchises.
Yupp, it is big in games/mmos, just not as big as maybe other franchises in movies.
Im sure all the low scores are from people who have zero clue about the Warcraft lore and were completely lost in the movie. I usually dont watch movies (its been almost a decade since i watched an entire one... Beowolf lol), and Warcraft movie really got me excited, cant wait to see it.
As an avid Warcraft fan, most important thing for me was the story, and they delivered
This is curious...as an avid warcraft fan, how can you like the story of the movie? So far i read everyone saying that even with the many shortcuts the movie takes storywise, it still misses like 30min+ of playtime to explain itself more.
Becouse the movie was in the making for a decade, and untill recently believed as dead project. Its not rare that movies dont follow books, or this case game completely. If they do get funds, and get better cast, something even better will come out.Can only hope.
I'm not surprised its doing so well in China. They really love our movies. The only annoying part about them though is every five minutes someone jumps up in front of the screen and yells, "cheap popcorn! visit wesellcheapwowpopcorn.com"
I hear they also have a system that will allow you to pay someone else to watch the movie for you, you take over when the credits start to roll.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I'm cautiously optimistic that this titantic failure is going to finally sink World of Warcraft for good. It's, by all account, just a terrible movie - I have seen some reviewers actually calling it the Battlefield Earth of this generation. WoW has been an albatross around the neck of MMORPGs for too long now, dragging everyone else down to its level. If there's any justice in the world, this movie, of all things, will end the phenomenon.
Yeah umm well to bad for you becuase there was a dev interview only yesterday, and they already have confirmed 2 more wow expansions and more are coming after that.
Agreed, a bad movie will not really hurt a game (the D&D movie certainly proved that), a good one can affect it somewhat with getting old players back with nostalgia but current players wouldn't quit no matter how bad the movie is. If you want more proof, then Uwe Boll is a great example, his lousy movies have not impacted any of the games he based them on.
As for upcoming expansions, Everquest is still releasing them so anyone thinking Wow would stop after Legion is clueless. I don't think Wow ever can come back to the golden days and slowly will bleed players with a few millions jumping in for a month after each expansion but it is a long time before it will go down.
Of course, it is not unlikely that another MMO will pass it in players. Lineage is a good bet, it is actually gaining players even if it is older than Wow (and have more than 3 mil active paying subscribers in NC softs latest numbers) but if GW2, FF XIV or ESO got a really great expansion while Wow got a bad one of them could pass as well. It better be a great expansion though because there is a huge difference between "could" and "will"...
The numbers are in the movie grossed 10.7 million on Friday in NA. That number includes 1+ million in trailer sales. It will require 500 million gross worldwide to break even.
Comments
They need 540mil before they begin making any profit. It's safe to say there won't be a sequel if Warcraft doesn't make at least 600mil.
Besides that number is probably even higher as Warcraft will do very poorly domesticaly. Internationally they lose 90% of all the money there, due to taxes, cinemas taking their fees which is always at least half etc.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
You could act better ?
You could write a better script?
Oh please ....give us a break all glorious critique
Last night i re-watched very briefly a scene in which Khadgar and Lothar examine a dead body and even in that few seconds i noticed it again.
You don't have to be an actor to tell if others act bad.
You don't have to be a writer to dislike a story.
I guess you are also playing every videogame there is on the market and eat at every restaurant, because unless you have made a game yourself or are a cook, you just can't critizise any of them.
$160 million was the budget for the film including marketing from the film makers. Blizzard's own marketing budget is unknown, but their profits come from selling the rights, any more eyes it puts on Blizzard products, and future revenues from sales and rebroadcasts.
