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Doomsaying in MMOs is almost as old as MMOs themselves. When researching an article about “WoW killers” a couple years back, I found a forum post from someone claiming Dungeons & Dragons Online could be the game that does the deed – from a month before WoW launched. I wouldn't be the least bit surprised if we one day found a new translation of the Book of Revelation that recasts them as the Four Horsemen of the WoW-pocalypse “and you shall know them as Guild Wars 2, Age of Conan, Star Wars: The Old Republic, and 'Filthy Casuals.'”
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Still haven't touched the raids or any of the new stuff, no idea why..there is no interest left.
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
The problem with this is simple. If people get all hyped up (even to the point of ignoring the basic truths of the game's flaws) they completely forget that this is a product. They think about it as a movement or something they can stand behind even politicize it. When that happens there are a few in number who realize what's happening and try to point it out, but because the rest are politicized about it they don't see it and will attack those who are pointing out the truth about the product.
So what happens next is that the angry few who know what's going on with the product will either leave the product entirely never buying from that same developer ever again, but still others will actively angrily post about that product for years to come hoping beyond hope that someone will finally come out of their stupor and realize that they shouldn't be supporting such a shell of a product because of it's flaws and the broken promises on the part of the developers.
Eventually people will finally realize "hey this isn't fun because it's got these flaws in the design and it's become a chore" when in reality it's been a chore all this time and they were just too hyped to realize it in the first place.
I would also like to point out that this wasn't the first apex of the apathy situation. The first one occurred right around the time when they decided to announce the expansion. People were coming out of their lull to finally realize just how boring it really had become and then BAM they announced the expansion and suddenly those same people were caught up in the stupor all over again attacking people because we knew that it wasn't going to get better and because we knew that they would put out as little an improvement to the games core mechanics as they possibly could just to get by while their leader stood on stage and told lies about their success and how they delivered on all of their promises over the first few years of launch.
They even went so far as to get a video launched of people saying they are part of a movement of gamers who are tired of the same old (which is the most ironic piece of gamer history in the books) because they played this game. It was a piece directly designed to hype the game and make other players think they should join because look at what this player is saying about this title whether these statements were true or not it didn't matter just so they could get the hype train going again.
It's sad really.
Dungeons were a massive mess I would admit, but rather then remove them I don't see why they didn't try and rework them and make it work with their "we are against the trinity" model. They got hit hard when it came to realizing it was a bad idea, but they could of just designed them to be easier content meant more to put 'glory' to your character over some crazy difficult challenge. Instead they gave up on it completely.
They WvWvW was a big draw for some people, yet it looked like they didn't know how to keep it a thing and just ended up drowning it out instead of improviing upon it. They were desperately fishing for new ideas realizing how their model failed and would slowly drain away interest, instead of taking elements and improving them to work with their model.
GW2 just sadly always felt to me like a hastily thrown together product that people for some reason just ended up getting attached to. Sure I don't understand it and I will swear until something comes out worst that it is the absolute worst AAA combat system in an MMo I ever played (to be fair, I'm sure there are others I've missed playing) but they don't NEED to get me to play, they need to please the people who played it. They just don't seem to be doing much to please those dedicated players and are trying to fish for more people that likely don't have any intention to play the game to begin with.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Stay the course...
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You are posting some laughably bad content, please desist.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I've been saying that about WoW for years.......well, since Wrath anyway. There's an old saying...." Dance with the one that brung ya."
2 Exploring the new zones is more irritating than fun
3 My rather large and long-time guild left to play BDO (I didn't follow them) -- Obviously, they didn't find HOT that riveting either
With WvW receiving a boost of interest and changes that made HoT easier to navigate.
I doubt that the revenue picture will change much in the next quarter.
I have been logging an average of 5 hours per day (grabbing ascended boxes from daily fractals and working on legendaries/precursors) and I work full time.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
I really like the game, but their content droughts make blizzards look good in comparison. Anet is killing their own game.
At least they finally showed Colin Blowhanson the door. To little to late though.