Basically, one of the big things that's buzz killin' it for me regarding this game is the virtual lack of magic / high fantasy element.
And I'm definitely not alone in this.
Sure, the game looks great, and not saying it will be bad.. Except it's unfortunate that it couldn't incorporate magic into the game
in some meaningful way.
Yes, I understand magic is meant to be really obscure. That just means it won't be playing any meaningful role in our character's development.
You won't be able to even train in the VERY BASICS of magic with your character. You won't really be able to choose a path to develop your character to be a magic user.
I think the game has a lot of potential and has great ideas in many other areas. I'm just really sad it couldn't be more fantasy. As, it's coming off more as a feudal era SIM game.
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It's filled with wonders and things from past civilizations. It's a world with the potential for Magic and Talents and dramatic story arcs. It's a world with souls, reincarnation, soul mates, and trips between the worlds.
That said, no, it's not high fantasy. There isn't a precise term for it, but we'll go with mid-fantasy for the sake of giving it a name. Ultimately, it is what it is, and what it will become. Because if Elyria is anything, it's dynamic and prone to change.
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Even the one game that should be low fantasy by all accounts, Age of Conan, has more magic shoved in it than than a thanksgiving turkey.
Personally, what I'd really love to see is magic that isn't the lightening spewing, fireball tossing stuff, but more along the lines of buffs, debuffs, matter manipulation and minor enchants. Sort of a control element of the game rather than direct damage.
Of course i'd love to try either, but i'd be just as satisfied pvping with a bow as a good old normie.
You know what it isn't.
Yet don't know what it is.
Great nonanswer.
Now on the to the topic.
For me I do have a slight hesitation if there will be no magic in the game. I feel there is only so much you can do with character builds/classes without it, but I do love the vision of the game and will wait to see a working copy to see how it feels in gameplay.
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Yes the games not high fantasy
Yes the game is not low fantasy
The game is a mix of both and hence Jeromy used the phrase mid fantasy. Quite fitting if you ask me
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The lack of magic is one of the factors that I find appealing and one that I am sure fits in with the lore of the game.
Give me a game with little to no magic rather then a game that sells its soul (looking at you LOTRO) to keep the mindless dregs happy.
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Logic, my dear, merely enables one to be wrong with great authority.
high fantasy doesent stand for magic orcs n stuff its about how deep goes the lore does it have relegion and how well made is it,
got for example is high fantasy, conan might be somthing like low fantasy
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Magic is a very good adversarial plot device to pit against Conan since there's no man alive who can best him in physical combat. He destroys everything on the battlefield when it's just armor and swords, therefore REH uses foul witchcraft and evil sorcery to give Conan a challenge. Otherwise, the world is generally unacquainted with magic.
It would be like basing your impression of the US military off of Tom Clancy Novels. Sure, some of what he writes... in fact a shocking amount does happen very infrequently, but it's by no means the norm.
Now if they added no magical healing to the mix! Doc, I got a splinter what can you do? Sorry, it's infected and you're going to die.
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It certainly isn't very rare, as just about every settlement he comes upon knows of magic use, or magic users.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
For every minute you are angry , you lose 60 seconds of happiness."-Emerson