Wow still at it's lowest point makes a billion dollars a year, they have 5 million subscribers which is 9 times more than it's nearest competitor. I can't think of one other mmorpg that has 1 million subscribers let alone 5 (inb4 registered players)
There is nothing on the market that comes close to wow, it's not as popular as it was but it's still the clear unmatched winner of the genre.
we got so many bad movie... all the others they releases are not better that the warcraft one, yet the critic act they are so much better lol....if you follow critic that sad honestly...
the metacritic review from user are 7.8 or something, mean that good, yet the critic say that 2.0 or something.
critic often give 10/10 on ultra bad games when they releases, and peoples give it 1/10...
im trusting more the critic of the real peoples that these fool, in fact when critic say a movie realy bad im usualy just go to see it and often im enjoying it, when they say a games releases and that 10/10 im waiting for a few real gameplay and review before order the games !! i dodge some pretty bad games this way.
critic are wrong, for me real critic would give overall a good view of the general peoples if you will enjoy something or not, kinda a general.
but right now you got critic who give warcraft a 1/10 because it dont follow the ''lore'' of the games, honestly?
if you want know if the movie good or bad, go see it, for me that was good, but that my taste.
would never follow critic
Having said that, people need to keep in mind that box office is not the be all and end all. There are toy sales, blue ray sales, netflix deals etc.
Also do people think Blizzard made this film? Blizzard sold the rights to the film companies and nothing more, they already got their money from the deal. How the movie does now isn't a big deal to them because it's not like they are making money off it, that's all on the 2 film companies who paid Blizzard to use the name.
Oh and Warcraft is now on it's 4th day in China and has so far taken $145m there alone. It has made $277m so far worldwide.
http://variety.com/2016/film/news/box-office-warcraft-china-1201793569/
Remember the mantra? As it is with games so it is with films. Cinema owner show films to make a profit. They do not provide the building, screens, pay the staff, clean up after viewers etc. just to hand all the takings over. Universal did not make and distribute the reels for free. TV and poster adverts cost money and so on.
As far as royalties go depends. Reports indicated that Legendary Pictures entered into a content licensing deal with Activision Blizzard. Which could mean anything. A guaranteed sum; a smaller guaranteed sum + "small" share of profits or a straightforward % of any profit or loss.
The nature of the deal usually reflects how much control the parties have. So if Legendary had all the control the Sam Mendez script would probably have been made and Universal would have released the film probably in February say in the US. Scrapping scripts and influencing the release date - which directly impacts potential profit/loss - suggests that Activision Blizzard may have more of a profit/loss arrangement. (Higher risk but more control and higher potential reward).
Not that much action or anything of any value. The only thing i can say is cool and thank you for giving me a crap Warcraft movie but at least thanks for making one. Would have been way better for them to just make a CGI movie ( Would have cost less also ).
EDIT: there is 1 thing that was nice to look at and it is the way the orc woman looks at men's in this movie other then that rofllllllll
Cast is all wrong tho, except orcs and few others ,seems its weak point.
I hope theres a sequel, it can be more than this.
So far i read everyone saying that even with the many shortcuts the movie takes storywise, it still misses like 30min+ of playtime to explain itself more.
Im sure all the low scores are from people who have zero clue about the Warcraft lore and were completely lost in the movie. I usually dont watch movies (its been almost a decade since i watched an entire one... Beowolf lol), and Warcraft movie really got me excited, cant wait to see it.
Its not rare that movies dont follow books, or this case game completely.
If they do get funds, and get better cast, something even better will come out.Can only hope.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
As for upcoming expansions, Everquest is still releasing them so anyone thinking Wow would stop after Legion is clueless. I don't think Wow ever can come back to the golden days and slowly will bleed players with a few millions jumping in for a month after each expansion but it is a long time before it will go down.
Of course, it is not unlikely that another MMO will pass it in players. Lineage is a good bet, it is actually gaining players even if it is older than Wow (and have more than 3 mil active paying subscribers in NC softs latest numbers) but if GW2, FF XIV or ESO got a really great expansion while Wow got a bad one of them could pass as well. It better be a great expansion though because there is a huge difference between "could" and "will"...
Not looking good right now.